Cataclysms: Difference between revisions

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{{CryptidKinfolk
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|Sasquach
|Sasquatch
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|[[File:sasquatch.png]]
|Bright green eyes full of intelligence peek between shaggy fur on this creature's face. It's big and hairy and imposing, but seems rather peaceful.
|Bright green eyes full of intelligence peek between shaggy fur on this creature's face. It's big and hairy and imposing, but seems rather peaceful.
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=== Swamp ===
=== Swamp ===



Revision as of 19:14, 3 August 2024

Warning: Crowdsourcing!
This article is created largely with the help of crowdsourcing. Due to this, some information may be incomplete or not yet verified. If you find an error or missing information, feel free to submit a Contribution!


Welcome to the 2024 Cataclysms event!
While this event is upcoming and ongoing, we're working hard to keep up with new information. We apologize if there's anything missing, but feel free to let us know if you find anything that you think we should add!


The land you know is changing drastically, devastated by daily disasters. Fear is palpable in every animal that inhabits this place along with you...and strange creatures have emerged from the havoc, intentions unclear.



The Cataclysms event is a recurring event happening every August and lasting the whole month. The event begins at 00:00 on August 1st and ends at 23:59 on August 31st.


Table of Contents
Links not working? Sections must be expanded to jump to a subheader within them!
Event Basics
Frequently-Asked Questions
Achievements
Exploring
Disasters and Cataclysms
Disaster Effects
Possible Disasters and Cataclysms
Explore Encounters
Cryptids
Cryptid Factions
Cryptid Quests
Event Shops
Kinfolk Items
The Merged Items
Independent Items
All Cryptids
Cryptids by Faction


Event Basics

Event Basics

This event's primary focus is on exploring and questing. You'll notice frequent changes to the normal explore map and new encounters everywhere you go, all while completing tasks for the mysterious Cryptids!


This event has an exclusive currency, Cryptid Scales, which are obtained through exploring and completing Cryptid tasks. Cryptid Scales can be exchanged in the event shop for exclusive items!


Frequently-Asked Questions

Frequently-Asked Questions

What can I do to be best prepared for this event?


Advancement in this event is highly affected by having multiple biomes unlocked. Try to avoid retiring your lead wolf too near the start of this event to prevent biome loss, as retiring your lead wolf leaves you with only three biomes open. If you don’t have the whole map explored, try to scout as many biomes as possible before August. Being able to explore in as many biomes as possible will be very helpful as you'll be able to discover many more cryptids!


Achievements

Achievements

Alongside this event comes 16 achievements you can earn from discovering cryptids! Once an achievement is unlocked, it's unlocked forever, regardless if new cryptids are added in a later run of the event. You can find these achievements on the Events tab of your Achievements page, which you can get to from your Profile page or the dropdown by your username. These achievements can only be earned during this event, so get them while you can! None of these achievements provide any reward, but marking them as complete can be satisfying!


Cataclysmic Discoveries
Found all cryptids!
There are 108 total cryptids to find.


Coniferous Forest Cryptids
Found all the Coniferous Forest cryptids.
There are nine cryptids to find in the Coniferous Forest, three of each faction.


Deciduous Forest Cryptids
Found all the Deciduous Forest cryptids.
There are nine cryptids to find in the Deciduous Forest, three of each faction.


Desert Cryptids
Found all the Desert cryptids.
There are nine cryptids to find in the Desert, three of each faction.


Glacier Cryptids
Found all the Glacier cryptids.
There are nine cryptids to find in the Glacier, three of each faction.


Grasslands Cryptids
Found all the Grasslands cryptids.
There are nine cryptids to find in the Grasslands, three of each faction.


Mountains Cryptids
Found all the Mountains cryptids.
There are nine cryptids to find in the Mountains, three of each faction.


Prairie Cryptids
Found all the Prairie cryptids.
There are nine cryptids to find in the Prairie, three of each faction.


Rainforest Cryptids
Found all the Rainforest cryptids.
There are nine cryptids to find in the Rainforest, three of each faction.


Riparian Woodland Cryptids
Found all the Riparian Woodland cryptids.
There are nine cryptids to find in the Riparian Woodland, three of each faction.


Swamp Cryptids
Found all the Swamp cryptids.
There are nine cryptids to find in the Swamp, three of each faction.


Taiga Cryptids
Found all the Taiga cryptids.
There are nine cryptids to find in the Taiga, three of each faction.


The Independent
Found all Independent cryptids.
There are 36 total Independent cryptids to find.


The Kinfolk
Found all Kinfolk cryptids.
There are 36 total Kinfolk cryptids to find.


The Merged
Found all the Merged cryptids.
There are 36 total Merged cryptids to find.


Tundra Cryptids
Found all the Tundra cryptids.
There are nine cryptids to find in the Tundra, three of each faction.


Exploring

Exploring

In order to unlock event content, collect currency, and finish quests, you must explore. Due to the recent natural disasters, the local animals are in peril; there are a whole bunch of new explore encounters and creatures to find and help! Some of the new event explore encounters reward you with the event's currency, Cryptid Scales, but many of them just give you normal items such as toys and food.



New encounters will appear in every biome at all times of day, but you might notice a change in frequency alongside a new mechanic, disasters!


Disasters and Cataclysms

Disasters and Cataclysms

With natural disasters wrecking havoc daily, the explore map is frequently changing. With each disaster brings more animals in distress, but they also attract more cryptids to discover!



New warning icons will begin appearing in the biomes you've fully scouted to represent disasters, weather events which affect what you can find in each biome. There are two categories of disaster. Disasters are the basic and most frequent weather event, involving a more moderate storm or event. If taking a turn for the worst, a disaster can develop into a cataclysm, a stronger, more catastrophic event that brings great peril to the region.


The yellow triangle icon represents an ordinary disaster.
The black and orange triangle represents a cataclysm.


When exploring in a biome, you can see if a disaster is currently occurring with the banner above the explore menu. Expanding this menu will display a recent disaster log for the biome.



Every 15 minutes, the disaster status of every biome will roll to change. This occurs at the same time every hour. For example, disasters are rolled at the following times: 00:15, 00:30, 00:45, and 1:00. There are three outcomes that can occur every time this roll takes place. The disaster could dissipate, meaning that the biome will not have any disaster for the next 15 minutes. The disaster could also persist, meaning it will remain the same for the next 15 minutes. Otherwise, the disaster could evolve into a cataclysm, with the possible cataclysm depending on which disaster it originated from.


Disaster Effects

Disaster Effects

In addition to adding new art and flavor text to each biome, disasters also increase the chances of finding event content! During a disaster, cryptids and animals in distress are more likely to be encountered. During a cataclysm, this chance is increased even more.


Possible Disasters and Cataclysms

Possible Disasters and Cataclysms

There are 28 possible disasters and cataclysms to encounter. Some are biome-specific while others can be encountered anywhere. Below is a catalogue of every disaster and cataclysm with information about which biomes it appears in, how it can behave, and what flavor text might be associated with it.

Anticyclone


Disaster
This disaster can evolve into a Perfect Storm cataclysm
The weather feels abnormal when it's so heavy and silent. Walking through this milky fog is unreal and seems like a dream. The only thing you can hear are your own steps and breath.


Blizzard


Cataclysm
This cataclysm can evolve from Diamond Dust or Thundersnow
The wind beats snow into your eyes relentlessly, the small flakes stinging like needles. Nothing is out in this weather except you, and you're beginning to regret leaving your warm den.
Cloudburst


Disaster
Information needed
Deciduous Forest: One minute the river is flowing normally, and the next its overflowing its banks as the rain comes down heavy and fast. You're nearly swept away by the flood, and it's a struggle to reach higher ground.


Mountains: A rapid and massive flood destroys everything in its way, leaving very little time to react. You know that it will subside eventually but while the current is so strong, you must hide somewhere safe.


Rainforest: Thick sludge crosses your path and begins to cover your paws. Yuck! You leap away, and watch the slow-moving stream of...well, there's certainly mud involved, but maybe it's best if you don't know what the rest of the unidentifiable debris caught up in it is. You watch in fascination from a safe distance for a while before turning away.


Derecho


Disaster
This disaster can evolve into Hurricane or Tornado cataclysms
A huge streak of lightning brightens the sky for a moment, you manage to catch the entire event, the forked light lingering in your sight although it no longer remains. A near-deafening crack follows soon after, trailed by a low grumble. Terrifying!


Diamond Dust


Disaster
This disaster can evolve into a Blizzard cataclysm
Information needed


Drought


Disaster
This disaster can evolve into a Firestorm cataclysm
Information needed


Dust Storm


Disaster
This disaster can evolve into a Drought disaster or Torridness cataclysm
One minute the air is clear and the next you're swallowed by a thick cloud of dust and sand. You're unable to see, and with every breath you hack and cough. You do your best to move forward, hoping to find shelter.


You see a mountain of dust and sand in the distance, growing and coming in your direction. A strong wind blows the dirt right into your eyes as the sky turns a sickly yellow, and you're forced to stay put for a while.


Earthquake
This disaster can appear in any biome

Disaster This disaster can evolve into a Volcano Eruption cataclysm
You hear a low, rumbling noise that sounds like a distant storm, but it's louder with every step. You decide to turn back and take a different path.


You pick your way through some brush, the earthquakes causing you to be more cautious on your feet. You approach a ledge that you're sure wasn't here before, and see a gaping slash through the ground. Well, that can't be good.


Grasslands: You find yourself scrambling haphazardly to higher ground as a large wall of water closes in. It roars as it approaches, flattening and swallowing every bit of land that it comes in contact with. It looks like some water monster consuming the earth. You begin to tremble, knowing how close you were to drowning.


Coniferous Forest and Riparian Woodland: At first glance, you're not quite sure what's approaching but you watch in fascination as the wall of water grows and moves. You're on the edge of panic when you notice that the water level is rapidly rising. It's the biggest wave you've ever seen! There will be no way to escape if you're in its way, and you take off as fast as you can in the other direction.


Mountains: Rumbling beneath your paws alerts you to danger as you trek across the snow. You look up the mountain and see a wall of snow barreling toward you. Run!


Grasslands: You feel a rumbling beneath your feet. As you look down, the ground starts to split between your paws. You quickly sidestep, and watch from a safe distance as the ground splits apart.


El Niño


Cataclysm
This cataclysm can evolve from Monsoon
Information needed


Fireball


Disaster
This disaster can evolve into a Meteor Strike cataclysm
A distant, flaming orb is burning through the night sky. The sight is both mysterious and unsettling. The object does not pose any threat to you for now, but it has to come down at some point. You hope you're far away from wherever it lands.


Firestorm


Cataclysm
This cataclysm can evolve from Drought
Information needed


Great Heatwave
This disaster can appear in the Tundra and Glacier

Disaster This disaster can evolve into a Rotten Ice cataclysm
Information needed


Green Fireball


Disaster
Information needed
The strange, green glow that lights up the sky looks almost unreal. A silent, bright ball of green fire is flying soundlessly across the sky. You try to follow it for a while but suddenly, in a blink of an eye, it's gone.


Hailstorm


Disaster
This disaster can evolve into Hurricane or Tornado cataclysms
You look up in confusion as balls of ice fall from the sky and hit you painfully. The weather is warm, not cold, so why is there ice? Is this some sort of new phenomenon? You decide to take shelter until it passes.


Traveling through rain, snow, or even a severe storm is not as dangerous as dealing with huge ice balls falling from the sky. Even the smallest ones are painful. The larger ones will leave you seriously wounded if you're not careful.


Heatburst
This disaster can appear in any biome

Disaster Information needed
A sudden, unexpected wave of unbearable heat slams into you. The temperature increases so fast that it makes you feel dizzy. It was so nice just a moment ago, and now you struggle to focus and move forward.


A scorching hot wind buffets you and you feel as if you're being cooked alive. The air was mild just a moment ago, and now the heat is unbearable. You search in vain for a cool place to lay down.


Hurricane


Cataclysm
This cataclysm can evolve from Derecho or Hailstorm
ng through such violent wind is nearly impossible, not to mention extremely dangerous. You feel the increasing strength of each gust of wind pushing you back. The heavy mass of dark clouds over your head is a clear sign that this is only the beginning.


Locust Swarm


Disaster
Information needed
Information needed


Meteor Strike


Cataclysm
This cataclysm can evolve from Fireball
At first, the bright point in the night sky looked like a big star but it is growing larger and brighter as it crosses the sky. For a brief moment, the object looks like a second sun that passes above your head with a hiss. Wherever it will land, there will be massive destruction.


Monsoon


Disaster
This disaster can evolve into El Niño or Tropical Storm cataclysms
Information needed


Perfect Storm


Cataclysm
This cataclysm can evolve from Anticyclone or Thunderstorm
The severity of the storm that rampages through the land is something you've never experienced. It's as if every large storm came together to form a massive, deadly event that leaves nothing but destruction behind. You press on, straining against the wind and rain.


Every storm is scary to a degree but this one is beyond comprehension. The merciless wind tugs at your fur and whizzes past your ears. You can't hear your thoughts over the roar of the thunder. While most storms leave the land refreshed, this one looks as if will destroy everything.


Rotten Ice


Cataclysm
This cataclysm can evolve from Great Heatwave
Information needed


Snow Squall


Disaster
Information needed
Information needed


Storm Surge


Disaster
Information needed
Without warning, you are in the midst of a stampede of wildlife of all shapes and sizes. They run in a panic, ignoring you as they bolt away from some unknown danger. You wait until they pass, and strain your eyes to see the cause of their fear. Water is rushing over the ground from the coastline and covering everything in several feet of water. Looks like everyone else had the right idea--run!


Superstorm


Cataclysm
This cataclysm can evolve from Thunderstorm
Information needed


Thundersnow


Disaster
This disaster can evolve into a Blizzard cataclysm
Information needed


Thunderstorm


Disaster
This disaster can evolve into Perfect Storm and Superstorm cataclysms
Information needed


Tornado


Cataclysm
This cataclysm can evolve from Derecho and Hailstorm
You see a long, snaking cloud reach towards the ground, flinging up a cloud of dust. It's far away, but you watch in horror as it rips up old trees with thick roots and devastates the land. It's so powerful! Sharp wind tugs at your fur, and you quickly move on before the storm has a chance to hurt you, too.


The abnormal shade of the sky is a warning sign of danger. Dark clouds form a whirling funnel right in front of your eyes. Even though it looks like a far-away phenomenon, it will reach you in no time if you don't find a place to hide.


Torridness


Cataclysm
This cataclysm can evolve from Dust Storm
Information needed


Tropical Storm


Cataclysm
This cataclysm can evolve from Monsoon
Information needed


Volcano Eruption


Cataclysm
This cataclysm can evolve from Earthquake
You feel tremors and swelling ground under your paws. Suddenly, the nearby mountain seems to explode in a fountain of fire! The sound of falling rocks and the hissing of fire fills the air. Dark smoke and volcanic gases start to consume the area, causing hot winds and a thick layer of dust to settle on everything.


