Explore Encounters: Difference between revisions

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(List of all non-event explore encounters.)
 
(Replaced content with "{{Crowdsourcing}} We appreciate your patience while we update and overhaul our explore encounter page! In the meantime, check out the work-in-progress pages for every biome below. <ul> <li>Grasslands Explore Encounters <li>Deciduous Forest Explore Encounters <li>Mountains Explore Encounters <li>Riparian Woodland Explore Encounters <li>Prairie Explore Encounters <li>Coniferous Forest Explore Encounters <li>Desert Explore Encounters <li>[...")
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<br>''=This guide is currently being ported to the wiki from the forums. Thanks for your patience while this is being done!=''


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<html>
We appreciate your patience while we update and overhaul our explore encounter page! In the meantime, check out the work-in-progress pages for every biome below.
This page contains a list of every single regular explore encounter, including their text and results!
 
<br>For a list of event-specific explore encounters, check out these pages:
<ul>
<ul>
<li><a href="https://grousehouse.wiki/Lunar_Event#Event-Exclusive_Explore_Encounters">Lunar Event Encounters</a></li>
<li>[[Grasslands Explore Encounters]]
<li>[[Deciduous Forest Explore Encounters]]
<li>[[Mountains Explore Encounters]]
<li>[[Riparian Woodland Explore Encounters]]
<li>[[Prairie Explore Encounters]]
<li>[[Coniferous Forest Explore Encounters]]
<li>[[Desert Explore Encounters]]
<li>[[Taiga Explore Encounters]]
<li>[[Swamp Explore Encounters]]
<li>[[Tundra Explore Encounters]]
<li>[[Rainforest Explore Encounters]]
<li>[[Glacier Explore Encounters]]
</ul>
</ul>
<br>
<!-- TOC goes here -->
</html>


== Encounters in Every Biome==
<div class="c-content"><br>
<center>[[File:all biomes header.png|600px]]</center>
<br>


<table class="explore_encounter">
For lists of event-specific explore encounters, check out these pages:
<tr><td colspan=3>A small pool of water appears up ahead, and as you approach you notice that there is a dim blue light glowing from beneath the surface of the water. </td></tr>
<ul>
<tr class="encounter_options">
<li>[[Cataclysms Explore Encounters]]</li>
<td style="width: 20%;" rowspan=2>Inspect</td>
<li>[[Coigreach Explore Encounters]]</li>
<td style="width: 50%;">You take some time to examine the pool, but don't seem to figure out what it is. Having investigated, you found a small bundle.</td>
<li>[[Halloween Spectacle Explore Encounters]]</li>
<td style="width: 30%;">+1 Medicine: Healing Salve</td></tr>
<li>[[Lunar Event Explore Encounters]]</li>
<tr class="encounter_options">
<li>[[Springtide Howl Fayre Explore Encounters]]</li>
<td style="width: 50%; background-color: #d1d1d1;">You take some time to examine the pool, and discover a trio of handy supplies!</td>
<li>[[The Matchmaker Explore Encounters]]</li>
<td style="width: 30%;">+1 Large Leaf<br>+1 Large Branch<br>+1 Large Rock</td></tr>
</ul>
<tr class="encounter_options">
<td style="width: 20%;">Drink</td>
<td style="width: 50%;">You lap up some of the cool water and you feel refreshed. Some of your battle wounds feel restored.</td>
<td style="width: 30%;">+5 to 25 HP</td></tr>
</table>


</div>


== Encounters in Multiple Biomes ==
{{SectionToggles}}
<div class="c-content">
<h2 class="c-header hidden">Key</h2>
<div class="c-content" style="display: none;">
== Key ==


</div>
<h3 class="c-header active">Encounter Results</h3>
<div class="c-content" style="display: block;">
=== Encounter Results ===
For encounters which have the possibility of dropping an item from a pool of many, a shortened phrase may be used to represent said pool. If an encounter says that it can reward one of these random items on the left, it actually pulls an item from the group on the right.<br><br>


== Grasslands Encounters ==
<center>
<div class="c-content">
<table class="TB-bordered-list" style="width:75%">
<tr><th width="30%"><center>Group Type</center></th><th width="70%"><center>Possible Item Drops</center></th></tr>


</div>
<tr><td>Cave-building item</td><td>Large Branch, Large Rock, Large Leaf</td></tr>


== Deciduous Forest Encounters ==
<tr><td>Single-Use Food Item</td><td>Bat Carcass, Carrot, Chicken Egg, Dead Fish, Delicate Meat, Duck Egg, Ground Squirrel Carcass, Lemming Carcass, Quail Egg, Rat Carcass, Small Bird Meat, Turkey Egg, Weasel Carcass, Woodpecker Carcass</td></tr>
<div class="c-content">


</div>
<tr><td>Common Egg</td><td>Duck Egg, Turkey Egg, Chicken Egg, Quail Egg</td></tr>


== Mountains Encounters ==
<tr><td>Herb</td><td>Aloe, Arnica, Bearberry Boneset, Buffaloberry, Burning Bush, Carrionflower, Cedar Bark, Chaparral, Charcoal, Dandelion, Feverfew, Garlic, Ginger, Goldenseal, Guaiacum, Kava, Mullein, Oregano, Pineapple Leaf, Redwood Sorrel, Spoonwood, St. John's Wort, Tansy, Tobacco, Turmeric, Winterfat, Yarrow</td></tr>
<div class="c-content">


