Halloween Spectacle Explore Encounters: Difference between revisions
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<td style='width: 50%; background-color:#d1d1d1'>You feel a bit mesmerised by the wings, seemingly staring at you and enticing to follow the butterfly. You follow, cautiously, until you find a dead animal. Yikes! | <td style='width: 50%; background-color:#d1d1d1'>You feel a bit mesmerised by the wings, seemingly staring at you and enticing to follow the butterfly. You follow, cautiously, until you find a dead animal. Yikes! | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random medium carcass</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=2>Catch | <tr class='encounter_options'><td style='width: 20%;' rowspan=2>Catch | ||
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<tr class='encounter_options'><td style='width: 20%;'>Take it to the herbalist | <tr class='encounter_options'><td style='width: 20%;'>Take it to the herbalist | ||
<td style='width: 50%; background-color:#d1d1d1'>You can't do anything, but taking the cub to the herbalist is better than leaving it here. The world is changing so quickly. As you carry the cub to your den, you look for anything that may be useful. | <td style='width: 50%; background-color:#d1d1d1'>You can't do anything, but taking the cub to the herbalist is better than leaving it here. The world is changing so quickly. As you carry the cub to your den, you look for anything that may be useful. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 random herb<br>+1 random 4-use carcass</td></tr> | ||
<br>+1 | |||
<br>+1 | |||
<tr class='encounter_options'><td style='width: 20%;'>End its pain | <tr class='encounter_options'><td style='width: 20%;'>End its pain | ||
<td style='width: 50%; background-color:#d1d1d1'>It's not easy to watch this little one suffer so much. It takes only a few seconds but feels a lot longer when you look at its tiny body. The poor thing had only just started its life. | <td style='width: 50%; background-color:#d1d1d1'>It's not easy to watch this little one suffer so much. It takes only a few seconds but feels a lot longer when you look at its tiny body. The poor thing had only just started its life. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random herb</td></tr></table> | ||
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<td style='width: 50%; background-color:#d1d1d1'>You try to avoid the creature, but it insists on blocking your path. With a loud growl you run after the bat, trying to chase it off. The creature is faster, thanks to its unnatural powers, and stays just out of reach. Irritated, you turn to leave, but the faint scent of herbs catches your attention. Something interesting is growing here! | <td style='width: 50%; background-color:#d1d1d1'>You try to avoid the creature, but it insists on blocking your path. With a loud growl you run after the bat, trying to chase it off. The creature is faster, thanks to its unnatural powers, and stays just out of reach. Irritated, you turn to leave, but the faint scent of herbs catches your attention. Something interesting is growing here! | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random herb</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=2>Kill | <tr class='encounter_options'><td style='width: 20%;' rowspan=2>Kill | ||
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<tr class='encounter_options'><td style='width: 20%;'>Investigate | <tr class='encounter_options'><td style='width: 20%;'>Investigate | ||
<td style='width: 50%; background-color:#d1d1d1'>It's not wise to touch meat like this. Even if it smells tasty, the outcomes of eating it could be unpredictable. Instead, you decide to poke around the carcass to see if there's anything to find. The scent of the changed deer is still familiar, but a hint of something unknown and hostile lingers around its body even after death. You manage to find something useful tucked underneath the twisted carcass. | <td style='width: 50%; background-color:#d1d1d1'>It's not wise to touch meat like this. Even if it smells tasty, the outcomes of eating it could be unpredictable. Instead, you decide to poke around the carcass to see if there's anything to find. The scent of the changed deer is still familiar, but a hint of something unknown and hostile lingers around its body even after death. You manage to find something useful tucked underneath the twisted carcass. | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+1 random amusement item<br>+1 random critter carcass</td></tr> | ||
<br>+1 | |||
<br>+1 | |||
<tr class='encounter_options'><td style='width: 20%;' rowspan=2>Eat | <tr class='encounter_options'><td style='width: 20%;' rowspan=2>Eat | ||