The ground begins to shake ominously, and you hear a loud explosion. Looking around wildly, you can't see a thing--the sky is glowing, and thick ash is falling and quickly obscuring everything in view. Your pawsteps are nearly silent as you run away, leaving pawprints in the ash.


Explore Encounters

Cryptids

Cryptids

Strange creatures have been appearing recently... and it's unclear whether they're the cause of the havoc, or if they originated from it. All month, you'll encounter Cryptids while exploring normally. They can be found in every biome at every time of day, but the cryptids you'll find will differ based on the biome you're exploring it.


There are 108 total cryptids, with 9 found in each biome.


You will be notified on your explore page when you have discovered a new Cryptid. After this, you will be able to visit the Cryptid on the Cryptid Dens page, under the Event section.




Cryptid Factions

Cryptid Factions

All cryptids are broken into one of three factions; Independent, Kinfolk, or The Merged. Each faction has its own agenda, though goals often unclear, and their rivalries are clear.


The Independent are a neutral faction, some tending to lean more towards Kinfolk or The Merged in certain instances.


Kinfolk are kind and wish for the land to heal. They do not seek fights with local wildlife.


The Merged wish to further their own goals by any means necessary, and they are not opposed to cruelty. They fight relentlessly with the Kinfolk.


Throughout the event, you'll gain Reputation with each faction, which will influence what you are able to purchase from the shop. Only shop items corresponding with the faction you have the most reputation with will appear available for purchase. You need at least 100 reputation with at least one faction in order for items to appear in the shop, additional milestones of 300 and 500 to purchase rarer items. You can view each item available in each faction's shop in the Event Shops section of this page.


You will gain and lose reputation through completing quests for cryptids. Reputation does not decay over rollovers and is not affected by cryptids you battle while exploring.


Cryptid Quests

Cryptid Quests

After you have discovered a cryptid, you can visit them on the Cryptid Den page. Here, they will greet you, and request your help with a quest. Cryptid quests help you gain reputation with certain factions, which is used to unlock shop items.


You can take 24 quests per rollover, but only 1 quest from each cryptid per rollover. You cannot do all 24 quests with one cryptid, so you must have at least 24 unique cryptids unlocked to reach this maximum.


The first cryptid quest you take every rollover will reward +50 reputation with the cryptid's associated faction, and -5 reputation with the other two factions. Every quest after this, until your next rollover, will reward +10 reputation with the faction you took it with, and -5 reputation with the other two factions. So, if your first quest of the day was with an Independent cryptid, you would gain +50 Independent reputation and -5 Kinfolk and The Merged reputation. Then, if your second quest of the day was with a Kinfolk cryptid, you would only gain +10 Kinfolk reputation and -5 Independent and The Merged reputation.


Each quest will also grant 5 Cryptid Scales.


Each cryptid has a separate pool of possible quests depending on their home biome and faction. You can view all possible cryptid quests in the All Cryptids list further down on this page. The tasks that cryptids have you complete, besides turning in items, will always be accomplishable in the biome you found the cryptid in. For example, if a Prairie cryptid asks you to battle a certain enemy, the enemy will always be able to be found in the Prairie.


You may also choose to skip a quest with a cryptid for 10 SC. Skipping a quest does not grant any reward, and prevents you from being able to take another quest with that cryptid until your next rollover.


Event Shops

Event Shops

This month's shop is run by a mysterious visitor and avid collector, Aurakai the Merfolk! At their shop, Aurakai's Brokerage, you can exchange Cryptid Scales for items associated with your highest-reputation faction.



Aurakai

A Merfolk stretches out lazily on a rocky ledge, trailing their tail in the water and making patterns. They roll over and observe you with an intense gaze, and you find yourself drawn to them by their odd beauty. Their sly smile is so inviting…


Suddenly, a finned hand yanks hard on your tail, and you stumble back from the ledge with a gasp. You nearly fell into the water!


"Now, now, don't go drowning just yet. Honestly, you mammals are too easily manipulated," they tut. Their voice is a mix of melodic tones that rise and fall, and it's surprisingly quite nice to listen to.


"My name is Aurakai. I like collecting things, and I'm in need of Cryptid Scales. Care to trade?"

Merfolk

They/Them


The items that will be available to you in the shop depend on which faction you have aligned with. Aligning with a faction takes 100 reputation. After you have earned at least 100 reputation with at least one faction, their exclusive shop items will appear for you. If you have more than 100 reputation with multiple factions, only items from the faction with the highest reputation will show in your shop.


Tiers of the shop open after the community has beaten and helped a certain number of cryptids. This is determined on a site-wide basis. Everyone unlocks each tier at the same time. Tier 1 is unlocked after 100,000 cryptids quests have been completed and cryptid battles have been won. Tier 2 unlocks after 250,000 of the same, and Tier 3 unlocks after 350,000.


What do Dingbat Pathfinders do? Are they worth buying?

A: When using a Dingbat Pathfinder on a scout discovering a new biome, it will increase the amount of biome that your scout discovers by 10%. For example, if your scout typically discovers 10% of the biome, they will discover 20% with a Dingbat Pathfinder.


The Dingbat Pathfinder can make scouting easier biomes very quick, and can help a lot in the most challenging biomes!


If using a Dingbat Pathfinder on a scout being sent to rescout a biome, the scout will bring back one additional amusement item.


Kinfolk Items

Kinfolk Items

These items will only be available to purchase if you have at least 100 reputation with the Kinfolk faction and it is currently your highest-reputation faction.


Tier 1
Unlocks after 100,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Dingbat Pathfinder
5 CS
Requires at least 300 Kinfolk reputation
Beastly Drool
8 CS
Catfish Whiskers
8 CS
Cryptid Fangs
8 CS
Glowing Eyes [Green]
8 CS
Pig Nose
8 CS
Diamond Dust
10 CS
Jackalope [Mule Deer]
10 CS
Jackalope [Whitetail]
10 CS
Eyebrow Small Horns
11 CS
Ear Extensions [Black]
12 CS
Ear Extensions [Cream]
12 CS
Ear Extensions [White]
12 CS
Raptor Talons
12 CS
Light Hooves
14 CS
Fish Fins
22 CS


Tier 2
Unlocks after 250,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Torridness
10 CS
Eagle Beak Morph
14 CS
Rat Nose
14 CS
Elbow Tufts [Cream]
16 CS
Elbow Tufts [White]
16 CS
Feather Wings - Bottom [White]
20 CS
Feather Wings - Top [White]
20 CS
Cactus Cat Friend
22 CS
Fluffy Mane [Brown]
25 CS
Fluffy Mane [White]
25 CS
Abandoned House
60 CS
Cryptid Den
60 CS
Kinfolk Ruins
60 CS
Newly Built Home
60 CS
Waterfolk Den
60 CS


Tier 3
Unlocks after 350,000 cryptids quests have been completed and cryptid battles have been won site-wide.


UFO Crash
10 CS
Mirthful Meadow
60 CS
Serene Lair
60 CS
Claw Applicator [Blend]
30 CS
Requires at least Kinfolk 500 reputation
Claw Applicator [Wild]
30 CS
Requires at least Kinfolk 500 reputation
Nose Applicator [Blend]
30 CS
Requires at least Kinfolk 500 reputation
Nose Applicator [Wild]
30 CS
Requires at least Kinfolk 500 reputation
Skin Applicator [Blend]
50 CS
Requires at least Kinfolk 500 reputation
Skin Applicator [Wild]
50 CS
Requires at least Kinfolk 500 reputation
Eye Applicator [Blend]
100 CS
Requires at least Kinfolk 500 reputation
Eye Applicator [Serene]
100 CS
Requires at least Kinfolk 500 reputation
Base Applicator [Beast]
100 CS
Requires at least Kinfolk 500 reputation
Base Applicator [Kin]
100 CS
Requires at least Kinfolk 500 reputation
Markings Applicator [Beast]
200 CS
Requires at least Kinfolk 500 reputation
Markings Applicator [Kin]
200 CS
Requires at least Kinfolk 500 reputation


The Merged Items

The Merged Items

These items will only be available to purchase if you have at least 100 reputation with the The Merged faction and it is currently your highest-reputation faction.


Tier 1
Unlocks after 100,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Dingbat Pathfinder
5 CS
Requires at least 300 The Merged reputation
Forehead Spike
8 CS
Monster Eyes
8 CS
Monster Teeth
8 CS
Goat Sucker Body Spikes
9 CS
Goat Sucker Tongue
9 CS
Meteor Strike
10 CS
Body Spikes
11 CS
Claw Extensions [Black]
12 CS
Claw Extensions [Bone]
12 CS
Claw Extensions [Brown]
12 CS
Dark Hooves
14 CS
Rat Tail [Black]
14 CS
Rat Tail [Gray]
14 CS
Rat Tail [Pink]
14 CS
Hodag Spikes
22 CS


Tier 2
Unlocks after 250,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Fireballs
10 CS
Bat Ears Morph
14 CS
Tentacles
14 CS
Elbow Tufts [Auburn]
16 CS
Elbow Tufts [Black]
16 CS
Membrane Wings [Bottom]
16 CS
Membrane Wings [Top]
16 CS
Feather Wings - Bottom [Black]
20 CS
Feather Wings - Top [Black]
20 CS
Fluffy Mane [Auburn]
25 CS
Fluffy Mane [Black]
25 CS
Abandoned House
60 CS
Bloody Cryptid Den
60 CS
Burn the Bridges
60 CS
Cryptid Den
60 CS
Merged Ruins
60 CS


Tier 3
Unlocks after 350,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Volcanic Eruption
10 CS
Lava Cave
60 CS
Red Lair
60 CS
Claw Applicator [Conflux]
30 CS
Requires at least 500 The Merged reputation
Claw Applicator [Corrupt]
30 CS
Requires at least 500 The Merged reputation
Nose Applicator [Conflux]
30 CS
Requires at least 500 The Merged reputation
Nose Applicator [Corrupt]
30 CS
Requires at least 500 The Merged reputation
Skin Applicator [Conflux]
30 CS
Requires at least 500 The Merged reputation
Skin Applicator [Corrupt]
30 CS
Requires at least 500 The Merged reputation
Eye Applicator [Cryptid]
50 CS
Requires at least 500 The Merged reputation
Eye Applicator [Fearsome]
50 CS
Requires at least 500 The Merged reputation
Base Applicator [Abomination]
100 CS
Requires at least 500 The Merged reputation
Base Applicator [Merged]
100 CS
Requires at least 500 The Merged reputation
Markings Applicator [Abomination]
200 CS
Requires at least 500 The Merged reputation
Markings Applicator [Merged]
200 CS
Requires at least 500 The Merged reputation


Independent Items

Independent Items

These items will only be available to purchase if you have at least 100 reputation with the Independent faction and it is currently your highest-reputation faction.


Tier 1
Unlocks after 100,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Dingbat Pathfinder
5 CS
Requires at least 300 Independent reputation
Earth Cracks
10 CS
Hurricane Winds
10 CS
Landslide
10 CS
Lightning Strike
10 CS
Monsoon Rains
10 CS
Kipsy Fin
10 CS
Attached Antlers [Whitetail]
22 CS
Pronghorn Antlers
10 CS


Tier 2
Unlocks after 250,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Blizzard
10 CS
Dust Storm
10 CS
Dust Storm [Night]
10 CS
Flooding Ground
10 CS
Locust Storm
10 CS
Mudflow
10 CS
Perfect Storm
10 CS
Tornado Winds
10 CS
Tree Mushroom Growth
14 CS
Elbow Tufts [Brown]
16 CS
Elbow Tufts [Gray]
16 CS
Feather Wings - Bottom [Brown]
20 CS
Feather Wings - Top [Brown]
20 CS
Snipe Friend
22 CS
Fluffy Mane [Dark Brown]
25 CS
Fluffy Mane [Gray]
25 CS
Abandoned House
60 CS
Burned Forest
60 CS
Cryptid Den
60 CS
Eye of the Hurricane
60 CS
Microburst
60 CS
Raging Tornado
60 CS
Volcano Eruption
60 CS


Tier 3
Unlocks after 350,000 cryptids quests have been completed and cryptid battles have been won site-wide.


Broken Ground
10 CS
Fire
10 CS
Rotten Ice [Day]
10 CS
Rotten Ice [Night]
10 CS
Thundersnow
10 CS
Twister
10 CS
Hurricane
60 CS
Massive Earthquake
60 CS
Tornado
60 CS
Claw Applicator [Grime]
30 CS
Requires at least 500 Independent reputation
Claw Applicator [Mud]
30 CS
Requires at least 500 Independent reputation
Nose Applicator [Grime]
30 CS
Requires at least 500 Independent reputation
Nose Applicator [Mud]
30 CS
Requires at least 500 Independent reputation
Skin Applicator [Grime]
30 CS
Requires at least 500 Independent reputation
Skin Applicator [Mud]
30 CS
Requires at least 500 Independent reputation
Eye Applicator [Hurricane]
50 CS
Requires at least 500 Independent reputation
Eye Applicator [Tranquil]
50 CS
Requires at least 500 Independent reputation
Base Applicator [Storm]
100 CS
Requires at least 500 Independent reputation
Base Applicator [Tempest]
100 CS
Requires at least 500 Independent reputation
Markings Applicator [Storm]
200 CS
Requires at least 500 Independent reputation
Markings Applicator [Tempest]
200 CS
Requires at least 500 Independent reputation


All Cryptids

All Cryptids

Quickly jump to a specific biome!
Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Glacier
Rainforest


Grasslands

Grasslands

Celofay

Celofay Kinfolk

Amber eyes in a silvery face blink at you from the tall grass. The tufted, pointed ears remind you of a lynx.

This cat is larger than a lynx when you look closer, and they are wiry, almost gaunt. The feline waves its long tail in greeting, then throws its head back and lets out a screeching cry. Your head feels fuzzy, and for a moment you forget where you are. It fades after a moment and you are left confused.


"Company at last! I knew my song would bring someone to me. Did you like it? Anyway, I need your help! Don't worry, you'll be rewarded for your time."

Questing
Celofay is crouched low, staring at something in the long grass. An odd sound comes from its mouth, different from any sound it has made before, and it stops abruptly before another follows it. Was it calling something? You see a small rodent stumble toward the cat's paws, and it quickly dispatches it.

"My song is usually enough to scare most away after the first time, but you're brave, aren't you? Ready for the next task?"

• Complete 3x hunts

• Give 3x carcasses
• Defeat 3x the Merged cryptids

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Michigan Dogman

Michigan Dogman Kinfolk

Despite having a clearly canine muzzle, the posture of this creature is more ape-like, especially when you see it walking on two legs.

You can't deny that in such an open area this strange being could be a threat to many animals, and you wouldn't like to have it as your foe. The blue glow of its eyes seems emotionless and cold but when the creature approaches you, you don't feel hostility. As it comes closer to sniff you, it starts walking using four limbs again.


"It still feels calm around. If you help me, we can try to prevent the worst from happening."

Questing
Upon your return, you see the Dogman walking through the grass and patrolling its territory. When it notices you, it starts walking on four legs again, probably to appear more familiar to you. It works somehow, and you feel less awkward in its presence but the long fingers of its front paws are still creepy.

