Springtide Howl Fayre

From Grouse House Wiki

Welcome to the 2024 Springtide Howl Fayre event!
Since this event is actively ongoing, we're still working on getting all of the new information from this year. We apologize if there's anything missing, but feel free to let us know if you find anything that you think we should know!


Warning: Crowdsourcing!
This article is created largely with the help of crowdsourcing. Due to this, some information may be incomplete or not yet verified. If you find an error or missing information, feel free to submit a Contribution!


It's springtime on Wolvden, and the Springtide Howl Fayre has begun! Take a journey into the world of gardening and prepare your prize-winning fruits and flower crops for trading with the Fayre's vendors!



The Springtide Howl Fayre event is a recurring event happening every April and lasting the whole month. The event begins at 00:00 on April 1st and ends at 23:59 on April 30th. In 2024, however, due to complications, the event ran from 09:30 June 5th to 23:59 June 30th. In 2025, the event will take place in April as originally planned.


Table of Contents
Links not working? Sections must be expanded to jump to a subheader within them!
Event Basics
FAQ
Achievements
Storyline
Gardening
Gardening Skill
Seeds
Produce
Mutations
Night-Only Plants
Lunar Plants
Crops by Biome
Crops Detailed
The Fayre
Explore Encounters


Event Basics

Event Basics

A variety of new activities welcomed alongside this event will keep you occupied all month. This event has a heavy focus on a brand new mechanic- gardening! Throughout the month, you'll get to work on cultivating your own crops, raising money, and selling produce to vendors. While you wait for your crops, you can explore new encounters and enjoy an event-exclusive mini-game, all while saving up for event shop items! The Fayre itself will arrive a few days after the event begins, to give you a bit of time to get prepared before you start interacting with vendors.


This event has an exclusive currency, Glow Petals, which are obtained through exploring, selling produce, completing daily quests, and playing Fayre games.


Frequently-Asked Questions

Frequently-Asked Questions

Q: Where can I find the Fayre? Why can't I see any vendors?
A: After the event starts, it will be a few days before the actual Fayre arrives with its vendors. In 2024, the Fayre arrived and players could access shops five days after the event began, but this may change in 2025.


Q: What is the Springtide Howl Fayre rewards section on my Den page for?
A: This display is where you will be able to see how many ribbons and medals you have won from daily requests and contests after the Fayre begins. Completing daily requests as quickly as possible and submitting high-quality produce to contests will help you start adding to your prize collection!


Q: Does it matter whether I choose to compete with Abilene or be her teammate?
A: So far, it seems the only tangible difference (besides changes in story text and images) in which storyline route you choose is the achievement you'll earn when completing the story. Those on the rival path will get a different achievement than those on the friend path.


Q: What's a good strategy for earning money quickly?
A: The key to earning money quickly is building up very high quality plants early on. Before the Fayre starts, repeatedly harvest and replant universal produce or produce native to your home biome, since they will grow quicker than others. Your goal is to get the produce to the highest generation and quality that you can! After the Fayre opens, you can submit this high-quality produce to as many contests as you can, while selling any duplicates you receive.


Achievements

Achievements

There are 31 possible achievements that you can earn while participating in event activities. You can find most of them on the Events tab of your Achievements page, which you can get to from your Profile page or the dropdown by your username. These achievements can only be earned while this event is happening, so get them while you can! None of the achievements offer a reward for completion, but they can be fun to collect! Due to the nature of many, it will be impossible to collect all of these achievements during just one run of the event.


One achievement available during this event is a Challenger achievement, meaning it is hidden until you earn it. You can view the challenger achievement at the bottom of this list, or skip past it if you don't want to be spoiled!


First Crop
Harvest your first plant in the Springtide Howl Fayre event.


Seeing Double
Have a crop duplicate when harvesting.


First Crop
Have a seed mutate when you plant it in the Springtide Howl Fayre event.


Floral Bouquet
Harvest 100 flowers in the Springtide Howl Fayre event.


Floral Canopy
Harvest 500 flowers in the Springtide Howl Fayre event.


Floral Fountain
Harvest 1000 flowers in the Springtide Howl Fayre event.


Fruit Salad
Harvest 100 fruit in the Springtide Howl Fayre event.


Fruit Basket
Harvest 500 fruit in the Springtide Howl Fayre event.


Fruit Feast
Harvest 1000 fruit in the Springtide Howl Fayre event.


Lunar Bloom
Harvest 100 lunar plants in the Springtide Howl Fayre event.


Lunar Garden
Harvest 500 lunar plants in the Springtide Howl Fayre event.


Lunar Fields
Harvest 1000 lunar plants in the Springtide Howl Fayre event.


Rainbow Garden
Grow a garden containing fully grown flowers with all available colours at once (black, blue, gold, orange, pink, purple, red, silver, white, yellow).


Side Gig
Sell 10 produce to the Springtide Howl Fayre vendors.


Side Hustle
Sell 50 produce to the Springtide Howl Fayre vendors.


Side Business
Sell 100 produce to the Springtide Howl Fayre vendors.


Side Corporation
Sell 500 produce to the Springtide Howl Fayre vendors.


Side Empire
Sell 1000 produce to the Springtide Howl Fayre vendors.


10 Springtide Requests
Complete 10 daily request during the Springtide Howl Fayre event.


25 Springtide Requests
Complete 25 daily request during the Springtide Howl Fayre event.


50 Springtide Requests
Complete 50 daily request during the Springtide Howl Fayre event.


100 Springtide Requests
Complete 100 daily request during the Springtide Howl Fayre event.


Enthusiastic Participant
Win 10 contests in a single year in the Springtide Howl Fayre event.


Enthusiastic Participant
Win 20 contests in a single year in the Springtide Howl Fayre event.


Enthusiastic Participant
Win 30 contests in a single year in the Springtide Howl Fayre event.


Lucky Ticket
Win a prize in the Springtide Howl Raffle.


Double Returns
Win a Lucky Dip prize worth 40 Glow Petals or higher during the Springtide Howl Fayre event.


Efficient Babysitter
Get a score of 75 or higher in Groundhog Roundup during the Springtide Howl Fayre.


A Worthy Rival
Complete the storyline with Abilene being your rival.


A Friend Indeed
Complete the storyline with Abilene being your friend.


The achievement below is a hidden Challenger Achievement.


Whyyyy??!?
You licked the bird poop during the Springtide Howl Fayre Event. Why?


Storyline

Storyline

This month, you'll meet a passionate gardener, Abilene, who will teach you all about cultivating your own crops and support you (or rival you) on your gardening journey. The storyline will automatically begin when you visit the Gardening section of the Event page. New chapters of the story will unlock on specific days throughout the month.


Click here to view the Springtide Howl Fayre storyline!


Gardening

Gardening

Your wolves' lack of thumbs will come in handy this month as you dive into the world of Gardening! This large new mechanic will be a major way to earn currency and progress in the event. Gardening is unlocked after you've made your way through Abilene's introduction by navigating to the Gardening section of the Event page.



After Abilene has given you a quick overview, you will be gifted four random seeds to get your gardening started. You will be able to find more seeds through exploring in any biome. Plant the seeds on the Gardening page by clicking/tapping on the seed and then the plot you'd like to plant it in. After this, you'll just need to wait the specified amount of time until the crop is grown, after which you can click/tap on it again to harvest it! You will be able to find harvested produce on the Produce page, where you can view the plant's details and harvest it for seeds which can be replanted to make that crop more valuable.



You'll have plenty of time before the Fayre opens to get your gardening started. When the Fayre begins, you can sell your produce to vendors for Glow Petals or enter them into contests for rewards! However, there's much more to gardening than just this overview- read on if you'd like to better understand everything that makes your crops valuable, such as quality, generation, and mutations!


Gardening Skill

Gardening Skill

At the top of the Gardening pages, you'll find your Gardening Skill Level. This number indicates your experience in gardening and increases as you harvest more produce and, especially, more rare produce! Every gardener will start at Level 1, but your level will quickly increase throughout the course of the month. The max gardening skill level is 20.



From boosting seed duplication chances to unlocking more gardening plots, a higher skill level will provide great aid to your gardening adventure! Each skill level requires a set amount of experience to reach represented by the progress, which is gained from harvesting produce. Produce with higher quality or generation, as well as produce with mutations, will provide more experience. You can find details about how much experience each produce provides in the Crops Detailed section of this page. The amount of experience required for each level increases as your level gets higher.


