Cataclysms Battle Enemies
From Grouse House Wiki
Information
Information
This page contains detailed information about cryptid battle enemies, including battling tips, drops, and artwork. For general information about battling, check out the Battling page! You can view a list of all battle enemies including event-specific enemies on the Battle Enemy Masterlist page.
The enemies listed on this page can be only while exploring in the during August's Cataclysms event. Each enemy can be found in one biome only, and defeating these enemies helps progress the event.
In addition to the trophies and recipes listed alongside each enemy, enemies on this page also have the potential to drop the below items upon defeat.
Silver Cones | |
Cryptid Scales | |
Small Meat Chunks | |
Medium Meat Chunks | |
Large Meat Chunks | |
Medicine: Healing Salve |
Key
Key
Information on this page is presented in graphic form. A detailed guide to the graphic and icons included is provided below.
Enemy Name | [A.] |
[B.] |
[C.] |
[D.] |
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Most Effective Moves | |
[E.] |
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[F.] |
[G.] |
[H.] |
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[I.] |
The battle enemy graphic is set up to provide information useful while battling each enemy, as well as what you could expect to see upon victory over a specific opponent. The enemy's name will be written in the top left of the graphic and is searchable with any built-in "Find in Page" search. Followed by this, specific components in the graphic provide more detailed information about the enemy.
A. Section A in the graphic contains two icons.
You can click on this icon to view an image version of the enemy's graphic. This could be a good option for mobile users who want to see the graphic in full size, or someone who wants to share the information quickly. |
The second icon reflects what type of enemy is described from the options below. | |
This is a basic enemy found in normal exploring. | |
This is an epic enemy found in normal exploring. | |
This is a lunar enemy found in the Dreamlands during the [[Lunar Event]]. | |
This is a lunar boss enemy found in the Dreamlands during the [[Lunar Event]]. | |
This is a cryptid enemy found in normal explore during the August [[Cataclysms]] event. | |
This is an enemy found in normal explore during the October [[Halloween]] event. | |
This is an enemy found in normal explore during the November [[Coigreach]] event. |
B. Section B in the graphic contains all of the enemy's art. By default, the art displayed is the enemy's summer daytime artwork. Anyone accessing the wiki with JavaScript enabled can click on the time of day icons beneath of the image to view the artwork during different times of day. For certain enemies, a dropdown menu may be available above the artwork to view all of the enemy's variations. These toggles only work in modern browsers with JavaScript enabled.
C. Section C contains the level range that an opponent can be found at. Please note that this information is a work in progress. If you find an enemy outside of the level range listed in its graphic, please let us know!. There may be some specific parameters required to encounter an enemy at a specific level. For example, in order to encounter a wolf higher than level 20, your lead wolf must be level 16 or higher when you choose "Keep Moving Forward" in the encounter involving critters running in the opposite direction of you. These details will be included below applicable graphics.
D. Section D contains all of the modifiers that each enemy will have on its dice rolls during battle. To learn more about how battle mechanics work and what dice rolls means, check out the Battling page! Please note that this information is a work in progress. If you notice any missing information or inaccuracies, please let us know! Each modifier and the effects it has in battle are listed below.
E. Section E summarizes the most effective moves to use against the enemy based on its modifiers in battle.
F. Section F lists each biome that the enemy can be found in.
G. Section G lists stats that correspond with each enemy.
Each enemy has one or more stats which are used in the battle's opening move. This could be Strength, Speed, Agility, or Smarts- Wisdom is not used while battling. One of the stats listed on each enemy's graphic, excluding Wisdom, will be used to determine which of you goes first in battle.
Each enemy also has the potential to drop the stats that it uses in the opening move, alongside Wisdom. For example, if an enemy uses Strength or Agility in the opening move, it has the potential to drop +1 Strength, +1 Agility, or +1 Wisdom upon defeat. Every enemy can drop +1 Wisdom no matter what stats are used in battle, since Wisdom is never used in battle.
There are specific parameters required to be met for an opponent to be able to drop a +1 stat. Enemies but be close in level to or a higher level than your lead wolf. For lead wolves level 1-18, enemies 3 levels below your lead's level or any level higher will have a chance of dropping a stat. For lead wolves level 19-20, opponents level 15 or higher will have a chance to drop a stat.
H. Section H lists all of the trophy items that each enemy can drop. In order for an enemy to be able to drop a trophy, your lead wolf must be level 10 or higher and the enemy must be level 5 or higher. Each battle provides the opportunity to earn one trophy from the list provided. Please note that this information is actively being collected, and there may be some trophies missing. If you notice any errors, please let us know!
I. Section I lists all of the recipes that each enemy has the potential to drop. Recipe drops follow the same rules as trophy drops- your lead wolf must be at least level 10 and the enemy must be at least level 5. There are 5 recipes that can be dropped by any enemy: Broken Antler Decor, Deer Ear Accessory, Moose Ear Accessory, Elk Ear Accessory, and Den of Pelts.
