Lunar Battle Enemies: Difference between revisions

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<h2 class="c-header active">Information</h2>
<div class="c-content" style="display: block;">
== Information ==
This page contains detailed information about lunar battle enemies, including battling tips, drops, and artwork. For general information about battling, check out the [[Battling]] page! You can view a list of all battle enemies including event-specific enemies on the [[Battle Enemy Masterlist]] page.
The enemies listed on this page can be only while exploring in the Lunar Dreamlands during the monthly [[Lunar Event]]. Some are biome-exclusive while others can be found all across the map! Each enemy has its own set of drops and characteristics which make each battle unique.
In addition to the trophies and recipes listed alongside each enemy, enemies on this page also have the potential to drop the below items upon defeat. Unique to lunar enemies, '''every enemy will drop at least 1 [[File:icon-lunartear.png]] Lunar Tear'''. Enemies '''level 15 and higher will drop 2 [[File:icon-lunartear.png]] Lunar Tears.'''
<table style="background:#d4d4d4;width: 60%;margin:auto;"><tr>
<td style="width: 10%;text-align:center;padding:5px;">[[File:icon-sc.png]]</td><td style="padding:5px;">Silver Cones</td></tr>
<tr>
<td style="width: 10%;text-align:center;padding:5px;">[[File:icon-lunartear.png]]</td><td style="padding:5px;">Lunar Tears</td></tr>
<tr>
<td style="width: 10%;text-align:center;padding:5px;">[[File:meatchunksmall.png]]</td><td style="padding:5px;">Small Meat Chunks</td></tr><tr>
<td style="width: 10%;text-align:center;padding:5px;">[[File:meatchunkmedium.png]]</td><td style="padding:5px;">Medium Meat Chunks</td></tr><tr>
<td style="width: 10%;text-align:center;padding:5px;">[[File:meatchunklarge.png]]</td><td style="padding:5px;">Large Meat Chunks</td></tr><tr>
<td style="width: 10%;text-align:center;padding:5px;">[[File:healingsalve.png]]</td><td style="padding:5px;">Medicine: Healing Salve</td>
</tr></table>
<h3 class="c-header active">Key</h3>
<div class="c-content" style="display: block;">
=== Key ===
Information on this page is presented in graphic form. A detailed guide to the graphic and icons included is provided below.
<table class="enemy">
<tr>
<td class="enemyname">Enemy Name</td>
<td class="icons">[A.]</td>
</tr>
<tr>
<td rowspan=4 class="enemyimage">
[B.]
</td>
<td class="enemylevels">[C.]</td>
</tr><tr>
<td class="enemymodifiers">
<div class="tableflex">
[D.]
</div>
</td>
</tr><tr>
<td class="enemylevels">Most Effective Moves</td>
</tr><tr>
<td class="enemymoves">
[E.]
</td>
</tr><tr>
<td class="enemybiomes">
<div class="tableflex">
[F.]
</div>
</td>
<td class="enemystats">
<div class="tableflex">
[G.]
</div></td>
</tr></table>
<table class="enemydrops">
<tr>
<td colspan=2 class="trophies">
<div class="tableflex">
[H.]
</div>
</td>
</tr><tr>
{{RecipeHeader}}
<td class="recipes">
<div class="tableflex">
[I.]
</div>
</td></tr></table>
The battle enemy graphic is set up to provide information useful while battling each enemy, as well as what you could expect to see upon victory over a specific opponent. The enemy's name will be written in the top left of the graphic and is searchable with any built-in "Find in Page" search. Followed by this, specific components in the graphic provide more detailed information about the enemy.
'''A.''' Section A in the graphic contains two icons.
<html><table><tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/5/5b/Openimage.png" class="openimage" title="Open this table as an image" style="width:2em;"></td><td style="padding:10px;"><b>You can click on this icon to view an image version of the enemy's graphic.</b> This could be a good option for mobile users who want to see the graphic in full size, or someone who wants to share the information quickly.</td></tr></table></html>
<html><table><tr><td style="padding:10px;" colspan=2>The second icon reflects what type of enemy is described from the options below.</td></tr><tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/4/4d/Normalenemy.png" style="width:2em;"></td><td style="padding:10px;">This is a basic enemy found in normal exploring.</td></tr>
<tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/5/5b/Epicenemy.png" style="width:2em;"></td><td style="padding:10px;">This is an epic enemy found in normal exploring.</td></tr>
<tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/2/20/Lunarenemy.png" style="width:2em;"></td><td style="padding:10px;">This is a lunar enemy found in the Dreamlands during the [[Lunar Event]].</td></tr>
<tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/0/03/Lunarbossenemy.png" style="width:2em;"></td><td style="padding:10px;">This is a lunar boss enemy found in the Dreamlands during the [[Lunar Event]].</td></tr>
<tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/c/c7/Cryptidenemy.png" style="width:2em;"></td><td style="padding:10px;">This is a cryptid enemy found in normal explore during the August [[Cataclysms]] event.</td></tr>
<tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/0/04/Halloweenenemy.png" style="width:2em;"></td><td style="padding:10px;">This is an enemy found in normal explore during the October [[Halloween]] event.</td></tr>
<tr><td style="background: #3a5f70;color: white;padding: 10px;font-weight: bold;width:5%;text-align:center;"><img src="/images/3/39/Coigreachenemy.png" style="width:2em;"></td><td style="padding:10px;">This is an enemy found in normal explore during the November [[Coigreach]] event.</td></tr>
</table></html>