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<td style='width: 50%; background-color:#d1d1d1'>While the appearance of this tree isn't very inviting, it does seem like a calm place. You relax among the protruding roots and close your eyes for a brief moment. When you wake up, you realize that your slept longer than you intended, but it was certainly refreshing. You have an odd feeling that the pleasant dream you had about your fur being caressed and groomed wasn't just a dream. The clawed branches seemed to have changed positions while you slept. How odd. | <td style='width: 50%; background-color:#d1d1d1'>While the appearance of this tree isn't very inviting, it does seem like a calm place. You relax among the protruding roots and close your eyes for a brief moment. When you wake up, you realize that your slept longer than you intended, but it was certainly refreshing. You have an odd feeling that the pleasant dream you had about your fur being caressed and groomed wasn't just a dream. The clawed branches seemed to have changed positions while you slept. How odd. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random amusement item</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=3>Dig | <tr class='encounter_options'><td style='width: 20%;' rowspan=3>Dig | ||
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<br>-5 HP</td></tr> | <br>-5 HP</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1' rowspan=2>Surely an extraordinary place must be hiding extraordinary things. You detect a faint scent above the layer of dirt and dried leaves. Whoever thought that the tree might scare potential visitors, was wrong--a little tree doesn't scare you. Score! | <td style='width: 50%; background-color:#d1d1d1' rowspan=2>Surely an extraordinary place must be hiding extraordinary things. You detect a faint scent above the layer of dirt and dried leaves. Whoever thought that the tree might scare potential visitors, was wrong--a little tree doesn't scare you. Score! | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+1 random medium carcass<br>+1 random herb</td></tr> | ||
<br>+1 | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+1 random skull</td></tr></table> | ||
<br>+1 | |||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | |||
<br>+1 | |||
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<td style='width: 50%; background-color:#d1d1d1'>It takes a while and a good bit of patience, but when the strange shadow apears near the surface again, you catch it quickly. However, as you scoop it out with a paw, it stops moving completely and you notice some missing body parts. This fish shouldn't be alive in the first place, much less able to swim around | <td style='width: 50%; background-color:#d1d1d1'>It takes a while and a good bit of patience, but when the strange shadow apears near the surface again, you catch it quickly. However, as you scoop it out with a paw, it stops moving completely and you notice some missing body parts. This fish shouldn't be alive in the first place, much less able to swim around | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 Dead Fish</td></tr> | <br>+1 Dead Fish<br>[[File:deadfish.png]]</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=3>Investigate | <tr class='encounter_options'><td style='width: 20%;' rowspan=3>Investigate | ||
<td style='width: 50%; background-color:#d1d1d1' rowspan=2>Whatever dwells in this water can't be edible. You decide to sniff around the area instead. You catch an unfamiliar scent and notice pawprints on the ground, much smaller than yours. They lead to a small hiding spot, covered with pebbles. | <td style='width: 50%; background-color:#d1d1d1' rowspan=2>Whatever dwells in this water can't be edible. You decide to sniff around the area instead. You catch an unfamiliar scent and notice pawprints on the ground, much smaller than yours. They lead to a small hiding spot, covered with pebbles. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 random 8-use carcass</td></tr> | ||
<br>+1 | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+1 random herb<br>+1 random skull</td></tr> | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | |||
<br>+1 | |||
<br>+1 | |||
<td style='width: 50%; background-color:#d1d1d1'>You're not really interested in the water; its smell is strange, and you feel sick at the mere thought of eating anything that lives there. The surrounding area, however, is worth checking out. You notice claw marks on the ground and the bony remains of someone's meal. There's something else here as well. | <td style='width: 50%; background-color:#d1d1d1'>You're not really interested in the water; its smell is strange, and you feel sick at the mere thought of eating anything that lives there. The surrounding area, however, is worth checking out. You notice claw marks on the ground and the bony remains of someone's meal. There's something else here as well. | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+2 random herbs</td></tr> | ||
<br>+2 | |||