The fastest way to gain gardening EXP is by growing plants native to your biome or universal plants. Continually harvest this produce for seeds, replanting until at least generation 20. Try to avoid plants that aren't native to your home biome or universal, as they will grow slower. When calculating exactly how much EXP growing a plant will give, you can add the plant's generation when harvested to its base EXP, listed in the Crops Detailed section, up to 20th generation. Any crop with a generation higher than 20 will have 20 added to their base EXP when grown regardless how high its generation actually is.


Level EXP from Previous Level Total EXP
Level 1 0 0
Level 2 202 202
Level 3 310 512
Level 4 428 940
Level 5 560 1500
Level 6 710 2210
Level 7 882 4172
Level 8 1080 5480
Level 9 1308 7050
Level 10 1570 8920
Level 11 1870 11132
Level 12 2212 7050
Level 13 2600 17032
Level 14 3300 20332
Level 15 3300 23632
Level 16 3300 26932
Level 17 3300 30232
Level 18 3300 33532
Level 19 3300 36832
Level 20 3300 40132


The current boosts that your gardening skill level is providing you are listed under the progress bar. Higher skill levels will unlock more gardening plots- at Level 1, you will be able to plant 4 plants at a time, but you can eventually unlock the ability to plant 20 at a time! The growing speed boost will make all of your plants grow slightly faster with every level earned. In addition, higher levels will allow a higher chance to earn duplicate produce from a harvest. That is, when you harvest a plant, you might get two produce instead of one! Finally, with higher gardening skill level comes a higher chance to obtain an extra seed when harvesting a mutated plant. You will have a higher chance to get one base seed in addition to a mutated seed from a mutated produce that you harvest.


Level Plots Speed Boost Duplicate from Base Duplicate from Mutation Extra Seed from Mutation
Level 1 4 +0% 10% chance 1% chance 5% chance
Level 2 4 +0.5% 10.25% chance 1.25% chance 5.5% chance
Level 3 4 +1% 10.5% chance 1.5% chance 6% chance
Level 4 4 +1.5% 10.75% chance 1.75% chance 6.5% chance
Level 5 8 +2% 11% chance 2% chance 7% chance
Level 6 8 +2.5% 11.25% chance 2.25% chance 7.5% chance
Level 7 8 +3% 11.5% chance 2.5% chance 8% chance
Level 8 8 +3.5% 11.75% chance 2.75% chance 8.5% chance
Level 9 8 +4% 12% chance 3% chance 9% chance
Level 10 12 +4.5% 12.25% chance 3.25% chance 9.5% chance
Level 11 12 +5% 12.5% chance 3.5% chance 10% chance
Level 12 12 +5.5% 12.75% chance 3.75% chance 10.5% chance
Level 13 12 +6% 13% chance 4% chance 11% chance
Level 14 12 +6.5% 13.25% chance 4.25% chance 11.5% chance
Level 15 16 +7% 13.5% chance 4.5% chance 12% chance
Level 16 16 +7.5% 13.75% chance 4.75% chance 12.5% chance
Level 17 16 +8% 14% chance 5% chance 13% chance
Level 18 16 +8.5% 14.25% chance 5.25% chance 13.5% chance
Level 19 16 +9% 14.5% chance 5.5% chance 14% chance
Level 20 20 +9.5% 14.75% chance 5.75% chance 14.5% chance


Seeds

Seeds

There are 43 possible seeds to grow and collect! Each has its own native biome and other associated stats. Some seeds can only be grown after you've reached a certain Gardening Skill level, only obtained from the Seed Seller, or only found in the Lunar Dreamlands. With this mind, it's guaranteed that you'll keep discovering new plants all throughout your time in the event!


There are three different types of seeds to be grown: flowers, fruits, and lunar plants. Flower and fruit seeds can be obtained through normal gameplay, while lunar plant seeds can only be obtained through exploring during the monthly Lunar Event.


Seeds can be obtained through harvesting produce, interacting with certain explore encounters, purchasing from the Seed Seller, or playing Lucky Dip.


You can plant your seeds on the Gardening page. Select the seed you want to plant from the seed list and then click/tap on the plot you'd like to plant it in. You can only plant one seed at a time in each plot, and you will unlock more plots as your gardening skill level increases. Each seed has a base grow time, listed in the Crops Detailed section of this page. Its final grow time will be adjusted based on native biome and your skill level's growing speed boost. Plants that are universal get a biome growing boost in all biomes, and plants with a specific native biome only get a boost when your home biome matches their native biome. Lunar plants do not get any biome growing boost. You can watch your seed change from a sprout to a full plant over the course of its growing, until it's ready to be collected!





After you have grown a crop, visit the Produce page to view the resulting produce. On this page, you can harvest a specified quantity of the produce for seeds by indicating the quantity in the far right column, then selecting Harvest Seeds. The selected produce will then be removed from your account and you will obtain one seed from the plant. The seeds will be one generation higher than the plant they were harvested from. In the example below, harvesting the Black-Eyed Susan will remove the flower from the account and reward one 15th generation Black-Eyed Susan Seeds.



Harvesting your produce for more seeds will allow you to increase the produce's value, and subsequently its sell cost and chance of winning contests. Plants with a higher generation sell for a higher amount, provide more EXP when grown, and have a higher chance of winning contests. Increasing your plant's generation will also increase its star quality, which raises the same values!


Besides harvesting your own produce for seeds, you can also purchase seeds from the Seed Seller. If you have any seeds you don't plan on planting in the future, you can sell them to this same vendor for a few extra Glow Petals. Selling excess seeds can be a useful way to earn if you have crops that you do not plan on planting in the future. The price that the Seed Seller will pay increases based on the seed's generation, adding 1 GP for every 4 generations.


The Seed Seller only stocks basic seeds- you will not be able to purchase mutated seeds, specific rose seeds, night-only seeds, or lunar seeds. In addition, it also sells Random Rose Seeds, which have a chance to grow into any color of rose. As it is not possible to purchase specific colors of roses, this seed is your only option to start collecting them all. The seeds available to purchase rotate every 2 hours.



Purchasable seeds have set prices depending on the type of produce. Flower seeds are always sold for 10 GP. Fruit seeds are always sold for 20 GP.


Produce

Produce

Growing seeds rewards you with produce! You can find all of your produce on the Produce section of the Gardening page. You can hold up to 250 seeds and produce at once. If you find yourself getting close to the max, you can sell your seeds and produce to vendors at the Fayre.



Each piece of produce has a set of characteristics visible on the Produce page, which will define its sell value, any biome growth boosts, or eligibility for contest/achievement requirements.


A plant's native biome, labeled underneath the produce name, is where the plant will grow the best. If you plant the seed in its native biome, it will receive a slight speed boost when growing, making planting native plants a quicker way to farm produce. Some contests will require you submit a plant with a specific native biome, so it can be useful to collect plants with multiple native biomes if you intend to enter many contests. Plants with "universal" native biome do not have a set biome, and will therefore get a growth boost from being planted in any biome. On the other hand, lunar plants only have a "lunar" native biome, and therefore will not get a boost from any biome.



Next to native biome is the produce's color and/or type. Each flower has a color reflective of its appearance, while fruits are simply defined as fruits. Similarly to native biomes, contests also frequently request plants of a specific type or color, like a Pink plant or a Fruit. In addition, you can enjoy earning an achievement after having a garden full of a flower of every color.


On the right-hand side of the produce page is where you will find values relating to the produce's sell value. Produce's generation reflects how many times one plant has been grown, harvested, and replanted. Every time you grow a plant and then harvest its produce for seeds, the generation of the plant will increase by one. Any duplicate seeds that you receive from harvesting a plant, like if a mutation drops a bonus base seed, will be reset to 1st generation- only the parent plant will maintain its generation through being harvested repeatedly. Any seed you find in explore, purchase from the Seed Seller, or win in Lucky Dip will be 1st generation. There is no cap to produce's generation. When it comes to sell value, produce's generation increases its sell price by 1 Glow Petal for every four generations. The same is true when selling seeds rather than grown produce.



Produce's quality is represented by the set of five stars. These stars are filled in halves, with each half star representing one quality point and the maximum quality being ten. If you are unsure exactly how many stars are filled, you can see a plant's exact quality out of ten by hovering over or tapping on the stars.


The quality of 1st generation produce (produce you've grown from seed for the first time) is affected by your gardening skill level, with higher skill level resulting in a higher chance for first-generation produce to gain up to 3 quality points the first time it's grown. Besides this possible quality boost for 1st generation produce, quality has a chance to increase by 1 quality point or 1/2 star every time a plant's generation increases. There is only a chance for quality to increase, not a guarantee, so you may have to harvest and replant produce multiple times before seeing a change in quality. In addition, the highest possible quality you can have on a plant is capped by your gardening skill level and the plant's generation. You cannot get a plant with 10/10 quality until you have reached level 20 and the plant has reached generation 20. Quality increases sell price by 1 Glow Petal for every full star (or two quality points).


There are a few things that you can do with your produce after it's grown.


Harvesting your produce on the Produce page will grant seeds to be replanted, growing the same plant over again. Each time a plant is harvested for seeds, its generation will increase, and it has a chance of increasing in star quality as well. Plants with higher quality and generation will sell for higher and perform better in contests. For this reason, repeatedly harvesting and replanting your produce is a great way to build up high-quality plants before and during the Fayre. Many players may choose to continually harvest plants, only selling any duplicates they receive, to eventually grow the best plants they can. Occasionally when harvesting mutated seeds, an extra base seed of the plant may be gained, with the chance for this occuring increasing with your gardening skill level.


If your focus is profit, you can sell your produce to the Flower Arranger and Fruit Seller. These vendors will pay high prices for high-quality produce, and will purchase as many as you have to sell! Each produce has a set base sell price, listed in the Crops Detailed section of this page. On top of this base sell price, additional currency will be added based on the plant's star quality and generation to determine the plant's total sell price. The additional GP rewarded for a plant's quality increases by 1 GP for each full star. The additional GP rewarded for a plant's generation increased by 1 GP for every 4 generations. If you want to guarantee high sell prices for your produce, harvesting and replanting the same plant over and over until its value is high is a strong method.



Produce can also be entered into Contests, where you can see how your crops fare against other players'. 6 contests are available at any given time, and you can enter up to 12 per hour. Once all 5 entry slots have been filled, the contest will disappear from the list and another will take its place. You'll receive the results from contests you enter immediately after the contest has gotten all 5 entries.



Entering produce into a contest will temporarily remove it from your account, preventing you from entering one plant into multiple contests as once. After the contest is finished, it will be returned to you just how it was before. Quality and generation are both taken into consideration when a contest is being judged. While you can't predict how your plant will do since you can't see the other entrants, you can give yourself a higher chance of winning by entering a higher quality plant. Regardless of how you place in the contest, you will still earn a prize. 1st, 2nd, and 3rd place winners will also receive ribbons to be added to the count on their Den page.



Mutations

Mutations

Occasionally when planting a basic seed, you may notice that its growing time has suddenly increased drastically. This is a sure sign that the seed has mutated! Your plants can begin mutating after you've reached gardening skill level 5.


Every plant besides roses has a small chance to mutate into a different variant. Flowers have three possible mutations, fruits have two possible mutations, and lunar plants have one possible mutation. You can view all possible mutations for each plant in the Crops Detailed section of this page. Some mutations are more valuable and therefore more rare than others, but each adds to your plant's sell price! Besides changing the plant's appearance, a mutation also increases the plant's growing time, sell price, and EXP given when harvested.



Each mutation has a level requirement that must be met in order for your plant to gain said mutation. For flowers, you will unlock one possible mutation at level 5, another at level 8, and a final possible mutation at level 10. For fruits, you will unlock one possible mutation at level 6 and another at level 10. Lunar plant mutations are unlocked at level 5. Mutations with higher level requirements also bring higher sell prices, longer growing times, and higher EXP gains!


When harvesting a mutated plant for seeds, you will have a chance to gain a bonus base seed, with the chance getting higher with your gardening skill level. For example, harvesting a Fleabane with the Edge mutation will give you one Fleabane: Edge seed and, rarely, a bonus basic Fleabane seed.


You will earn an achievement the first time a seed mutates. Some contests require that you submit mutated produce, so hold onto your mutated produce if you plan on entering lots of contests. Otherwise, sell any duplicates you get for more Glow Petals than basic plants!


Night-Only Plants

Night-Only Plants

A specific category of produce has a tough restriction- once grown, they can only be harvested at nighttime. There are three basic night-only plants, Moonflower, Pitahaya, and Showy Evening Primrose. All lunar plants also fall under this category. During the daytime, these plants will appear dull or closed. Once nighttime on Wolvden comes, however, they will perk up, indicating that they're ready to be collected!



To make up for only be harvested during part of the day, these flowers are worth slightly more when sold and provide more EXP when harvested.


Lunar Plants

Lunar Plants

Lunar is a category of seed available for only one week out of the month, during the Lunar Event!



These seeds are obtained rarely when exploring in the Lunar Dreamlands. The below encounter is available in any biome and has a chance to grant you one of the three possible lunar seeds. To guarantee a chance to get a seed, be sure to select the "Try to harvest" option.


You spot a strange glowing pant resembling crops you've grown in your garden. Is this a special variety?
Try to harvestWell if it looks like one, surely it can be harvested? You try to gently harvest it, and manage to trap just one seed before the plant crumbles into lunar dust. Success! +1 Lunar Seed
Well if it looks like one, surely it can be harvested? You try to harvest it gently, but the plant crumbles into a glowing pile when you touch it. Damn! N/A
StudyA rare sight! You should learn as much about it as you can. You sniff it and watch how it glows under the moonlight. When a cloud passes over the moon, the plant dulls. It begins to glow again when the moon reappears, and it makes you wonder...can these plants only be harvested under the light of the moon? +1 GP


Lunar plants are night-only plants, meaning they can only be harvested when it is nighttime on Wolvden. The plants will have two different visuals depending on the time of the day, and you'll be able to tell that it's ready to be harvested when it's lively and colorful.



Crops by Biome

Crops by Biome

Each plant has an associated native biome. If your pack's home biome matches a plant's native biome, the plant will grow a little bit faster than usual!


Crop NameNative Biome
Black-Eyed SusanGrasslands
StrawberryGrasslands
Scarlet CreeperDeciduous Forest
SalmonberryDeciduous Forest
Flame AzaleaMountains
HuckleberryMountains
BeebalmRiparian Woodland
RaspberryRiparian Woodland
Arrowleaf BalsamrootPrairie
ChokecherryPrairie
Pink Lady's SlipperConiferous Forest
BlueberryConiferous Forest
Desert GlobemallowDesert
Prickly PearDesert
Bog RosemaryTaiga
BlackberryTaiga
Giant Blue IrisSwamp
CranberrySwamp
KeyflowerTundra
Oregon GrapeTundra
Jade VineRainforest
PineappleRainforest
Purple SaxifrageGlacier
CloudberryGlacier


The below plants do not have a home biome, and instead get a growth boost from all biomes.


Crop NameNative Biome
Black RoseUniversal
Blue RoseUniversal
FleabaneUniversal
Gold RoseUniversal
MoonflowerUniversal
Orange RoseUniversal
Pink RoseUniversal
PitahayaUniversal
Purple RoseUniversal
Red RoseUniversal
Showy Evening PrimroseUniversal
Silver RoseUniversal
SnowdropUniversal
Water LilyUniversal
White RoseUniversal
Yellow RoseUniversal


The below plants can only be found while exploring during the lunar event. They do not receive a growth boost from any biome.


Crop NameNative Biome
Flickering Lunar VioletLunar
Glowing Moonwort PlantLunar
Lunar OrchidLunar


Crops Detailed

Crops Detailed

Below are detailed graphics of every currently-known crop, their associated stats, possible mutations, and artwork. Each table will list the plant's type (Flower/Fruit), native biome, and seed purchase price. For each variant of the crop, color (if applicable), minimum required level to grow, base grow time, base sell price, and base EXP gain will be provided.