Second day quest text

• Give 2x Healing Salves

• Help 3x distressed animals in explore
• Defeat 3x the Merged cryptids

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Speed
Wisdom


Missouri Monster

Missouri Monster Kinfolk

A pile of shaggy, dark fur in front of you stands up and reveals its ape-like shape. Its smell and appearance create a living nightmare.

A pair of bright, glowing eyes stare at you, but to your surprise, you feel no hostility. At first, it's hard to see the face of the creature in its unkempt fur, but the body language and movement are calm enough to encourage you to approach.


"You can come closer. I'm not interested in eating you or any of your kind. You can help me with a few tasks if you feel so inclined."

Questing
You notice the creature pacing restlessly. Is it impatient to see the results of your work? Despite being aware of its intentions and character, it still appears somewhat scary with its large size and long arms, capable of ripping you apart.

"Working with you was a good idea. I may be strong but you're fast and agile. I hope that you still have some energy left in that tiny body of yours because there is more to do."

• Defeat 3x the Merged cryptids

• Give 2x Healing Salves
• Give 5x Large Rocks

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Chupacabra

Chupacabra The Merged

This grey-green creature looks fierce enough to rip apart anything it pleases. It's not large, but it sure is menacing as it stares you down with its glowing red eyes.

It paces as you approach, sizing you up. Spikes grow irregularly from its back and a long, snake-like tongue hangs from its mouth and flicks in your direction. It sniffs the air and pulls its tongue back into its mouth, making a smacking motion with its jaws. Is it tasting you?


"You. You there. Come closer. You smell tasty but there are more interesting things out there. Want to join me? You may have fun."

Questing
Second day flavor text

"I knew you would come again. I have another plan. Want to hear?"

• Complete 3x hunts

• Defeat 3x Kinfolk cryptids
• Find carcass in the Grasslands

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Speed
Wisdom


Goat Sucker

Goat Sucker The Merged

A sickly-green creature with bulging red eyes meets your gaze intensely. You can hear a faint clicking noise, and realise it's the long, curved claws scraping the ground.

This thing resembles a dog probably as much as you do. Similar features, but very distinct. It walks as if crippled, hunched over and swaying back and forth. Its tongue snakes between long fangs, and it sniffs the air aggressively. Its eyes never leave yours.


"There's a lot of you mongrels sniffing around here. Make yourself useful, would you?"

Questing
Second day flavor text

"You're back, and so soon? You're dumber than you look. No matter, I have another task for you."

• Defeat x3 Kinfolk Cryptids

• Give 3x carcasses
• Give 2x Healing Salves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Agility
Wisdom


Sewer Alligator

Sewer Alligator The Merged

Large and stinking like sewage, an alligator glares at you and lets out a hiss when you don't back down.

The hulking being is not unlike a normal alligator, except for the fact that it's twice the size of any you've seen before. The smell radiating from its thick skin is enough to make you nauseous. When it opens its decaying mouth, you hold your breath before the smell manages to knock you out.


"You smell like a wet dog, do you know that? And not the pleasant kind that comes from sewage, either. Think you can help me, smelly mutt?"

Questing
Muttering and squelching in the mud, the alligator looks agitated. You catch snippets about the ground not being good enough for a roll, and watch as it poos and proceeds to roll around happily. Ew!

"Did you bathe? Bah! Now you smell even worse! Good thing you won't be here long. Hurry up and say yes to this task so I don't have to smell you anymore, hmm?"

• Complete 2x hunts

• Defeat 3x Kinfolk cryptids
• Give 3x carcasses

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Speed
Wisdom


Dover Demon

Dover Demon Independent

A long-fingered creature that stands on all fours assesses you with a sniff. Judgmental eyes follow your every move.

When you look at the demon, you're reminded of a dog. But the body is too awkward, and those paws...were they even paws? They were longer than your own, and bent in odd ways. The creature curls them into the dirt and fixes you with a hard stare.


"Done staring yet? If so I've got a quest for you. Are you up for it?"

Questing
Second day flavor text

"The ogler has returned! You're not so bad, I suppose. Ready for the next task?"

• Defeat 1x American Badger

• Defeat 1x Cougar
• Defeat 1x Mustang Stallion
• Give 5x Large Leaves
• Submit 2x Carcasses

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Speed
Agility
Wisdom


Loveland Frog

Loveland Frog Independent

Big, bulging eyes look back at you from the shadows, and striding out on two legs is...a frog.

The frog lets out a big stretch and lowers into a hunched position as it examines you. How is it walking on two legs? Its tongue flicks out and licks an eyeball and it tilts its head. Well, it may walk like a human, but it's definitely a frog.


"Lose your way, did you? Well, since you just so conveniently happen to be passing through, I could use your paws, if you're willing..."

Questing
The Loveland Frog is reclined against a tree, legs crossed and arms behind its large head. Its eyes flick back and forth as if watching something, when suddenly–slap. It snatches a bug right out of the air! Eesh...

"You came back! Not that I can blame you, I am rather good company. But enough of that–ready for your next task?"

• Catch one uncommon fish

• Complete 1x scouting mission
• Give 5x Large Leaves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Agility
Wisdom


Snallygaster

Snallygaster Independent

The creature in front of you is one of the most bizarre things you have ever seen. Between the tentacles, the wings, and the reptilian body, it confuses your every sense.

The creature looks out of place in this terrain, but you're not entirely sure where it would fit in otherwise. It walks around on its gangly, clawed feet, appearing lost and unsure of where to go. It's looking every which way, as if searching for something.


"You there! I need your help. You look like you're in need of something to do. Care to lend a paw?"

Questing
Second day flavor text

Second day quest text

• Defeat 1x Enraged Canada Goose

• Find the "Dead Goose" encounter in the Grasslands
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Deciduous Forest

Deciduous Forest

Flatwoods Monster

Flatwoods Monster Kinfolk

You are about to rest under an odd-shaped tree when you notice it has eyes and is staring at you with curiosity. This creature's camouflage is close to perfection and almost gives you a heart attack.

The more you observe this creature, the more questions you have. Even now, this being still resembles a tree with its elongated, thin, branch-like arms and green, mossy coat. Only the face looks somewhat familiar, resembling an owl with crimson eyes. Even if it's completely harmless, you feel an unpleasant tingling sensation under your skin.


"What's wrong with your kind, pup? You're another one wanting to rest here or to mark me. Will you be useful for once? I need help."

Questing
Second day flavor text

"I'm glad we made this deal. You're much faster, it would take me forever. Are you interested in more tasks? You'll finish it in no time, undoubtedly."

• Complete 1x scouting mission

• Defeat 3x the Merged cryptids
• Give 5x Large Branches

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase: -2

Strength
Smarts
Wisdom


Ozark Howler

Ozark Howler Kinfolk

A black, shaggy coat, horns, and red glowing eyes don't look inviting at first, but the bear-like creature doesn't seem interested in attacking you.

Despite the horns and long tail, the creature doesn't look out of place and it seems to feel right at home. In fact, the more you look at it, the more familiar it looks. Your arrival doesn't surprise the creature either, and you even get an impression that it was waiting for a moment like this.


"You really can come closer. If I wanted to eat you, I would have done it already. The only thing I want is to stay here, I'm not looking for any unnecessary strife. Will you help me to solve a few tiny issues?"

Questing
The contrast between the composed nature of the Ozark Howler and its almost demonic appearance is striking even when you already know about it. The creature rests under the tree as if it hasn't moved since your last meeting and its gaze is fully focused and awake. You wouldn't like to have it as your foe.

"Every completed task is one step towards balance in this area. It's not the end though. Are you willing to work more?"

• Catch one uncommon fish

• Defeat 2x Beast of Bladenboro
• Give 2x Healing Salves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Teakettler

Teakettler Kinfolk

You hear a high-pitched whining before a strange looking dog approaches you. Steam is coming from its mouth, and it's walking...backwards?

The creature walks in a strange shimmy pattern as it navigates the world backwards. You notice its cat-like ears swivel back and forth as it moves, as if using them to listen as it moves. It seems to manage well, despite its odd movement.


"Oh, you there. You're capable aren't you? I have need of your forward-thinking ways."

Questing
The Teakettler is curled up, looking almost peaceful. As it snores, a faint whistling sound comes from its nose and gentle tendrils of steam curl through the air. With a snort it shakes itself awake, fixing you with a curious gaze.

"I don't look odd enough to scare you away, huh? Well that's a first. Ready to help again?"

• Give 2x nesting materials

• Give 5x large branches
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Agility
Wisdom


Beast of Bladenboro

Beast of Bladenboro The Merged

Glowing amber eyes look at you coldly from a creature as black as the shadows. Its bushy tail sweeps back and forth as you approach.

It resembles a lion, with a thick curly mane that not only covers its chest, but travels down its back in spiky tufts. Sharp white teeth snarl at you as you take a hesitant step forward, and you feel your pelt prickle with unease. You must tread carefully.


"What do you want, mangy? Hmm...you want to help, you say? Well, there's no shortage of work to be done. I'm sure you could be useful to me."

Questing
The beast stretches almost too casually, licking its paws and swiping them to groom the fur on its face. It's trying to give the appearance of ease and confidence, but you can see tension in its body. It was prepared for anything and on high alert. Amber eyes sharply watch your every move.

Second day quest text

• Complete 3x hunts

• Complete 1x scouting missions
• Defeat 3x Kinfolk cryptids

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Agility
Wisdom


Beast of Bray Road

Beast of Bray Road The Merged

Hideous and twisted, the wolf-like form in front of you only resembles a wolf in passing. Its gleaming red eyes and sharp teeth as it hunches over on two paws fill you with dread.

The Beast slinks around the clearing, its long, hunched strides making you think of a predator stalking prey. Something catches its attention and it lowers itself on all fours, sniffing the ground. It can move both ways? Yikes!


"A mortal! I used to be one, once. Dreadful and boring. Care to cure some of that boredom and help me with a few things?"

Questing
The creature doesn't seem to have a care in the world. It stretches out on the ground to its full length of several feet and throws its head back in a long howl. Shivers roll down your spine and as the creature turns and locks eyes with you, you know who the true apex predator is here.

"Are you small? You seem smaller than other wolves, but perhaps I'm just superior with my height. No matter; you're still useful. Let's get on with it."

• Complete 2x hunts

• Defeat 3x Kinfolk cryptids
• Give 3x carcasses

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{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Speed
Wisdom


Glawackus

Glawackus The Merged

A bulky, maned creature blocks your path. It lets out a growl and shows its long, sharp canines, glaring you down.

The creature paces menacingly back and forth, never taking its eyes off of you. It seems defensive, but considering the size difference, you're surprised that it even considers you a threat. You try to step closer but it lets out a roar in warning.


"What do you want? Stay over there. I don't like outsiders. Hmm...you could be useful, though. Up to the task?"

Questing
Second day flavor text

Second day quest text

• Complete 3x hunts

• Defeat 2x Flatwoods Monsters
• Defeat 2x Ozark Howlers
• Give 2x Healing Salves

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Ball-Tailed Cat

Ball-Tailed Cat Independent

A creature resembling a mountain lion is peering at you, waving its tail slowly back and forth. The large mass on the end of its tail resembles a ball, but you have a feeling it's not for playing with.

You approach the odd cat and it stretches languidly, as if showing off the muscles beneath its pelt. As it returns to a sitting position, it flicks its tail and lets the mass hit the ground with an audible thump. It appears to be testing your resolve. Its eyes glow an ominous green, and you feel slightly unnerved as you stare at the cat. Is it friendly, or does it hope to swing that heavy tail at your head?


"I suppose you'll do. Care to help me with something, pup?"

Questing
The cat is laying flat, as if thoroughly enjoying its time not doing anything and using you as its servant. It lifts its head and looks at you with a glare, as if disapproving that you're back to bother it.

Second day quest text

• Give 3x carcasses

• Give 5x Large Rocks
• Give 2x Nesting Material

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Hugag

Hugag Independent

At first, you nearly mistake this creature for a moose; but this is no ordinary mammal. The jointless legs appear to limit the creature's movements, and its unusual muzzle looks like it would be hard to eat anything with.

The stiff movements of the creature make you realize what an easy target it would be for any hungry wolf here. It must possess some hidden power that keeps potential danger away. Its long lip moves slightly, but you don't know if it's an attempt to smile or a grimace of dislike.


"Do not disturb me and go back to where you came from. Unless... unless you agree to help me, then you may stay."

Questing
The stiff-legged silhouette blends rather well with the surrounding trees and it's not easy to find it. You realize that the creature is unable to lie down but it somehow manages to survive just fine standing up, which is definitely a thing to admire.

"Ready to do something else? The sooner we finish, the better. I like my own company over you nosy wolves."

• Complete 1× Scouting Mission

• Give 5x Large Leaves
• Give 2x Healing Salves

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Strength
Speed
Wisdom


Wampus Cat

Wampus Cat Independent

At first glance, the creature doesn't differ much from any other wild cat you've encountered so far. That is until you spot it has an additional pair of limbs, apparently fully functional.

While the extra pair of legs is shorter, the creature uses them naturally and you start to wonder if such a thing could make you better at hunting. The cat's glowing eyes meet yours when it catches you staring at its additional limbs. The sight of its sharp claws suggest that it's probably best to be careful not to anger it.


"Are you here to stare at me like that or will you do something useful for a change?"

Questing
Wampus cat rests in a comfortable spot on the soft grass and minds its own business, licking its paws. It doesn't seem to care much about your presence now that it's used to it, but you can see the hint of tension in its movements. It's way more interested in the results of your work than in you.

Second day quest text

• Catch one uncommon fish

• Complete 3x hunts
• Give 2x Nesting Material

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Agility
Wisdom


Mountains

Mountains

Dark Watchers

Dark Watchers Kinfolk

Dark, human-shaped silhouettes observe you motionlessly from a distance. You don't see humans often but these figures look taller and more intimidating with their piercing gaze.

The couple stands still but you notice that it's impossible to approach them or take a closer look. No matter how much you try to focus, you can't point out any clear detail of their faces. Suddenly, you hear their voice, a perfect unison, in your head.


"The time for keeping to yourself is over. If you help us, we may be able to stop this madness together."

Questing
Second day flavor text

"We're glad to see you again. Your help is really appreciated. It's time for you to carry out another task."

• Defeat 3x the Merged cryptids

• Give 1x Bone, 2x Charcoal, 1x Garlic, and 1x Owl Feather
• Help 3x distressed animals in explore

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Group
Modifier Effects

Positive Modifiers
Focus (opening move): +1

Negative Modifiers
Latch: -1
Snap: -1
Snarl (opening move): -1

Agility
Wisdom
Smarts


Gillygaloo

Gillygaloo Kinfolk

To your surprise, a rather normal-looking bird peers at you from a low hanging branch. It lands with a squawk and observes you with a keen eye.

The Gillygoo is sitting rather painfully over a freshly dug hole. It looks to be in great distress, and lets out a horrifying screech–followed by joy. An egg lays in the hole, but it's unlike any egg you've ever seen. Instead of being round, it's square! After a quick once over, the bird fixes you with a stare.


