Development Timeline
From Grouse House Wiki
One of the charms of Wolvden is the ability to take a break and come back to your pack being exactly how you left it! However, just because your pack is how you left it doesn't mean the game is. Wolvden is an ever-developing site, and things change frequently. After a long break, it can be hard to figure out everything you've missed!
This page is a complete timeline of Wolvden's development, but also a handy aid for getting caught up on what you've missed since you've been gone.
To get started, select the date below which is closest to when you stopped playing, and you'll instantly jump to what happened during that time period! Then, you can scroll your way forwards to catch up on everything that's happened since.
Where do you want to start?
- Pre-release (March 16, 2020 and earlier)
- Beta Testing (March 16, 2020 - September 24, 2020)
- Early Access (September 2020 - October 2020)
- Early Public Launch (October 2020 - December 2020)
- January - June 2021
- July - December 2021
- January - June 2022
- July - December 2022
- January - June 2023
- July - December 2023
- January - June 2024
Wolvden's Pre-release Hype
Wolvden's Pre-release Hype
The Wolvden domain is registered and sketch concepts were made! However, Lioden grew so fast that development on any more games under the "den" umbrella was forgotten until things settled.
Wolvden's social medias launch.
First posts are made on multiple platforms; Tumblr, Instagram, Twitter, and Facebook. For the next few months, teasers are released every Thursday and lots and lots of asks are answered on Tumblr!
These first posts showcase a background which has yet to be released!
The first puppy artwork is revealed on Wolvden's social medias. Following this, major revisions to the art were made based on feedback received.
A poll is put out regarding lethal mutations! All mutations in the poll will be released at one point, but followers voted on which they wanted to see first. Of this poll, the winners, Conjoined Twins, Polymelia, Polycephaly, and Brachycephaly, were the first lethal mutations in game. Sirenomelia, another poll option, was released at the end of 2023.
A few more mutations were included in the poll and will be released at some point in the future! These include Cyclopia, Lipomatosis, Diprosopus, and Cleft Palette.
The registration customiser demo is released, allowing interested players to view all of the options they'll get to experiment with when creating their first wolf. The demo is no longer accessible, but including what is now available in the wolf creator you'll see when you start playing.
Applications for Wolvden's closed beta testing open. Many applicants agonized over the secret hidden message mentioned in the form, but could never find it (it could only be found if you inspected the page source).
Beta Testing is announced to begin on March 19, 2020. As of February 24, 2020, 1851 beta tester applications were sent in. After applications closed, 700 beta testers were selected to participate.
A first look at Wolvden is streamed live on Twitch! Supposedly, a VOD of this stream was saved, but it was never uploaded anywhere and is probably lost to time. Luckily, remnants of an important Wolvden figure from this stream remain: Vulgar Egg (who you can now find as the vulgar wolf in explore!)!
During the first look stream, Abbey demonstrated the process of creating your first wolf and showed viewers around the site. Viewers contributed to a wolf she was creating, lovingly dubbing her "Egg", and giving her the personality "Vulgar". Head artist Xylax later contributed information about Egg's exact genetics.
Beta testing begins! 700 testers were sorted into 7 different groups: Alligators, Bears, Whitetails, Elk, Pronghorns, Porcupines, and Beavers.
Pre-release Image Gallery
Pre-release Image Gallery
Below is a gallery of images shared before Wolvden's release, which may be fun to look at, different than current features, or reflect currently unreleased content! Clicking on an image will take you to the post it was shared in.
Behind-the-Scenes Content and Art |
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Very early sketches for a wolf version of Lioden, from 2013! |
Moon-moonden |
Sketches and progress shots for some animals. |
Progress being made on new pup artwork. |
A doodled teaser explaining how secondary mutations work. |
A compilation of sketches and doodles. |
Bison carcass art progression. |
Elk art progression. |
Beta testing announcement doodle. |
Tala introduction art. |
Closed Beta Testing
Closed Beta Testing
Wolvden's beta testing officially begins. All 700 testers are sorted into 7 groups- Alligators, Bears, Whitetails, Elk, Pronghorns, Porcupines, and Beavers- and given a few days to get used to the site.
Wolvden is further teased on Lioden with the a Wolvden-themed April Fool's prank! Every lion was turned into a wolf for the day, with their appearance being changed according to their base genetics.
Meanwhile, Wolvden is now Moon-MoonDen.
After working on it privately for a little while, a small group of data-minded folks unveil an Unofficial Wiki Spreadsheet for beta testers to use while testing. Initially a document for making newly befriendable wolf encounters easier to win, an information document for Wolvden was started by Raksha (#1349). Shared among the Elk testing group as a means of sharing game information, Valentine (#2873) and creamyjam (#24858) spear headed this document into more than just wolf befriending, adding more befriending information, as well as details on hunting and prey items; soon this document was shared from the Elk group to a Bear, where the similarly data-focused fridaySnack (#1729) joined in file and data collection, organisation and document/form moderation, as well as adding herb information, the remaining prey items, battle encounters, and the first ideations of guides for new members.
The Grouse House was born!
Testing of breeding mechanics begins. Each beta testing group is given a separate objective to test the mechanics of breeding. Alligators tested recessive genes/mutations, Bears tested heritage, Whitetails tested claws, skin, and noses, Elk and Pronghorns tested breeding items and markings, Porcupines tested bases, and Beavers tested eyes.
While most of the breeding items testing during this phase were released with the 2024 Matchmaker event, Ochre Saltlick has not yet been released. Chromatic Saltlick and Labradorite Saltlick were retired entirely due to confusion, and it is unclear if they will return in any capacity.
Breeding Items | ||
---|---|---|
Item | Obention | Effect |
Chromatic Saltlick |
Currently unobtainable and potentially retired permanently | Guaranteed a marking shape would pass to one pup in the litter. If the other wolf's marking in the chosen slot did not have a color that is compatible with the chosen shape, the marking of the parent the item was given to would be passed identically (color and shape both) |
Flint Saltlick |
Purchase from the Boutique of Delights during the February Matchmaker event | Pass the wolf's claw color onto all pups in their next litter |
Labradorite Saltlick |
Currently unobtainable and potentially retired permanently | Guaranteed a marking color would pass to one pup in the litter. If the other wolf's marking in the chosen slot does not have a shape that is compatible with the chosen color, the marking of the parent the item was given to will be passed identically (color and shape both) |
Opal Saltlick |
Currently unavailable | Guaranteed an exact marking would pass to one pup in the litter |
Opal Saltlick |
Purchase from the Boutique of Delights during the February Matchmaker event | Pass the wolf's eye color onto one random pup in their next litter |
Rock Salt |
Purchase from the Boutique of Delights during the February Matchmaker event | Pass the wolf's nose color onto all pups in their next litter |
Sea Salt |
Purchase from the Boutique of Delights during the February Matchmaker event | Pass the wolf's skin color onto all pups in their next litter |
It's revealed that Wolvden's early access will open on September 25, 2020.
Early access sales launch on September 10 with four purchasable tiers. Players purchasing certain tiers could choose their own ID numbers on a first-come-first-served basis. Others would be randomly assigned an ID upon registration, within a certain range of numbers. Within the first 30 seconds, every Full Moon package was purchased, with the remaining limited packages following in the next few minutes.
A second wave of early access sales was available on September 11, and a third wave was available on September 14. Every player who purchased early access would receive a Founder badge on their profile upon registration.
Beta testing officially ends.
Early Access
Early Access
Early access officially opens. People who purchased any Early Access package could register and begin playing. Due to server stress from all of the accounts being created, the site was almost completely inoperable for the first few hours after launch. For the duration of Early Access, there was a 10% discount on every Gold Cone purchase to make up for issues during the Early Access Sales. This is the only discount that has ever been applied to Gold Cone purchases.
Due to some pretty serious bugs which came to light during Early Access, including befriended wolves not properly loading and befriending not loading completely, puppy stages not working, energy not regenerating properly, and more, it's announced that the public release will be delayed. It's assumed that the bugs arose from server stress. However, a small number of beta testers were still very active at the end of testing, so it's likely some bugs slipped through the cracks.
This group of bugs is the origin of the fan-favorite "Nobaby", who appeared from the befriended wolves who did not load in properly, and were thus defaulted to a brown pup. Nobaby is a name you'll see pop up relatively often in the community. The name refers to this pup, a very broken wolf who first appeared during beta testing (under the name Broken), but grew in prominence during Early Access.
It is the result of a new befriended wolf not loading in properly, thus defaulting to a brown-based pup with no features. The phenomenon was so well-known during Early Access that it spawned a Lunar Event encounter, based off of this comic page by Kiaz #7002. If you look closely, you'll also find nobaby haunting this news post.
A Blue Moon background is announced in celebration of a calendar Blue Moon, available from October 19 to October 31. It returned to the shop in August 2023 for another calendar Blue Moon. The next calendar Blue Moon is not expected until December 2028, but the background may return for a different, but similar event in the future.
A lot of fixes and small updates were made during Early Access.
- Claw Changer is finished and added to the game.
- Skin Changer is finished and added to the game.
- Nose Changer is finished and added to the game.
- Eyes Changer is finished and added to the game.
- Base Changer is finished and added to the game.
- Marking Opacity Changer is finished and added to the game.
- Marking Applicator is finished and added to the game.
- Wolves can now be chased or sold after 2 hours of entering the pack, instead of one rollover.
- Admins can now be more easily identified on their den pages, profile pages and on the Members Online list.
- You can now click on your wolves' images to regenerate them if their stages are not showing properly.
- Thoughtless personality has been renamed to Scatterbrained.
- New, easier combo selects for selling to Raccoon Wares to sell multiple items or stacks at once.
- Tala's Archive has been added to the Help section of the game. This lists all of the quest steps of the quests you've completed, for reference.
- Mutations can now be searched in Crossroads and the Trading Center.
- Mutations now display in the wardrobe!
- Friends list now ordered by name instead of ID.
- Added notifications about breeding male cooldowns where applicable on the retirement page, removing a breeding male and setting a new one.
- Tweaked the personality breeding rates - 90% chance of a puppy to be born with a personality out of its parents group, 10% chance for a fully random personality.
- The Customiser page has been updated to be more clear when you are customising a New Wolf versus an Existing wolf.
- Forums have been updated to hide posts from users you have blocked, and vice versa.
- A bump post button has been added. If someone hasn't replied or bumped to a post in the last 5 minutes, it can be bumped. This won't send out subscription notifications.
- Prairie Chicken encounter has been tweaked to give fewer large carcasses, and instead gives a small carcass.
- Herb Exchange now remembers your previous selection after the page loads of which herb you traded in (if you have any of that herb remaining) and which herb you're trading for.
- To prepare for launch, Moonlit Mines background added to Raccoon Wares, all biomes - available only at night time.