<tr class='encounter_options'><td style='width: 20%;' rowspan=2>Drink | <tr class='encounter_options'><td style='width: 20%;' rowspan=2>Drink | ||
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<td style='width: 50%; background-color:#d1d1d1' rowspan=2>The deer keeps staring at you as if it is waiting for you to make the slightest bit of movement. Maybe it can't see you as long as you don't move? You decide to accept the challenge, which ends up being a lot harder than you thought it would be. When you're close to giving up, the deer shakes its head and turns away, leaving you alone. Now you can explore this area in peace. | <td style='width: 50%; background-color:#d1d1d1' rowspan=2>The deer keeps staring at you as if it is waiting for you to make the slightest bit of movement. Maybe it can't see you as long as you don't move? You decide to accept the challenge, which ends up being a lot harder than you thought it would be. When you're close to giving up, the deer shakes its head and turns away, leaving you alone. Now you can explore this area in peace. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random medium carcass<br>+1 random herb<br>+1 random skull</td></tr> | ||
<br>+1 | |||
<br>+1 | |||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random skull</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>The deer seems to remain calm as long as you stay still. Can it see you at all? You stare back, holding your breath, and stilling your mind. It isn't as easy as it seems; the deer is patient and focused, like a predator. You recognize the look: the gaze of a hunter. You take a step back by accident, which triggers the deer to charge at you without warning. You're lucky to be agile and experienced; it could have ended much worse, but you manage to escape. | <td style='width: 50%; background-color:#d1d1d1'>The deer seems to remain calm as long as you stay still. Can it see you at all? You stare back, holding your breath, and stilling your mind. It isn't as easy as it seems; the deer is patient and focused, like a predator. You recognize the look: the gaze of a hunter. You take a step back by accident, which triggers the deer to charge at you without warning. You're lucky to be agile and experienced; it could have ended much worse, but you manage to escape. | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
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<td style='width: 50%; background-color:#d1d1d1'>There's nothing that catches your attention, but you have a strong feeling that you should seek out the sensation. Enthusiasm flows through you as you follow the inner voice that urges you forward. As you sniff at every pebble, you eventually stumble upon something. Following the sensation was worth your time! | <td style='width: 50%; background-color:#d1d1d1'>There's nothing that catches your attention, but you have a strong feeling that you should seek out the sensation. Enthusiasm flows through you as you follow the inner voice that urges you forward. As you sniff at every pebble, you eventually stumble upon something. Following the sensation was worth your time! | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br> | <br>2 of the below options:<br>+1 random 8-use carcass<br>+1 random herb<br>+1 random skull</td></tr></table> | ||
<br>+1 | |||
<br>+1 | |||
<br>+1 | |||
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<td style='width: 50%; background-color:#d1d1d1'>You decide to kill the creepy thing. If you had fire, you'd kill it with fire, but teeth and claws will have to do! One good chomp at the web and few strong poundings and the disgusting creature is dead. It twitches grossly as it dies and you look away. You notice something on the ground, having fallen from the destroyed web. How did it get there? | <td style='width: 50%; background-color:#d1d1d1'>You decide to kill the creepy thing. If you had fire, you'd kill it with fire, but teeth and claws will have to do! One good chomp at the web and few strong poundings and the disgusting creature is dead. It twitches grossly as it dies and you look away. You notice something on the ground, having fallen from the destroyed web. How did it get there? | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random 4-use carcass</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You shiver, and the hair on your neck stands stiff when you crunch down on the spider in order to kill it. It fights back, wiggling so much it bites you on the muzzle! Disgusted and scared you let it go with dismay. It looks like something fell off of the trembling web, at least. | <td style='width: 50%; background-color:#d1d1d1'>You shiver, and the hair on your neck stands stiff when you crunch down on the spider in order to kill it. It fights back, wiggling so much it bites you on the muzzle! Disgusted and scared you let it go with dismay. It looks like something fell off of the trembling web, at least. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>-3 HP</td></tr> | <br>-3 HP</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You swallow your disgust and approach the spider to kill it swiftly with one good chomp of your jaws, but it's much quicker than you. You feel a painful sting on your nose and the world swirls around you for a bit. The bastard poisoned you! | <td style='width: 50%; background-color:#d1d1d1'>You swallow your disgust and approach the spider to kill it swiftly with one good chomp of your jaws, but it's much quicker than you. You feel a painful sting on your nose and the world swirls around you for a bit. The bastard poisoned you! | ||