Arrowleaf Balsamroot
Flower
Prairie native
Seed Price: 10 GP
Generic
Yellow
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Flecked
Yellow
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Yellow
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Orange
Orange
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Beebalm
Flower
Riparian Woodland native
Seed Price: 10 GP
Generic
Red
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Striped
Red
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Tipped
Red
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Pink
Pink
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Black Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Black
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Black-Eyed Susan
Flower
Grasslands native
Seed Price: 10 GP
Generic
Yellow
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Striped
Yellow
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Yellow
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

White
White
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Blackberry
Fruit
Taiga native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Blue
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

White
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Blue Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Blue
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Blueberry
Fruit
Coniferous Forest native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Purple
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

White
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Bog Rosemary
Flower
Taiga native
Seed Price: 10 GP
Generic
Pink
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Dotted
Pink
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Pink
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Purple
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Chokecherry
Fruit
Prairie native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Black
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Spotted
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Cloudberry
Fruit
Glacier native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Red
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

White
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Cranberry
Fruit
Swamp native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Blue
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Black
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Desert Globemallow
Flower
Desert native
Seed Price: 10 GP
Generic
Orange
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Edge
Orange
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Orange
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Red
Red
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Flame Azalea
Flower
Mountains native
Seed Price: 10 GP
Generic
Orange
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Black Middle
Orange
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

White Middle
Orange
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Red
Red
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Fleabane
Flower
No native biome
Seed Price: 10 GP
Generic
White
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Edge
White
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
White
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Lavender
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Flickering Lunar Violet
Lunar
No native biome
Cannot be purchased from the Seed Seller
This plant can only be harvested at nighttime
Generic
White
Lv 1 minimum
90 min base grow time
5 GP base sell price
?? base EXP when harvested

Purple
Purple
Lv 10 minimum
127 min base grow time
 ?? GP base sell price
?? base EXP when harvested


Giant Blue Iris
Flower
Swamp native
Seed Price: 10 GP
Generic
Blue
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Purple
Purple
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Blue
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

White
White
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Glowing Moonwort Plant
Lunar
No native biome
Cannot be purchased from the Seed Seller
This plant can only be harvested at nighttime
Generic
Blue
Lv 1 minimum
90 min base grow time
5 GP base sell price
?? base EXP when harvested

Pink
Pink
Lv 10 minimum
127 min base grow time
 ?? GP base sell price
?? base EXP when harvested


Gold Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Gold
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Huckleberry
Fruit
Mountains native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Black
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Pink
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Jade Vine
Flower
Rainforest native
Seed Price: 10 GP
Generic
Blue
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Blue
Blue
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Purple
Purple
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Red
Red
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Keyflower
Flower
Tundra native
Seed Price: 10 GP
Generic
Purple
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Patterned
Purple
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Frosted
Purple
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Blue
Blue
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Lunar Orchid
Lunar
No native biome
Cannot be purchased from the Seed Seller
This plant can only be harvested at nighttime
Generic
Yellow
Lv 1 minimum
90 min base grow time
5 GP base sell price
?? base EXP when harvested

Blue
Blue
Lv 10 minimum
127 min base grow time
 ?? GP base sell price
?? base EXP when harvested


Moonflower
Flower
No native biome
Cannot be purchased from the Seed Seller
This flower can only be harvested at nighttime
Generic
White
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Striped
White
Lv 5 minimum
100 min base grow time
11 GP base sell price
60 base EXP when harvested

Edge
White
Lv 8 minimum
115 min base grow time
14 GP base sell price
68 base EXP when harvested

Blue
Blue
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Orange Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Orange
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Oregon Grape
Fruit
Tundra native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

White
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Yellow
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Pineapple
Fruit
Rainforest native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Red
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Long
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Pink Lady's Slipper
Flower
Coniferous Forest native
Seed Price: 10 GP
Generic
Pink
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Mottled
Pink
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Pink
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Purple
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Pink Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Pink
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Pitahaya
Flower
No native biome
Cannot be purchased from the Seed Seller
This flower can only be harvested at nighttime
Generic
Yellow
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Spotted
Yellow
Lv 5 minimum
100 min base grow time
11 GP base sell price
60 base EXP when harvested

Striped
Yellow
Lv 8 minimum
115 min base grow time
14 GP base sell price
68 base EXP when harvested

Orange
Orange
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Prickly Pear
Fruit
Desert native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Red
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Purple
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Purple Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Purple
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Purple Saxifrage
Flower
Glacier native
Seed Price: 10 GP
Generic
Purple
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Black Middle
Purple
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Purple
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Blue
Blue
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Raspberry
Fruit
Riparian Woodland native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Yellow
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Black
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Red Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Red
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Salmonberry
Fruit
Deciduous Forest native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Yellow
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Pink
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Scarlet Creeper
Flower
Deciduous Forest native
Seed Price: 10 GP
Generic
Red
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Edge
Red
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Red
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Pink
Pink
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Showy Evening Primrose
Flower
No native biome
Cannot be purchased from the Seed Seller
This flower can only be harvested at nighttime
Generic
Pink
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Purple
Purple
Lv 5 minimum
100 min base grow time
11 GP base sell price
60 base EXP when harvested

Smoked
Pink
Lv 8 minimum
115 min base grow time
14 GP base sell price
68 base EXP when harvested

Black
Black
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Silver Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Silver
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Snowdrop
Flower
No native biome
Seed Price: 10 GP
Generic
White
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Spotted
White
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
White
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Blue
Blue
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Strawberry
Fruit
Grasslands native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

White
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Chocolate Dipped
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Water Lily
Flower
No native biome
Seed Price: 10 GP
Generic
White
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Stained
White
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Pink
Pink
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Purple
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


White Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
White
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Yellow Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Yellow
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Arrowleaf Balsamroot
Flower
Prairie native
Seed Price: 10 GP
Generic
Yellow
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Flecked
Yellow
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Yellow
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Orange
Orange
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Beebalm
Flower
Riparian Woodland native
Seed Price: 10 GP
Generic
Red
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Striped
Red
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Tipped
Red
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Pink
Pink
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Black Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Black
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Black-Eyed Susan
Flower
Grasslands native
Seed Price: 10 GP
Generic
Yellow
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Striped
Yellow
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Yellow
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

White
White
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Blackberry
Fruit
Taiga native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Blue
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

White
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Blue Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Blue
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Blueberry
Fruit
Coniferous Forest native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Purple
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

White
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Bog Rosemary
Flower
Taiga native
Seed Price: 10 GP
Generic
Pink
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Dotted
Pink
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Pink
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Purple
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Chokecherry
Fruit
Prairie native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Black
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Spotted
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Cloudberry
Fruit
Glacier native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Red
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

White
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Cranberry
Fruit
Swamp native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Blue
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Black
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Desert Globemallow
Flower
Desert native
Seed Price: 10 GP
Generic
Orange
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Edge
Orange
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Orange
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Red
Red
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Flame Azalea
Flower
Mountains native
Seed Price: 10 GP
Generic
Orange
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Black Middle
Orange
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

White Middle
Orange
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Red
Red
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Fleabane
Flower
No native biome
Seed Price: 10 GP
Generic
White
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Edge
White
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
White
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Lavender
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Flickering Lunar Violet
Lunar
No native biome
Cannot be purchased from the Seed Seller
This plant can only be harvested at nighttime
Generic
White
Lv 1 minimum
90 min base grow time
5 GP base sell price
?? base EXP when harvested

Purple
Purple
Lv 10 minimum
127 min base grow time
 ?? GP base sell price
?? base EXP when harvested


Giant Blue Iris
Flower
Swamp native
Seed Price: 10 GP
Generic
Blue
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Purple
Purple
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Blue
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

White
White
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Glowing Moonwort Plant
Lunar
No native biome
Cannot be purchased from the Seed Seller
This plant can only be harvested at nighttime
Generic
Blue
Lv 1 minimum
90 min base grow time
5 GP base sell price
?? base EXP when harvested

Pink
Pink
Lv 10 minimum
127 min base grow time
 ?? GP base sell price
?? base EXP when harvested