- To prepare for launch, added new markings: Tamaskan Unders (RMA exclusive), Shepherd Heavy (breed deviation only), Butcher (custom), Smudge (custom) and Smudge Heavy (custom + breed deviation)
- Very minor and subtle tweaks to linearts - Adult wolf had extra strokes added to limb and throat areas, Adolescent had a gentle lineart thinning overall, especially head area. Visible on existing wolves only after image update.
Public Launch
Public Launch
Wolvden launches for free to the public. Anyone is now able to make an account, and thousands of people register.
Wolvden's first Development Update is posted, announcing the release of lethal mutations and immortality.
- Lethal mutations Brachycephaly, Conjoined Twins, Polycephaly, and Polymelia are released.
- You can now make your wolves Immortal with the use of a Jellyfish.
- You can now buy immortal territory slots for your pack at the bottom of your Den page.
- An item which permanently removes mutations, Osha, is added to Raccoon Wares.
The Game Development board is added, where players can submit feedback and provide suggestions for the game!
The second Development update is posted, adding more important game mechanics!
- Three new marking shapes are added: Cover (custom), Half Cover (custom), and Points (special NBW).
- Crafting is introduced! You can now find recipes through a variety of means and craft new decors and backgrounds from them.
- The first explore-bound decoration is added, Expression: Pfflrp, which you can get from licking the Rocky Mountain Toad.
- You can now receive scars from winning battles against Level 5+ opponents, as long as your lead wolf is Level 10+.
Wolvden has a Black Friday and Cyber Monday Weekend sale! Each GC purchase comes with some bonus GC, and random bonus items.
The third development update is posted, adding some new breeding mechanics and... Tier 3 bases!
Important additions from this update include:
- Pair bonds. You can pair any two wolves together to form a bond, which allows and male to breed, even if they're not your breeding male.
- December gifting. You can now leave gifts for other players during the month of December, for them to open on December 25.
- New battle opponents are added, foxes, which can drop a rare recipe for the Base Applicator [Fox] recipe!
- A variety of new fox decors are added to each biome shop in Raccoon Wares.
- Wolvden's first obtainable Tier 3 base is added, Fox! It's obtainable through crafting. It is from this base that all other Tier 3 bases originated.
- The recipe of Eye Applicator [Fox] is also added, obtainable from fox battles.
- A few new craftable decors are added.
We received a fun holiday gift, the anthro wardrobe!
Lots of fixes and small updates were made during the first few months of the game's opening! These were all listed out in Wolvden's Recent Game Updates changelog.
- Base "Dravit" has been renamed to "Dravite"
- Pup Stages illustration in Grove has been changed to reflect actual pup stage art in-game.
- Default Puppy eyes received an update of an extra shadow which makes them less pronounced. This change will be visible on existing wolves only in new or refreshed images.
- The Forum Rules topics have been moved to their applicable boards for better clarity. The Forum Rules board still lists them all in one handy place.
- Sheep Carcass is now named Dall Sheep Carcass
- Trade search now includes a "Name" field for all search types (General, Wolves, Items, Currency); previously only wolf trades could be searched specifically by name. The "Keywords" field will search only the "wants" section of trades.
- Immortal slot expansion has now been enabled on territory pages. Note that this is only the amount of immortal wolves you can own, but will not make a wolf immortal.
- The Equipper now mentions that items lose a use after being equipped, just for clarity.
- Herbalist art has been edited, if you still see old one, we recommend clearing your cache - including Crossroads Tokens.
- Two new subforums have been added to "Roleplaying": "Character Sheets" and "Looking For: Roleplays"!
- Some forum categories have received slight visual adjustments (eg. "Role Playing" became "Roleplaying", "Looking for Art" became "Looking For: Art", etc.).
- Game Development boards added with a Sticky Rules post.
- Reduced the chance of gaining an Open Wound from Hunting.
- Starting now, when a bug is merged into another existing bug report, the old link for that bug will redirect to the bug it was merged into.
- Notifications for changes and comments made on bug reports now include the title of the bug report in the notification messages.
- User logs now include a notice about illnesses on Newly Claimed Wolves when they first join the pack.
- The rollover screen now gives a warning when there is 30 minutes or less until the next rollover.
- "Friendly" Personality has been renamed to "Amiable" for better clarification (and not getting mixed up with disposition names).
- "Stoic" Personality has been renamed to "Aloof" for better clarification (and not getting mixed up with disposition names).
- "Aggressive" Personality has been renamed to "Combative" for better clarification (and not getting mixed up with disposition names).
- Clicking the [...] menu on chat posts will now highlight the post and make it "sticky" so the menu doesn't immediately close as chat auto-scrolls (requires refresh)
- You can now sort your hoard by rotting soonest.
- Choosing "For Stud" when searching for wolves will now only show studs of players that have been active within the past 7 days.
- Trade, Wolf, and Member searches now include sortable columns.
- Collapsible search filter sections will now remember whether they were closed or open. This is per-device, and clearing your cookies will reset them to being open.
- You can now search wolves based on "Total Markings".
- "Buy Out" buttons on trades will now require you to confirm the action.
- When breeding two wolves, any pending stud requests the female wolf has sent out will be automatically rejected/returned.
- Bookmarks are now ordered alphabetically by their name. This may only update your sidebar after a re-save or change to your bookmarks.
- Unread notifications, with the exception of Daily Rollover Summaries, can now be deleted from the notification list page./li>
- Bugbox now has a new notification system. Message notifications will still be sent with admin replies, but when other members reply you will just get a "Bug notification" banner similar to forum subscriptions./li>
- Adjusted the wardrobe, customiser, etc, to have arrows to click to move marking and decor layers up and down to fix some issues./li>
- The game now tracks how many rollovers a wolf has been in its pack for. This is reset on being traded and running away. This displays at the bottom of wolf pages and counters begin from today.
- Trades must now be explicitly set as "Private" or "Public" when they are being created. You will be reminded if you set it as "Private" and forget to enter an ID./li>
- You can now set trades as "Buyout Only" if you are not interested in receiving offers./li>
- Unique quest item rewards are now untradeable./li>
- Reduced chances of getting an injury or illness from Large and Medium hunting prey.
- Feral Cattle and Cattle Carcass were renamed to Feral Bovine and Bovine Carcass respectively./li>
January - June 2021
January - June 2021
Development update #4 is posted. Pair bonds are expanded upon, and a list of features for 2021 is provided, detailing what the developers hope to add this year!
Important additions from this update include:
- Males in pair bonds no longer have breeding cooldowns.
- Wolves can be placed in same-sex pair bonds.
- The amount of pair bond breedings you can use each month increases with territory size.
- Fishing is teased.
Development update #5 is posted! The Fishing and Slots minigames are added, as well as new markings and lots of new backgrounds! Additionally, this update marks the release of Custom Decors!
Important additions from this update include:
- The Fishing minigame is added. You can earn SC from submitting fish as well as from reaching daily and weekly leaderboard positions.
- The Slots minigame is added, where you can gamble SC for both common and rare items.
- The Slots game brings with it Wolvden's first breeding items, Red Cocks (guarantees all-male litter), Great Tits (guarantees all-female litter), Black Sages (guarantees 4-pup litter), Blue Sages (guarantees 5-pup litter), and White Sages (guarantees 6-pup litter).
- New custom markings are added: Undercoat, Snout, and Gentle Unders.
- Two new Raccoon Wares backgrounds are added to every biome.
- 9 new crafted decorations are added.
- New backgrounds are added to the Anthro Wardrobe.
- Custom Decors! Players can now buy Custom Decor Creators from the Grove to make their own decors, which players can view and purchase on the Custom Decors page.
Development Update #6 is posted. This update adds Gene's Hollow, and a few other smaller additions!
Important additions from this update include:
- Gene's Hollow, a new Crossroads location where you can check your wolves for recessive genes. If your wolf carries a recessive gene, you can find out for a small SC fee!
- The Scrying Stone no longer display mutations, including both recessive and random mutations.
- Edits were made to hunting chances which gave stats a greater impact, and proficiency and synergy a smaller impact.
- Hunting chances are added to scents while hunting to display the likelihood of your wolves succeeding the hunt.
- You can now Secure your wolves at the bottom of their settings, which prevents you from trading, retiring, or chasing them.
- A new notice has been added that appears at the top of your Den page when any of your pups are not at 100% survival chance. This can be enabled/disabled at the bottom of your Den page.
- You can now disable other user's HTML on your Profile page.
After the initial development update, developers faced concern regarding the cost of Gene's Hollow testing. In response to this, another update was sent out on the same day, allowing players to test for individual genes and adding a carrier report to each tested wolf's page.
In addition, Wolvden's first mini event is announced to be released later in the month!
Wolvden's first event, the Lunar Event is released. This event is a recurring, monthly, week-long event, with themes centering around the moon and the color blue This event introduces a brand-new explore location - The Dreamlands, which you can access during Wolvden nighttime. You can read more about this event on the Lunar Event page.
The Lunar event takes place every month, starting on the third Friday at 00:00 and ending on the following Thursday at 23:59. Since its release was a little bit delayed, the first run of the event lasted from 27th February to 5th March. Through exploring in the Dreamlands, players can collect Lunar Tears to use to purchase items from the Lunar Shoppe.
Applicators are cycled in and out of the shop on a monthly basis.
Development Update #7 is released, featuring an update to the battling system and some other minor changes!
Important additions from this update include:
- Battle opponents now perform special moves and have significant differences depending on opponent type.
- Healing Salves now heal 20 HP instead of 10, and Rich Healing Salves heal 50 HP instead of 20.
- A Time of Day timer has been added to the Cooldowns page.
The second Lunar Event begins, adding the first lunar marking set, new encounters, and trophies!
Important additions from this update include:
- Selene markings are released.
- Indigo eyes are released.
- Lunar enemies can now drop a variety of trophies.
As an April Fools prank, the site is given a very bright, very Comic-Sans layout.
The third Lunar Event begins, adding a new base and new decors.
Important additions from this update include:
- Luna, a Special Medium * base, is released.
- Lunar Claws, Nose, and Skin are released.
- Purple eyes are released (by this point, people are getting tired of purple eye applicators).
- New backgrounds and decor are added to the universal Lunar Shoppe as well as some individual biome shoppes..
Development Update #8 is posted. The first wolf variant is added, as well as some adjustments to features and lots of decors!
Important additions from this update include:
- The recipe for Pose Variant [Sentinal] can now be rarely obtained while rescouting.
- Pose Variant [Sentinel] can be crafted and added to a wolf to change their pose.
- Varient Removal items can now be purchased from Raccoon Wares.
- Gifting is added, which allows players to send each other things with no exchange.
- Custom decors can now be updated by the person who submitted them.
- Wolves chased after the age of 5 years old will now have their age re-rolled if they are found again by another player later.
- An in-game year counter has been added to the sidebar which corresponds with how many rollovers your account has.
- 8 new craftable decors are added, and 42 new craftable backgrounds.