"Well met, wolf. Your kind are all over this place. The more paws the better. Are you willing to assist me?"

Questing
With great care, the Gillygaloo is covering the egg with piles of snow. How strange! Birds always sat on them to keep them warm. Clearly this is no ordinary bird. Looking satisfied, it turns at your approach.

You've returned I see. I'm glad you've decided to put your paws to good use once again. Let's get on with it.

• Defeat 3x the Merged cryptids

• Help 3x distressed animals in explore
• Give 5x Large Leaves

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{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Soft Skin
Modifier Effects

Positive Modifiers
Shear: +1

Speed
Agility
Wisdom


Knocker

Knocker Kinfolk

The tiny creature you stumble upon somewhat resembles a bat but it is wingless and apparently lives underground as it pops its head out of a burrow.

The long armed being sits nearby, looking for something with its creepy fingers that resemble thin spider legs. It still hasn't noticed you despite its large ears. You make the first step, lowering your head a bit. It doesn't seem to be afraid, which makes you wonder what hidden skills it may have.


"Good timing! I need some help. I hope that you don't have anything else to do."

Questing
Second day flavor text

"You completed the last task so quickly that I can't help but ask for your assistance again. Are you up for it?"

• Give 2x Healing Salves

• Give 5x Large Rocks
• Give 2x nesting materials

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Agility
Wisdom


Hidebehind

Hidebehind The Merged

You feel an ominous presence around you but your senses are unable to fully catch the shape of the dark being. One thing is certain: you are being observed.

The heavy feeling doesn't fade with time. You have a sense that the creature, wherever it may be, can either perfectly blend with the environment or perhaps even change shape. If darkness were to take a physical form, it would be this being.


"Your fear and confusion are amusing but I have a better use for you."

Questing
Even now, when you know what to expect, you still feel uneasy when approaching the creature. You've seen a shadow in the corner of your eye once or twice, but you're not sure if it's your mind tricking you. The one thing you wouldn't mistake for anything else is the voice of the dark being: a hoarse whisper fading into the mountain wind.

"Coming back for more? Of course you are. You don't want to know what would happen if you didn't follow my instructions."

• Complete 1x scouting mission

• Defeat 3x Kinfolk cryptids
• Give 5x Large Rocks

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Hodag

Hodag The Merged

A shaggy, black-furred beast stares menacingly at you, its overgrown fangs dripping with saliva. You can hear a rumbling in its throat.

You cautiously step toward the beast, taking care to keep an eye on the sharp, curved horns and spikes along its spine. They glint faintly in the low light, clearly razor sharp and deadly. It's probably best to avoid those. One thing is for sure: you don't want to draw its ire.


"You're either brave or stupid to come here. Leave now, or I'll see to it you do as I say."

Questing
Second day flavor text

"Back for more? Fine with me."

• Defeat 3x Kinfolk cryptids

• Defeat 2x Knockers
• Give 2x carcasses
• Give 3x Buffaloberry, 1x Feverfew, and 1x Bearberry
• Give 5x herbs (specific herbs needed will be randomized)

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Speed
Wisdom


Horned Beast

Horned Beast The Merged

You hear snarling before a shaggy, horned beast with claws comes out of the shadows. It continues to snarl angrily and you're hesitant to move closer.

It's a wonder this beast can walk at all. Its claws are so overgrown and curled that it has a funny gait as it moves around. They look deathly sharp, however, and you decide you don't want to test just how sharp they are. As if sensing your fear, the beast rakes them across the ground, leaving deep gouges in the earth and daring you to come closer.


"Endless pestering, that's my reward for coming to this cursed place. No one will leave me alone! I suppose you want to "help" me too? Fine then."

Questing
Second day flavor text

"I should have known you'd be back. Give a dog a bone, as they say. Let's be on with it, then."

• Defeat 3x Kinfolk cryptids

• Give 5x Large Rocks
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Gumberoo

Gumberoo Independent

A bear looms before you, fearsome and intimidating. In the place of fur, its hide is like thick leather–you doubt anything can pierce it.

Despite its thick skin, it was still a bear. The Gumberoo leans against a tree, scratching its leathery hide on the sharpest bark it can find. When it steps away, a large gaping hole yawns in the tree. So strong!


"You there! What are you staring at me for? If you're going to be rude, make yourself useful at least."

Questing
The Gumberoo hunches over, licking its claws. They are stained with blood, and prey scent lingers. You smell wolf, too...surely it hadn't eaten your kind? They blow a downy feather away and with a sigh of relief you realize it had only eaten a bird.

"I bet you're wondering if your teeth could pierce my hide, eh? It can't, so don't even try. Ready for your next task?"

• Give 5x Large Branches

• Give 3x carcasses
• Give 2x Healing Salves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Splinter Cat

Splinter Cat Independent

A sudden movement in the shadows catches your attention. You notice a feline-shaped creature staring at you as if it is ready to jump.

When you approach, the cat relaxes its muscles, abandoning the plan to hunt you down. You notice its back is covered with strange, sharp spikes, reminding you of a hedgehog. Its tail is swaying back and forth slowly. The spikes on the creature's body aren't long but you wouldn't like to have a closer encounter with them. Suddenly, the cat decides to shorten the safe distance between you and sits in front of you.


"What's your business around here? I'm sure it can wait a little longer. I need your help."

Questing
Second day flavor text

"Back already? Good, I need your help again."

• Complete 1x scouting mission

• Defeat x1 Elk Bull
• Give 5x Large Branches

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Soft Skin
Modifier Effects

Positive Modifiers
Shear: +1

Speed
Agility
Wisdom


Tailypo

Tailypo Independent

A familiar long snout with pointy ears and rough, coarse fur shoves into your face rather abruptly. The creature it belongs to makes you think it might be some kind of wolf.

It has a long tail, and its body is thin and wiry with oddly long toes. It sniffs you up and down, as if gaining information. You don't have to even attempt to smell the creature; its stench crosses your nose every time it passes you. It smells muggy and damp and of something more sinister, but you can't be sure.


"You look like me, but you're far smellier. Don't you wash? I guess it can't be helped...I could use a strong set of paws like yours. Smell aside, do you want to help me?"

Questing
Second day flavor text

"You came back! I wasn't sure you would. Ready to keep going?"

• Complete 3x hunts

• Defeat 1x Bobcat
• Give 3x carcasses

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Soft Skin
Modifier Effects

Positive Modifiers
Shear: +1

Agility
Wisdom


Riparian Woodland

Riparian Woodland

Bessie

Bessie Kinfolk

Like a cross between a snake and a fish, the glittering, scaled being before you observes you with a curious gaze. It appears friendly.

It sits loosely curled around itself on the ground, shifting back and forth occasionally. It glistens, and smells quite fishy. The creature is huge, and you're certain it could make prey out of you if it wanted. But its eyes are kind, and it leans closer to you with nostrils flaring, taking in your scent.


"Furry thing, aren't you? I bet your fur is soft. I need help from a landwalker like you. Won't you help me?"

Questing
Second day flavor text

"You came back! Thank goodness. I have more for you to do. Are you up for it?"

• Defeat 3x the Merged cryptids

• Find the geyser in the Riparian Woodland
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Champ

Champ Kinfolk

Shimmering blue scales draw your gaze to this serpentine creature. Its nostrils flare and it assesses you curiously.

Despite being landbound, Champ appears quite comfortable as it spreads its length on the bank and soaks up the sun. The blue of its scales seem to shift and change with the river as it flows, and you're sure that once this creature disappears beneath the water, it's untrackable.


"Oh! You're small, aren't you? But I bet you're fast, and time is of the essence. I'm slow on land. Care to help me out?"

Questing
Second day flavor text

"You're a good soul to come back. I knew asking you was the right thing to do. Ready for the next task?"

• Give 5x random items (specific items needed will be randomized between Acorns, Dandelion, Healing Salves, St. John's Wort, Blue Jay Feathers, Mollusk Shells)

• Give 3x carcasses
• Find the blocked river in the Riparian Woodland

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Dewey Lake Monster

Dewey Lake Monster Kinfolk

Shaggy hair flops in front of glowing eyes, and a large ape-like creature rises to its feet in front of you. The eyes are kind, and you sense no malice from the creature.

Moving from tree to tree, the creature seems to be inspecting the health of each. Gently touching leaves, sniffing the bark, and feeling the soil around the roots. The care it shows to the land is admirable.


"Hello there, fellow traveler. If you aren't too busy looking after your pack, would you help me? The situation in the world is grave."

Questing
The Dewey Lake Monster has found some wild strawberries and is eagerly consuming them. Red sticky juice coats their fingers and dribbles down their chin into their hair. When it sees you, it holds one up in offering.

"It's good to see you, friend-wolf! I'm glad you're back. Tell me when you're ready and I'll give you another task."

• Give 2× healing salves

• Give 5× large branches
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Altamaha-ha

Altamaha-ha The Merged

Large and reptilian-like, this fearsome creature glares down at you with eyes full of malice. A hiss comes from its mouth and you hesitate for a moment.

The creature sprawls in the river, blocking the flow of the water and quite clearly not giving a damn. Fish frantically try to find a way around, and with an evil grin they are snatched up and swallowed whole.


"Oh look, another land-dweller comes to beg for mercy. Well I won't give it if your performance is anything but perfect. Either agree or be eaten, hmm?"

Questing
Altamaha-ha sits very still on the shore, tail raised as if to strike. Suddenly its tail smacks the water harshly and you see a fish float to the surface, unsure if it's dead or just stunned. Either way Altamaha-ha lifts its tail and watches the fish float down river.

"You're a smart one to come back before I can hunt you down; it would be a waste of my precious time, otherwise. Let's get on with it."

• Catch one uncommon fish

• Complete 2x hunts
• Defeat 3x Kinfolk

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Speed
Agility
Wisdom


Goatman

Goatman The Merged

Not only does this dark, horned being look like a demon but you're also completely certain that it is one. As if its appearance wasn't enough, it's carrying a used–but clearly still sharp–axe with visible stains of dried blood.

A self-confident smirk of the black Goatman sends a chill down your spine. You wouldn't be surprised if when you let it out of your sight, it would go terrorize the area. The creature starts approaching you, tightening the grip on its axe and clearly enjoying the fear in your eyes.


"You there! You're not going anywhere unless I let you go. Complete some tasks for me first. Or maybe you'd like to be eaten on the spot?"

Questing
Second day flavor text

"I was sure that you'd try to run away but you came back. You're either very brave or very stupid but useful in both cases. Don't relax yet, you're still not free to go. There's more to do."

• Defeat 1x Blacktailed Buck

• Defeat 3x Kinfolk cryptids
• Find someone distressed in the Riparian Woodland

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey

Soft Skin
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Shear: +1
Snarl (opening move): +1

Strength
Smarts
Wisdom


Pope Lick Monster

Pope Lick Monster The Merged

A bizarre, two-legged goat creature stands in front of you, sniffing the air. Long, ruffled fur around its neck looks almost like a mane, making it look significantly bigger and more imposing.

The muscular chest of the beast is rising and falling slowly. The strangest thing you notice are strong, sharp claws at the end of the creature's long, five-fingered forelimbs. It's definitely not a herbivore.


"If you didn't want to help, you would be running back already. Are you with me or against me?"

Questing
Second day flavor text

"Doing this stuff is addicting, isn't it? I suppose there's worse things than working for me. I hope you came prepared."

• Defeat 1x Coyote

• Defeat 3x Kinfolk cryptids
• Defeat 1x Turkey Vulture
• Give 1x Wolf Skull

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Strength
Agility
Wisdom


Beast of Busco

Beast of Busco Independent

The beast before you resembles a snapping turtle, but it's larger than any you've seen before. It turns its massive head and snaps its beak at you.

The reptile doesn't necessarily seem aggressive, but its size alone is enough for you to hesitate before moving closer. It seems to be sizing you up, wondering whether or not you are worth its time and energy. It's slow moving, but it doesn't seem to mind and appears to be quite content to watch the world pass by.


"I could make use of those paws of yours. Come closer, I won't bite. At least not hard..."

Questing
The sound of scraping and heavy movement reaches your ears as you get within sight of the beast. It's moving around, using its claws to kick up dirt and debris. What was it doing? It stops when it catches you staring and lets out a faint hissing noise.

Second day quest text

• Catch one uncommon fish

• Find the snapping turtle in the Riparian Woodland
• Give 2x Nesting Material

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Kipsy

Kipsy Independent

The movement in the muddy water is promising and you hope to catch a tasty fish, but instead a large, snake-like monster emerges in front of you.

While the monster is huge and intimidating, it's unlikely that it can chase you outside the water which is relieving and makes you feel braver. The creature lowers its head to take a closer look at you. It still hasn't said a word but you can already tell that this meeting wasn't a coincidence. The creature definitely has a reason to reveal itself in such a way.


"Ah, another one. Good. Maybe you'll do better. I need some tasks done and you are definitely faster than me on the ground. Will you help me?"

Questing
Second day flavor text

"There is still some work to do but if we keep this pace, we'll be done soon. Ready for the next task?"

• Find the "Dead Sturgeon" encounter in the Riparian Woodland

• Give 2x Healing Salves
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


White River Monster

White River Monster Independent

With a gaping jaw of sharp teeth that could easily swallow you head first, this giant fish-like creature commands attention with its presence.

The White River Monster uses its large jaws to scoop through the river and catches everything in its path–rocks, plants, fish, even some branches! It crunches down and allows the debris to filter through, revealing a wiggling fish. That's certainly one way to do it!


"Come to help? Good, I know just what to do with you. No refusing, or I'll eat that pretty head of yours."

Questing
With its sharp gaze cast to the sky, the creature is far too focused to notice you at first. It watches as two small birds dart around in the air, appearing thoughtful. If it wasn't earth-bound, you're certain it would try and eat them. The birds dart past your head and the White River Monster turns to you

"Look who had the courage to come back! Color me impressed. Ready to serve me?"

• Catch one uncommon fish

• Complete 1x scouting mission
• Defeat 1x bald eagle

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Speed
Agility
Wisdom


Prairie

Prairie

Grassman

Grassman Kinfolk

Kind eyes in a round, shaggy face meet yours, and you feel instantly at ease. The creature raises a human-like hand in greeting.

It has a familiar presence, almost as if you've seen it before. Such a big, hulking beast would be hard to miss, but you're certain that you've never laid eyes on it before. Perhaps the fact that it seems so welcoming has tricked your brain. It sits peacefully in a nest in the grass and offers you a grub wriggling between its fingers.


"Hello there! Would you like a grub? I just found some. Oh, but you probably don't like them...not many do. While you're here, would you like to help me with something?"

Questing
Second day flavor text

"You're back, fuzzy friend! It's good to see you. Are you ready for the next task?"

• Give 2x Healing Salves

• Give 5x Large Leaves
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Jackalope

Jackalope Kinfolk

A beautiful rack of horns is attached to a majestic...rabbit? It sits back on its haunches and wiggles its nose furiously, taking in your scent.