Gold Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Gold
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Huckleberry
Fruit
Mountains native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Black
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Pink
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Jade Vine
Flower
Rainforest native
Seed Price: 10 GP
Generic
Blue
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Blue
Blue
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Purple
Purple
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Red
Red
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Keyflower
Flower
Tundra native
Seed Price: 10 GP
Generic
Purple
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Patterned
Purple
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Frosted
Purple
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Blue
Blue
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Lunar Orchid
Lunar
No native biome
Cannot be purchased from the Seed Seller
This plant can only be harvested at nighttime
Generic
Yellow
Lv 1 minimum
90 min base grow time
5 GP base sell price
?? base EXP when harvested

Blue
Blue
Lv 10 minimum
127 min base grow time
 ?? GP base sell price
?? base EXP when harvested


Moonflower
Flower
No native biome
Cannot be purchased from the Seed Seller
This flower can only be harvested at nighttime
Generic
White
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Striped
White
Lv 5 minimum
100 min base grow time
11 GP base sell price
60 base EXP when harvested

Edge
White
Lv 8 minimum
115 min base grow time
14 GP base sell price
68 base EXP when harvested

Blue
Blue
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Orange Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Orange
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Oregon Grape
Fruit
Tundra native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

White
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Yellow
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Pineapple
Fruit
Rainforest native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Red
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Long
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Pink Lady's Slipper
Flower
Coniferous Forest native
Seed Price: 10 GP
Generic
Pink
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Mottled
Pink
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
Pink
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Purple
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Pink Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Pink
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Pitahaya
Flower
No native biome
Cannot be purchased from the Seed Seller
This flower can only be harvested at nighttime
Generic
Yellow
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Spotted
Yellow
Lv 5 minimum
100 min base grow time
11 GP base sell price
60 base EXP when harvested

Striped
Yellow
Lv 8 minimum
115 min base grow time
14 GP base sell price
68 base EXP when harvested

Orange
Orange
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Prickly Pear
Fruit
Desert native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Red
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Purple
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Purple Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Purple
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Purple Saxifrage
Flower
Glacier native
Seed Price: 10 GP
Generic
Purple
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Black Middle
Purple
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Purple
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Blue
Blue
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Raspberry
Fruit
Riparian Woodland native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Yellow
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Black
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Red Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Red
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Salmonberry
Fruit
Deciduous Forest native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Yellow
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Pink
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Scarlet Creeper
Flower
Deciduous Forest native
Seed Price: 10 GP
Generic
Red
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Edge
Red
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Spotted
Red
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Pink
Pink
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Showy Evening Primrose
Flower
No native biome
Cannot be purchased from the Seed Seller
This flower can only be harvested at nighttime
Generic
Pink
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

Purple
Purple
Lv 5 minimum
100 min base grow time
11 GP base sell price
60 base EXP when harvested

Smoked
Pink
Lv 8 minimum
115 min base grow time
14 GP base sell price
68 base EXP when harvested

Black
Black
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Silver Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Silver
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Snowdrop
Flower
No native biome
Seed Price: 10 GP
Generic
White
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Spotted
White
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Striped
White
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Blue
Blue
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


Strawberry
Fruit
Grasslands native
Seed Price: 20 GP
Generic
N/A
Lv 3 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested

White
N/A
Lv 6 minimum
105 min base grow time
12 GP base sell price
63 base EXP when harvested

Chocolate Dipped
N/A
Lv 10 minimum
125 min base grow time
17 GP base sell price
73 base EXP when harvested


Water Lily
Flower
No native biome
Seed Price: 10 GP
Generic
White
Lv 1 minimum
30 min base grow time
2 GP base sell price
25 base EXP when harvested

Stained
White
Lv 5 minimum
70 min base grow time
9 GP base sell price
45 base EXP when harvested

Pink
Pink
Lv 8 minimum
85 min base grow time
13 GP base sell price
53 base EXP when harvested

Purple
Purple
Lv 10 minimum
95 min base grow time
15 GP base sell price
58 base EXP when harvested


White Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
White
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


Yellow Rose
Flower
No native biome
Obtained from Random Rose seed purchased for 20 GP
Generic
Yellow
Lv 1 minimum
60 min base grow time
4 GP base sell price
40 base EXP when harvested


The Fayre

The Fayre

The staple of April, the Springtide Howl Fayre, arrives shortly after the month begins! Before the Fayre arrives, you have some time to cultivate your crops and save up some currency to prepare for interaction with the Fayre's vendors. In 2024, the Fayre arrives 5 days after the event began, but this may change in the 2025 run of the event. There is no way to access Fayre vendors before the Fayre's arrival date, so you must be patient before you can sell your produce or purchase items.


The Springtide Howl Fayre consists of 8 vendors, including shops, minigames, and activities. Once the Fayre arrives, all vendors will be available 24/7, but they stock might change up every so often, so check in frequently! Once the Fayre arrives, you can find all of the vendors at the bottom of the Event page.



Seed Seller

Seed Seller

Seed Seller
Bags and boxes of various shapes and sizes are everywhere. It takes you a moment to realize that they are actually carefully arranged and all contain seeds. A very busy groundhog is sitting under a tree, checking the quality of the seeds in one of the bags. He peers up at your approach.



"Welcome, dear customer. Whatever you want to grow, you will find it here. If you already have some seeds you'd like to sell, you've come to the right place. I'm your one-stop-seed-shop!"


At the Seed Seller stall, you can purchase seeds to be used in gardening as well as sell any seeds you don't want to use anymore. This vendor sells basic fruit and flower seeds. You will not be able to purchase any seeds with mutations, night-exclusive plants, lunar seeds, or specific roses. The seeds available to purchase rotate every 2 hours.


Purchasable seeds have set prices depending on the type of produce. Flower seeds are always sold for 10 GP. Fruit seeds are always sold for 20 GP. In addition to these basic seeds, you will also occasionally be able to purchase Random Rose Seeds for 20 GP. A Random Rose Seed will randomly grow into one of the 10 possible rose colors, and is the only way to obtain all colors of this plant. A rose grown from a Random Rose Seed will not drop a Random Rose Seed when harvested, and will instead drop a rose seed associated with its color.



Selling excess seeds can be a useful way to earn if you have crops that you do not plan on planting in the future. The price that the Seed Seller will pay increases based on the seed's generation, adding 1 GP for every 4 generations.


Seed Generation Sell Price
1-3 1 GP
4-7 2 GP
8-11 3 GP
12-15 4 GP
16-19 5 GP
... ...


Flower Arranger

Flower Arranger

Flower Arranger
A strong scent of various flowers fills the air and leads you to a small flower shop. You notice a groundhog carrying a large bouquet and putting it on display in front of everything, looking at it with satisfaction. You have to cough to get its attention.



“Oh! Apologies, customer, I had to finish this decoration. Would you like to buy one? I'm sure that something will catch your eye. I can turn your den into a meadow! You can also sell me your flowers."


At the Flower Arranger stall, you can purchase flower-themed decorations and sell flower produce for Glow Petals.


Each flower has a base sell price ranging from 2 GP to 15 GP. You can view each plant's base sell price in the Crops Detailed section of this page. Additional currency will be added to this price based on the flower's star quality and generation to determine the plant's total sell price. The additional GP rewarded for a flower's quality increases by 1 GP for every full star. The additional GP rewarded for a flower's generation increases by 1 GP for every 4 generations. This calculation can be represented as Sell Price = Base + (quality/2) + (generation/4), with quality representing each half star filled (2.5 stars would equal 5 in this formula) and decimals being rounded down.


With this in mind, an effective way to earn currency through selling flowers is to farm the harvest the same plant over and over again, building generation and quality and selling any duplicated produce.