<td style='width: 30%; background-color:#d1d1d1'>Illness: Infection | <td style='width: 30%; background-color:#d1d1d1'>Illness: Infection</td></tr></table> | ||
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<td style='width: 50%; background-color:#d1d1d1'>You decide the openings are too small to shove your head into and dig around the roots to find anything that could be hidden. After just few minutes of digging, you actually find something! | <td style='width: 50%; background-color:#d1d1d1'>You decide the openings are too small to shove your head into and dig around the roots to find anything that could be hidden. After just few minutes of digging, you actually find something! | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random amusement item</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>Fearing your head would be stuck in the holes, you try your luck with the soft ground around the roots instead. A short while of digging doesn't uncover much, but you are able to take something home at least! | <td style='width: 50%; background-color:#d1d1d1'>Fearing your head would be stuck in the holes, you try your luck with the soft ground around the roots instead. A short while of digging doesn't uncover much, but you are able to take something home at least! | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | ||
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<td style='width: 50%; background-color:#d1d1d1'>You manage to hide before the creature notices you. Are there more horses like this? Or is it the only one wandering around? You try to follow the creature, but its path appears random, as if it's wandering without a purpose. After following it for a while, you notice that it never stops to forage or drink like a normal horse. It only seems intent on following its random path. You duck around a bush, and when you look back, the stallion has disappeared into thin air. Had it even been real? | <td style='width: 50%; background-color:#d1d1d1'>You manage to hide before the creature notices you. Are there more horses like this? Or is it the only one wandering around? You try to follow the creature, but its path appears random, as if it's wandering without a purpose. After following it for a while, you notice that it never stops to forage or drink like a normal horse. It only seems intent on following its random path. You duck around a bush, and when you look back, the stallion has disappeared into thin air. Had it even been real? | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random amusement item</td></tr></table> | ||
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<td style='width: 50%; background-color:#d1d1d1'>Attack is the best defense; it has always worked for you, and it should work this time. You don't want to wait until this thing moves on its own again. You jump at the skeletal silhouette with a snarl, knocking the entire scarecrow down. As soon as the pumpkin rolls away, the strange force keeping the creature alive disappears. You destroy the pumpkin even more, just to make sure it's smashed into pieces. | <td style='width: 50%; background-color:#d1d1d1'>Attack is the best defense; it has always worked for you, and it should work this time. You don't want to wait until this thing moves on its own again. You jump at the skeletal silhouette with a snarl, knocking the entire scarecrow down. As soon as the pumpkin rolls away, the strange force keeping the creature alive disappears. You destroy the pumpkin even more, just to make sure it's smashed into pieces. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random herb</td></tr></table> | ||
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<td style='width: 50%; background-color:#d1d1d1' rowspan=2>You start to panic a bit, gasping for air. Nothing seems to calm you down and you run towards an opening, not stopping until you feel better. You find something on the ground under your paws. | <td style='width: 50%; background-color:#d1d1d1' rowspan=2>You start to panic a bit, gasping for air. Nothing seems to calm you down and you run towards an opening, not stopping until you feel better. You find something on the ground under your paws. | ||
<td style='width: 30%; background-color:#d1d1d1'>-3% Energy | <td style='width: 30%; background-color:#d1d1d1'>-3% Energy | ||