Development Update #9 is posted. This update adds a new location, the Enclave, a long-awaited dark theme, new den display options, and a few other smaller features!
Important additions from this update include:
- A dark theme is added, which you can switch to on your Profile page.
- The den display options are added which allow you to view your wolves' headshots on your Den page. You can switch between display options at the bottom of your Den page.
- A new location, the Enclave is added. Here's players can complete puppy quests, turn in unneeded pups for SC, and adopt pups that other players have left.
- The method for obtaining trophies is adjusted. Now, trophies drop from any opponent over level 5 as long as your lead is level 10 or higher. The chance for trophies dropping increases with lead wolf level.
- The amount of caves you can have is increased to 10.
- You can now heal your wolf from the Diagnose tab on the Herbalist page.
Lunar Event #4 begins, adding new markings, eyes and a set of decor.
Important additions from this update include:
- Luna markings are released.
- Azure eyes are released.
- Two new sets of body decors, Gentle Cnitharian Accents and Gentle Cnitharian Tendrils, are added to the Lunar Shoppe.
Lunar Event #5 begins, adding a new base, accents, eyes and decor.
Important additions from this update include:
- Losna, a Special Dark * base, is added.
- Lusxnei Claws, Nose, and Skin are added.
- Lux eyes are added.
- A variety of new biome-specific items are added to the Lunar Shoppe.
Development Update #10 is posted, adding puppy training and raffle studs!
Important additions from this update include:
- A puppy training location is added to the Crossroads, where weaned pups can be trained in specific stats, which they will gain when they reach adulthood.
- Wolves can now be given the Mentor role if they are at least Level 5 and 5 years or old, a role which can teach any pup training lesson.
- The news page is updated, adding a Recent Update Ticker, Polls, Site Notices, and a Raffle Stud section.
- Raffle studs are added, which you can access when your lead wolf is Level 10. Every week, a new raffle stud is announced, which you can enter the raffle for for a chance to breed to the stud. These studs release exclusive markings and eyes.
- Dust eyes, a raffle stud-exclusive trait, are added.
- The Dark Brown Panda marking, a raffle stud-exclusive trait, is added.
Wolvden's first Community Update is posted. These updates are small and typically only announce the new raffle stud and poll.
Important additions from this update include:
- Smoke eyes, a raffle stud-exclusive trait, are added.
- The Black Wings marking, a raffle stud-exclusive trait, is added.
These small updates and bug fixes were all listed out in Wolvden's Recent Game Updates changelog.
- The "Livestreams" subforum has been renamed to "Custom Decors" - post your custom decor sales and offer your custom art services there!
- You now have to wait between 23:59 - 00:01 server time before submitting a fish to prevent the leaderboards outpacing rollover.
- You now have to rollover before submitting a fish.
- Added new information to the scouting pages to better explain the first ever scout vs. continued scouting.
- KEEP has been renamed to HOLD in the Fishing minigame, for better clarity.
- Any fish you're currently holding will be kept if you accidentally navigate away from the game or refresh the page.
- The submit timer in the fishing game remains even if you navigate away from the page or refresh.
- The fishing game should automatically mute itself on mobile when it is not the active tab in your browser.
- 3 FAQ questions have been added under 'breeding' to better explain mutations.
- Moved Wise Fox art to be in a higher position on the scene.
- Added a "Lunar Event News Recap (TL;DR)" to the bottom of the "Lunar Event News" post.
- The fishing biome leaderboards have had the score submission time adjusted to be a 'time ago' format, rather than the 24 hour clock. i.e. A fish was last submitted 23 seconds ago, rather than the timestamp itself.
- The forums now have a hover over with the exact timestamp for when a topic was updated, if it displays in the 'time ago' format.
- The bugbox now has a hover over with the exact timestamp for when a bug report was updated, if it displays in the 'time ago' format.
- PMs now have a hover over with the exact timestamp for when a message was sent, if it displays in the 'time ago' format.
- Added a checkbox to the Item Catalogue to exclude Custom Decors
- Adjusted the description for the Random Marking Applicator to remove the "(No event markings yet)" portion.
- We have posted a topic regarding a fix for Safari/iOS, Dropbox, and CSS issues: https://www.wolvden.com/chatter/topic/394113
- Hunting now logs total current proficiency when gained, along with any stats that are gained.
- Added in a 'secured' icon on den pages for secured wolves.
- Can no longer chase a nursing mother with at least one secured puppy.
- Inbox "Saved" folder will now show a counter if it contains any unread messages.
- For consistency, opponents previously described as Aggressive or Fearless in the tooltip, are now always described as Fearless.
- For clarity, the "Regular Bite" modifier has been renamed to "Base Modifier".
- When searching trades, the number of "Wolves" now includes nursing pups to be more accurate.
- Custom Decor - all stages .psd has been updated with Sentinel pose!
- Increased the drop rate as well as encounter chance of Lunar Essence in Explore.
- When choosing a variant in the Custom Decor editor, it will now allow you to only select the available stages for that particular variant/mutation. For example, Brachycephaly only applies to the Puppy stage.
- Deceased wolves will now start recording their carrier reports and personality from the point of this update (we cannot restore this for already deceased wolves).
- Small boost to Seal Carcass uses, from 10 to 15.
- Wolf pages now display who they were bred by, which is the owner of the female wolf at the time of breeding.
- The text has been clarified when receiving a nesting error that no wolves were nested.
- Renamed the achievement "Some Kind of Puppy Mill" to "Some Kind of Puppy Spam".
- You will no longer get a message stating that the user's inbox is full when trying to send a message to an Admin with a full inbox.
- Changed name of a plant Decor from "Iron Cross" to "Four-Leaf Sorrel".
- Scrying is now more reliable when loading pairing results. If an image fails to load, you can click the "Loading..." placeholder to try to force it to display.
- The Scrying Stone now offers the option to choose a wolf from your pack. You are still able to type or paste in IDs manually for wolves that aren't in your pack!
July - December 2021
July - December 2021
A summary of this month's community updates.
- Storm eyes, a raffle stud-exclusive trait, are added.
A few polls are run hinting towards upcoming features.
- Flaming objects are voted as the preferred next Lunar Shoppe environmental decor set. Other options were fungi and mushrooms, Cnitharian jellyfish-like plants, and bioluminescence on rocks.
- Humans are voted as the most highly anticipated future battle opponent, among Condors, Alligators, and American Crocodiles.
- Flowers in a variety of colors are voted as the preferred next Raccoon Wares biome-specific decor set. Other options were small critters, environmental (logs, rocks, etc.), birds, and non-flower plants.
Lunar Event #6 begins, added new markings, eyes, shoppe offers, and opponents.
Important additions from this update include:
- Losna Markings are added
- Lumino eyes are added.
- Two universal backgrounds are added to the Lunar Shoppe.
- 13 new lunar opponents are added to the Dreamlands.
- The first special lunar event is announced to be planned for August.
Development Update #11 is posted, added adolescent apprenticeships and adjusting some site features.
Important additions from this update include:
- Adolescent apprentices are added, unlocked on your 12th rollover, which allows you to send adolescents along with your wolves to gain role experience.
- The pupsitter interface was overhauled.
- A new HTML editor was added. Coding from before this update may be broken, and CSS added to your Den page before this may no longer work. Spoilers can now be used in text.
- CSS can now be added to your den in a simple CSS Files box. You can have multiple CSS layouts, and even layouts that change based on site theme.
- A short HTML guide was posted to help with the new HTML update.
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, Red Wings, White Wings Scarce, Cream Inverted Panda, and Black Panda.
- Combo colors for a raffle marking shapes are added, Auburn Wings, Silver Wings Heavy, Silver Wings Scarce, Sterling Wings Heavy, Sterling Wings Scarce
- The winner of the Raffle Stud pack leader design contest is announced and the design is applied to the wolf.
- Tier 3 breeding is slightly adjusted to make getting Cool bases a bit less common and increasing the chances of getting other bases, following a concerned report about Cool bases being much more common.
A few polls are run hinting towards upcoming features.
- It's noted that a storyline will be included in the upcoming month-long event. Of the options provided, most players voted on having choice options, influencing how the story will end based on their choice.
- A poll is run about the core genre for the upcoming event storyline. Of the options, Horror had the most votes with Fantasy just behind it, but the winner of the poll was "Why not all?".
Lunar Event #7 begins, marking the first Special Lunar Event. All previous applicators returned, and exclusive decor was added.
Important additions from this update include:
- Saeculorum eyes are added.
- New universal and biome-exclusive decors and background are added to the Lunar Shoppe.
- An exclusive Seasonal Blue Moon background is added, next returning in August 2024.
- 12 new lunar opponents are added and opponent trophy drops were updated with new items.
Development Update #12 is posted, introducing a questing overhaul and a variety of smaller adjustments.
Important additions from this update include:
- You can now take three daily quests each day, up from the previous one a day.
- Six achievements are added relating to completing quests.
- You can now have 200 Dynasty slots, up from 100.
- Herbalist proficiency and level now contribute to the time it takes to forage. Beginner Herbalists take 60 minutes, and Level 20 Herbalists with 100% proficiency take 30 minutes.
- The Herbalist page now has a Medicine Stock List of every medicine you own.
- New biome-exclusive bird decors are added to Raccoon Wares.
- Lots of craftable decors and backgrounds are added, with some recipes dropping as trophies, some from encounters, and some from foraging.
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, Dark Brown Wings Heavy, Brown Lupos, Black Wings Scarce, and White Wings.
- Feedback forums are opened to allow discussion for two upcoming features, Feeding/Care Changes and Clans.
A few polls are run hinting towards upcoming features.
- Upon asking if seasonal, biome-exclusive decorations should be added to Raccoon Wares, the poll showed an overwhelming yes.
Lunar Event #8 begins, adding a new base, accents, eyes, encounters, and recipes.
Important additions from this update include:
- Moonlight, a Special Medium * base is added.
- Noctiluca Claws, Nose, and Skin are added.
- Nightglow eyes are added.
- 30 new explore encounters are added across all biomes.
- 8 recipes are added which drop from lunar explore encounters.
Development Update #13 is posted, a late Early Access Anniversary update introducing raffles.
Important additions from this update include:
- An anniversary item, the Meat Pie, is added, which you get from rolling over on your account's creation date. The Meat Pie is a five-use item which increases your wolf's energy to 100%.
- Raffles are added with a new location in the Crossroads.
- New universal and biome-specific items are added to Raccoon Wares.
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, White Wings Heavy, Yellow Lupos, Dark Brown Wings Scarce, Henna Panda, and Beige Inverted Panda.
- Combo colors for the raffle marking shapes are added, Silver Wings, Sterling Wings, Ducat Lupos, and Sepia Lupos.
- Players can now Support or Oppose game development topics. This vote is visible only to site admins.
A few polls are run hinting towards upcoming features.
- In regard to the upcoming karma system, a small majority of players prefer to have special karma button interactions within encounters rather than karma-unlocked encounters.