Cryptid Enemies
Cryptid Enemies
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Ahuizotl | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 Starting Move Snarl: +1 |
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Rainforest
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Speed
Agility
Wisdom
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Akhlut | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Fearless |
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Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Glacier
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Strength
Smarts
Wisdom
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Beaman | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Prairie
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Strength
Smarts
Wisdom
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Belled Buzzard | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Shear Attack: +1 |
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Prairie
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Agility
Smarts
Wisdom
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Bloody Bones | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Glacier
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Speed
Smarts
Wisdom
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Bogeyman | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Tundra
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Speed
Smarts
Wisdom
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Starting Move Snarl: +1
Buntail | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Taiga
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Speed
Agility
Wisdom
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Cactus Cat | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Shear Attack: +1 |
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Desert
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Speed
Agility
Wisdom
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Cajun Sasquatch | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Swamp
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Agility
Smarts
Wisdom
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Celofay | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Grasslands
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Agility
Smarts
Wisdom
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Dark Watchers | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Focus: +1 |
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Mountains
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Speed
Agility
Wisdom
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Starting Move Snarl: +1
Enfield Monster | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Prairie
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Strength
Smarts
Wisdom
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Starting Move Snarl: +1
Fresno Nightcrawler | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Desert
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Strength
Speed
Wisdom
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Gillygaloo | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Shear Attack: +1 |
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Mountains
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Speed
Agility
Wisdom
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Starting Move Snarl: +1
Shear Attack: +1
Goatman | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Riparian Woodland
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Strength
Smarts
Wisdom
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Goofus Bird | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Shear Attack: +1 |
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Taiga
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Speed
Agility
Wisdom
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Grassman | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Prairie
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Agility
Smarts
Wisdom
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Hidebehind | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Mountains
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Agility
Smarts
Wisdom
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Hodag | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Mountains
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Strength
Speed
Wisdom
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Hoop Snake | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Tumble Attack: +1 Rest/Wait: +1 Retreat: +1 |
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Desert
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Speed
Agility
Wisdom
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Starting Move Snarl: +1
Hugag | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Deciduous Forest
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Strength
Speed
Wisdom
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Starting Move Snarl: +1
Jackalope | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Prairie
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Speed
Wisdom
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Starting Move Snarl: +1
Jersey Devil | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Coniferous Forest
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Strength
Agility
Wisdom
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Starting Move Snarl: +1
Knocker | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Mountains
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Speed
Agility
Wisdom
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Letiche | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Swamp
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Strength
Agility
Wisdom
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Starting Move Snarl: +1
Loveland Frog | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Grasslands
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Speed
Agility
Wisdom
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Mogollon Monster | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Desert
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Strength
Smarts
Wisdom
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Starting Move Snarl: +1
Montauk Monster | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Taiga
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Strength
Speed
Wisdom
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Onza | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Rainforest
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Agility
Smarts
Wisdom
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Starting Move Snarl: +1
Pope Lick Monster | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Riparian Woodland
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Strength
Agility
Wisdom
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Rougarou | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Swamp
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Speed
Agility
Wisdom
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Sasquatch | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Taiga
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Strength
Smarts
Wisdom
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Shadow Being | |
The Merged
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Tundra
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Speed
Agility
Wisdom
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Starting Move Snarl: +1
Sidehill Gouger | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Prairie
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Speed
Agility
Wisdom
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Sisimito | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Rainforest
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Strength
Smarts
Wisdom
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Skunk Ape | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Swamp
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Strength
Smarts
Wisdom
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Sliver Cat | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Taiga
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Strength
Agility
Wisdom
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Starting Move Snarl: +1
Snipe | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Taiga
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Speed
Agility
Wisdom
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Snow Snake | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Tumble Attack: +1 Rest/Wait: +1 Retreat: +1 |
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Tundra
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Agility
Wisdom
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Starting Move Snarl: +1
Snow Wasset | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Glacier
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Agility
Wisdom
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Splintercat | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Shear Attack: +1 |
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Mountains
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Speed
Agility
Wisdom
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Swamp Stalker | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
This enemy has no moves that it is weak against. |
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Swamp
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Strength
Smarts
Wisdom
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Tailypo | |
Independent
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Shear Attack: +1 |
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Mountains
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Agility
Wisdom
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Starting Move Snarl: +1
Teakettler | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Deciduous Forest
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Speed
Agility
Wisdom
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Starting Move Snarl: +1
The White Stag | |
Kinfolk
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This enemy will always fall within 3 levels above or below your lead wolf. |
Most Effective Moves | |
Starting Move Chase: +2 |
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Coniferous Forest
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Strength
Speed
Wisdom
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