Falling Petals [Blue]
8 GP
Falling Petals [Mixed]
8 GP
Falling Petals [Orange]
8 GP
Falling Petals [Pink]
8 GP
Falling Petals [Purple]
8 GP
Falling Petals [Red]
8 GP
Falling Petals [White]
8 GP
Falling Petals [Yellow]
8 GP
Pollinating Butterflies
40 GP
Pollinating Moth
40 GP
Pussywillow
40 GP
Forgot Me Not Anklets
68 GP
Forgot Me Not Bracelets
68 GP
Forgot Me Not Earrings
68 GP
Frame of Roses [Black]
70 GP
Frame of Roses [Blue]
70 GP
Frame of Roses [Orange]
70 GP
Frame of Roses [Pastel]
70 GP
Frame of Roses [Peach]
70 GP
Frame of Roses [Pink]
70 GP
Frame of Roses [Red]
70 GP
Frame of Roses [Splashed]
70 GP
Frame of Roses [Tricolor Dark]
70 GP
Frame of Roses [Tricolor Light]
70 GP
Frame of Roses [Violet]
70 GP
Frame of Roses [White]
70 GP
Frame of Roses [Yellow]
70 GP
Gold Poppy and Boar Tusks Necklace
72 GP
Virginia Bluebell Bracelets
72 GP
Virginia Bluebell Earring
72 GP
Fragrant Rose Crown [Black]
76 GP
Fragrant Rose Crown [Blue]
76 GP
Fragrant Rose Crown [Orange]
76 GP
Fragrant Rose Crown [Yellow]
76 GP
Daisy Crown [Orange]
78 GP
Daisy Crown [Pink]
78 GP
Daisy Crown [Red]
78 GP
Daisy Crown [White]
78 GP
Blue Pansy Crown
80 GP
Foxglove Necklace
80 GP
Ornamental Pansy Necklace
80 GP
Ornate Violet Crown
80 GP
Tulip Crown
80 GP
Tulip Necklace
80 GP
Dahlia Crown [Orange]
82 GP
Dahlia Crown [Pink]
82 GP
Dahlia Crown [Purple]
82 GP
Dahlia Crown [Red]
82 GP
Flowering Gladiolus [Burgundy]
100 GP
Flowering Gladiolus [Cream]
100 GP
Flowering Gladiolus [Orange]
100 GP
Flowering Gladiolus [Pink]
100 GP
Flowering Gladiolus [Purple]
100 GP
Flowering Gladiolus [Red]
100 GP
Flowering Gladiolus [White]
100 GP
Flowering Gladiolus [Yellow]
100 GP


Fruit Seller

Fruit Seller

Fruit Seller
Baskets of brightly colored fruit are stacked higher than your head, and a groundhog is busy at work, going back and forth between the baskets and picking out different types of fruit. The air is sweet, and the ground feels a bit sticky under your paws. You've never seen so much fruit in one place before! Who knew there were so many varieties?



"I knew someone would be drawn to the exquisite smell of my fruit! I sell only the best. I can also make nearly anything out of them to decorate your den. They're not just for eating, you see. I'll buy the fruit you grow, too. Care to sample anything?"


The Fruit Seller stall is the fruit counterpart to the Flower Arranger, where you can purchase fruit-themed decorations and sell fruit produce for Glow Petals.


The sell prices for fruits are determined the same way as with flowers. Each fruit has a base sell price ranging from 4 GP to 17 GP. You can view each plant's base sell price in the Crops Detailed section of this page. Additional currency will be added to this price based on the fruit's star quality and generation to determine the plant's total sell price. The additional GP rewarded for a fruit's quality increases by 1 GP for every full star. The additional GP rewarded for a fruit's generation increases by 1 GP for every 4 generations. This calculation can be represented as Sell Price = Base + (quality/2) + (generation/4), with quality representing each half star filled (2.5 stars would equal 5 in this formula) and decimals being rounded down.


With this in mind, an effective way to earn currency through selling fruits is to farm the harvest the same plant over and over again, building generation and quality and selling any duplicated produce.


Berry Anklets [Black]
16 GP
Berry Anklets [Blue]
16 GP
Berry Anklets [Orange]
16 GP
Berry Anklets [Purple]
16 GP
Berry Anklets [Red]
16 GP
Berry Anklets [White]
16 GP
Berry Bracelets [Black]
16 GP
Berry Bracelets [Blue]
16 GP
Berry Bracelets [Orange]
16 GP
Berry Bracelets [Purple]
16 GP
Berry Bracelets [Red]
16 GP
Berry Bracelets [White]
16 GP
Berry Earrings [Black]
16 GP
Berry Earrings [Blue]
16 GP
Berry Earrings [Orange]
16 GP
Berry Earrings [Purple]
16 GP
Berry Earrings [Red]
16 GP
Berry Earrings [White]
16 GP
Berry Necklace [Black]
16 GP
Berry Necklace [Blue]
16 GP
Berry Necklace [Orange]
16 GP
Berry Necklace [Purple]
16 GP
Berry Necklace [Red]
16 GP
Berry Necklace [White]
16 GP
Berry Tailwrap [Black]
16 GP
Berry Tailwrap [Blue]
16 GP
Berry Tailwrap [Orange]
16 GP
Berry Tailwrap [Purple]
16 GP
Berry Tailwrap [Red]
16 GP
Berry Tailwrap [White]
16 GP


Artist

Artist

Artist
A frowning groundhog is staring at a blank canvas on the ground. Various pots of paint surround him in a circle, and his paws are soaked in different colors. It looks like he's making a grand masterpiece! Or at least thinking of one.



You poke him with your cold nose, and he nearly leaps out of his skin. He makes an annoyed noise as he turns to you.

"What? Oh, you want some of my masterpieces? That's fine, but hurry up and pick out what you want so I can get back to work."


The Artist stall is where you can purchase event-specific backgrounds and applicators.


Berry Garden
1000 GP
Fayre Garden Terrace
1000 GP
Fertile Garden Mounds
1000 GP
New Beginnings
1000 GP
Plentiful Crops
1000 GP
Springtide Howl Fayre
1000 GP
Marking Set Applicator [Freckles]
2000 GP
Marking Set Applicator [Peacock]
2000 GP
Marking Set Applicator [Streaks]
2000 GP


Contests

Contests

Contest Vendor

Squinting at some crumpled pieces of paper that must have come from human trash, a groundhog looks back and forth between you and the paper. Is he keeping notes?

"Are you ready to show off all of your hard work? It's time to compete against other wolves for gardening supremacy! Come submit your fruit and flowers to be judged by expert eyes. I'll just need your name and what you want to sell. Oh, and your experience..."

The groundhog gestures towards different signs.

"You can enter Daily Requests, where you can submit crops that fit our needs. We'll give you Glow Petals and Medals for those. Or, you can enter Contests. That's where you'll submit what you've grown against other wolves to see who can take home the big prizes."

The groundhog looks at you eagerly.

"So? What'll it be?"


At the Contests stall, you will be able to enter Daily Requests and Contests in exchange for currency, ribbons, and medals. Ribbons and medals earned from these activities will be displayed publicly on your Den page.



Daily Requests can be taken once per day, but the quest does not expire and will remain until you complete or skip it. The request will require you to grow and harvest four different plants. The quest may ask for plants that you don't currently have, but which you can purchase seeds for from the Seed Seller. Plants harvested for the daily request will not be forfeited- you will still have the plant after the request is completed. Completion of a daily request will reward Glow Petals and a medal, with the amount of petals and quality of medal depending on how quickly you completed the request after starting it. If you would like another set of plants to harvest, you can skip a daily request for 10 GP.


Completion Time Glow Petals Medal
Under 2 hours 50 GP
Gold Medal
Between 2 and 6 hours 30 GP
Silver Medal
Over 6 hours 20 GP
Bronze Medal


Contests allow you to test the quality of your produce against other players'! 6 contests are available to enter at any given time, each requiring 5 entries. Contests require you to submit produce of specific guidelines: native biome, color, type, or mutation status. After a contest has received 5 entries, it will disappear from the list and another will be started to take its place. You have to act quick, as many contests will fill up very fast! You can enter up to 12 contests every hour. Your produce will disappear while the contest is running, but will be returned to you after the contest is complete.


Quality is taken into consideration first when assessing the winner of a contest. After quality, a higher generation will also contribute to a higher rank. When deciding what produce to submit to a contest, focus on those with the highest quality first, and the highest generation second. Contests reward Glow Petals and ribbons depending on how your produce scored compared to the others entered. There is no way to tell which place you will get when entering into a contest as you cannot see what others have entered.


Placement Glow Petals Ribbon
1st place 10 GP
Blue Ribbon
2nd place 8 GP
Red Ribbon
3rd place 6 GP
Yellow Ribbon
4th place 4 GP No ribbon
5th place 2 GP No ribbon


Raffle

Raffle

Raffle Vendor

A busy groundhog is selling raffle tickets to interested participants. As you approach, he takes one of the tickets and waves it in front of your nose with a smile.