- When asked for preference on the name for upcoming social groups, Clans won, with Guilds and Lodges following closely behind.
- When asked for preference on the next adult wolf pose variant, most players voted on a resting/laying down pose, relaxed (facing right). This pose was later added as the Relaxed pose variant.
- A poll was run for the next released lethal mutation. Between Diprosopus (Joined Two Heads) and Cleft Palate, Diprosopus won.
- Players voted that the next natural-looking marking released should be a NBW-exclusive marking.
Lunar Event #9 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Moonlight Markings are added.
- Bioluminescent Indigo eyes are added.
- 40 new decors are added to the Lunar Shoppe.
It's Wolvden's 1 Year Anniversary!. On this day in 2020, Wolvden first opened to the public. To celebrate, there were a lot of festivities!
Important additions from this update include:
- A road-map of the next year is provided. Many, but not all of these features will be added, like hoped!
- New Anniversary decors are released, only claim-able for a few days. As of 2024, these items have not become available again.
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, Red Panda, Honey Inverted Panda, Red Wings Scarce, and Dark Brown Lupos.
- Combo colors for the raffle marking shapes are added, Auburn Panda and Deira Inverted Panda.
A few polls are run hinting towards upcoming features.
- Players voted on which animal should be used as inspiration for the next craftable base applicator. American Badger won, and a Badger base was added later on. Wolverine came in second, Caribou came in third, then Elk, then Grizzly Bear.
Wolvden's very first month-long event, Coigreach begins, lasting for the month of November. The event features brand new explore content and a detailed storyline! This event will return every November.
Players could explore new encounters and complete favors in exchange for Smoky Quartz , which could be used to purchase items from the Badger Cave.
Important additions from this update include:
- Two new Special bases, Moss and Clover.
- Two new marking colors, Moss and Clover.
- Wisp eyes.
- A full event storyline, new encounters, and a variety of decors and backgrounds.
Lunar Event #10 begins, adding a new base, accents, eyes, encounters, and recipes.\
Important additions from this update include:
- Turquoise, a Special Light * base is added.
- Verdigris Claws, Nose, and Skin are added.
- Bioluminescent Teal eyes are added.
- 8 new universal decors are added to the Lunar Shoppe.
- A special lunar event is announced for December.
Wolvden hosts a Black Friday/Cyber Monday sale! Bonus GC is added to every purchase made during this weekend, and more exclusive decors are added to a possible prize pool.
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, Brown Wings, Red Lupos, Cream Lupos, Red Wings Heavy, and Yellow Inverted Panda.
- Combo colors for the raffle marking shapes are added, Auburn Lupos, Tuff Lupos, Zircon Lupos, Auburn Wings Heavy, and Auburn Wings Scarce.
- The "Giveaways" chat channel is added, where players can offer giveaways for free things.
A few polls are run hinting towards upcoming features.
- Players vote on which animal should be the first craftable realistic mask decoration. Lynx won, with Elk in close second, followed by Bear, Cougar, Boar, Wolverine, and Bison. So far, Lynx and Elk masks have been added to the game.
- Players vote on new explore interactions with ravens, with trade interactions winning over playful encounters and battles.
- Players vote on what ravens should offer in future trade encounters. Raven-themed items, spooky, and Lovecraft-inspired trinkets won over human-made items, shiny things, craftable junk, and items only from the wilderness.
- When asked if they think the recipe for Pose Variant [Sentinel] is too difficult to come across, the majority of players answered that a slight increase in drop rate could be good.
The December gifting event begins!
Until December 25, players can leave gifts for each other, which everyone can open at the end of the month.
Lunar Event #11 begins, a special lunar event adding new eclipse decors.
Important additions from this update include:
- Bioluminescent Blue eyes are added.
- 3 limited-time eclipse decors are added to the Lunar Shoppe. These won't be returning for a very long time!
- Two winter-exclusive backgrounds are added to the Lunar Shoppe.
Development Update #14 is posted, announcing some changing to feeding and care.
Important additions from this update include:
- You can now use Feed All Play All (FAPA) on an individual cave level.
- You can now feed and play from stacks of items, rather than having to go to the individual item.
- Remnants are introduced. These items drop from food and amusement items which were used in crafting recipes. Now, the remnants are used in crafting recipes while the items can remain as food and amusement.
These small updates and bug fixes were all listed out in Wolvden's Recent Game Updates changelog.
- Parts of rollover have been adjusted to make the entire process faster.
- When customising an existing wolf with a variant set, the variant information will persist through customisation.
- The "Breeding Projects" subforum has been renamed to "Projects & Records" - our staff team will be relocating all personal diary, record, "Do Not Reply", etc. topics to this subforum.
- Choosing a lethal mutation puppy for your lead wolf after retiring is no longer possible.
- Text limits have been bumped up for den pages, profiles, and forum posts from 10,000 characters to 20,000 characters.
- Wolf bios now support the "Preserve line breaks" option and have had their character limit increased to 20,000.
- A new "Clean Old Formatting" button has been added to the HTML bar. It can be used to help make your old code more readable.
- A new topic has been posted with information on how to use the recently added HTML bar. Read more here!
- The combo marking "Sterling Lupos" has been added to the game.
- The Crafting page has been optimized to load more quickly.
- Collecting medicine from the Herbalist no longer counts towards the Craft an Item quest.
- Battling Reptiles as a quest has been removed from the quest pool.
- Specific Item quests should no longer ask for large carcasses (anything over 12 base uses).
- Herbalist recipes have been tweaked to display more efficiently when many herbs are owned.
- The Leaderboards page now shows the approximate time until the next refresh at the bottom of the page.
- Number of uses has been added to the Medicine Stock on the Herbalist page.
- "Base Uses" added to each item in the Item Catalogue.
- The "Create Trade" page has been optimized and should now load more quickly.
- The spam prevention to forum threads has been adjusted to be time based only.
- Raffle listings are now paginated.
- You can now view the tickets and entries you have purchased at the bottom of a raffle's page.
- The option to manually finish a raffle is available again.
- The delay for raffles to automatically end when their criteria is met has been removed. Raffles that meet their "Automatically end if..." settings will now be processed much more quickly!
- Raffle descriptions now allow HTML.
- The Raffle creation page now displays a notice for how many unique participants are required for a raffle to award prizes.
- Raffle cancellation messages will now be more clear as to why a raffle was cancelled.
- You can now add your support or objection to Game Development topics.
- When viewing the list of raffles, there is now an indicator on raffles that you have entered. Hovering or tapping on this indicator will show you how many entries you have in the specified raffle.
- Trades should clear more quickly from search results now. "Trade not available" should rarely, if ever, be seen.
- Raffle search is now available!
- Food contained in trades that is on its last day before spoiling will now be highlighted red, similar to how it is displayed in the hoard.
- Added new item category: 'Lore' for future items.
- Added a new marking colour - Henna! It is only available in one marking shape for now.
- Account-bound items can no longer be equipped to wolves that are up for trade or in a raffle. Likewise, wolves with account-bound items equipped can no longer be put up for trade or raffle.
- A new "Event Currencies" table has been added to your Currency Log page to display amounts of all currencies collected.
- Added the current event's currency to the sidebar when an event is active.
- When switching out a Herbalist, the number of recipes that can potentially be lost has been reduced to a maximum of 3.
- Heat rollover indicators have been adjusted to match other cooldowns. This means the first day of heat will read as 4 rollovers left, and the last day will be 1 rollover left. The amount of rollovers a wolf is in heat hasn't been changed, but it won't show 'In heat for 0 rollovers' anymore.
- News page now gives a visual indicator when a news post has been locked.
- News forum is now ordered by ID, and no longer displays when a news post has been bumped.
- Locked posts can no longer be bumped.
- Feed/Play From Stack now auto-selects the next wolf in the list.
- Added a new Stockpile subforum: Giveaways. Topics posted here can be linked in Giveaways Chat.
January - June 2022
January - June 2022
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, Dark Brown Wings, Red Inverted Panda, Brown Wings Heavy, and Honey Wings.
- Combo colors for the raffle marking shapes are added, Doubloon Inverted Panda, Ducat Inverted Panda, and Zircon Inverted Panda.
A few polls are run hinting towards upcoming features.
- When voting for a new scar set, most players choice that scars should be found when making choices in explore.
- In a poll about body ornament decors, most players expressed a preference for fabric, leather, or pelts, with subtle decors that don't cover much (strings, wraps, etc.) coming in a close second. Armour-like pieces came last in this poll.
Lunar Event #12 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Turquoise Markings are added.
- Sapphire eyes are added.
- 9 new decors are added to the Lunar Shoppe.
Development Update #15 is posted, announcing further updates to systems added in the previous development update, and a bunch of new decor!
Important additions from this update include:
- You can now filter your Hoard and the Item Catalogue by items that drop Remnants.
- Items now tell you if they drop a remnant when you click on them in your Hoard or the Item Catalogue.
- You can now shred items which drop remnants in order to automatically get that remnant without having to use up the item. This will return Amusement or Meat scraps with an equivalent amount of uses.
- Nesting Material can now only be crafted with remnants of amusement items previously usable.
- 36 new crafting recipes are added.
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, Brown Wings Scarce, Honey Wings Heavy, and Honey Wings Scarce.
- Combo colors for the raffle marking shapes are added, Dinar Wings, Dinar Wings Heavy, and Dinar Wings Scarce.
- On Valentine's Day, players could claim a free gift on the News page, a Flamingo Carcass! This is a completely normal carcass, but had not been seen before this day.
A few polls are run hinting towards upcoming features.
- A poll regarding subtle environmental decors revealed that most players preferred light ambience (darkness, shadows, rays of light) over more weather effects and smoke or color tints.
- When asked about marking preferences, most players wished for more unusual shapes. More undertones and more top/dorsal covers were less popular votes.
- Most players voted that they would support an adjustment to biome loss when your lead wolf retires. An adjustment to this mechanic was made shortly afterwards.
Lunar Event #13 begins, adding a new base, accents, eyes, encounters, and recipes.
Important additions from this update include:
- Airglow, a Special Dark * base is added.
- Moonbow Claws, Nose, and Skin are added.
- Moonglow eyes are added.
- 21 new lunar explore encounters are added.
A summary of this month's community updates.
- Updates to the Play All tool were made which allow you to only use Amusement Scraps or to exclude Acorns.
A few polls are run hinting towards upcoming features.
- A majority of players voted that the Relaxed variant's eye highlights should be made more visible.
Development Update #16 is posted, releasing a new variant and some other small adjustments!
Important additions from this update include:
- The Pose Variant [Relaxed], which can be purchased from the Grove for 3 GC.
- New encounter flavor text is added to every biome.
- In anticipation for a future update, wolves now gain 2-5 synergy points per hunt, up from 0-1.
- RMAs have been adjusted to make combo markings less common.