<br>+1 | <br>+1 random herb</td></tr> | ||
<td style='width: 30%; background-color:#d1d1d1'>-3% Energy | <td style='width: 30%; background-color:#d1d1d1'>-3% Energy | ||
<br>+1 | <br>+1 random skull</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You try to calm down, blaming the stickiness of the air on anxiety. You sit down and breathe slowly, counting before you exhale. You feel a bit better now! | <td style='width: 50%; background-color:#d1d1d1'>You try to calm down, blaming the stickiness of the air on anxiety. You sit down and breathe slowly, counting before you exhale. You feel a bit better now! | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
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<br>+5 [[File:icon-sc.png]] SC</td></tr> | <br>+5 [[File:icon-sc.png]] SC</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1' rowspan=2>The stone skull is scary enough that a lesser animal would run in fear. You're no pushover, though. When a brave wolf like you appears, nothing stays hidden for long! You sniff around the stone, checking both dark eye sockets carefully. You knew it! There is something hidden in one of them! | <td style='width: 50%; background-color:#d1d1d1' rowspan=2>The stone skull is scary enough that a lesser animal would run in fear. You're no pushover, though. When a brave wolf like you appears, nothing stays hidden for long! You sniff around the stone, checking both dark eye sockets carefully. You knew it! There is something hidden in one of them! | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 random 4-use carcass<br>+1 random herb</td></tr> | ||
<br>+1 | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 random skull</td></tr></table> | ||
<br>+1 | |||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | |||
<br>+1 | |||
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<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You crawl on the sloped tree trunk until it's too wobbly to hold you. You spot an impaled critter on top of it and manage to grab it before you jump down! | <td style='width: 50%; background-color:#d1d1d1'>You crawl on the sloped tree trunk until it's too wobbly to hold you. You spot an impaled critter on top of it and manage to grab it before you jump down! | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+1 random 4-use carcass<br>+1 random amusement item</td></tr> | ||
<br>+1 | |||
<br>+1 | |||
<tr class='encounter_options'><td style='width: 20%;'>Cover Them | <tr class='encounter_options'><td style='width: 20%;'>Cover Them | ||
<td style='width: 50%; background-color:#d1d1d1'>You decide it'd be better if nobody saw these twisted faces, including you on your way back. You grab some local foliage and pile it against the trunk. | <td style='width: 50%; background-color:#d1d1d1'>You decide it'd be better if nobody saw these twisted faces, including you on your way back. You grab some local foliage and pile it against the trunk. | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+1 random herb<br>+1 Large Leaf<br>[[File:largeleaves.png]]</td></tr></table> | ||
<br>+1 | |||
<br>+1 Large Leaf</td></tr></table> | |||
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<td style='width: 50%; background-color:#d1d1d1'>You surprise the pair by being prepared for this scenario, and give them both treats. Egg looks disappointed. She's clearly far more into tricking others than treating them, as is evidenced by her significantly smaller bag of treats. On the other hand, Tala graciously thanks you with a warm smile, promising to spare you when the haunting hour arrives. | <td style='width: 50%; background-color:#d1d1d1'>You surprise the pair by being prepared for this scenario, and give them both treats. Egg looks disappointed. She's clearly far more into tricking others than treating them, as is evidenced by her significantly smaller bag of treats. On the other hand, Tala graciously thanks you with a warm smile, promising to spare you when the haunting hour arrives. | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random herb</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Join | <tr class='encounter_options'><td style='width: 20%;'>Join | ||
<td style='width: 50%; background-color:#d1d1d1'>When you propose the idea of going together, Tala's eyes light up and she wags her tail with excitement. On the other hand, you can practically hear Egg rolling her eyes in response. She eventually agrees, noting that at least you don't need a costume and their chances for treats could rise significantly. Tala gives her a side-eye, but it doesn't change her attitude at all. This spider costume is fitting, it seems. | <td style='width: 50%; background-color:#d1d1d1'>When you propose the idea of going together, Tala's eyes light up and she wags her tail with excitement. On the other hand, you can practically hear Egg rolling her eyes in response. She eventually agrees, noting that at least you don't need a costume and their chances for treats could rise significantly. Tala gives her a side-eye, but it doesn't change her attitude at all. This spider costume is fitting, it seems. | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random amusement item</td></tr></table> | ||