"You won't win if you don't play! My lips are sealed, but there is a chance to win something big. Plus, it's fun! Fun is priceless, so either way, you're a winner. Hurry up before all the good stuff is taken!"


At the Raffle stall, enter your Glow Petals for a chance to earn valuable rewards!



The raffle occurs once per day, and you can purchase one ticket a day for 10 GP. Three entrants have a chance to win 100 GP each, while five other entrants may win a random decoration or background. The decor and backgrounds available are randomized each day and you can view which items are available before entering the raffle. Any item is possible, regardless of its price in the shop, meaning that some valuable decor may be included as a raffle prize. All items included as raffle prizes have full uses. The raffle is pulled at 00:00 Wolvden time every day, and a new raffle will replace the previous one shortly after.



Lucky Dip

Lucky Dip

Lucky Dip Vendor

An excited groundhog greets you exuberantly, jumping up and down and waving. A queue forms behind you almost immediately, a clear sign that the game is quite popular.

"Feeling lucky today? If you have some extra Glow Petals, you can exchange them for a chance to get a shop item that would normally be much more expensive. If you're interested, pay here and I'll register you."


The Lucky Dip is an easy gamble with big possible rewards! For 20 Glow Petals, you will randomly receive an item from one of the Fayre vendor shops. Any basic seed, decor, and background item is possible, but you will not be able to receive applicators through this game. Lucky Dip offers a 50% chance to receive a Seed Seller item, a 20% chance to receive a Fruit Seller item, a 20% chance to receive a Flower Arranger item, and a 10% chance to receive an Artist item. You can play Lucky Dip once per hour.


Groundhog Round Up

Groundhog Round Up

A special minigame just for the Fayre, Groundhog Round Up is a whack-a-mole style game allowing you to submit a score once an hour for a GP prize! You can play the game as many times as you would like per hour, but you can only submit one score per hour. Depending on how high your score is, you may get up to 70 GP as a prize!



To play, you must click/tap on groundhogs as quickly as possible while avoiding snakes. Rare groundhogs and voles will also appear, which grant extra points and extra time respectively.


Basic groundhogs reward one point each and are the most frequent. Rare groundhogs reward three points and appear less frequently. It may be difficult to tell them apart from regular groundhogs, but they have a slightly different color. Hitting a snake subtracts one point from your score.






Voles take add five seconds to the timer, but do not grant any points when hit.




Explore Encounters

Explore Encounters

All of the Springtide Howl Fayre event encounters are available in every biome, though some have time-of-day restrictions. Click on the time of day icons to view the encounter during different times of day. If a time of day isn't visible, the encounter is not available during that time period. You can also view these encounters on a separate wiki page here.


You feel a sudden splat, accompanied by a pungent smell and a gummy feeling on your fur. Ewww! A bird just splashed you with some poop!
Lick it In amongst the poop, which tastes disgusting by the way, you do find a seed. +1 Common Seed
The poop was smothering a Glow Petal! Score! +1 GP
Why would you lick it?! N/A


Your nose leads you to a small crevice in a rock.
Check it out Poking around with your snout, you find something wedged inside! +1 Common Seed
+1 GP
Poking around with your snout, you find nothing but dust. N/A


Rummaging through the fallen leaves, your sharp eyes spot something.
Check it out You dig it out and find something! +1 Common Seed
+1 GP
You rush into the pile of leaves and try your best to locate it... But it's gone. Darn! N/A


While exploring a nearby garden, you catch sight of something glinting in the soil.
Dig it out Digging gently, you uncover something! +1 Common Seed
+1 GP
Digging gently, you uncover only pebbles. N/A


Your instincts guide you to a small mound of earth. Hmm...
Inspect After some digging, you triumphantly unearth something! +1 Common Seed
+1 GP
After some digging, you triumphantly find nothing at all. N/A


You scramble up onto a large rock, where something catches your eye.
Look closer Pressed into a crack, you find something wedged inside! +1 Common Seed
+1 GP
Pressed into a crack, you find only dirt and twigs. N/A


Wandering near a picnic area, you spot an unattended basket.
Take a peek A quick look inside reveals something among the items! +1 Common Seed
+1 GP
A quick look inside reveals nothing of interest. Damn! N/A


Your paws scrabble at the dirt, sensing something beneath. Hmm...
Dig! After a moment, you discover something hidden there! +1 Common Seed
+1 GP
Though you give it your best few digs, there doesn't seem to be anything there. Ah well. N/A


While investigating the forest floor, you feel something unusual under your paws.
Investigate You dig it up and find something! +1 Common Seed
+1 GP
You begin to dig and... Ew! It was just a wriggly earthworm! You watch as it slithers away. N/A


The ground feels different here.
Dig! Curious, you dig and soon discover something nestled in the dirt. +1 Common Seed
+1 GP
Curious, you dig and soon discover something nestled in the dirt... Except it's just a rock! Darn it! N/A


As you sniff around the forest floor, your keen nose picks up an unusual scent.
Dig! You knew there was something! +1 Common Seed
+1 GP
Awww... There was nothing there. Huh, maybe next time. N/A


While prowling through the underbrush, you catch a whiff of something interesting just underneath your paws.
Dig! With a few careful digs, you uncover something! +1 Common Seed
+1 GP
You dig and dig but... It's empty. There's nothing to be found. N/A


Exploring the forest, your nose twitches as you detect a peculiar scent coming from just beneath you.
Dig! A bit of digging reveals something hidden in the soil! +1 Common Seed
+1 GP
You dig and dig and... Find nothing. Ugh! N/A


Your nose leads you to a patch of disturbed earth. You wonder what it could be hiding...
Investigate With a few strategic digs, you uncover something! +1 Common Seed
+1 GP
With a few strategic digs, you uncover... Just some more dirt. You assume whatever was here before is gone now. N/A


You sense something hidden just beneath the surface of the water.
Try to fish it out With a few swift paw movements, you reveal something! +1 Common Seed
+1 GP
Though you make your best attempt, whatever it was you saw has slipped away. N/A


Distressed whining can be heard up ahead, and a very anxious wolf paces around a plant, muttering something about it not growing properly.
Advise The wolf stops pacing as you approach and give them some tips. They seem less anxious as you explain when to water the plant and how to be patient. With a sigh of relief, the wolf thanks you and goes back to waiting patiently. +2-3 GP
Laugh What a loser! They can't even grow a simple plant? They hear your snort of laughter, and with a snarl, they rip up the plant and stomp away in a huff. Oops? But hey, there's a seed here! +1 Common Seed
What a loser! They can't even grow a simple plant? They hear your snort of laughter, and with a snarl, they rip up the plant and stomp away in a huff. Oops? N/A


You see a fox munching on some berries that someone has carefully planted. What a clever fellow!
Share with me! Frowning, the fox looks at you as if they'd like to tell you to bug off, but you're much bigger and the fox backs away with a sigh. You help yourself, and make sure to leave something for the fox, too. +1 Fruit Seed
+2 GP
If your seed stock is full:

+2 GP
The fox backs away with wide eyes and lets you investigate. Some seeds have fallen from the plant during the fox's snack time! Sweet! +1 Fruit Seed
+1 GP
Text needed N/A
Chase away The fox scampers away when you move toward it with a snarl. Better luck next time, pal! It looks like there's plenty of berries left for you to enjoy. They're very refreshing, and you make note to let your herbalist know that these berries might be useful for the pack. +2 GP
+10 HP
Time to tell this clever fox to bugger off! They're no match for you, and they know it. You nip at their heels and they take off without looking back. The berries are all yours now! Delicious! +2 GP
+5 HP
You may be bigger, but the fox isn't intimidated. It slips from your grasp as you pounce, landing a bite to your ankle as it darts out of range and disappears. Bastard! +1 GP
-1 HP


A group of fluff balls has wreaked havoc on this poor garden! Its gardener is nowhere in sight.
Shoo With a growl you leap at them, swiping your paws at them to get them away from the plants. Just as the lad rabbit disappears, the gardener appears. Grateful that you were able to save some of the plants, they reward your efforts. +1-3 GP
Dinner time An easy meal? Hell yeah! You manage to catch a few of the rabbits and enjoy filling your belly. A shout makes you raise your head, and you look up to see the gardener standing in front of you with a scowl. Looks like you left a mess of blood and trampled flowers. Oops. +1 GP
+10% Hunger
Save the last remaining flower With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! Taking it gently in your teeth you make a smooth getaway, ignoring the shouts of the gardener behind you. +1 Common Seed
+1 Common Flower
-1% Energy
With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! As you attempt to take it from the garden, the plant crumbles and breaks apart in your mouth, leaving you without anything at all. Damn! N/A


Bright and beautiful, this butterfly is quite a sight! You've noticed so many lately. With so many flowers growing, it's no wonder they've been congregating around.
Compliment The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. It gives you a seed it found on its way, telling you to cultivate it carefully. +1 Common Seed
The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. How sweet. N/A


A squeaking meow sounds, and you watch as a small cat rolls around on the ground happily. Something must smell good! It jumps to its paws as you approach it, and you notice its pelt is covered in dirt and seeds.
Greet Approaching slowly, you try to show the cat you mean no harm. They eye you but stand tall, sniffing at the air. After a long moment of staring, the cat shakes vigorously and sends seeds flying before strutting out of sight.The cat may not want the seeds, but you do! +2 Water Lily Seeds
+1 Fleabane Seeds
+1 Flame Azalea Seeds
Woofing softly at the cat, you pad up to them in a friendly manner. They hiss and poof out their fur, defensive at your approach. Before you can utter a word, it disappears into the bushes. N/A
Roll in the dirt Seeds are scattered everywhere from where the cat rolled, and you wonder if maybe you can pick up seeds in your fur, too! Rolling happily, you manage to pick up some seeds and other things in your fur. The cat is gone by the time you finish, but it doesn't matter. Your roll was good for more than one thing! +1 Common Seed
+1 GP
Deciding to join in on the fun, you begin to roll in the dirt where the cat had rolled just moments before. It watches you silently and by the time you finish with your dirt bath, the cat has disappeared. N/A


A golden blur of fluff can be seen up ahead. You've never seen such luxurious fur! It's a happy dog carrying a basket of flowers without a care in the world. Where is it heading?
What have you got there? The dog turns and somehow manages to smile around the basket. Her long tongue lolls and her tail wags rapidly as she shoves the basket under your nose. It seems like she's inviting you to take something! +1 Strawberry Seeds
+1 GP
The dog's ears tighten back and it suddenly picks up the pace, breaking out into a run to get away from you, and fast! Hey... N/A
Wait for me! You run after the happy dog, wagging your tail in a friendly manner. She greets you excitedly, the basket swaying side to side. Some seeds fall out, but she doesn't seem to care and bids you farewell as she trots off. What a nice lady! +1 Red Rose Seeds
+1 GP
You run after the happy dog, wagging your tail in a friendly manner. The dog immediately lets out a yelp and speeds off, supposedly worried you're out to take her wares. You're left alone with nothing! N/A


It smells like shit here! Quite literally, you realize, as you notice two wolves paw-deep in some stinky piles of what can only be poop. They seem to be testing which is better to use as fertilizer.
Help them You approach and offer to help them. They look at you warily at first but accept your help after some hesitation. You chat about your gardening successes and exchange tips. The work goes quickly and the wolves thank you for your help with a small gift before you head on your way. +1 GP
The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end, and they give you a useful seed in thanks for your hard work! +1 Seed
+5% Energy
The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end. If your seed stock is full:

N/A
Ask for advice You wag your tail as you approach, asking them if they've had any luck and if they have any tips to share. They eye you warily and mutter something about it being too soon to tell which fertilizer works best. Thanking them, you turn and head on your way, disappointed. +2 GP
Padding up in a friendly manner, you ask if they've had any luck and which fertilizer works best. They stare at you coldly, and you eventually turn away when they don't say a word. Fine then! N/A


Groundhogs scurry back and forth, carrying things and stashing them for later. What are they preparing for?
Help them out Grateful for the help, the groundhogs shove things at you to help them carry. They squeak excitedly about a garden and you're impressed with how much they've gathered. When everything has been moved, they begin to sort through the pile and offer you a seed, saying that it's not a fruit they like but maybe you will. A ground hog's trash is a wolf's treasure! +1 Fruit Seed
+2-3 GP
With your helpful paws, their work is done in no time at all. You stay with them for a short while, asking just what they're doing. One of them goes into great detail about their groundhog garden that they can't wait to show off. They offer you a small piece of produce, encouraging you to try it in appreciation of your hard work. +1 Oregon Grape Seeds
+1 GP
+2% energy
If your seed stock is full:

1 GP
+2% Energy
You can carry far more than these little creatures can! You offer your strong paws and the groundhogs eagerly accept your help. As you move various seeds, plants, and brush, they explain that they are getting ready to start a garden of their own! Strictly for groundhogs, of course. When you finish they thank you profusely and give you a small reward. +1-3 GP
Sit with them Not wanting to disrupt them, you sit nearby and watch them in fascination. They don't seem to mind your company, and strike up a conversation about how their groundhog garden is going to be the grandest thing. Even better than your garden! You let them chatter for a while and enjoy relaxing. A brief respite, but needed! You head on your way once they scurry off with their supplies. +2 GP
+6 HP


A flower-loving wolf trots by with the most beautiful basket of flowers. They nod in greeting and a flower falls out of the basket as they head on their way, unnoticed.
Keep it Surely they won't mind? They've got so many, after all! +1 Common Flower
Just as you go to leave with the flower, the other wolf turns and spots you, and races over to retrieve it. Oops... N/A
Give it back You call out to the wolf and they stop, looking at you with a grateful smile as you gently pick the flower up with your teeth and put it back in their basket. They give you something in return for your kindness! +3-5 GP


A beautiful moth flutters above a flower. You notice it's dusted in yellow pollen and wonder how many flowers it has visited tonight.
Approach When you approach, the moth waves its antennae and flutters away. In its place rests a special type of seed. A gift! +1 Rare Seed
When you approach, the moth waves its antennae and flutters away. Pretty! N/A



A fuzzy bat clings to a large flower, its furry face covered in yellow. It must be pollinating!
Chat You strike up a conversation with the bat, asking how the pollinating is going and if it's come across any interesting plants. It excitedly tells you of a unique flower it saw and offers you a tiny seed. It has no use for it, but maybe you can grow a flower just as beautiful as the one it saw! +1 Common Flower
+1 GP
You strike up a conversation with the bat, asking how the pollinating is going and if it's come across any interesting plants. It excitedly tells you of a unique flower it saw, but nothing more. N/A
Lead to another flower Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take them to it. As soon as it sees the flower it gets to work. Finding a seed as it burrows its face in the center, it offers it to you with a tiny paw and a squeak of thanks. +1 Rare Seed
Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take the bat to it. As soon as it sees the flower it gets to work, not even acknowledging you. At least it's happy? N/A


A plump little rat glares at you on top of a pile of seeds. There's so many! Maybe he can be bribed to share?
Pester it Prodding at the rat with a paw, you make it squeak until it nearly nips your toe. It agrees to give you something if you leave it alone. It's not much, but it's something. +1-5 GP
Raid the stash There's bound to be something useful in here! Not quite as much as you hoped, but the rat sure seems angry when you decide to take it anyway. Snooze you lose! +1 SC
+1 Acorn
+1 Acorn
This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden! +1 Common Flower
This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden! Except... You don't have the space for another, so you're forced to leave it behind! If your seed stock is full:

N/A


Looking far too intelligent for its own good, a Raven ruffles its feathers and peers at you. It squawks something about a trade if you have what it wants.
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Snarls and sharp barks sound from up ahead, and you come across two wolves with teeth bared. They are carrying on about the contest and which of them is better. Should you intervene?
Stay back You stay back, waiting patiently for them to stop squabbling. They eventually part ways, and you're able to sniff around and find something they left behind! +1-4 GP
It's best to let them sort it out themselves. No use getting involved in petty squabbles. N/A
Break it up You leap between them, hackles raised. Offended by your interruption, one of them bites at your leg, causing a deep gash. You turn on them, but they run into the bushes before you can get a hold of them. You're left alone in the clearing, and decide to lay down for a while to tend to your wound. +8% Energy
-5 HP
You step in between them, telling them to cut it out and that they're disturbing the peace. They snap at you in anger and slink off in different directions, looking embarrassed. N/A