Lunar Event #14 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Airglow Markings are added.
- Somnium eyes are added.
- 5 new universal backgrounds are added to the Lunar Shoppe.
A summary of this month's community updates.
- A 10-minute timer was added to the Sales chat.
- A Claim button was added to the Giveaways chat to allow you to request a giveaway.
A few polls are run hinting towards upcoming features.
- When asked about group-themed decors, most players hoped for decors of wolves doing a variety of activities to make a busy scene. The second option, unique emblems, flags, and symbols, and the third option, special nobility decors showing off a variety of ranks, came close.
- For group-themed wolf decors, most players preferred to have natural, realistic fur patterns.
As an April Fools prank, all text in chat is UwU-ified.
Development Update #17 is posted, adding Groups!
Important additions from this update include:
- Players can now create a Clan, Guild, or Lodge, a community group others can join. Groups have their own forums, hoard, bank, and customizable options.
- You can now block messages from other players, new players, or players who you aren't friends with.
- A "Groups" chat channel was added where groups can be advertised.
Lunar Event #15 begins, adding a new base, accents, eyes, encounters, and recipes.
Important additions from this update include:
- Caelum, a Special Medium * base is added.
- Sacer Claws, Nose, and Skin are added.
- Insomnium eyes are added.
- 16 new universal decors and backgrounds are added to the Lunar Shoppe.
- 4 new recipes are added which drop from Pherris and Volukros opponents.
Following some miscommunication, changes to marking opacity during breeding were made. Now, when breeding markings, there is a 75% chance of a marking passing if both parents have a matching marking in the same slot, otherwise 50% chance of a marking passing. Once a marking passes, its opacity is then averaged across the parent's opacities for that slot, and then randomised with a -10 to +10 range. If the marking's opacity drops to below 1% due to the randomisation, it will be corrected to 1% and will remain on the wolf.
A summary of this month's community updates.
- New raffle stud-exclusive markings are added, Black Cougar, Brown Cougar, Henna Cougar, and Honey Cougar.
A few polls are run hinting towards upcoming features.
- Players voted that the next raffle marking pattern should be inspired by Raccoons. In second were Skunks, followed by Coatis and Tapirs.
- Players voted that the next realistic mask decoration should be based on Jaguars. Deer came in second followed by Alligators, Bears, and Cougars.
- When asked about body coverage decors, most players voted for more flowery/foliage ornaments. Taxidermy/bone ornaments came in close second, followed by feather ornaments and then string/wrap ornaments.
Development Update #18 is posted, announcing some major hunting changes, and some other tweaks!
Important additions from this update include:
- You can now send hunts out to biomes you do not live in, with the hunt time increasing the further away the biome is.
- You can now send out multiple hunting parties at a time if you have enough territory slots.
- There is now a small chance for hunters to bring back a critter carcass as a consolation prize for failed hunts.
- Seasonal hunting debuffs have been lowered in harder biomes.
- When retiring your lead wolf, you now keep the two biomes nearest you unlocked, rather than the whole map being wiped.
- Badger, a new craftable base, is added, with its recipe dropping from Badger opponents.
- Sallander, a new rare NBW marking is added.
- Cougar, a new raffle stud-exclusive marking is added.
Lunar Event #16 begins, a special lunar event during which all applicators returned.
Important additions from this update include:
- Selenelion eyes are added.
- An eclipse-exclusive decor and background are added to the Lunar Shoppe. These will next be available in 2023.
A summary of this month's community updates.
- A new raffle stud-exclusive markings are added, Red Cougar.
- New combo colors for the raffle marking shapes are added, Dinar Cougar and Auburn Cougar.
A few polls are run hinting towards upcoming features.
- Most players were in favor of having passive HP regeneration on wolves throughout the day.
- When asked about a nesting/pregnancy pose, most players voted that the pregnant wolf's belly should be shown.
- Regarding upcoming encounters and decors, and deciding between crows and ravens, most players expressed indifference. Between the two, however, Ravens were more popular.
Development Update #19 is posted, with a whole bunch of minor updates!
Important additions from this update include:
- Inbreeding coefficient, instances of inbreeding, and generation are added to each wolf's family page.
- Marking tiers are now visible on each wolf's page.
- The daily stat cap for non-lead wolves is raised to 4, up from 2.
- Max dynasty slots is increased to 400 and max immortal slots is increased to 20.
- You can now scry any wolves together regardless of age.
- Wishlists are added, where you can display items you want. You can add items to it from the Item Catalogue.
- You can now retire your lead wolf into immortality as long as you have a Jellyfish and a free immortal slot.
- EXP gains for Hunters and Herbalists have been increased to help balance better with Scouts.
Lunar Event #17 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Caelum Markings are added.
- Saros eyes are added.
- 7 new universal encounters are added.
These small updates and bug fixes were all listed out in Wolvden's Recent Game Updates changelog.
- Wolf images will now generate with the proper colors and appear as they do in the Wardrobe. To refresh the images of existing wolves, you can click on their image on their page. Applying or removing decors or markings (or otherwise changing their appearance) will also cause their image to regenerate.
- Extended the online status indicator to 35 minutes for continuity across games.
- When searching for wolves, there is now an option to only show wolves that have rolled over today.
- Updated positioning of Featured Wolf "inset portrait" for when Lead Wolf has Relaxed pose.
- Play All now prioritises Amusement Scraps over any other Amusement items.
- Added the "Illness" icon when a wolf gains an illness to scouting, hunting and feeding rotting food.
- Added to My Reports in the Bugbox upvoted bugs that have been given a "Fixed" or "Not a Bug" designation for easier review.
- Group admins can now see who made anonymous bank deposits, as well as choose to disable anonymous notes (available under Manage > Overview > Features & Settings).
- You can now hide the "Groups" section on your profile page from other players.
- Pups received as part of a trade will now be protected if the recipient cannot access their account until the following rollover and would otherwise die from lack of protection.
July - December 2022
July - December 2022
A summary of this month's community updates.
- A new Art Production Twitter is created, where site artists occasionally post art updates about Wolvden and Lioden.
A few polls are run hinting towards upcoming features.
- Chipmunk stripes are voted most popular as the next NBW-exclusive markings theme, followed by more natural wolf markings and American deer unders.
- When asked what players would like to see more of regarding Lunar decors, most people asked for more body extensions such as frills, growths, morphs, etc. In second place were more wolf body ornaments, followed by biome-specific flora and animals, then more general environment decors, and lastly glowing mushrooms.
- Players vote that they would like to see more variety in environmental explore encounters, with animals encounters being in close second and battle encounters coming in last.
Lunar Event #18 begins, adding a new base, accents, eyes, encounters, and recipes.
Important additions from this update include:
- Artemis, a Dark Medium * base is added.
- Apollo Claws, Nose, and Skin are added.
- Electric Blue eyes are added.
- 7 new universal decors and backgrounds are added to the Lunar Shoppe.
- 3 new exclusive supermoon decors are added, which will return everything a supermoon falls in July.
A summary of this month's community updates.
A few polls are run hinting towards upcoming features.
- When asked which decors players would prefer to see, the votes were very close between variety in weather-related decor, behind-the-wolf busy environment decor, and scene clutter-type decor. Overall, more variety in weather-related decor won.
- When asked which special items players wanted to see added with events, most voted for items that speed up wait times, like breeding cooldowns, herbalism mixing, etc. In a close second place were breeding items, following by enhancement-type items like temporary stat boosts.
- Regarding preference for the next lunar set, the poll was a tie between pink with yellow accents and purple with teal accents. The upcoming Diana base was a result of this poll.
- Regarding preference for upcoming Coigreach decor, most players voted for more body ornaments and Celtic jewelry. In second were more Fae body growths, following by more decorative environments and then more Sídhe creatures.
Lunar Event #19 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Artemis Markings are added.
- Moonshine eyes are added.
- A new lunar opponent, Roaming Lunar Hound Pack, is added.
- 7 new universal decors are added to the Lunar Shoppe.
- Biome-specific decors and backgrounds are added to five biomes.
Wolvden's second month-long event begins, Cataclysms. This event introduces disasters and cryptids.
Important additions from this update include:
- Three new Special bases, Merged, Storm, and Kin.
- Three new marking colors, Merged, Storm, and Kin.
- Three new eyes, Cryptid, Tranquil, and Blend.
- New accents, Conflux, Mud, and Blend.
- The Dingbat Pathfinder, an item which temporarily increases the amount of biome a scout discovers.
A summary of this month's community updates.
- Due to a delayed development update, a new craftable decor is added, Lynx Mask, as well as two Autumn-exclusive backgrounds and four biome-specific rock decors in Raccoon Wares.
A few polls are run hinting towards upcoming features.
- When asked about more natural decors, most players voted to add ground-type environment decors for backdrops. In second were environments of large sizes to place behind wolves and create a feeling of enclosed spaces. After this, grass-type environment decors for foregrounds and clutter-type environment decors received less votes.
- When asked what the next Grove custom marking set should be, move players voted for more tail tips and patterns, followed by expansions to current stripes, then more mask shapes, and finally more back patches.
- Regarding explore content, most players preferred to see more casual interactions with other wolves. The other two options with less votes were for more interactions with the environment or flora of the biome and usual content with other animals.
Following feedback regarding the Cataclysms event, many adjustments to cryptid quests were made.
Lunar Event #20 begins, adding a new base, accents, eyes, encounters, and recipes.
Important additions from this update include:
- Diana, a Special Light * base is added.
- Electric Pink eyes are added.
- New biome-specific decors and backgrounds are added to four biomes.
- A special lunar event is announced for November.
A summary of this month's community updates.
- Following a poll on the topic, custom decor rules are more relaxed. The extra tight process of trying to match Wolvden's art style is not longer involved in decor acceptance.
- Feedback is requested regarding an upcoming Traveling Wolf feature, based on the popular forum game.
Development Update #20 is posted, adjusting the way wolves level up, and more!
Important additions from these updates include:
- You can now assign a wolf's Priority Stats in their Settings. These stats will be what get the largest allocation upon level up. If you do not set priority stats, you can use the game's suggested stat allocation based on your wolf's two highest stats, or manually assign the allocation upon level up.
- Birth information, including moon phase, season, biome, and stats, are now added to the bottom of each wolf's page.
- Wolves in your dynasty now have a dynasty-exclusive background.
- You can now search by COI and generation in wolf search and the Trading Center.
- Indicators have been added to shop items to display how many you currently have in your hoard.
- Dingbat Pathfinders now discover a flat 10% more of the biome when applied to scouting.
- You can now apply a Jellyfish to your lead ahead of time, so it will be automatically applied when they die of old age.
- You can now toggle markings on and off in the Wardrobe.
- Two new craftable decors have been added.
- Four new special NBW markings, Manicou, Inverted Manicou, Opossum, and Inverted Opossum are added.
It's Wolvden's 2 Year Anniversary, featuring possibly the biggest update yet!