</div>
<tr><td>Common Feather</td><td>Blue Jay Feather, Condor Feather, Duck Feather, Grouse Feather, Gull Feather, Gyrfalcon Feather, Ibis Feather, Magpie Feather, Owl Feather, Parrot Feather, Peregrine Falcon Feather, Puffin Feather, Roadrunner Feather, Skua Feather, Swan Feather, Toucan Feather</td></tr>


== Riparian Woodland Encounters ==
<tr><td>Uncommon amusement item</td><td>Turtle Shell, Tortoise Shell, Rattle, Owl Talon</td></tr>
<div class="c-content">


</div>
<tr><td>Variety Carcass</td><td>Meat Chunks [Small], Doe Carcass, Dall Sheep Carcass, Stoat Carcass, Rat Carcass, Weasel Carcass, Horse Carcass, Donkey Carcass, Mule Deer Carcass, Bison Carcass, Blacktail Carcass, Bovine Carcass</td></tr>


== Prairie Encounters ==
<tr><td>Critter Carcass</td><td>Gull Carcass, Opossum Carcass, Weasel Carcass, Quail Carcass, Rat Carcass, Hare Carcass, Agouti Carcass, Stoat Carcass, Rabbit Carcass, Muskrat Carcass, Grouse Carcass, Pheasant Rooster Carcass</td></tr>
<div class="c-content">


</div>
<tr><td>Meat Chunks</td><td>Meat Chunks [Small], Meat Chunks [Medium], Meat Chunks [Large]</td></tr>


== Coniferous Forest Encounters ==
<tr><td>Stat</td><td> One random stat point given to your lead wolf</td></tr>
<div class="c-content">
</table>
</center>
{{HEnd}}
<h3 class="c-header active">Recipes</h3>
<div class="c-content" style="display: block;">
=== Recipes ===
<br>
For encounters which have the possibility of dropping an item from a pool of many, a shortened phrase may be used to represent said pool. If an encounter says that it can reward one of these random items on the left, it actually pulls an item from the group on the right.<br><br>


</div>
<center>
<table class="TB-bordered-list" style="width:75%">
<tr><th width="30%"><center>Group Type</center></th><th width="70%"><center>Possible Recipe Drops</center></th></tr>


== Desert Encounters ==
<tr><td>Bone recipe</td><td>Recipe: Bone Decor, Scattered Bones, Skeletal Remains, Rabbit Carcass Decor, Squirrel Carcass Decor, Leftover Bones, Abandoned Den, Muskrat Carcass Decor</td></tr>
<div class="c-content">


</div>
<tr><td>Cave-building item recipe</td><td>Old Railway, Burrows Among the Roots, Scattered Foliage [Green], Scattered Foliage [Dry], Scattered Sticks, Scattered Rocks, Large Rocks Decor, Large Branch Decor, Mossy Branch, Background Rocks [Gray], Background Rocks [Brown], Foreground Rocks [Gray], Foreground Rocks [Brown], Scarce Understory [Green], Scarce Understory [Dry], Mouthful of Feathers, Bird's Nest [Tree], Bird's Nest [Branch], Bird's Nest [Bush], Owl Talon Necklace, Sunlit Cave, Desolate Cave, Cold Cave, Path of Boulders, Fallen Tree, Overgrown Arches, Overgrown Cave, Overgrown Den, Eternal Slumber, Fallen Tree Den, Forest Dwelling, Hollow Tree Den, Overgrown Car, Secluded Spring Den, Vin Growth Den, Cozy Den, Root Cave, Stone Path Cave, Sandstone Cave, Rocky Den, Winter Cave</td></tr>


== Taiga Encounters ==
<tr><td>Acorn recipe</td><td>Northern Red Oak Sapling, White Oak Sapling, Gambel Oak Sapling, Arizona White Oak Sapling, Acorn Bundle Decor, Red Oak Branch, Green Oak Branch, Pasadena Oak Branch, Angel Oak, Valley Oak</td></tr>
<div class="c-content">


</div>
<tr><td>Toy recipe</td><td>Owl Feather Decor, Hunting Barn Owl, Falcon's Nest, Chilling BLue Jays, Chattering Parakeets, Seaside Gull Flock, Swan Lake, Roaming Chickens, Pupsitter Den, Desert Traveller, Gyrfalcon Observer, Puffin Colony, Quail Trail, Rattlesnake Den, Resting Grouse Flock, Rising Ibis, Soaring Condor, Swimming Mallard Ducks, Wild Toucans, Swan Feather Decor, Parrot Feather Decor</td></tr>


== Swamp Encounters ==
<tr><td>Lucky foot recipe</td><td>Rabbit Foot Den</td></tr>
<div class="c-content">
</table>
 
</center>
</div>
{{HEnd}}
 
{{HEnd}}
== Tundra Encounters ==
<div class="c-content">
 
</div>


== Rainforest Encounters ==
<div class="c-content">


</div>


== Glacier Encounters ==
<div class="c-content">


</div>
[[Category:Crossroads]]
[[Category:Explore Encounters]]

Latest revision as of 17:12, 19 September 2025

Warning: Crowdsourcing!
This article is created largely with the help of crowdsourcing. Due to this, some information may be incomplete or not yet verified. If you find an error or missing information, feel free to submit a Contribution!


We appreciate your patience while we update and overhaul our explore encounter page! In the meantime, check out the work-in-progress pages for every biome below.


For lists of event-specific explore encounters, check out these pages: