Halloween Spectacle Explore Encounters: Difference between revisions
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{{TimedEncounter| | {{TimedEncounter|deepholeblood|/7/77/deepholeblooddawn.png|/7/77/deepholebloodday.png|/7/77/deepholeblooddusk.png|/7/77/deepholebloodnight.png}}<tr><td colspan=3>You warily approach a deep hole, pelt prickling. The water inside this hole has a reddish tone and appears oddly dense...just like blood. Is it even possible for water to look like blood? Even the hole itself doesn't appear entirely natural, and more like someone dug it. You're almost certain you notice movement right beneath the surface, too.</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Hunt | |||
<td style='width: 50%; background-color:#d1d1d1'>It takes a while and a good bit of patience, but when the strange shadow apears near the surface again, you catch it quickly. However, as you scoop it out with a paw, it stops moving completely and you notice some missing body parts. This fish shouldn't be alive in the first place, much less able to swim around | <tr class='encounter_options'><td style='width: 20%;' >Hunt | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 50%; background-color:#d1d1d1' >It takes a while and a good bit of patience, but when the strange shadow apears near the surface again, you catch it quickly. However, as you scoop it out with a paw, it stops moving completely and you notice some missing body parts. This fish shouldn't be alive in the first place, much less able to swim around | ||
<br>+1 Dead Fish</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 Dead Fish</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=3>Investigate | <tr class='encounter_options'><td style='width: 20%;' rowspan=3>Investigate | ||
<td style='width: 50%; background-color:#d1d1d1' rowspan=2>Whatever dwells in this water can't be edible. You decide to sniff around the area instead. You catch an unfamiliar scent and notice pawprints on the ground, much smaller than yours. They lead to a small hiding spot, covered with pebbles. | <td style='width: 50%; background-color:#d1d1d1' rowspan='2'>Whatever dwells in this water can't be edible. You decide to sniff around the area instead. You catch an unfamiliar scent and notice pawprints on the ground, much smaller than yours. They lead to a small hiding spot, covered with pebbles. | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+1 Random Herb<br>+1 Random Skull</td></tr> | ||
<br>+1 Random Herb | |||
<br>+1 Random Skull</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 Random 8-Use Carcass</td></tr> | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | |||
<br>+1 Random 8-Use Carcass</td></tr> | <td style='width: 50%; background-color:#d1d1d1' >You're not really interested in the water; its smell is strange, and you feel sick at the mere thought of eating anything that lives there. The surrounding area, however, is worth checking out. You notice claw marks on the ground and the bony remains of someone's meal. There's something else here as well. | ||
<td style='width: 50%; background-color:#d1d1d1'>You're not really interested in the water; its smell is strange, and you feel sick at the mere thought of eating anything that lives there. The surrounding area, however, is worth checking out. You notice claw marks on the ground and the bony remains of someone's meal. There's something else here as well. | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+2 Random Herbs</td></tr> | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | |||
<br>+2 Random Herbs</td></tr> | <tr class='encounter_options'><td style='width: 20%;' rowspan=3>Drink | ||
<td style='width: 50%; background-color:#d1d1d1' >You lower your head to try the strange liquid. To your surprise, it doesn't taste as awful as it looks. In fact, the taste is quite normal, and you even start to feel better. How is that possible? | |||
<td style='width: 30%; background-color:#d1d1d1'>+5% Energy<br>+5 HP</td></tr> | |||
<td style='width: 50%; background-color:#d1d1d1' rowspan='2'>The bitter taste makes you sneeze and take a few steps back. You regret touching this cursed liquid, and you can already tell that you'll regret that sip later. | |||
<td style='width: 30%; background-color:#d1d1d1'>Illness: Diarrhea</td></tr> | |||
<td style='width: 30%; background-color:#d1d1d1'><i>(not recorded)</i></td></tr> | |||
</table> | |||
<td style='width: 30%; background-color:#d1d1d1'> | |||
< | |||
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{{TimedEncounter| | {{TimedEncounter|giantspiderhuman|/7/77/giantspiderhumandawn.png|/7/77/giantspiderhumanday.png|/7/77/giantspiderhumandusk.png|/7/77/giantspiderhumannight.png}}<tr><td colspan=3>The creature in front of you appears to be just a giant spider. As you look closer, you realize its head resembles a human skull, emitting a constant, unsettling hissing sound. What a nightmare! There is no way to go forward without catching its attention. </td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=4>Attack | |||
<td style='width: 50%; background-color:#d1d1d1' >You decide to kill the creepy thing. If you had fire, you'd kill it with fire, but teeth and claws will have to do! One good chomp at the web and few strong poundings and the disgusting creature is dead. It twitches grossly as it dies and you look away. You notice something on the ground, having fallen from the destroyed web. How did it get there? | |||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 Random 4-Use Carcass</td></tr> | |||
<td style='width: 50%; background-color:#d1d1d1' >You shiver, and the hair on your neck stands stiff when you crunch down on the spider in order to kill it. It fights back, wiggling so much it bites you on the muzzle! Disgusted and scared you let it go with dismay. It looks like something fell off of the trembling web, at least. | |||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>-3 HP</td></tr> | |||
<td style='width: 50%; background-color:#d1d1d1' rowspan='2'>You swallow your disgust and approach the spider to kill it swiftly with one good chomp of your jaws, but it's much quicker than you. You feel a painful sting on your nose and the world swirls around you for a bit. The bastard poisoned you! | |||