Important additions from this update include:
- A roadmap for the next year is provided, including more mini games, explore content, and more.
- A Halloween mini-event is announced for October 24.
- Talents are added. You can apply these from your lead wolf's page to add buffs to many aspects of gameplay.
- To balance out new battling talents, opponents can now Enrage while battling and break free from Latches by dealing damage. Higher level opponents also have increased HP, and you can no longer gain more HP in battle than you started with.
- You can now equip decors and backgrounds to wolves in your Dynasty.
- You can bring back any wolf from your Dynasty as an Immortal wolf using a Jellyfish.
- Three new mutations are added, Hereditary Cataracts (genetics), Spontaneous Blindness (random), and Deafness (random).
- You may now rarely get identical twins in a litter, two pups who are exactly the same.
- A Traveling Wolf system is added to cater to a popular forum game of the same name. You can enable the option on your Profile page, then give a wolf a Traveler role to send them off to other packs for fun, being able to recall them at any time.
- You can now preview custom decors on your own wolves by clicking View on Wolf on the decor's page.
- You can now hide your Friends list with a setting on your Profile page.
- Your Hoard now lists how many total food and amusement uses you have. You are also now able to select every item on a page in your Hoard.
- Four new breed-only T3 bases are added, Blueschist, Corrundum, Hornfels, and Iron.
- An anniversary gift of decor is released, different from last year's decor.
Lunar Event #21 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Diana Markings are added.
- Moonlight eyes are added.
- 26 new explore encounters are added across all biomes.
- A special lunar event is announced for November.
A mysterious Halloween event begins. Players are tasked with collecting as many Mysterious Effigies as possible before the Pyre is list on October 31.
The Pyre is lit, granting players access to The Altar event shop for the duration of the 31st.
The shop contained a small assortment of Halloween-themed decors, as well as two new applicators: Marking Set Applicator [Ghast] and Marking Set Applicator [Wraith]!
A summary of this month's community updates.
A few polls are run hinting towards upcoming features.
- A large majority of players voted to have decors be compatible with the future nesting pose, which will only be visible while a wolf is pregnant and has a nest.
The second run of the Coigreach event begins!
Important additions from this update include:
- Two new special bases, Annwn and Wisp.
- Two new marking applicators, Annwn and Wisp.
- Fae eyes are added.
- A whole bunch of new event encounters!
- An expansion of the event storyline with additional rewards at the end.
Lunar Event #22 begins, a special lunar event adding exclusive decor and a very exclusive applicator.
Important additions from this update include:
- Total Eclipse eyes are added. This applicator will only return when another Total Lunar Eclipse event occurs.
- 1 limited-time eclipse decor and 1 background are added to the Lunar Shoppe. These won't be returning for a very long time!
Wolvden hosts a Black Friday/Cyber Monday sale! Bonus GC is added to every purchase made during this weekend, and more exclusive decors are added to a possible prize pool, as well as new exclusive applicators.
Important additions from this update include:
- Mutie on Demand applicators are added. These applicators automatically apply a Piebald mutation to your chosen wolf, and are only available from purchases of $50 or more.
A summary of this month's community updates.
- Following a particularly dry period, a development update is announced from December 18th.
- New raffle stud-exclusive eyes are added, Holly and Novus.
A few polls are run hinting towards upcoming features.
- When asked about favorite marking types, a majority of players voted for patterns such as Blotches, Stripes, and Waves. In second place came "Various" shapes, like Aurora, Butcher, and Sallander.
The December gifting event begins!
Until December 25, players can leave gifts for each other, which everyone can open at the end of the month.
Lunar Event #23 begins, adding a new base, accents, eyes, battle opponents, and recipes.
Important additions from this update include:
- Nightchill, a Special Light * base is added.
- Chill Claws, Nose, and Skin are added.
- Cold eyes are added.
- 12 new charged opponents are added in every biome.
- 6 new recipes are added, which will drop from charged opponents.
Development Update #21 is posted, added new daily tasks, eye colors, and backgrounds!
Important additions from these updates include:
- Melvin's Missions are added: daily mini tasks you can complete for some extra SC. If you complete every mission every day, you can build up a streak for even more SC!
- 4 new eye colors are added, three being released on upcoming raffle studs and one being added to the customiser and Grove applicator immediately.
- 12 new backgrounds are added to each Raccoon Wares biome, only available at night.
These small updates and bug fixes were all listed out in Wolvden's Recent Game Updates changelog.
- Swine Carcass and Seal Pup Carcass uses lowered from 10 to 9 (Small Carcass match)
- Dall Sheep Carcass and Elk Cow uses raised from 12/16 to 17 (Large Carcass match)
- Stoat Carcass uses raised from 1 to 3 (Critter Carcass match)
- Updated the item selector in the Trading Center search and Raffle search for improved performance.
- Based on the poll results, Relaxed pose received a visible boost to eye shine - for the eye colours that feature it. Some do not due to glow (ie. Wisp)
- Visual change, but a fix - Sentinel had Irish markings unfinished - the hind legs had no coverage. This is now changed and requires clearing cache or refreshing wolf images.
- Visual change, but a fix - Relaxed variant had Half Cape and Half Cape ticking markings show up as full "Cape" marking. This is now changed and requires clearing cache or refreshing wolf images.
- Custom Decor .psd is now updated for all stages
- Item & wolf selectors with icons now support vertical resizing.
- When searching for items in the Trading Center or as Raffle prizes, you now have the option of excluding Custom Decors from the list as well as only showing Custom Decors.
- Pope Lick Monster only requests 1 Wolf Skull instead of 3. All players who completed the quest with this cryptid have had 2 skulls refunded to their hoard.
- A Random Member link has been added to the Event page for December Gifting.
- Updated the enclave quest information to clarify that quests do not require puppies to be bred by your pack.
January - June 2023
January - June 2023
A summary of this month's community updates.
- New raffle stud-exclusive eyes are added, Dark Hazel.
A few polls are run hinting towards upcoming features.
- Of options regarding the next craftable theme, the majority of players voted for trophies being crafted into wearable decors. Following this were herbs into wearable decors, toys into wearable decors, den items into scenic decors, and lastly trophies into scenic decors.
- The majority of players voted that they would like to see more realistic eye colors released from craftable applicators, with exclusive NBWs being the second place option.
- In a very close poll, most players voted for Lunar wearable decors to focus on more tiny body ornaments, such as necklaces, bracelets, and earrings. In second place were more biological growths, extensions, and tendrils, followed by third place's big body wraps, strings, and entire outfits.
- When asked their preference for the next Raccoon Wares critter decor set, the majority of players voted for Mammals, followed by Lizard/Frogs/etc, then Birds, and lastly Insects.
Lunar Event #24 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Nightchill Markings are added.
- Frost eyes are added.
- 2 new decors and 2 new backgrounds are added universally in the Lunar Shoppe.
A summary of this month's community updates.
- Upcoming maintenance is announced for February 14th, in preparation for a new event.
Wolvden's third month-long event, The Matchmaker, begins. This event tasks you with operating your own matchmaking agency, and event lets you date wolves yourself!
Important additions from this update include:
- Two new special bases, Amor and Hydrangea.
- Two new marking applicators, Amor and Hydrangea.
- Passion and Rose eyes are added.
- New accents, Rouge claws, skin, and nose.
Lunar Event #25 begins, adding a new base, accents, eyes, and shop content.
Important additions from this update include:
- Cynthia, a Special Dark * base is added.
- Cynthius Claws, Nose, and Skin are added.
- Electric Green eyes are added.
- 6 new biome-exclusive decors and background are added to the Lunar Shoppe.
- 14 new universal decors are added to the Lunar Shoppe.
An update is posted regarding bugs in the Matchmaker event and some changes to the event that will be made in the future. Following criticism about an uneven spread of dateable NPCs for each gender identity, all NPCs become available to date for everyone for the rest of the 2023 event. New NPCs and achievements were also added, and the developers announced an upcoming feature which allows a special decor to be claimed once you max out an NPC's affection. The art for the dateable wolf decors would not be finished by the time they released, but developers shared that they would keep working on the art and announce in the game updates log whenever new art is added.
A summary of this month's community updates.
- The dateable wolf decors revealed on February 22nd are announced to be releasing with Tier 3 of the event. A new item, the Translucent Jellyfish, is also released alongside this update. For the 2023 event, one free 1-use version of the Transulcent Jellyfish was given with each dateable wolf decor. Now, 10-use versions of the item can be purchased in the [Grove].
A few polls are run hinting towards upcoming features.
- It's shared the developers had been looking into the logistics of creating merchandise for Wolvden. When asked if they would be interested in purchasing Wolvden merchandise, the majority of players answered yes.
- When asked about their preference for the next natural base set, NBW-only bases won by a small margin, following by breed-only bases and combo-only bases.
Lunar Event #26 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Cynthia Markings are added.
- Nox eyes are added.
- 6 new decorations are added universally in the Lunar Shoppe.
- A special lunar event is announced for April.
A summary of this month's community updates.
- The developers announce that they're hoping to host more artwork and coding streams on Twitch. Feedback was requested regarding where a livestream calendar could be placed on site. However, as of 2024, the calendar has yet to be added.
A few polls are run hinting towards upcoming features.
- Players were asked what their preference was for the next Lunar Event eye recolor. Electric White won the poll, followed by Bioluminescent Purple, and with Electric Purple in last place.
- When asked what kind of regular explore encounters they might like to see more of, the majority of players answered weather encounters (e.g. animals hiding from blizzards). Seasonal encounters (e.g. migrating birds) and time of day encounters (e.g. diurnal vs. nocturnal activity) followed closely.
- Most players responded that they would like a big set of scars to be released from random events (such as encounters, accidents, pup survival blurbs, etc.), over the other options of with new enemies or adding to existing enemy trophy drops.
For April Fool's Day, every wolf image on site turned grayscale!
Lunar Event #27 begins, a special event with new exclusive decor and backgrounds.
Important additions from this update include:
- Two new universal decors are added to the Lunar Shoppe.
- An exclusive background and two decors are added for this event only, with a possibility to be released again with a special event of the developers' choice.
- 14 new lunar encounters and 3 new enemies are added.
A summary of this month's community updates.
- A development update is announced to be planned for the end of May or beginning of June, focusing on natural visuals.
A few polls are run hinting towards upcoming features.
- When asked what new a craftable background set should be crafted from, most players answered February's gem and flower items. The second place winner was amusement remnant items, followed by food remnant items, den items, trophies, acorns and wealden amber, and herbs.
- Most players voted that they would like to see WIPs of the new nesting pose over preferring to be surprised when it is released.
- A poll was conducted on interest for marking shapes, regarding what players would like to see more of. The winning option was patterns over the entire body, following by pattern on the head and face, pattern on legs and paws, patterns on dorsal areas, and patterns on undersides.
Lunar Event #28 begins, adding a new base, accents, eyes, shop content, and enemies.