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<tr class='encounter_options'><td style='width: 20%;'>Find buried stash | <tr class='encounter_options'><td style='width: 20%;'>Find buried stash | ||
<td style='width: 50%; background-color:#d1d1d1'>There's no way there's not at least one cool thing buried here! After a long while of tiresome digging, you find a useful object, indeed! | <td style='width: 50%; background-color:#d1d1d1'>There's no way there's not at least one cool thing buried here! After a long while of tiresome digging, you find a useful object, indeed! | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>-2% Energy<br>+1 Healing Salve<br>[[File:healingsalve.png]]</td></tr></table> | ||
<br>-2% Energy | |||
<br>+1 Healing Salve</td></tr></table> | |||
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<tr class='encounter_options'><td style='width: 20%;'>Chase | <tr class='encounter_options'><td style='width: 20%;'>Chase | ||
<td style='width: 50%; background-color:#d1d1d1'>You try to remain calm, but each time a shadowy shape appears somewhere nearby, your steely demeanor crumbles. Finally you've had enough, and with a low growl, you start to chase the shadows whenever you notice one. It's impossible to catch them, and they are definitely playing a game, luring you deeper into the forest. Too late, you realize you are tired and hungry when you manage to escape. | <td style='width: 50%; background-color:#d1d1d1'>You try to remain calm, but each time a shadowy shape appears somewhere nearby, your steely demeanor crumbles. Finally you've had enough, and with a low growl, you start to chase the shadows whenever you notice one. It's impossible to catch them, and they are definitely playing a game, luring you deeper into the forest. Too late, you realize you are tired and hungry when you manage to escape. | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>-5% Energy<br>-5% Hunger</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Taiga, Coniferous Forest</td></tr></table> | ||
<br>-5% Energy | |||
<br>-5% Hunger</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Taiga, Coniferous Forest</td></tr></table> | |||
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<td style='width: 50%; background-color:#d1d1d1'>You are as careful as possible, sniffing around and avoiding looking into the strange lights. The flaming orbs don't seem to be warm, and the source of this unreal phenomenon is unknown. However this came to be, it's best to get on your way quickly. As you pad away, you find something useful. | <td style='width: 50%; background-color:#d1d1d1'>You are as careful as possible, sniffing around and avoiding looking into the strange lights. The flaming orbs don't seem to be warm, and the source of this unreal phenomenon is unknown. However this came to be, it's best to get on your way quickly. As you pad away, you find something useful. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random herb</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Swamp, Riparian Woodland</td></tr></table> | ||
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<td style='width: 50%; background-color:#d1d1d1'>You try be patient and wait for the owl to come back to the nest, but you fumble and lose the element of surprise in your excitement once it lands. You attack too fast and the owl flies away safely, leaving only feathers in your mouth. You growl and steal a giant stick from the nest, which turns out to actually be something else entirely! | <td style='width: 50%; background-color:#d1d1d1'>You try be patient and wait for the owl to come back to the nest, but you fumble and lose the element of surprise in your excitement once it lands. You attack too fast and the owl flies away safely, leaving only feathers in your mouth. You growl and steal a giant stick from the nest, which turns out to actually be something else entirely! | ||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
<br>+1 Snowy Owl Feathers</td></tr> | <br>+1 Snowy Owl Feathers<br>[[File:feathers_snowyowl.png]]</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You scout the area and watch the nest from a good hiding spot. Why eat meager eggs when you can have meat if you're patient enough? | <td style='width: 50%; background-color:#d1d1d1'>You scout the area and watch the nest from a good hiding spot. Why eat meager eggs when you can have meat if you're patient enough? | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 Large Bird Meat</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Tundra, Glacier</td></tr></table> | <br>+1 Large Bird Meat<br>[[File:meat_bird.png]]</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Tundra, Glacier</td></tr></table> | ||