You have never seen horns on anything other than a deer, and you openly stare at the small creature before you. It's larger than most rabbits, sure, but its tiny head doesn't look nearly sturdy enough to hold the weight of the horns. It lowers its head toward you and places itself in a defensive stance, eyeing you warily.


"Well met, wolf. I don't want any trouble. I need help, but only if you'll promise not to eat me. Sound like a deal?"

Questing
Second day flavor text

"You're back! You haven't eaten me yet, either. I guess I'm in luck for now. Fancy another task?"

• Find the "jackalope babies" encounter in the Prairie

• Give 5x Large Branches
• Give 2x Nesting Materials

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Wisdom


Walgren Lake Monster

Walgren Lake Monster Kinfolk

Though you've never seen it before, this creature looks oddly familiar. It cocks its head and looks at you with a curious expression.

Large flies swarm around its head, and it reaches up to swat at them with large scaly paws. It manages to catch some and licks the smushed bugs happily off of its palm. Yuck!


"I don't think we've met before, but you sure look familiar. Maybe there's just too many wolves around here for me to keep track. No matter, I still need help."

Questing
The Walgren Lake Monster has made itself right at home. It hunkers down in a cool, muddy spot and sleeps soundly. You wonder how it can be so carefree with all that's going on in the world. It lifts its muddy head expectantly as you approach.

"Good to see you again! You were so helpful last time. Are you ready to help some more?"

• Defeat 3x the Merged cryptids

• Give 5x Large Rocks
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Agility
Wisdom


Beaman

Beaman The Merged

The monster before you is unlike any you've seen before. It sort of resembles a wolf...and yet, its malevolent eyes speak of its true nature.

Beaman moves around as if its tracking prey, but you can't smell anything near by. It seems quite intent, and you're left puzzled. Is it just paranoid?


"You're so puny, how on earth do you survive? Luck? Whatever it is, I have need of it."

Questing
Without you around, Beaman has disappeared. Or has it? You cast your eyes around and lock in on a shadowy patch under a bush. Two blinking red eyes stare at you hungrily, and you feel your fur rise on your pelt as it steps from the shadows.

“Puny pup, back for more? Delightful. Be quicker this time, would you?"

• Complete 2x hunts

• Defeat 3x Kinfolk cryptids
• Give 5x Large Leaves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Belled Buzzard

Belled Buzzard The Merged

A grizzled old buzzard glares at you with beady eyes. The belly around its neck rings ominously.

The bird crouches on the ground, wings half spread out. It appears hunched over, like it's old and the weight of the world is weighing it down. Everytime it moves, the bell chimes with an eerie sound, and the hair on your back prickles and stands on end. This bird means death.


"What are you looking at, ugly? Scared? Good. Now do as I say before my patience runs out."

Questing
Second day flavor text

"You're back. Ready for your next task? I'll make it worth your while again."

• Complete 3x hunts

• Complete 1x scouting mission
• Defeat 3x Independent cryptids

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Soft Skin
Modifier Effects

Positive Modifiers
Shear: +1

Agility
Smarts
Wisdom


Creepy Black Hound

Creepy Black Hound The Merged

A creature resembling a large dog looks at you in silence. Black as the darkest night, with muscles shining under its short fur, they look as if they are ready to hunt.

You approach the dog and notice that it's equally interested in your presence, its blood red eyes following your every step. You've never seen a dog so large. It bares its teeth for a brief moment and comes closer with a dominating stare.


"Since you are already here, make yourself useful. It may be beneficial to both of us. I may need your help. Are you in?"

Questing
Second day flavor text

Second day quest text

• Complete 3x hunts

• Defeat 3x Kinfolk cryptids
• Give 2x Healing Salves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Speed
Wisdom


Enfield Monster

Enfield Monster Independent

You're not quite sure what to make of the bug-eyed, hunched, three-hooved creature in front of you. It's not exactly aggressive, but it's not very pleasant, either.

The way the creature walks is almost like an insect, with each leg moving independently of the others. It flicks its funny little ears and scratches them with its long claws with a grumble. As it shuffles around, it seems to be muttering to itself and barely acknowledges your presence.


"What do you want? Can't you see I'm busy? I have so much to do...but maybe you can help. Wanna give it a go?"

Questing
You're not sure how it's managing it, but the Enfield Monster is sitting in the long grass, different weeds and flowers clutched in its claws. It sniffs each in turn before stuffing it in its mouth and chewing, only to spit it right back out. Did it think they were food?

"The busy-body is back! I guess you like my gifts in return for your service, hmm? I have more to offer. Ready for today's task?"

• Complete 1x scouting mission

• Defeat x1 Elk Bull
• Give 5x Large Leaves
• Give 1x Medicine: Hepatitis Cure, 1x Medicine: Cystitis Cure, and 1x Medicine: Ringworm Salve

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Strength
Smarts
Wisdom


Milton Lizard

Milton Lizard Independent

An imposing lizard that looks similar to a monitor lizard blocks your way. It's larger than any lizard you've seen before, and could eat you whole.

Lumbering around without a care in the world, the lizard flattens the grass wherever it goes, causing small prey to flee. It pays them no mind, instead opting to trample the grass in random patterns and smush anthills purely for fun.


"Ho there, small fry. Stick around and help me, would you? You'll get things done much faster than me."

Questing
No rock is large enough to fit it, but that doesn't stop the Milton Lizard from trying to sun. It's found three rocks spaced out enough so that it can rest its head, part of its body, and part of its tail across all three. It doesn't look at all comfortable, but who are you to judge?

"Returned, have you? Good, good. I'll make use of those swift paws."

• Defeat 1x Plains Coyote OR Whitetail Buck

• Give 2x Nesting Materials
• Give 5x Large Rocks

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Speed
Agility
Wisdom


Sidehill Gouger

Sidehill Gouger Independent

At first glance, this creature is no different from an antelope with unusual markings. You notice that its legs are shorter on one side, and wonder if it's mutated.

The unusual physique of the creature forces it to use hilly terrains only. Walking on any flat surface would likely be impossible, making the Gouger an incredibly easy prey for every hungry carnivore in this area. It is perfectly aware of this fact, staring at you in fear as you approach.


"Stop, wait! I know this gaze. If you help me with a few things, it will benefit you more than eating me, I promise."

Questing
Second day flavor text

Second day quest text

• Complete 1x scouting mission

• Find the "train tunnel" encounter in Prairie
• Give 5x Large Leaves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Agility
Wisdom


Coniferous Forest

Coniferous Forest

Axehandle Hound

Axehandle Hound Kinfolk

This creature looks more or less like a regular canine to you, but its body has so many strange angles and you're quite certain it's no ordinary hound.

The movements of the creature are too smooth and natural for it to be ill, so its body shape does not appear to be the result of any kind of mutation. You approach closer, feeling a sense of familiarity after the surprising first impression.


"Do you have some time to spare? I think I need some help. Nothing too difficult, I promise."

Questing
The more you think about this being, the less strange it becomes to you. Supernatural or not, you share a few things in common. The creature is waiting for you, nibbling on a stick with a relaxed expression.

"Your help is priceless. I'm sure you're ready for upcoming tasks. I don't know what I'd do without you. So... will you agree to do more?"

• Defeat 3x the Merged cryptids

• Give 2x carcasses
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Shagamaw

Shagamaw Kinfolk

This creature would resemble a bear if not for the antlers sprouting from its head and hooves on the hind legs. Its eyes shine with an unsettling yellow glow.

If the creature is aggressive, you'll be in trouble, but it seems rather calm. Moss-covered fur makes great camouflage in this deep forest. Now you realise that you've seen pawprints and hoofprints together a lot but you'd never guess that they could belong to one animal. Following this being would probably give you a headache. Its whole appearance seems designed to fool and mislead wolves.


"So...you found me. If it was your intention, it proves that you have some useful skills. Will you help me?"

Questing
You don't see Shagamaw despite feeling its presence nearby and it steps out of the shadows when you come close. It's quite impressive how well this creature can hide right before your eyes. Its expression used to look indifferent before but now you sense the tension and expectations. Your help here may have greater significance than you think.

Second day quest text

• Defeat 3x the Merged cryptids

• Give 5x Large Leaves
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


The White Stag

The White Stag Kinfolk

The magnificent stag in front of you resembles an ancient forest god with its splendid, huge antlers and perfectly clean, almost shining white fur. It looks beautifully unreal.

You don't feel any kind of fear. It may be your gut feeling or the creature's vibe, but there is something royal and proud about it. The stag nods slowly, inviting you to come closer.


"Did you lose your path? Or maybe you came here to help?"

Questing
Second day flavor text

Second day quest text

• Defeat 3x the Merged cryptids

• Give 2x Healing Salves
• Give 1x Arnica, 1x Spoonwood, 1x Carrionflower, 1x Yarrow, and 1x Large Leaf

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Strength
Speed
Wisdom


Agropelter

Agropelter The Merged

The gangly creature before you is shaggy and green and looks like a monkey. Multiple red eyes like a bug stare into your soul.

Gripped tightly in its fists are two rather large chunks of a tree branch. It slams them on the ground as if tenderising them, then takes a large chunk out of one with its sharp teeth. Was it eating wood?


"Need something? No? Well I do, so you're going to help me."

Questing
Second day flavor text

Second day quest text

• Give 3x carcasses

• Give 2x Healing Salves
• Give 5x Large Branches
• Defeat 3x Kinfolk cryptids

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Agility
Smarts
Wisdom


Gallinipper

Gallinipper The Merged

The largest mosquito you have ever laid eyes on buzzes in front of you. If it weren't for the intelligence behind its bloodthirsty eyes, you would have been long gone.

Gallinipper flies around the clearing, peering into tree holes as if on the hunt for a tasty meal. It stops to listen occasionally, jabbing its long beak into the holes as it attempts to snag a catch. The prey are lucky and it is unsuccessful...for now.


"Hey there blood-bag, not afraid of me, are you? You do smell good, I must admit...but still you're more useful alive. For now that is. Time to get to work."

Questing
You've always wondered how mosquitoes sleep, and at least in this case, it appears to rest like any other bug with its wings folded and body low to the ground. It's too big to fit in any of the trees, so it simply rests on the bed of pine needles. A beady eye flicks open as you approach.

"Eat something delicious today? I can smell it all over you...mmm. What I wouldn't give for a taste. But we have other matters to attend to."

• Complete 1x scouting mission

• Defeat 1x Walgren Lake Monster
• Give 5x Large Leaves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Strong Venom
Modifier Effects

Opponent's Modifiers
Opponent's Bite Attack: +1

Speed
Agility
Wisdom


Jersey Devil

Jersey Devil The Merged

The huge, dark shadow above your head is too big to be a bird. Or maybe it's a bat? You take another look, observing the creature as it lands nearby. No...it's a large, winged goat with an ominous shine in its red eyes.

The goat monster folds its wings on its back, lowering its head when it notices you. A long tail, swaying slowly from side to side, resembles a snake ready to attack and you are almost sure that you catch a malicious smirk on the creature's muzzle. It can fly so it's pointless to try to escape now.


"You will serve me. It's not a question or an offer. Just do what you are told if you want to see the next sunrise."

Questing
Second day flavor text

Second day quest text

• Defeat 1x Grizzly Bear

• Defeat 3x Kinfolk cryptids
• Give 3x carcasses

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Strength
Agility
Wisdom


Bloody Mary

Bloody Mary Independent

A blood-spattered figure steps out of a ghostly mirror. Where did the mirror come from?

Bloody Mary looks at herself in the mirror, admiring her appearance. Or was she seeing visions? You move closer, but she turns and blocks your gaze from the mirror.


"The future spoke to me and told me you were coming. I've prepared some special tasks just for you."

Questing
The mirror stands alone, with no sign of the woman. You inspect all around it, but she is nowhere to be found. As you sniff the air, a hand reaches out from the mirror and taps you on your back. With a yelp you leap into the air, and you hear laughter coming from the mirror.

"Welcome back, future wolf. I still have need of you."

• Defeat 3x the Merged cryptids

• Give 5x Large Rocks
• Give 2x Healing Salves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Agility
Smarts
Wisdom


Squonk

Squonk Independent

A sorry-looking lump of wrinkly skin with warts and moles meets your gaze. Its eyes are sad, and tears stream silently down its face.

The creature is staring at the ground, ears drooping and looking like its mere existence is weighing it down. It's making small mewling noises as tears run down its face. It's crying so much that the ground at its feet is damp, and everytime it moves it leaves an easy trail to follow. Maybe you can try to cheer it up somehow?


"Oh, hello...you seem nice. Will you...help me? I'm too sad to do much on my own."

Questing
For once, the sad creature doesn't seem so sad. Its face still droops and its ears are hung low, but it's crouched down and staring at a nearby flower. It seems fascinated by it, and while there are still tears rolling down its face, they aren't flowing as quickly as before. It huffs and makes a gurgling noise, and you realise that it's trying to smell it.

"It's nice to see your friendly face again! Come to help me again?"

• Find the Blonk encounter in the Coniferous Forest

• Give 2x Nesting Material
• Give 5x St. John's Wort

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Wisconsin Werewolf

Wisconsin Werewolf Independent

The wolf-like appearance of this creature is familiar until it reveals its bipedal posture. It looms above you and you feel small.

The beast lets out a warning growl at first but stops suddenly, visibly intrigued by your visit. Its ruffled fur adds to the creature's size but you find its human hands and chest scarier. You let it come closer to sniff you, prepared for any possible outcome of this encounter.


"What's your business here? I have some stuff to do and I don't want to be disturbed. Help me or leave."

Questing
Second day flavor text

"There you are! You're surprisingly good at this, I must say. You'd be a formidable opponent if you had thumbs. Do you want to try something different now?"

• Give 3x carcasses

• Give 5x Large Rocks
• Search the Coniferous Forest for 'Older Human' encounter

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Wisdom


Desert

Desert

Cactus Cat

Cactus Cat Kinfolk

The creature in front of you is definitely one of the weirdest beings you've ever seen. It would be a feline resembling a bobcat if not for the long, sharp thorns covering its body and branching tail swishing slowly from side to side. Flowers also bloom on its body.

You're careful not to go too close to the weird thorns on its body, but the feline's attitude seems friendly. It's circling you in turn, keeping a safe distance from you as well. Despite its odd looks, you don't feel uneasy. It feels as if the creature has already adapted to this place.


"Don't be afraid. If I wanted to hurt you, I would have already done so."

Questing
Second day flavor text

"You seem to be cut out for this job. Your help may change a lot. I've got another quest for you when you're ready."

• Complete 1x scouting mission

• Defeat 3x the Merged cryptids
• Give 5x herbs (specific herbs needed will be randomized)

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Soft Skin
Modifier Effects

Positive Modifiers
Shear: +1

Speed
Agility
Wisdom


Hoop Snake

Hoop Snake Kinfolk

You wouldn't believe it if you hadn't seen it with your own eyes. This snake is biting its tail with its jaws to roll forward!

The creature notices you and releases its tail from its mouth, appearing much more familiar as it moves around like any other snake. Even without its strange movement, there is still something extraordinary about this being. You can definitely feel it.


"I wasn't expecting anyone, but since you're here, you can do something good for us both."

Questing
The snake, using its special way of moving again, rolls towards you, and there is no doubt that it's an efficient and fast way not only to move but also to hunt—assuming it doesn't suffer from a headache, of course.

"I already see the effects of your efforts. Don't stop and this chaos should be over soon."

• Defeat 3x the Merged cryptids

• Give 2x healing salves
• Give 2x nesting materials

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Strong Venom

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Opponent Modifiers
Opponent's Bite Attack: +1

Speed
Agility
Wisdom


Mogollon Monster

Mogollon Monster Kinfolk

You nearly trip over a large rock, before realising it's not a rock at all! It stirs, and two shining blue eyes blink up at you.

The monster sits upright, its long, shaggy fur covered in dusty sand. It doesn't seem to mind, and brushes grime away from its eyes. Had it been napping? It heaves itself up to stand and shakes all over quite like you would to dry yourself. Appearing satisfied, it sits back down against a rock formation and looks at you expectantly.


"Well isn't this convenient? I need a partner, and here you are! I'll reward you for helping me. What do you say?"

Questing
You're not surprised to see the Mogollon Monster lifting large boulders with ease. It seems to be building something, and from what you can tell it looks like it's some sort of makeshift shelter. It's using the side of a rock formation and building up the sides, similar to how you would dig out your own den. When the creature invites you in, you are relieved to get out of the hot sun.

"Welcome back, friend! Ready to continue on? There's much to do."

• Give 2x Healing Salves

• Give 5x Large Leaves
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Augerino

Augerino The Merged

A large, worm-like creature rests in the warm sand. Its body is abnormally twisted but its movements are surprisingly smooth.

You pad closer, and you feel observed. While you can't see the giant worm's mouth, you can clearly hear its voice. It resembles a dry, malicious hiss. You feel an urge to take a step back when it gets closer to you.


"What a perfect coincidence. I need someone like you. Interested?"

Questing
Second day flavor text

"You again...good, good. I have another plan. Do you want to join in?"

• Defeat 2x Cactus Cat

• Defeat 1x Frenzied Razorback
• Give 3x carcasses

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Speed
Wisdom


Mothwolf

Mothwolf The Merged

A red-eyed, wolf-furred, winged...moth hovers in front of you. Its antennae wave and you feel unsettled as it fixes its gaze upon you.

This moth-wolf hybrid is something a pup would have nightmares of. Not only does it have segmented legs that click eerily, the last set of legs are wolf-like and enable the creature to stand upright. It stretches itself as tall as it can go as you approach, stretching its wings to their full width and looking at you with contempt.


"You're...lesser than me. No wings as far as I can see. An ugly lifeform. Still...I suppose you could be of use. You'd be foolish to refuse to help me."

Questing
The Mothwolf is sitting upright, its wolf legs sprawled in front and its wings folded back. It's using its segmented legs to groom its face, starting from behind its ears to the front of its muzzle. Such a sight would not normally be odd...but the way this creature is doing it makes you uneasy for some reason. It feels...unnatural. As if sensing you watching, the Mothwolf meets your gaze unflinchingly.

Second day quest text

• Complete 3x hunts

• Defeat 1x Cougar
• Defeat 3x Kinfolk cryptids

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Agility
Wisdom


North Shore Monster

North Shore Monster The Merged

This creature would look simply like a large snake if it were not for its head, which resembles that of a horse. Equally surprising and terrifying, the monster appears to remain unaware of your presence.

Still amazed by the unusual appearance, you take a step closer, trying to understand how it is even possible for such a creature to exist. It surely doesn't have the flexible jaws of a snake or the speed of a horse, but you feel that it's better to be prepared for anything.


"Stop staring at me and do something useful. I will consider letting you go if you serve me well."

Questing
The creature remains still, awaiting you in the very same spot where you last saw it. It's clear that it couldn't care less about you, and it doesn't event try to pretend otherwise.

"You're back for more? I must think of something more challenging. Are you prepared?"

• Catch one uncommon fish

• Complete 3x hunts
• Defeat 1x Hoop Snake

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Speed
Wisdom


Fresno Nightcrawler

Fresno Nightcrawler Independent

Extremely long legs, a short torso, and a lack of arms or front paws make this creature's appearance look really alien to you. Only one large eye in the middle of its face captures your attention, and the more you stare at this being the more questions you have.

You don't think that you can get used to this weird being but you're also curious about it. The creature doesn't seem hostile but you can't tell much by just looking at the featureless face covered with green fur. With a careful step forward, you take a closer look, wondering how to start a conversation when you can't spot its mouth or ears. When you finally hear its voice, you still aren't sure if the creature uses its mouth or some special power.


"What are you doing here? You may stay and do what you want if you help me."

Questing
Second day flavor text

"You're back already? Good. You may leave or help me again. Are you ready for more?"

• Defeat 3x Kinfolk cryptids

• Find the "Dead Cow" event encounter in the Desert
• Give 3x herbs and 1x Bone (specific herbs will be randomized)
• Give 1x critter, 3x one type of herb, and 1x herb or feather (specific items needed will be randomized)

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Strength
Speed
Wisdom


Joint Snake

Joint Snake Independent

A snake lays in pieces in front of you. Before your very eyes it twitches and snaps itself back together. Whoa!

First day quest text

Questing
You watch as the snake spots some small prey. In the blink of an eye, it releases its head which shoots out to bite down on the prey fiercely before snapping back to the snake. Efficient...even if it's a bit morbid.

"Oh good, you don't look as dumb as before. That will come in handy. Let's get started."

• Complete 2x hunts

• Give 3x random critter carcasses
• Give 2x nesting materials

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Speed
Agility
Wisdom


Lava Bear

Lava Bear Independent

The creature in front of you is definitely a bear, but a strangely tiny one, and it takes you a while to realise that it's not a cub. Despite the odd glow of its eyes, you don't feel any fear.

Thick, woolly fur makes the bear look fluffy and you somehow can't imagine it being truly aggressive. However, when you approach the creature, your experience tells you to be ready for anything. The bear raises its head boldly and stares at you, unfazed.


"Who are you? Leave me alone. Or...wait. Since you're already here, can you help me with something?"

Questing
Second day flavor text

"If you have nothing else to do today, I could use some more help."

• Find the "lava bear cub" encounter in the Desert

• Give 5x amusement items (specific items needed will be randomized)
• Give 2x Nesting Material

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -3
Snarl (opening move): -1
Shear: -1

Strength
Wisdom


Taiga

Taiga

Buntail

Buntail Kinfolk

You really can't decide if this strange creature is a big rabbit or a really small deer. Paws and hooves together are so confusing that you can't stop staring.

Frozen in fear, ready to dart away, it checks all avenues of escape. Finally, it risks looking straight into your eyes. You find the small antlers on its head quite fascinating and you take one step towards it to check them out. To your surprise, the creature doesn't dart away.


"You could eat me if you wanted, but if you are concerned about the current situation, you could help me instead."

Questing
Second day flavor text

"Trusting you was the right decision, really. Will you consider taking another task? There's much to do."

• Give 2x Healing Salves

• Help 3x distressed animals in explore
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Agility
Wisdom


Goofus Bird

Goofus Bird Kinfolk

Birds come in all sizes and shapes, so there is nothing weird about this one at first. However, when it starts to move, there is definitely something different about this creature.

You need a while to understand the movement of this peculiar bird. It seems to fly only backward and is generally uninterested in reaching any particular destination. When the bird notices you, it stops for a while to take a closer look.


"Hi there! I know I'm interesting, but instead of just standing there, you could come closer and engage in something useful. Do we have a deal?"

Questing
When you get used to the strange behavior of this bird, you notice something else that surprises you even more. Its nest would appear normal if it wasn't built upside down. You're convinced you've seen everything at this point.

"If you came back, it means you're not bored yet. That's good because I will need you again."

• Defeat 3x the Merged cryptids

• Give 2x Nesting Materials
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Soft Skin
Modifier Effects

Positive Modifiers
Shear: +1

Speed
Agility
Wisdom


Sasquatch

Sasquatch Kinfolk

Bright green eyes full of intelligence peek between shaggy fur on this creature's face. It's big and hairy and imposing, but seems rather peaceful.

The creature is sitting against a large boulder, picking debris out of its hair. It continues its grooming even after you make your presence known. It seems to be in no great hurry, and finally it stops and looks at you curiously.


"You there. I assume you've interrupted my business on purpose? Even if not, you're here now and you'll be of use. Do something for me, would you?"

Questing
Second day flavor text

Second day quest text

• Give 2x Healing Salves

• Give 2x Nesting Material
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Ghostly Black Dog

Ghostly Black Dog The Merged

A mysterious, elusive shape surrounded by a thick, smoke-like substance walks slowly a short distance away. It looks like a dog, but with such a ghostly nature, it could be anything.

Because of this strange smoke, you expect a half-transparent, barely materialized being. However, the muscular body of the dark dog appears surprisingly solid. It rushes at you with a beastly growl but you decide to stand your ground.


"This is my territory now. Get out of my sight if you're not willing to follow my rules."

Questing
Second day flavor text

"You didn't fail last time, surprisingly. Take it as a compliment if you want. Are you ready for another task?"

• Defeat 3x Independent cryptids

• Give 2x carcasses
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Speed
Wisdom


Montauk Monster

Montauk Monster The Merged

This fearsome creature's face is something from nightmares. Skin peels back from its gaping maw to reveal the bone structure underneath, and it looks at you with malice.

It could be some sort of relative to a wild hog, but after one sniff you know that it can't be. It smells like decaying meat, its bare body dirty and malformed in some parts. Bony claws swipe near your face, and you leap back to keep a safe distance. It's eyeing you with mistrust and anger.


"Don't I scare you? No? Fine then, do as I say or I'll make you regret it."

Questing
Second day flavor text

"Well this is a surprise. Actually it's not, because I give you things and your kind is always greedy. Let's get on with it, shall we?"

• Catch one uncommon fish

• Defeat 3x Kinfolk cryptids
• Find tunnel in the Taiga

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +1
Retreat: +2

Strength
Speed
Wisdom


Thetis Lake Monster

Thetis Lake Monster The Merged

With a gleeful malice in its eyes, a scaled human-like creature with fins grins at you with sharpened teeth.

Picking a sharpened scale from its spiky head, the monster begins to pick its teeth. Tiny foreign objects flick out, and you struggle to watch as you wonder what on earth the creature could have eaten.


"What have we here? A sniveling pup come to worship me? Very well, complete some tasks for me and I'll consider myself sufficiently worshiped."

Questing
The Thetis Lake Monster stomps in a muddy puddle, making gross squelching and squishing noises. It slathers itself in the mud once it deems it an acceptable consistency, and it only adds to the wet, fishy smell of the creature.

"My presence must be irresistible for you to return so soon. Get started on your worshiping tasks, would you?"

• Catch one uncommon fish

• Defeat 3x Kinfolk
• Give 2x healing salves

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Agility
Smarts
Wisdom


Mothman

Mothman Independent

The body of the winged creature standing before you is so deeply black that you can't see it properly. It would resemble a giant moth or a bird if not for its ape-like, bipedal posture.

The creature approaches you with curiosity, tilting its head slightly from time to time. Big, round eyes shining with a bright red glow are almost too vivid when embedded in this darkness. This being looks like it is made of pure shadow but when your eyes adapt a bit, you see its insect-like face.


"Is your kind the dominant species around here? Seems so. For now. I need someone to help me with some stuff. Easy job. Interested?"

Questing
Second day flavor text

Second day quest text

• Complete 3x hunts

• Complete 1x scouting mission
• Defeat 3x the Merged cryptids

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Agility
Smarts
Wisdom


Sliver Cat

Sliver Cat Independent

This large feline looks almost like an ordinary cougar. You do a double take, and notice a strange, spherical growth at the tip of its abnormally long tail.

The creature seems amused by your visit, treating you rather as an interesting encounter with local residents rather than a threat or a challenge. Its soft smirk only proves that it already looks down on everything.


"Are you lost? Or maybe you looked for me to help me out?"

Questing
Second day flavor text

"Don't worry if the previous tasks have felt easy. I can always give you something more challenging today, if you think you're up to it."

• Complete 3x hunts

• Defeat 1x Coyote
• Defeat 1x Whitetail Buck
• Give 2x Agouti Carcasses

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Agility
Wisdom


Snipe

Snipe Independent

You approach this creature warily, wondering if your eyes are playing tricks on you. Is it even real?

The creature doesn't seem to move...and yet, you find it sitting in different spots. First its sitting by a rock, then near a scrub bush, then blinking at you from the frosty plane…is it messing with your head?


"You can see me, can you? Fascinating! You must have a good imagination. I'm only visible to intelligent beings, you know. Perfect timing, too–I could use your help."

Questing
The Snipe isn't here. At least, it doesn't seem to be...but you feel watched. You look all around for the creature, only to turn and find it sitting right where you first stood. How had you missed it? Amusement dances in its eyes as it watches you.

"See, I knew you couldn't stay away! I'm far too interesting. Let's get going before you change your mind."

• Complete 1x scouting mission

• Defeat 1x American Badger
• Give 5x Large Rocks

{{{9}}}

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Agility
Wisdom


Swamp

Swamp

Cajun Sasquatch

Cajun Sasquatch Kinfolk

A shaggy, long-armed creature is dangling from a low-hanging vine. It tilts its head at you in a playful way.

You stare at the creature and it stares right back. You want to look away, but the staring contest ensuing is too intense to resist. Who will win? Will the creature blink first? You feel something slimy go over your feet and jump back in surprise. A vine...which the creature surely could not have commanded to trip you and break your stare, right?


"You lasted longer than most! But my stare is unmatched. Come, I have a task for you."

Questing
Second day flavor text

Second day quest text

• Give 5x Large Leaves

• Give 2x Nesting Material
• Quest

{{{9}}}

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Skunk Ape

Skunk Ape Kinfolk

A strange looking beast with long, shaggy hair observes you with a keen eye. It smiles widely, revealing long, sharp teeth.

Unlike a monkey, this creature walks upright. As it lumbers towards you, you can't help but wonder if it's actually human. No other animal that you know walks upright. Its long, thick fingers reach out as if it wants to touch your fur, but it seems to change its mind and goes nose-to-nose with you instead.


"You're nearly as hairy as me! You smell much worse though. No matter. I need your help."

Questing
Second day flavor text

Second day quest text

• Defeat 3x the Merged cryptids

• Give 2x Nesting Material
• Quest

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Tuttle Bottoms Monster

Tuttle Bottoms Monster Kinfolk

This large, bipedal creature resembles an ape but has a head with a characteristic, elongated mouth that reminds you of anteaters. It hasn't looked at you yet, but you have a feeling that it's aware of your presence.

The shaggy, thick fur of the creature is covered with tiny, dried leaves and pieces of tree bark. It uses its mouth just like an anteater, looking for insects and eating them with its long tongue. It appears as though nothing could ruin its dedication, and it is completely absorbed.


"Greetings! I wasn't expecting anyone here, but I'm glad to see you. There are some things that need to be done, and I won't be able to do everything myself. The condition of this world is worsening. We must work together."

Questing
The stocky body of the creature can be seen among the trees, this time on all fours, doing the same thing as always: looking for something to eat. You're glad that you don't have to eat with such a tiny mouth. It would take ages to feel full!

"I knew you would be back to help me more. I hope we have similar interests but if not...the final result is the most important."

• Defeat 1x Dungavenhooter

• Give 3x Random medicines
• Help 3x distressed animals in explore

{{{9}}}

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Speed
Wisdom
Smarts


Dungavenhooter

Dungavenhooter The Merged

You don't notice anything strange about this creature at first. In fact, it looks like a normal alligator before you see that its jaws are completely shut closed by skin.

The creature notices you as soon as you lay your eyes on it. Even without a visible mouth, it appears as if it is smiling. You can hear its nightmarish voice directly in your head. Normally an alligator would not pose much threat as long as you stayed far away, but this one is truly unsettling.


"Let's make a deal. Work for me for a while, and I won't cause any problems during your journey. Sound like a deal?"

Questing
In the murky waters of the swamp, the dark, scaly body of the creature is hard to notice, even when you know where to look. It sees itself as the king of this area, so you have to wait for it to come to you, not the other way around.

"So, how did it go? Don't talk about your feelings or other unnecessary stuff. I want the results. Speaking of which... I will need you again soon. Are you ready for that?"

• Defeat 1x Wild Boar OR Frenzied Razorback

• Defeat 3x Kinfolk cryptids
• Give 3 items (could be 1-use food, turtle shell, or tortoise shell)

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Wisdom


Lizard Man

Lizard Man The Merged

You've seen scaled beasts in the swamp before, but this one stands upright and moves like a man. It hisses through long, sharp teeth.

The creature moves with ease through the wet terrain and seems to be looking for something. It makes such a ruckus that if it happens to be looking for something to eat, you know it will never find anything. It stomps around and smacks its long tail on the muddy ground in frustration before glaring at you.


"You there! I need food, among other things. You will help me, or I'll just eat you instead."

Questing
Second day flavor text

Second day quest text

• Defeat 3x Kinfolk cryptids

• Give 4x carcasses
• Give 5x Large Branches

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -3
Snarl (opening move): -1
Shear: -1

Strength
Wisdom


Rougarou

Rougarou The Merged

Your pelt prickles with fear as a wolf-like creature that stands on two legs emerges from the swamp fog. It throws back its head and howls.

How this wolf walks upright like a human is a mystery to you. It's unnatural, and as it starts to walk toward you it has a sort of swaying gait and is hunched over. Saliva drips from its muzzle and the glowing red eyes look wild and crazed. Something is off about this creature.


"You! Pip squeak! Don't you run from me. You're going to do as I say or I'll snap your scrawny neck."

Questing
Rougarou paces restlessly, twitching at every sound. Every tree it passes, it swipes and leaves deep gouges with its long claws in the trunks. It appears to be marking its territory, but from what? Only you were stupid enough to get close. The creature turns to face you with a snarl.

Second day quest text

• Defeat 2x Cajun Sasquatch

• Give 3x carcasses
• Give 3x local materials (specific required items will be randomized between Rattles, Tortoise Shells, and Turtle Shells)

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Agility
Wisdom


Letiche

Letiche Independent

A large-toothed shaggy creature with large, round ears judges you with its beady eyes. It resembles a large rat, and you've caught its attention.

Usually snacking on a rat makes for a tasty morsel–but this creature is far too large for you to have a hope of taking it down. The long fangs and sharp, curled claws aren't very inviting, either. It faces you with its lips peeled back over its teeth, letting them glint in the light as it stares you down.


"I saw that look on your face. My teeth are sharp, wolf. Mind yourself and help me with a task, and you'll be rewarded."

Questing
Second day flavor text

"Greedy mutt, aren't you? Are you here just to help or for the reward? Either way, let's get on with it."

• Catch one uncommon fish

• Defeat 1x Wild Boar
• Give 2x carcasses

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Agility
Wisdom


Monster Turtle

Monster Turtle Independent

A rather tall turtle stands before you sliding its long, spiked tail back and forth. It tilts its head sideways and peers at you curiously.

Turtles usually walk low to the ground, standing for brief periods only. Not this one, however; it stands upright with ease. The rounded head and sharp beak reminds you of a bird's, while its long neck is as agile as a snake. It could easily strike at you if given the chance, and you remain wary.


"You're new around here. Or maybe I'm just too old? Either way, lend me a paw and I'll make it worth your while."

Questing
Second day flavor text

Second day quest text

• Complete 1x scouting mission

• Defeat 1x Coyote
• Defeat 1x Whitetail Buck
• Give a combination of Delicate Meat, Turtle Shells, and Dead Fish (specific combination required, randomly determined)

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Wisdom


Swamp Stalker

Swamp Stalker Independent

A large, shadowy silhouette emerges suddenly in front of you. The creature stands tall on two legs, covered in matted, dark fur that clings to its muscular body.

The shape of the creature is rather familiar, resembling a large ape, but much more intimidating. Its movements are smooth and even graceful, which is definitely different and unexpected.


"Are you lost, pup? I might help you find the way but only if you help me first."

Questing
This creature is one with the swamp. You could even say that it embodies its essence, blending seamlessly with the surrounding vegetation despite its large body. Glowing eyes appear to penetrate your soul as you approach. You'll probably never get used to it.

"Back already? It seems that I underestimated you, and you have some skills. I will keep that in mind when thinking about the next task for you."

• Complete 1x scouting mission

• Give 2x healing salves
• Give 2x Nesting Materials

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Tundra

Tundra

Alaskan Tiger

Alaskan Tiger Kinfolk

A majestic, large feline stares at you calmly as if he was expecting you. Elongated canines can be seen even when the cat's mouth is closed.

You hesitate before taking the first step. The snow-white fur is deceivingly beautiful. Everything about this creature looks deadly and sharp. You could be killed within seconds, but the tiger doesn't seem to be hostile. A strange expression crosses its face, and it appears to be trying to smile.


"The world will be beyond repair if we don't act quickly. Will you help me?"

Questing
Second day flavor text

"The more we talk, the less time we have. There's more to do."

• Complete 3x hunts

• Defeat 3x the Merged cryptids
• Give a mix of 3x medicines and meat chunks [Large] (specific required medicines will be randomized)

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{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Smarts
Wisdom


Cressie

Cressie Kinfolk

You stumble upon a scaly snake-like creature. It stretches tall and observes you with its cool blue gaze.

It may be related to a snake, but you're sure this isn't any species you've ever seen. It has a head like a fish, with whiskers hanging from its lips, fins, and gills. How was it breathing outside of the water? Although surely since it wasn't a normal sort of creature it didn't matter, right? Its mouth gapes and it peers at you.


"You, landwalker! You seem capable. Mind helping me out?"

Questing
Second day flavor text

"Back to help again? Fine by me!"

• Complete 1x scouting mission

• Find the "Men in Black" encounter in the Tundra
• Quest

{{{9}}}

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Agility
Smarts
Wisdom


Golden Bear

Golden Bear Kinfolk

This is probably the largest bear you've ever seen. Its shiny, golden fur makes the creature appear as if it is glowing and captures your attention.

It is quite unusual to feel at ease around bears, but you don't experience any fear or tension as you approach. The bear towers over you, and its thick fur makes it look even bigger, but there's something calm about it that lets you trust it.


"If you care about this land, please help me. You won't regret it."

Questing
You can feel the stare focused on you even before you reach the bear's lair. The creature nods slightly as you arrive. While its attitude is very friendly, you know that its expectations are high.

"Each finished task takes us closer to the goal. You'll see the results soon but not yet. There is still work to do."

• Defeat 1x Rawhead

• Give 2x Nesting Materials
• Help 3x distressed animals in explore

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Bogeyman

Bogeyman The Merged

A fur-less, upright being that's closer to a skeleton than a man shrieks at you and reveals a maw of razor sharp teeth. A long finger gestures at you to come closer.

The monster paces around with an uneven, hunched gait with a shadowy substance pouring off of it. It has no smell and seems to dissipate into the air, but your stomach lurches uneasily. It turns and stares you down with its mouth gaping wide and gnashing as if it would like to eat you for lunch.


"Who're you, furry? You're warm...you mortals move so easily. Help me or I'll decide that you're a nice, tasty snack."

Questing
Second day flavor text

"Back for more I see. Either you're daft or you're very daft. Doesn't matter which to me, just do as I ask."

• Defeat 3x Kinfolk cryptids

• Find structure in the Tundra
• Give 3x carcasses

{{{9}}}

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{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Speed
Smarts
Wisdom


Rawhead

Rawhead The Merged

This horrifying creature has a skull with no skin. Unease prickles at your pelt as it observes you with hungry eyes.

Rawhead prowls around the cold landscape as if searching for its next victim. And odd sound like rattling bones comes from its mouth and fills you with fear. Did it do that to attract its prey or scare it?


"Have you been a good wolf? If you say no, that's a lie–all wolves like you are naughty. I'll consider not eating you if you do as I say."

Questing
In your absence the monster has collected a variety of bones and sits on them like some sort of weird throne. Had it killed that much prey in such a short amount of time?

"Naughty wolf, come to be good? Nonsense! Time to atone for your sins."

• Defeat 1x Arctic Fox OR Wolverine

• Defeat 3x Kinfolk cryptids
• Give 5x Large Branches

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Agility
Wisdom


Shadow Being

Shadow Being The Merged

A black, thick shadow emerges out of nowhere, forming a terrifying shape straight from nightmares. You struggle to focus on it; it fools your senses when you try.

You don't dare stray too close, and even from this distance, you can say that any attempt to touch the creature would surely fail. The skull-like, creepy smile is the only clear feature of its face. You can't see its eyes but you feel like the shadow is observing you carefully and if it wanted to haunt you, it would be able to do so whenever it wanted. Its voice is sharp and hissing like the winter wind.


"Don't hesitate, come closer. You wouldn't be able to escape anyway so you might as well listen to my offer. If you manage to complete a few tasks, I will let you go. Maybe."

Questing
Second day flavor text

"The task yesterday wasn't too hard, was it? I didn't think so. Physical labour is not my thing but you are perfect for this stuff. Ready for another task?"

• Complete 3x hunts

• Defeat 3x Kinfolk cryptids
• Find the "Polar Scientist" encounter in the Tundra

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Speed
Wisdom
Smarts


Cadborosaurus

Cadborosaurus Independent

The elegant, slippery creature before you resembles an elongated seal. It blinks its expressionless blue eyes and you try to ascertain if it's friendly.

Seals could be food, but you doubt this creature would even let you get close. It's much larger than a seal and would likely require an entire wolf pack to take down. It shifts on the ice and whips its heavy, likely deadly tail across the frozen ground pointedly as it assesses you.


"I'll not be your prey, little wolf. I doubt you could even get close. I'll give you something better if you help me with something. Deal?"

Questing
Second day flavor text

"Not had your fill yet, hmm? Very well, I have more for you to do."

• Catch one uncommon fish

• Give 3x carcasses
• Give 5x Large Rocks

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Agility
Wisdom


Manipogo

Manipogo Independent

The floppy ears and large eyes of this creature create a good, almost kind impression, but your experience tells you to be careful, no matter how harmless the creature's appearance may seem.

The most familiar shape you could think of is that of a seal, but there is also something canine about this creature. It notices your presence, observing you in silence. You have a feeling that you disturbed its plans.


"Are you bored or something? You look like you could be, so come here and listen to me. I have lots of things to do, and you seem to have none. Can you help me?"

Questing
The slender and now familiar shape can be seen among the rocks. The creature is relaxing with its eyes closed and its head turned up to the sky. The faint scent of fish tells you that it has probably just finished its meal.

"Look who's back! I'm almost happy to see you. Almost. It's nothing personal; I don't really like anyone, but you're not that bad. You're still eager to help, right?"

• Catch one uncommon fish

• Defeat 1x Alaskan Tundra Wolf
• Give 5x Large Branches

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Agility
Wisdom


Snow Snake

Snow Snake Independent

It is quite unusual to see a reptile thriving in such a cold area. Its blindingly bright white scales make the creature look ghostly unreal and somewhat fascinating as well.

The snake approaches you so fast that you don't have a chance to think about making an escape. When it slithers, it's hard to focus your sight on it. While the creature doesn't look much different than other snakes, there is something supernatural about it. When it focuses its gaze on you, you start to feel anxious.


"What a surprise, a guest. Are you here to bother me or to help?"

Questing
Second day flavor text

"Welcome again, my long-legged friend. It wasn't a bad idea to let you do this. Are you ready for another job?"

• Defeat 1x Arctic Fox

• Defeat 1x Snowy Owl
• Give 5x Large Branches
• Give 3x Tundra-specific carcasses (randomized between Caribou Calf, Hare, Seal Pup, Stoat, Gull)

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Strong Venom

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Opponent Modifiers
Opponent's Bite Attack: +1

Agility
Wisdom


Rainforest

Rainforest

Ahuizotl

Ahuizotl Kinfolk

Big, round eyes in a fluffy mottled pelt make this creature almost inviting to approach. It raises its tail and waves the paw at you.

You approach and stare long and hard at the tail that has a long-fingered paw as casually as you have four of your own. The tail brushes back and forth over the ground behind it, and stops briefly to pick up a small bug and pop it in its mouth. The tail-paw reaches for you next, and you back up a step.


"Hello there, large friend. I need a hand. Well...another one, that is. Care to assist?"

Questing
Second day flavor text

"More hands, I need more! Ah...help, I mean. I need help. You'll do it, won't you?"

• Catch one uncommon fish

• Give 3x local materials (specific required items will be randomized between Aloe, Toucan Feathers, Parrot Feathers, Pineapple Leaves, and Large Leaves)
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Speed
Agility
Wisdom


Nagual

Nagual Kinfolk

There is a strange vibe surrounding this creature. It's not just a bipedal canine with some humanoid features. You can't explain it, but you feel that there is much more to it than meets the eye.

While the Nagual's body doesn't appear strong or muscular, it is certainly not where the source of its power lies. When your eyes meet its gaze, you feel an intelligence surpassing your own. It's definitely unsettling.


"Come closer, I don't intend to harm you. My rage is directed at something else and I hope you will help me with a few simple tasks."

Questing
You notice the creature preparing something with its bony, five-fingered hands. Before you can see what it is, Nagual hides everything and stands up with a stern expression. Apparently, there are many secrets you aren't allowed to know, even when you work together.

"Does your return mean that you are willing to do another task for me? I hope so."

• Complete 1x scouting mission

• Defeat 1x Evil Cadejo
• Help 3x distressed animals in explore"

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Speed
Wisdom


Panama Creature

Panama Creature Kinfolk

At first, the creature in front of you looks like a hairless sloth. Yet when you focus on the creature, you start to realise that it is quite different.

Misleading at first, the creature is definitely a being unknown to you and likely new to this land. You can see the fear in its small eyes when it tries to reach the nearby tree but it's too slow. The creature seems to know that it wouldn't have any chance if you wanted to harm it.