Important additions from this update include:
- Biform, a Special Medium * base is added.
- Duorum Claws, Nose, and Skin are added.
- Electric White eyes are added.
- 6 new universal decorations are added to the Lunar Shoppe.
- 12 new enemies are added to the Dreamlands.
A summary of this month's community updates.
- A new "Coming Soon" section was added to the home page beside the Recent Game Updates section. Developers will list upcoming content here.
A few polls are run hinting towards upcoming features.
- The developers reveal that they will be preparing a crafting-themed update in the next few months, and sought input what where new recipes should be found. The winning option was explore interactions, following by scouting, explore drops, herbalism, and then battle trophies.
- A poll is run regarding potential new Lunar enemies. Of the options provided, players voted that they would most like to see the Ffddgdllff (abomination). Other options included Defolf (deer x fox x wolf), Snolf (snake x wolf), Flolf (flamingo x wolf), Begrodlf (beaver x grouse x dragonfly x wolf), and Golf (gopher x wolf).
- Players voted that they would most prefer new craftable recipes to be obtainable from raven traders, followed by rare encounters with guaranteed drops, and common encounters with chance drops.
Development update #22 is posted, releasing a large amount of new natural traits and decorations.
Important additions from this update include:
- 29 new bases are added across all genetics groups, with Cool getting a few more bases for balancing. All of the news bases are breed-only.
- 15 new eye colors are added, obtainable through a variety of means.
- 1 new background and 8 new items are added universally to Raccoon Wares.
- 3 new biome-exclusive decorations are added to each Raccoon Wares shop.
- 1 new dusk-only background is added to Raccoon Wares for each biome.
- 1 new dawn-only background is added to Raccon Wares for each biome.
- Auburn Sallander was added as a combo marking, as it was missing.
Lunar Event #29 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Biform Markings are added.
- Lunisolar eyes are added.
- 14 new decorations are added universally in the Lunar Shoppe.
- A change is made to how lunar essence is gathered. Now, it's generated passively while exploring. There is a 50% chance per step that you will gather 1 lunar essence, and gathering no longer takes up its own step.
These small updates and bug fixes were all listed out in Wolvden's Recent Game Updates changelog.
- "Tell them about the matchmaker" encounter button changed to "Ask what is wrong" to avoid confusion over daily quest requirements.
- Changed the item selects for Matchmaker: Dating - gifting and taking an NPC on a date.
- Changed the item selects for Matchmaker: Matchmaking - setting up NPC dates.
- Halved daily quest requirement from 10 to 5.
- Increased battle rates for the February event duration.
- Restored deletion checkbox for unread Rollover notices.
- Added a confirmation input and a button to delete ALL notifications.
- Art updated - Wolf: Inve
- Art updated - Wolf: Dera
- Art updated - Wolf: Minerva
- Art updated - Wolf: Todd
- Art updated - Wolf: Ox
- Flowers and Gems have had their category changed to "Other" - this should enable them to be buried.
- Art updated - Wolf: Lorcan
- Art updated - Wolf: Willa
- Added a special Decor - Eranthis, to tier 3 of the Boutique shop! We have extended the event by 1 more day to make up for it. (The event ended on March 14th 11:59pm Wolvden time, rather than March 13th.)
- Art updated - Wolf: Vernon
- Art updated - Wolf: Oaken
- Art updated - Wolf: Moss
- Art updated - Wolf: Tala
- Art updated - Wolf: Nomia (You can view the stream on Twitch and YouTube!)
- Art updated - Wolf: Axhayet
- Art updated - Wolf: Sirmiq
July - December 2023
July - December 2023
A summary of this month's community updates.
A few polls are run hinting towards upcoming features.
- When asked if they would like medicines to be used in crafting, the majority of players voted yes, but only be a small margin.
- Players voted that the general body area could use more battle scar decors, over the head and leg areas.
Development Update #23 is posted, releasing personality interactions, personality traits, and socializing.
Important additions from this update include:
- Personalities now give a +7 boost to one stat, a +3 boost to another, and a -3 penalty to one other stat. The stats affected depends on the personality.
- Pack leader personality now has an effect on an aspect of gameplay, such as hunting or exploring, depending on the personality.
- Socializing is added, an activity which you can use to boost relationships between wolves. Socializing can be found on your Den page.
- The Relationships page is added, where you can view all of the relationships between your current wolves.
- 9 new achievements related to socializing and relationships are added.
- Personality flavor text is added to wolf pages to appear occasionally when you visit the page.
- Relationship flavor text has been added to wolf tasks which change based on the wolf's relationship with your lead wolf.
- An upcoming lethal mutation is teased.
Lunar Event #30 begins, adding a new base, accents, eyes, and shop content.
Important additions from this update include:
- Penumbra, a Special Medium * base is added.
- Penumbral Claws, Nose, and Skin are added.
- Astrum eyes are added.
- 10 new universal decorations are added to the Lunar Shoppe.
- A special lunar event is announced for August.
A summary of this month's community updates.
A few polls are run hinting towards upcoming features.
- When asked where they would like special landmark backgrounds (e.g. Everglades, Grand Canyon) to be released from, minigame rewards was the winning option, following by Raccoon Wares, crafting, and the Grove.
- Players were asked what the Cataclysms 2024 update focus should be. While all would be done, more decor and more quest variety were a near tie for the preferred options, followed by more general event encounters.
- The majority of players voted that asymmetrical piebald applicators were prepared for the next Black Friday promotion.
Lunar Event #31 begins, a special lunar event adding exclusive backgrounds.
Important additions from this update include:
- Blue Moon eyes are added.
- 1 limited-time background is added to the Lunar Shoppe and an associated limited-time background to Raccoon Wares.
- The Seasonal Blue Moon background returned to the Lunar Shoppe for the duration of the event.
Development Update #24 is posted, releasing new crafting recipes, a scar set, and some minor additions.
Important additions from this update include:
- Caribou, a new Monochrome Medium III base is added as a crafted applicator.
- Rangifer eyes are added as a crafted applicator.
- 3 new trophy drop recipes are added.
- 8 new explore encounter recipes are added.
- 2 new foraging recipes are added.
- A set of 24 new scar decors are added, dropping from pup survival events, personality clashes, and four new rare encounters.
- Changes are made to the Fishing minigame, allowing you to submit fish continuously with a new daily fish cap, as opposed to having to wait 10 minutes to submit a fish.
- A new Gold Cone purchase history page was added to the Currency Log.
- Notices now appear on the top of the page when a socializing session ahs ended.
- The upcoming nesting pose is teased.
A summary of this month's community updates.
- The nesting pose is added to the Custom Decor PSD ahead of the variant's release.
- The developers share a number of proposed changes to the Herbalist role, requesting feedback and opinions. The changes would make the Herbalist role more specialized to gathering while introducing a new role, Alchemist, with a crafting focus. The role would come alongside new potion and elixir items. You can view the full proposed changes in this Google document.
A few polls are run hinting towards upcoming features.
- A majority of players voted that they would like to see some more casual, silly achievements around the game.
- A majority of players voted that they would like to be able to craft decors using legendary catches from the Fishing game.
Lunar Event #32 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Penumbra Markings are added.
- Halo eyes are added.
- 9 new decorations are added universally in the Lunar Shoppe.
A summary of this month's community updates.
- A new random mutation, Sirenomelia, is released and given a temporary breeding boost until October 31st, 2023.
A few polls are run hinting towards upcoming features.
- Potential redesigns for the Blue Jay Feather decor are shared and voted on, however it's unclear whether a change will actually be made to the item.
- A majority of players voted that they would like merle on the Relaxed variant to match the default adult pose. At the time of the poll, the marking was mirrored on the Relaxed pose.
Wolvden's fourth month-long event, the Halloween Spectacle begins. Over the course of the month, you'll notice explore slowly becoming more corrupted. New breeding items, applicators, and decors are added to a new event shop. The Altar from the October 2022 also returns during this event.
Important additions from this update include:
- Mysterious Effigies can be collected from event explore encounters and Trick-or-Treating to be spent at Mohkra's shop.
- Three new breeding items, Wolf Meat, Wolf Scrotum, and Wolf Blood, are added, to aid mutation breeding.
- Ghost, a new Special Light base is added.
- Ghost markings are added.
- Spectral eyes are added.
- Spectre claws, nose, and skin are added.
- Players can Trick-or-Treat at another player's den for Mysterious Effigy rewards.
- The Pyre shop opens on October 24th, with new decor items for sale.
It's Wolvden's 3-year anniversary! A celebration development update is posted adding a variety of new content and laying out plans for the upcoming year.
Important additions from this update include:
- A roadmap for the next year is provided, including new events, variants, a change to hunting, and quality of life updates.
- A "new spice to hunting" is teased for the upcoming year.
- A new minigame, Code Breaker, is announced to be releasing within the next two weeks.
- A large explore expansion with new encounters and battle enemies is announced to be releasing soon.
- A new page, Manage Pack, is added, where you can quickly change wolf roles and mass-chase wolves.
- Lots of quality-of-life changes are made including a new Elder life stage, a Send Away alternative to chasing, and a refresh option for Melvin Missions. Many other small changes to exploring, questing, wolves, and items are made.
- A new mutation, Sirenomelia, is announced to be releasing on October 27th, 2023.
- Three new basic marking colors, Aspen, Cedar, and Gold are added.
- Four new combo marking colors, Cocoa, Rufous, Saffron, and Shedua are added.
- An anniversary bundle of decors and a background is available to be claimed until October 23rd, 2023
Lunar Event #33 begins, adding a new base, accents, eyes, and shop content.
Important additions from this update include:
- Umbra, a Special Dark * base is added.
- Umbral Claws, Nose, and Skin are added.
- Vision eyes are added.
- 10 new universal decorations are added to the Lunar Shoppe.
- A special annular eclipse decor is purchasable in Raccoon Wares for the duration of the event.
A summary of this month's community updates.
- The developers share that they plan to start the process of migrating Wolvden to a new server. They share that maintenance will be announced ahead of time when the server migration is set to begin. The benefit of this process is that lag will be reduced once the process is complete!
A few polls are run hinting towards upcoming features.
- Players voted that they would like legendary fish craftable decors to be a mix of live fish splashing and hanging around, and tasty food pieces and trinkets.
- When asked about karma, players voted that they would like for it to be added to the game but in a different way than Lioden's karma. The second place option was that the game is fine without karma.
- A follow-up poll about the proposed Alchemist role reveals that the majority of players would like the role to be added to the game.
The third run of the Coigreach event begins!
Important additions from this update include:
- Two new special bases, Sidhe and Fuath.
- Two new marking applicators, Sidhe and Fuath.
- Changeling eyes are added.
- A whole bunch of new event encounters!
Development update #25 is posted, releasing the Code Breaker minigame!
Important additions from this update include:
- The Code Breaker minigame is added.