'''B.''' Section B in the graphic contains all of the enemy's art. By default, the art displayed is the enemy's summer daytime artwork. Anyone accessing the wiki with '''JavaScript enabled''' can click on the time of day icons beneath of the image to view the artwork during different times of day. For certain enemies, a dropdown menu may be available above the artwork to view all of the enemy's variations. These toggles only work in modern browsers with JavaScript enabled.
'''C.''' Section C contains the level range that an opponent can be found at. Please note that '''this information is a work in progress.''' If you find an enemy outside of the level range listed in its graphic, please [[Contribute|let us know!]]. There may be some specific parameters required to encounter an enemy at a specific level. For example, in order to encounter a wolf higher than level 20, your lead wolf must be level 16 or higher when you choose "Keep Moving Forward" in the encounter involving critters running in the opposite direction of you. These details will be included below applicable graphics.
'''D.''' Section D contains all of the modifiers that each enemy will have on its dice rolls during battle. To learn more about how battle mechanics work and what dice rolls means, check out the [[Battling]] page! Please note that '''this information is a work in progress.''' If you notice any missing information or inaccuracies, please [[Contribute|let us know]]! Each modifier and the effects it has in battle are listed below.
<table style="width:100%;">
<tr><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_fearless.png]]</td><td style="width: 40%;padding:10px;">'''Fearless'''<br><br>Player gets a -1 dice roll modifier on Rest/Wait, Chase, and Snarl<br><br></td><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_group.png]]</td><td style="width: 40%;padding:10px;">'''Group'''<br><br>Player gets a -1 dice roll modifier on Latch, Snarl, and Snap, and a +1 dice roll modifier on Focus</td></tr>
<tr><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_largeprey.png]]</td><td style="width: 40%;padding:10px;">'''Large Prey'''<br><br>Player gets a +1 dice roll modifier on Snarl<br><br></td><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_prey.png]]</td><td style="width: 40%;padding:10px;">'''Prey'''<br><br>Player gets a +1 dice roll modifier on Rest/Wait and a +2 dice roll modifier on Chase and Retreat</td></tr>
<tr><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_smallprey.png]]</td><td style="width: 40%;padding:10px;">'''Small Prey'''<br><br>Player gets a +1 dice roll modifier on Snarl<br><br></td><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_slow.png]]</td><td style="width: 40%;padding:10px;">'''Slow'''<br><br>Player gets a +1 dice roll modifier on Rest/Wait, Retreat, and Tumble, and a -2 dice roll modifier on Chase</td></tr>
<tr><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_softskin.png]]</td><td style="width: 40%;padding:10px;">'''Soft Skin'''<br><br>Player gets a +1 dice roll modifier on Shear<br><br></td><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_strongvenom.png]]</td><td style="width: 40%;padding:10px;">'''Strong Venom'''<br><br>The enemy gets a +1 dice roll modifier on its basic bite attack</td></tr>
<tr><td style="width: 10%;background:darkgray;text-align:center;padding:10px;">[[File:modifier_thickskin.png]]</td><td style="width: 40%;padding:10px;">'''Thick Skin'''<br><br>Player gets a -1 dice roll modifier on Shear<br><br></td></tr>
</table>
'''E.''' Section E summarizes the most effective moves to use against the enemy based on its modifiers in battle.
'''F.''' Section F lists each biome that the enemy can be found in.
'''G.''' Section G lists stats that correspond with each enemy.
Each enemy has one or more stats which are used in the battle's opening move. This could be Strength, Speed, Agility, or Smarts- Wisdom is not used while battling. One of the stats listed on each enemy's graphic, excluding Wisdom, will be used to determine which of you goes first in battle.
Each enemy also has the potential to drop the stats that it uses in the opening move, alongside Wisdom. For example, if an enemy uses Strength or Agility in the opening move, it has the potential to drop +1 Strength, +1 Agility, or +1 Wisdom upon defeat. Every enemy can drop +1 Wisdom no matter what stats are used in battle, since Wisdom is never used in battle.
There are specific parameters required to be met for an opponent to be able to drop a +1 stat. Enemies but be close in level to or a higher level than your lead wolf. For lead wolves level 1-18, enemies 3 levels below your lead's level or any level higher will have a chance of dropping a stat. For lead wolves level 19-20, opponents level 15 or higher will have a chance to drop a stat.
'''H.''' Section H lists all of the trophy items that each enemy can drop. In order for an enemy to be able to drop a trophy, your lead wolf must be level 10 or higher and the enemy must be level 5 or higher. Each battle provides the opportunity to earn one trophy from the list provided. Please note that '''this information is actively being collected''', and there may be some trophies missing. If you notice any errors, please [[Contribute|let us know]]!
'''I.''' Section I lists all of the recipes that each enemy has the potential to drop. Recipe drops follow the same rules as trophy drops- your lead wolf must be at least level 10 and the enemy must be at least level 5. There are 5 recipes that can be dropped by any enemy: Broken Antler Decor, Deer Ear Accessory, Moose Ear Accessory, Elk Ear Accessory, and Den of Pelts.
</div>
</div>
<h2 class="c-header active">Lunar Enemies</h2>
<h2 class="c-header active">Lunar Enemies</h2>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: block;">
== Lunar Enemies ==
== Lunar Enemies ==
These opponents appear in the Lunar Dreamlands during the monthly [[Lunar Event]].




Line 4,783: Line 4,922:
<h2 class="c-header active">Lunar Boss Enemies</h2>
<h2 class="c-header active">Lunar Boss Enemies</h2>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: block;">
== Lunar Boss Enemies ==
== Lunar Boss Enemies ==
These enemies are typically higher level and drop greater rewards than other lunar enemies.





Revision as of 00:41, 4 March 2024

Information

Information

This page contains detailed information about lunar battle enemies, including battling tips, drops, and artwork. For general information about battling, check out the Battling page! You can view a list of all battle enemies including event-specific enemies on the Battle Enemy Masterlist page.


The enemies listed on this page can be only while exploring in the Lunar Dreamlands during the monthly Lunar Event. Some are biome-exclusive while others can be found all across the map! Each enemy has its own set of drops and characteristics which make each battle unique.


In addition to the trophies and recipes listed alongside each enemy, enemies on this page also have the potential to drop the below items upon defeat. Unique to lunar enemies, every enemy will drop at least 1 Lunar Tear. Enemies level 15 and higher will drop 2 Lunar Tears.


Silver Cones
Lunar Tears
Small Meat Chunks
Medium Meat Chunks
Large Meat Chunks
Medicine: Healing Salve


Key

Key

Information on this page is presented in graphic form. A detailed guide to the graphic and icons included is provided below.


Enemy Name [A.]

[B.]

[C.]

[D.]

Most Effective Moves

[E.]

[F.]

[G.]

[H.]

[I.]


The battle enemy graphic is set up to provide information useful while battling each enemy, as well as what you could expect to see upon victory over a specific opponent. The enemy's name will be written in the top left of the graphic and is searchable with any built-in "Find in Page" search. Followed by this, specific components in the graphic provide more detailed information about the enemy.


A. Section A in the graphic contains two icons.


You can click on this icon to view an image version of the enemy's graphic. This could be a good option for mobile users who want to see the graphic in full size, or someone who wants to share the information quickly.
The second icon reflects what type of enemy is described from the options below.
This is a basic enemy found in normal exploring.
This is an epic enemy found in normal exploring.
This is a lunar enemy found in the Dreamlands during the [[Lunar Event]].
This is a lunar boss enemy found in the Dreamlands during the [[Lunar Event]].
This is a cryptid enemy found in normal explore during the August [[Cataclysms]] event.
This is an enemy found in normal explore during the October [[Halloween]] event.
This is an enemy found in normal explore during the November [[Coigreach]] event.


B. Section B in the graphic contains all of the enemy's art. By default, the art displayed is the enemy's summer daytime artwork. Anyone accessing the wiki with JavaScript enabled can click on the time of day icons beneath of the image to view the artwork during different times of day. For certain enemies, a dropdown menu may be available above the artwork to view all of the enemy's variations. These toggles only work in modern browsers with JavaScript enabled.


C. Section C contains the level range that an opponent can be found at. Please note that this information is a work in progress. If you find an enemy outside of the level range listed in its graphic, please let us know!. There may be some specific parameters required to encounter an enemy at a specific level. For example, in order to encounter a wolf higher than level 20, your lead wolf must be level 16 or higher when you choose "Keep Moving Forward" in the encounter involving critters running in the opposite direction of you. These details will be included below applicable graphics.


D. Section D contains all of the modifiers that each enemy will have on its dice rolls during battle. To learn more about how battle mechanics work and what dice rolls means, check out the Battling page! Please note that this information is a work in progress. If you notice any missing information or inaccuracies, please let us know! Each modifier and the effects it has in battle are listed below.

Fearless

Player gets a -1 dice roll modifier on Rest/Wait, Chase, and Snarl

Group

Player gets a -1 dice roll modifier on Latch, Snarl, and Snap, and a +1 dice roll modifier on Focus
Large Prey

Player gets a +1 dice roll modifier on Snarl

Prey

Player gets a +1 dice roll modifier on Rest/Wait and a +2 dice roll modifier on Chase and Retreat
Small Prey

Player gets a +1 dice roll modifier on Snarl

Slow

Player gets a +1 dice roll modifier on Rest/Wait, Retreat, and Tumble, and a -2 dice roll modifier on Chase
Soft Skin

Player gets a +1 dice roll modifier on Shear

Strong Venom

The enemy gets a +1 dice roll modifier on its basic bite attack
Thick Skin

Player gets a -1 dice roll modifier on Shear


E. Section E summarizes the most effective moves to use against the enemy based on its modifiers in battle.


F. Section F lists each biome that the enemy can be found in.


G. Section G lists stats that correspond with each enemy.


Each enemy has one or more stats which are used in the battle's opening move. This could be Strength, Speed, Agility, or Smarts- Wisdom is not used while battling. One of the stats listed on each enemy's graphic, excluding Wisdom, will be used to determine which of you goes first in battle.


Each enemy also has the potential to drop the stats that it uses in the opening move, alongside Wisdom. For example, if an enemy uses Strength or Agility in the opening move, it has the potential to drop +1 Strength, +1 Agility, or +1 Wisdom upon defeat. Every enemy can drop +1 Wisdom no matter what stats are used in battle, since Wisdom is never used in battle.


There are specific parameters required to be met for an opponent to be able to drop a +1 stat. Enemies but be close in level to or a higher level than your lead wolf. For lead wolves level 1-18, enemies 3 levels below your lead's level or any level higher will have a chance of dropping a stat. For lead wolves level 19-20, opponents level 15 or higher will have a chance to drop a stat.


H. Section H lists all of the trophy items that each enemy can drop. In order for an enemy to be able to drop a trophy, your lead wolf must be level 10 or higher and the enemy must be level 5 or higher. Each battle provides the opportunity to earn one trophy from the list provided. Please note that this information is actively being collected, and there may be some trophies missing. If you notice any errors, please let us know!


I. Section I lists all of the recipes that each enemy has the potential to drop. Recipe drops follow the same rules as trophy drops- your lead wolf must be at least level 10 and the enemy must be at least level 5. There are 5 recipes that can be dropped by any enemy: Broken Antler Decor, Deer Ear Accessory, Moose Ear Accessory, Elk Ear Accessory, and Den of Pelts.


Lunar Enemies

Lunar Enemies

Ancient Badger


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Coniferous Forest
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Ancient Caribou


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Ancient Stag


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Deciduous Forest
Riparian Woodland
Coniferous Forest
Taiga
Swamp
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Ancient Wolverine


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Taiga
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Arctic Pherris Wolf


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Glacier
Strength
Speed
Agility
Wisdom
Smarts

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Cackling Owl


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Deciduous Forest
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Chuckling Coyote Pack


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Prairie
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Crab Dolphin


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Dall Sheep Ram


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Deerwolf


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Defensive Anhinga


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Riparian Woodland
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Defensive Turkey


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Prairie
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Giant Hare


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Giant Rat


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Giant Salamander


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Giant Scorpion


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Growth Beaver


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Riparian Woodland
Swamp
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Growth Beluga


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Growth Capybara


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Growth Deer


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Deciduous Forest
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Growth Iguana


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Growth Pelican


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Growth Porcupine


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Deciduous Forest
Mountains
Prairie
Coniferous Forest
Taiga
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Juvenile Lunar Alligator


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Riparian Woodland
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Juveline Lunar Bear


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Badger


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Prairie
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Boar


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Riparian Woodland
Swamp
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Bobcat


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Swamp
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Bush Dog


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Canadian Goose


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Caribou


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Taiga
Tundra
Glacier
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Condor


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Cougar


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Rainforest
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Cow


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Coyote


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Deer


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Coniferous Forest
Taiga
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Goat


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Gray Fox


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Grison


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Horse


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Prairie
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Hound


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Husky


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Malamute


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Maned Wolf


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Moose


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Riparian Woodland
Coniferous Forest
Taiga
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Mountain Goat


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Muskox


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Glacier
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Mustang


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Prairie
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Narwhal


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Ocelot


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Rainforest
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Orca


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Osprey


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Owl


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Peccary


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Rainforest
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Pronghorn


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Prairie
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Ram


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Desert
Taiga
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Rattlesnake


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Sea Lion


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Seal


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Glacier
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Snapping Turtle


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Snowy Owl


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Glacier
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Swan


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Riparian Woodland
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Tayra


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Venus Fly Trap


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Vulture


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Prairie
Desert
Swamp
Rainforest
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Wolverine


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Coniferous Forest
Taiga
Tundra
Glacier
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Wood Bison


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Taiga
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Moonbound Mountain Goat


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Peat Moss Elk


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Coniferous Forest
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Pherris Automaton


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Pherris Cougar


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Pherris Feline Marauder


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Pherris Fox


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Taiga
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Pherris Husky


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Pherris Vagabond


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Strength
Speed
Agility
Wisdom
Smarts

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Pherris Wolf


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Strength
Speed
Agility
Wisdom
Smarts

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Roaming Lunar Hound Pack


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Swamp Shark


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Timber Wolf


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Coniferous Forest
Strength
Speed
Agility
Wisdom
Smarts

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Volukros Eagle


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Volukros Howler Monkey


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Volukros Owl


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Volukros Scout


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Strength
Speed
Agility
Wisdom
Smarts

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Winged Deer


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Deciduous Forest
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Wise Fox


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Lunar Boss Enemies

Lunar Boss Enemies

These enemies are typically higher level and drop greater rewards than other lunar enemies.


Charged Alligator


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Anaconda


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Bald Eagle


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Taiga
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Bison


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Prairie
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Black Bear


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Coniferous Forest
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Brown Bear


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Riparian Woodland
Tundra
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Bull


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Caiman


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Rainforest
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Caribou


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Tundra
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Eagle


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Taiga
Tundra
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Elk


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Deciduous Forest
Prairie
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Grizzly


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Coniferous Forest
Taiga
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Jaguar


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Rainforest
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Lynx


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Moose


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Riparian Woodland
Strength
Agility
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Muskox


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Opossum


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Owl


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Deciduous Forest
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Polar Bear


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Pronghorn


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Prairie
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Rattlesnake


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Desert
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Razorback


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Riparian Woodland
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Shark


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Swamp
Strength
Speed
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Walrus


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Glacier
Strength
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Charged Wolverine


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Coniferous Forest
Strength
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Giant Charged Crow


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Mountains
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts


Giant Walking Bat


Level Range: 00 - 00

Unknown
Most Effective Moves

Move: modifier

Grasslands
Deciduous Forest
Mountains
Riparian Woodland
Prairie
Coniferous Forest
Desert
Taiga
Swamp
Tundra
Rainforest
Glacier
Agility
Smarts
Wisdom

Broken Antler Decor

Deer Ear Accessory

Elk Ear Accessory

Moose Ear Accessory

Den of Pelts