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<td style='width: 50%; background-color:#d1d1d1'>You gather your courage and take a step inside. After all, you're a wolf; it's you who should be feared! You have to rely on your nose more than your sight here. The strange noises are a bit clearer now, but you still cannot tell what it is or what it wants. Only one thing is certain: it's close, maybe a little too close. Your gut feeling tells you to run away, and you jump forward the same instant something bites your leg! The presence behind you doesn't feel natural, but the last thing you want to do now is to check it out. You need to get out of here! | <td style='width: 50%; background-color:#d1d1d1'>You gather your courage and take a step inside. After all, you're a wolf; it's you who should be feared! You have to rely on your nose more than your sight here. The strange noises are a bit clearer now, but you still cannot tell what it is or what it wants. Only one thing is certain: it's close, maybe a little too close. Your gut feeling tells you to run away, and you jump forward the same instant something bites your leg! The presence behind you doesn't feel natural, but the last thing you want to do now is to check it out. You need to get out of here! | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | ||
<br>-3 HP</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in:Desert</td></tr></table></table> | <br>-3 HP</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Desert</td></tr></table></table> | ||
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<td style='width: 50%; background-color:#d1d1d1'>Destroying the effigy is a piece of cake. The construction is made of sticks which is no challenge to a tough wolf like you! It takes a while, but the effigy finally collapses to the ground. While you inspect the rubble, you feel a strange tension gathering around you. Like dark clouds before the storm, something is definitely pissed off, and you have a feeling that you should run away. | <td style='width: 50%; background-color:#d1d1d1'>Destroying the effigy is a piece of cake. The construction is made of sticks which is no challenge to a tough wolf like you! It takes a while, but the effigy finally collapses to the ground. While you inspect the rubble, you feel a strange tension gathering around you. Like dark clouds before the storm, something is definitely pissed off, and you have a feeling that you should run away. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random herb</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Tundra</td></tr></table></table> | ||
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<td style='width: 50%; background-color:#d1d1d1'>You're pretty sure this is nightmare fuel and not a proper flower. You dig around the plant and manage to uproot it, stomping and clawing it repetitively. One less creepy thing to worry about! You check out the root hole curiously and it seems the roots have unearthed something! Sweet! | <td style='width: 50%; background-color:#d1d1d1'>You're pretty sure this is nightmare fuel and not a proper flower. You dig around the plant and manage to uproot it, stomping and clawing it repetitively. One less creepy thing to worry about! You check out the root hole curiously and it seems the roots have unearthed something! Sweet! | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | ||
<br>+1 | <br>+1 random critter carcass</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Rainforest</td></tr></table> | ||
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<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | ||
<br>-3 HP</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Rainforest</td></tr></table> | <br>-3 HP</td></tr><tr><td style='background: #b4b4b4; font-style: italic;' colspan=3>Found in: Rainforest</td></tr></table> | ||
[[Category: Explore Encounters]] |
Revision as of 01:28, 15 April 2024
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Table of Contents |
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Encounters in Every Biome |
Encounters in Multiple Biomes |
Biome-Exclusive Encounters |
This page contains a list of every explore encounter available to find in explore during the month-long Halloween event. This page has a lot of content to load, so please be patient!
Click on the time of day icons to view the encounter during different times of day.
Encounters in Every Biome
Encounters in Every Biome
Whoa! If death could walk, it would be this thing… and it's locked on you! | ||
Battle | N/A | Automatic battle encounter with Corrupted Abomination |
Encounters in Multiple Biomes
Encounters in Multiple Biomes
Biome-Exclusive Encounters
Biome-Exclusive Encounters