<td style='width: 30%; background-color:#d1d1d1'>Illness: Infection</td></tr> | |||
<td style='width: 30%; background-color:#d1d1d1'><i>(not recorded)</i></td></tr> | |||
</table> | |||
<td style='width: 30%; background-color:#d1d1d1'> | |||
< | |||
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{{TimedEncounter| | {{TimedEncounter|herbonhalloween|/7/77/herbonhalloweendawn.png|/7/77/herbonhalloweenday.png|/7/77/herbonhalloweendusk.png|/7/77/herbonhalloweennight.png}}<tr><td colspan=3>The familiar silhouette of a bear appears in front of you. It's Herb with his cubs, enjoying a special night together. While he looks a bit tired, his cubs are more than eager to trick or treat with you, trying to appear scary with their costumes. However, no matter what they do, they are just incredibly cute.</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Trick | |||
<td style='width: 50%; background-color:#d1d1d1'>You don't have anything to offer but you still want to play with the cubs, so you pretend to be deathly afraid of them. The cubs waste no time, and their 'trick' turns out to be quite simple. They pounce on you, knocking you down and nipping at you playfully. In that moment, you begin to understand the weariness in their father's tired eyes. | <tr class='encounter_options'><td style='width: 20%;' >Trick | ||
<td style='width: 50%; background-color:#d1d1d1' >You don't have anything to offer but you still want to play with the cubs, so you pretend to be deathly afraid of them. The cubs waste no time, and their 'trick' turns out to be quite simple. They pounce on you, knocking you down and nipping at you playfully. In that moment, you begin to understand the weariness in their father's tired eyes. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Treat | <tr class='encounter_options'><td style='width: 20%;' >Treat* | ||
<td style='width: 50%; background-color:#d1d1d1'>You approach the cubs with a convincingly scared expression, engaged in their game. You offer them a delicious treat of a(n) [Critter Carcass] from your hoard, smiling as they almost dance with joy. | <td style='width: 50%; background-color:#d1d1d1' >You approach the cubs with a convincingly scared expression, engaged in their game. You offer them a delicious treat of a(n) [Critter Carcass] from your hoard, smiling as they almost dance with joy. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr></table> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | ||
<tr><td style='background: #b4b4b4;' colspan=3>Notes</td></tr> | |||
<tr><td style='background: #d1d1d1;' colspan=3>* This option only appears if you have food in your hoard. Option takes one food item from your hoard, with the lowest uses and soonest-to-rotting time.<br></td></tr></td></tr></table> | |||
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{{TimedEncounter| | {{TimedEncounter|smalleffigy|/7/77/smalleffigydawn.png|/7/77/smalleffigyday.png|/7/77/smalleffigydusk.png|/7/77/smalleffigynight.png}}<tr><td colspan=3>An intricate construction is impaled on a rock in a sturdy way. It's not that big--perhaps you could even detach it? Or decorate it more?</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Add a piece | <tr class='encounter_options'><td style='width: 20%;' >Add a piece* | ||
<td style='width: 50%; background-color:#d1d1d1'>You decide to add the coolest, most twisted piece of wood from your collection and attach it at the base. Now the effigy looks even cooler! When you step back, you notice something on the ground, as if your offering has been accepted and you have been rewarded. But that's absurd, right? | <td style='width: 50%; background-color:#d1d1d1' >You decide to add the coolest, most twisted piece of wood from your collection and attach it at the base. Now the effigy looks even cooler! When you step back, you notice something on the ground, as if your offering has been accepted and you have been rewarded. But that's absurd, right? | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=2>Steal it | <tr class='encounter_options'><td style='width: 20%;' rowspan=2>Steal it | ||
<td style='width: 50%; background-color:#d1d1d1'>You decide to steal the effigy. It's just too pretty! It crumbles into pieces but you walk away with the coolest bits! | <td style='width: 50%; background-color:#d1d1d1' >You decide to steal the effigy. It's just too pretty! It crumbles into pieces but you walk away with the coolest bits! | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You gently grab a piece in your front teeth and... something stings your palate! Looks like the construct has some pieces that are dangerous for wolves like you... you take what fell off and leave the rest untouched. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 50%; background-color:#d1d1d1' >You gently grab a piece in your front teeth and... something stings your palate! Looks like the construct has some pieces that are dangerous for wolves like you... you take what fell off and leave the rest untouched. | ||
<br>-4 HP</td></tr></table> | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>-4 HP</td></tr> | ||
<tr><td style='background: #b4b4b4;' colspan=3>Notes</td></tr> | |||
<tr><td style='background: #d1d1d1;' colspan=3>* This option only appears if you have a large branch in your hoard.<br></td></tr></td></tr></table> | |||
Revision as of 01:22, 20 July 2024
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Table of Contents |
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Encounters in Every Biome |
Encounters in Multiple Biomes |
Biome-Exclusive Encounters |
This page contains a list of every explore encounter available to find in explore during the month-long Halloween event. This page has a lot of content to load, so please be patient!
Click on the time of day icons to view the encounter during different times of day.
Encounters in Every Biome
Encounters in Every Biome
Whoa! If death could walk, it would be this thing… and it's locked on you! | ||
Battle | N/A | Automatic battle encounter with Corrupted Abomination |
Encounters in Multiple Biomes
Encounters in Multiple Biomes
Biome-Exclusive Encounters
Biome-Exclusive Encounters