"Wait...wait a moment. If you help me with a few tasks, it may be more beneficial to you than just eating me. Interested?"

Questing
Second day flavor text

Second day quest text

• Defeat 3x the Merged cryptids

• Give 2x Nesting Material
• Find the "ruined nest" encounter in the Rainforest.

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Wisdom


Blood Sucker

Blood Sucker The Merged

An ill-looking creature emerges from the shadows, snarling at you. Its appearance contradicts the level of bloodthirst this being seems to have.

A scrawny body with almost naked skin, covered with warts and patches of thin fur, is a sight that would evoke pity more than anything else. You change your mind upon observing the creature more closely. The mouth is full of thin, sharp teeth and it looks ready to jump at you.


"You are here for a reason. Want to sort something out for me or not?"

Questing
Second day flavor text

Second day quest text

• Defeat 3x Kinfolk cryptids

• Defeat 1x Whitetail Buck
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Speed
Agility
Wisdom
Smarts


Evil Cadejo

Evil Cadejo The Merged

The huge shadowy creature in front of you resembles a dog, but as you look closer, you notice its distorted features and unkempt, messy fur. This is no ordinary dog.

The eyes of the creature are glowing with fiery, malevolent light like the last two stars in a dark sky. While the monster looks canine, you notice that it has hooves instead of paws. It shows you its mouth full of sharp, jagged teeth in a twisted smile.


"I believe you are smart enough to know that coming here means that you will serve me. Let's get on with it, shall we?"

Questing
The creature awaits you in silence, focused on your movement as if it's ready to kill you on the spot. Even now, when you're more familiar with its appearance, your fur prickles with tension and anxiety.

"Come for the next task? I'm glad to see you obeying me and following my rules."

• Defeat 1x Nagual

• Give 3x carcasses
• Give 2x Healing Salves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Southern Chupacabras

Southern Chupacabras The Merged

If death itself could have a child with a rat, the creature standing in front of you would be the result. The skull-like muzzle is frozen in a permanent, unsettling grin as the beast stares at you.

While the creature isn't huge, it doesn't seem to be afraid of you and it would be foolish to underestimate it. Its rattlesnake tail makes you wonder if its bite is venomous. It definitely looks like it. When it approaches you, you can hear its loud, disgusting breath sounds.


"If you want to stay around, you must follow my rules and do as I say. Otherwise, get out."

Questing
Second day flavor text

"You came to serve me more? Smart move."

• Defeat 3x Kinfolk cryptids

• Find the destroyed den encounter in the Rainforest
• Give 3x Beaver Carcass

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Wisdom


Onza

Onza Independent

A large feline observes you carefully as you step into its

territory. Its eyes, sharp and focused, lock onto yours and make you anxious...

The slender, muscular body of the feline moves so gracefully that you don't need proof of the creature's hunting skills. It seems irritated by your presence but it doesn't show any hostility, which is a good sign.


"You there! Come closer! You have been chosen to help me. Come on, you'll appreciate it when you finish. It's much better than fighting me."

Questing
The creature rests atop a moss-covered rock looking at you just like a ruler looks at their subject. Even when it's relaxed, you can see that it's always focused and alert, which is something to admire though you don't dare to speak it aloud.

"Coming back so fast? I see, you must have missed me so much. It's understandable. Work for me again, and who knows, maybe you'll learn something."

• Defeat 1x cougar

• Give 3x carcasses
• Give 2x nesting materials

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Agility
Smarts
Wisdom


Sisimito

Sisimito Independent

The mere sight of this ape-like creature covered with moss green fur makes you feel uneasy but its twisted body doesn't seem to cause it any pain.

While the creature is rather big and could be potentially dangerous to you, it seems hesitant to approach. Eventually, it comes closer, using its distorted body in a surprisingly smooth way, resembling a spider with backward-facing feet and fast movement.


"Hey, don't come too close. Yes, this far is good. I need someone to help me and you look bored. Interested?"

Questing
The messy, dirty green fur of the creature is perfect camouflage. You almost trip over the resting Sisimito, mistaking it for a moss-covered log. With a scent more similar to trees than any animal, it would have been a real challenge to find it if you hadn't stumbled upon it by accident. It seems that this creature is more adapted to life here than you initially expected.

"Back so soon? Good, I need more help. You were so fast yesterday, surely it won't be a problem to do another, right?"

• Give 2x Healing Salves

• Give 5x Large Rock
• Give 5x local materials (specific required items will be randomized between Aloe, Toucan Feathers, Parrot Feathers, Pineapple Leaves, Tapir Carcass, and Large Leaves)

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Smarts
Wisdom


Water Tiger

Water Tiger Independent

A nearby moss-covered log starts to move, and you realise that it never was a log–it's a large cat. Its fur is green and blue, and blends in well with its surroundings.

The cat appears intimidating, but it doesn't seem particularly bothered by your presence. You sense no malice, instead feeling as though you hold a mutual respect for each other. It sits regally and watches you coolly, inviting you with a sweep of its tail.


"Well look at that, a wolf! Usually I wouldn't even talk to you, but you seem smart and capable. Interested in helping me?"

Questing
Second day flavor text

"Ah, there you are. I heard you howling last night. I will never understand the desire...no matter, let's get on with today's task."

• Catch one uncommon fish

• Complete 3x hunts
• Complete 1x scouting mission

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Strength
Agility
Wisdom


Glacier

Glacier

Akhlut

Akhlut Kinfolk

It takes a few seconds to realise that this creature isn't a dream or hallucination. It is a cross between a wolf and a fish or a whale with a long fin on its back and a tail adapted to the depths of the ocean.

The dual nature of this being makes it a bridge between the ocean and the land. You feel a twinge of jealousy deep inside your heart. You'd like to swim freely and hunt underwater, too. The ocean wolf smiles slightly, noticing your genuine fascination, and approaches you with a friendly attitude.


"It's rare to meet someone by accident here. Or maybe it's not an accident. Will you help me with something?"

Questing
Second day flavor text

Second day quest text

• Defeat 3x the Merged cryptids

• Find the giant squid in the Glacier
• Give 2x Healing Salves

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Smarts
Wisdom


Fur-Bearing Trout

Fur-Bearing Trout Kinfolk

Intro flavor text

First day quest text

Questing
As you become accustomed to the peculiar appearance of this creature, it starts to look normal in your eyes. The thing that still shocks you is the creature's ability to speak! This world has indeed gone mad.

"You're back, finally! Will you agree to another task? I may have fur but it takes more time to grow legs so I can't do anything myself yet."

• Catch one uncommon fish

• Give 2x healing salves
• Help 3x distressed animals in explore

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Speed
Wisdom


Unidentified Beings

Unidentified Beings Kinfolk

You've seen many unexplained things in your life, but the sight in front of your eyes is beyond your comprehension. A bipedal creature, despite having a familiar body frame, makes your body stiff with anxiety and all your senses seem fogged...

The more you focus on the being, the more details you can spot. Their natural body armour reminds you of an insect but they're far from that. Even when you get used to how they look, their presence still makes you feel anxious and uneasy. This creature doesn't feel right and something about them is alien to the core. Your instinct tells you to run away but an oddly calming voice speaks to you by your name directly in your head. You don't even truly hear it...you feel it.


"Fear not! We need your cooperation in order to cease this madness. This world's natural balance is in danger. Will you assist us?"

Questing
The strange being is still there, waiting on the frozen plains. They don't scare you now and you feel safe despite the weird aura surrounding them. You would really like to know more about them but an odd feeling makes you think that it could be too much for your mind to comprehend.

"You're back! Choosing you was the right decision. You can do more if you're up to it. It would be highly appreciated."

• Give 1x Healing Salve, 1x Nesting Material, and 1x amusement item (randomized)

• Give 3x carcasses
• Give 3x Weasel Carcasses
• Find the "livestreamers" encounter in the Glacier

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Smarts
Wisdom


Bloody Bones

Bloody Bones The Merged

You can't believe that something that looks like a rotting carcass can even be alive, let alone deadly, but your gut tells you to be careful.

While the skinny, distorted body of the creature looks weak, its lidless eyes embedded in a skull-like face are glowing with bloodthirst. If your worst thoughts could take a form, they would look like this abomination. When it focuses its gaze on you, you start to feel anxious.


"Done admiring me? Follow my orders and I may let you live a little longer."

Questing
Second day flavor text

Second day quest text

• Defeat 3x Kinfolk cryptids

• Give 5x mix of Whale Rib Bones and Bones (specific amount needed of each will be randomized)
• Quest

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

No Modifiers
Modifier Effects

Since this enemy has no modifiers, dice will only be affected by stats.

Speed
Smarts
Wisdom


Old Scratch

Old Scratch The Merged

You have to look twice to believe your eyes. At first you thought this creature is a human, but the red skin and horns leave no room for imagination.

Yellow eyes stare at you intensely, and a soft smirk appears on the devil's face. While elegant and well-mannered, he has the vibe of a natural predator. You can't deny that he is both unsettling and fascinating.


"What perfect timing! You have a fantastic opportunity to show your worth by completing a few simple tasks. It will be beneficial for both of us and you won't regret it. Unless you refuse."

Questing
The devil greets you in a way only a good, old friend would do but you know that behind the pleasant voice and graceful movements, there is a real threat that you would face in case of poor performance.

"I'm pleased to see you again. We make a perfect team, don't we? We should continue working together a bit longer. Are you ready for that?"

• Complete 3x hunts

• Defeat 3x Kinfolk cryptids
• Give 2x nesting materials

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Strength
Smarts
Wisdom


Sea Serpent

Sea Serpent The Merged

A giant serpent observes your movements carefully. Its body is dark and shiny like the surface of a cold, midnight sea. It could probably crush your bones effortlessly.

One step towards this creature could be your last one. The snake smiles ominously with its mouth full of long, sharp teeth. That doesn't help in overcoming your doubts, but you notice a genuine interest in its bright eyes. When it hisses, it feels like it could suck your soul away.


"There is something interesting about you that I like. If you help me with something, I will consider not eating you."

Questing
Second day flavor text

Second day quest text

• Complete 1x scouting mission

• Give 2x Healing Salves
• Quest

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Rest/Wait: +1
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -2
Shear: -1

Strength
Smarts
Wisdom


Kraken

Kraken Independent

Two round eyes as large as your head stare right through you. The creature's tentacled, slimy body shifts over the ice and sends shivers down your spine.

You've never seen such a large beast; whispers, perhaps, but nothing solid. From the way it's wobbling unsteadily, it's clear it doesn't belong on land. Yet here it is, waving its many tentacles around that make small sucking sounds as they detach and reattach themselves to the ice. It reaches toward you curiously.


"Hmm, you're not very suited for this icy place, are you? I was hoping for something else. I guess you'll have to do. Help me out?"

Questing
Second day flavor text

Second day quest text

• Complete 3x hunts

• Defeat 2x Akhlut
• Defeat 2x Sea Serpent
• Give 3x carcasses

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless

Slow

Thick Skin
Modifier Effects

Positive Modifiers
Retreat: +1
Tumble (talent move): +1

Negative Modifiers
Chase (opening move): -3
Snarl (opening move): -1
Shear: -1

Strength
Smarts
Wisdom


Snow Wasset

Snow Wasset Independent

The creature resting in front of you looks like a fur-covered snake with a muzzle similar to the one of a stoat or a marten. It doesn't look very intimidating, and it's even kind of cute, but it's best to be careful.

You wonder if its atrophied limbs have any function or if this creature really can hunt without them. The Snow Wasset licks its mouth and turns to face you slowly. A self-confident smirk tells you at once that it can probably catch its prey better than you. Its eyes look hungry...


"Do you have some time to help me out with some easy tasks? If not, then go away, this is my territory."

Questing
Second day flavor text

"Welcome again, my long-legged friend. It wasn't a bad idea to let you do this. Are you ready for another job?"

• Catch one uncommon fish

• Find the shipwreck encounter in the Glacier
• Give 2x Healing Salves

{{{9}}}

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Prey

Small Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Agility
Wisdom


White Lady

White Lady Independent

You're quite surprised to see a human female in this unfriendly environment. Upon closer inspection, you notice that her skin is ghostly pale and an otherworldly vibe surrounds her, making you feel uneasy.

The ghostly woman stares at you in silence. Her ethereal and luminous gown appears to be moving even without any wind. There is something very sad and melancholic about her expression. She nods slightly, allowing you to come closer.


"If you're here, you must feel the disturbances in this world too. I need your help to bring it back to what it was."

Questing
You can see the white lady from afar. Her spectral body is glowing gently like the moonlight, and she looks at you with the same sadness in her bright eyes as before. However, now you can also feel the weight of the responsibility you were given.

Second day quest text

• Give 2x random medicines

• Complete 1x scouting mission
• Defeat 1x polar bear

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{{{8}}} {{{10}}} {{{12}}}

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Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Fearless
Modifier Effects

Negative Modifiers
Chase (opening move): -1
Rest/Wait: -1
Snarl (opening move): -1

Speed
Agility
Wisdom


Cryptids by Faction

Cryptids by Faction

Kinfolk

Ahuizotl

Akhlut

Alaskan Tiger

Axehandle Hound

Bessie

Buntail

Cactus Cat

Cajun Sasquatch

Celofay

Champ

Cressie

Dark Watchers

Dewey Lake Monster

Flatwoods Monster

Fur-bearing Trout

Gillygaloo

Golden Bear

Goofus Bird

Grassman

Hoop Snake

Jackalope

Knocker

Michigan Dogman

Missouri Monster

Mogollon Monster

Nagual

Ozark Howler

Panama Creature

Sasquatch

Shagamaw

Skunk Ape

Teakettler

The White Stag

Tuttle Bottoms Monster

Unidentified Beings

Walgren Lake Monster


The Merged

Agropelter

Altamaha-ha

Augerino

Beaman

Beast of Bladenboro

Beast of Bray Road

Belled Buzzard

Blood Sucker

Bloody Bones

Bogeyman

Chupacabra

Creepy Black Hound

Dungavenhooter

Evil Cadejo

Gallinipper

Ghostly Black Dog

Glawackus

Goatman

Goat Sucker

Hidebehind

Hodag

Horned Beast

Jersey Devil

Lizard Man

Montauk Monster

Mothwolf

North Shore Monster

Old Scratch

Pope Lick Monster

Rawhead

Rougarou

Sea Serpent

Sewer Alligator

Shadow Being

Southern Chupacabras

Thetis Lake Monster


Independent

Ball-tailed Cat

Beast of Busco

Bloody Mary

Cadborosaurus

Dover Demon

Enfield Monster

Gumberoo

Fresno Nightcrawler

Hugag

Joint Snake

Kipsy

Kraken

Lava Bear

Letiche

Loveland Frog

Manipogo

Milton Lizard

Monster Turtle

Mothman

Onza

Sidehill Gouger

Sismito

Sliver Cat

Snallygaster

Snipe

Snow Snake

Snow Wasset

Splinter Cat

Squonk

Swamp Stalker

Tailypo

Wampus Cat

Water Tiger

White Lady

White River Monster

Wisconsin Werewolf