- A new item that boosts befriendable wolf encounters, Aniseed, is added as a Code Breaker prize.
- A short roadmap for updates up until June 2024 is shared.
Lunar Event #34 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Umbra Markings are added.
- Horizon eyes are added.
- 5 new November-exclusive decorations are added to the Lunar Shoppe, relating to the Coigreach event.
- 2 new universal decors are added to the Lunar Shoppe.
Wolvden hosts a Black Friday/Cyber Monday sale! Bonus GC is added to every purchase made during this weekend, and more exclusive decors are added to a possible prize pool, as well as new exclusive applicators.
Important additions from this update include:
- 4 new Mutie-on-Demand applicators are added to the MoD pool. The applicators from the previous year are moved to the applicator pool.
A summary of this month's community updates.
- Maintenance is announced for December 18th in preparation for a new development update.
- A new subforum, Game Art: Markings and Piebald/Patches Ideas, is added, where players can suggest new markings and piebald/patches mutations.
- The December advent calendar is launched, where players are able to get three exclusive decors and one exclusive background from checking the applicator every day between December 22nd and December 25th.
- The nesting pose is made available to purchase from the Grove as a pose variant called Motherly.
A few polls are run hinting towards upcoming features.
- A follow-up poll regarding the proposed Alchemist role asked if the role should take over medicines from the Herbalist. The majority of players voted that the Herbalist role should be left alone.
- A follow-up poll regarding the proposed Alchemist role requested input on stats. Most players voted that Wisdom and Smarts should be used for both roles. The second place option proposed that Alchemist should only use Smarts. The third place option proposed that the Alchemist role should not involve stats at all, rather rewarding random stats and not using stats for tasks. The last place option proposed that the Alchemist role should only use Wisdom.
- A follow-up poll regarding the proposed Herbalist changes revealed that the majority of players would like to see the Herbalist role split into a Foraging and Medicine speciality with two wolves being able to take the Herbalist role.
- The majority of players voted that the nesting pose should last until a wolf has finished weaning their puppies.
- A follow-up poll regarding the proposed Herbalist changes revealed that most players preferred if Foraging and Medicine used the same stats, Wisdom and Smarts, rather than assigning one stat to each task.
- Players voted on their preference for the next combo marking color. Of the options, Iridium (Black x Gray) won, followed by Lily (Aspen x Red), Hornfels (Gold x Dark Brown), Siqoq (White x Gray), Rime (Beige x Gray), and Blonde (Beige x Dark Brown).
The December gifting event begins!
Until December 25, players can leave gifts for each other, which everyone can open at the end of the month. Alongside gifting, it's announced that something new is planned for later in the month.
Lunar Event #35 begins, adding a new base, accents, eyes, and shop content.
Important additions from this update include:
- Antumbra, a Special Light * base is added.
- Antumbral Claws, Nose, and Skin are added.
- Moonbeam eyes are added.
- 9 new universal decorations are added to the Lunar Shoppe.
Development update #26 is posted, adding many new achievements, the nesting pose variant, and an upcoming advent calendar.
Important additions from this update include:
- 104 new achievements are added across all aspects of gameplay.
- Wolves that are nested will now automatically gain the nesting pose variant while they are nesting.
- An advent calendar is announced to begin on December 22nd, where players can grab one free item a day until December 25th.
These small updates and bug fixes were all listed out in Wolvden's Recent Game Updates changelog.
- All Herbalist actions have received an EXP boost.
- Mohkra's Quest payout increased from 3 ME to 5 ME.
- Adjusted win rate leaderboard to require 100 wins minimum, up from 10, to reduce the 100% locking. (As of this update, leaderboards will refresh in 50 minutes which is when this change will appear)
- Upped prices of applicators in Mohkra a little bit to have more value compared to Background items.
- New annual content added to The Altar!
- Ć̴̼͇̲̍̕ͅȯ̶̢̨̱͖͕̜̞͆͝r̷̙̤͊r̸͇͙̳̙̝͇̰̊̋̓ư̵͉͌̇̈̿̊͘͝p̵̧̄͗̏̔͑̓̕͝t̶̻̹̼͔̓́e̶͍̭̬̗̩̙͎̐͋̐͊̐͋͠͝d̶͓̰̥̝͙̬̪̦̑ ̵̻̎̎̾́͠Ĉ̵̣̜̌͜r̸̢̬̐̈́̆ǡ̷̢̭͙̟̘͊͊͝ẁ̶͔̱̼͎̣͎̓̒͝ͅl̷̘̟̝͉̤̼̲̠̉̈́̊̀͗̐́͠e̸̙̲͙̳̐͝r̶̪͈̜̺̖͕͓͍̿̉̏͌̀͘ ̴̡̦̅̏i̷̹͍̻͐̿ś̵̥͉͖̟͔̙̉̐͋͝ ̵̲̗̹͙̯͍̂̓̈́h̶̭͓̻̪̏͐̅o̶̫̘̦͗̓͑̅̃͒̆̚w̶̝̟̱̕l̴̡̧̻͙̬̘͜͠ȋ̴͇͖͚̭̪̳͓̓̓̓͋̈́͜n̴̯̺͕̺̣̪̱̮̾̄̏̕g̶̬͔͖̩̓̓̀̆͂͋
- .psd for Custom Decors has been updated with Sirenomelia and Nesting variants
- New Minigame: Code Breaker
- Nesting Pose had all decors updated that we know of. From now on, you can report any decor issues as bug reports.
- Support and Oppose buttons were added to the Game Development → Game Art board.
- Wolf: Jamen artwork updated
- Motherly Variant Applicator is now available in the Grove
January - June 2024
January - June 2024
A summary of this month's community updates.
- Site admins share that they have contacted a professional Cultural Consultant regarding some topics they have had difficulty with over the course of the game's development. They shared the consultant's opinions on multiple topics and how these decisions would affect development in the future.
A few polls are run hinting towards upcoming features.
- Players are asked about their preference for dateable wolves in the upcoming Matchmaker event. The poll was close, but the option for keeping NPCs' gender and sexuality preferences won over allowing the NPCs to be dated regardless of gender and sexuality. Despite this, all NPCs were still allowed to be dated regardless of gender and sexuality when the 2024 event began.
- When asked about their preference for the next Raccoon Wares biome-specific foliage type, players voted for flowering trees/bushes, followed by bushes or branches with fruit, shrubs/vines, flowers, and green trees/branches.
Lunar Event #36 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Antumbra Markings are added.
- Stellaris eyes are added.
- 5 new lunar crafting recipes are added as random drops whenever you lose a battle in the Dreamlands.
- A special lunar event is announced for April.
Development update #27 is posted, adding a ton of new explore content.
Important additions from this update include:
- 110 new explore encounters are added across all biomes.
- 4 new seasonal encounters are added in each biome.
- 40 new battle enemies are added across all biomes with a bunch of new trophy drops.
- Two epic battle enemies are added to the Glacier and Rainforest.
- 12 new critter carcasses are added to be dropped from new encounters as well as to be hunted from critter trails in each biome.
- A new raffle marking shape, Orca, is added.
A summary of this month's community updates.
- A new rule regarding AI-generated images was added, specifying that selling AI-generated images is not permitted, though you may use them for personal use.
A few polls are run hinting towards upcoming features.
- Players voted that they would like to see Herbert the herbalist bear wearing flowers and plants.
- 6 new marking colors were proposed: Chocolate, Chestnut, Pumice, Obsidian, Onyx, and Marengo. Players voted to see Pumice (a black-brown color with texture) added.
- A follow-up poll regarding Herbert's decorations revealed that most players would like to see a mix of colors of flowers with no dominant color present.
The second run of the The Matchmaker event begins. New applicators and shop content are added, as well as 7 new dateable wolves!
Important additions from this update include:
- Two new special bases, Sappho and Achilles.
- Two new marking applicators, Sappho and Achilles.
- Orchid eyes are added.
- New accents, Anteros claws, skin, and nose.
Lunar Event #37 begins, adding a new base, accents, eyes, and shop content.
Important additions from this update include:
- Crystal, a Special Light * base is added.
- Glazed Claws, Nose, and Skin are added.
- Radiant eyes are added.
- 6 new universal decorations are added to the Lunar Shoppe.
- A special lunar event is announced for April.
A summary of this month's community updates.
- Maintenance begins on March 25th for Wolvden to migrate to its new servers. The process takes a little over 24 hours, and the game comes back online on March 26th.
- The groups update that was planned for March is delayed until April following the hiccups with the server migration.
A few polls are run hinting towards upcoming features.
- Players shared that they are most excited to see new markings appear as NBW-exclusive markings, over common grove and NBW markings, custom Grove markings, RMA-exclusive markings, and raffle stud markings.
- A poll regarding dateable wolf NPCs during the Matchmaker event is repeated. Unlike the previous version of the poll, keeping NPCs "playersexual" so that they can be dated regardless of gender and sexuality was the clear winner.
- The developers share that they plan to introduce friendly wolf explore encounters. Players voted that they would like to be able to submit designs for these friendly wolves or see community designs added in explore.
- Players vote that they would like to see more black decor added, with purple, white, and green decors following, and other colors getting fewer votes.
Development update #28 is posted, releasing a variety of quality-of-life updates!
Important additions from this update include:
- Hunting rewards are not automically picked up.
- Forum topics can now be flagged for deletion.
- A new page, your Crafting Collection, is added, listing all recipes in game and whether or not you have learned them.
- The Nesting Material crafting UI was updated to make crafting easier.
- You can now sort caves manually, rather than them being automatically sorted alphabetically.
- New indicators were added to Den pages for nested wolves, wolves who are not nesting on the final day of their pregnancy, wolves in raffles, and wolves in gifts.
- New notices were added to appear on your Den page when wolves are not nested on the final day of their pregnancy and when your auto-nesting is set to expire.
- Befriended chased wolves now have a badge on their page to indicate that they were chased.
- Enclave puppies are now released in waves over the course of the day, at 00:00, 06:00, 12:00, and 18:00.
- Custom decor creators can now see a list of all wolves wearing the decors they made.
Lunar Event #38 begins, adding new markings, eyes, and shoppe offers.
Important additions from this update include:
- Crystal Markings are added.
- Mascon eyes are added.
- 15 new universal decors are added to the Lunar Shoppe.
- A special lunar event is announced for April.
A summary of this month's community updates.
- The event that was planned for April is delayed to an indefinite time, due to complications with a new feature added for the event. While the event will not launch in April, it will belong in April for all years going forward.
A few polls are run hinting towards upcoming features.
- When asked about body decors, players voted that they would like to see more leather, fur, or pelts. The other options for the poll included gems, feathers, foliage, shells, and textiles.
These small updates and bug fixes were all listed out in Wolvden's Recent Game Updates changelog.
- Wolf: Cian artwork updated
- Wolf images are now processed on their own dedicated server. Any incorrect images should be manually regenerated by clicking on them from the wolf's page.