Springtide Howl Fayre Explore Encounters: Difference between revisions

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{{EncPrompt|You feel a sudden splat, accompanied by a pungent smell and a gummy feeling on your fur. Ewww! A bird just splashed you with some poop!}}
{{EncPrompt|You feel a sudden splat, accompanied by a pungent smell and a gummy feeling on your fur. Ewww! A bird just splashed you with some poop!}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Lick it
Lick it
<div class="logContainer">
<div class="logButton" aria-label="Licked bird poop...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="Licked bird poop...">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Why would you lick it?!
Why would you lick it?!
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</tr>
</tr>
</table>
</table>


{{EncHeader|Rock Crevice|rockcrevice}}
{{EncHeader|Rock Crevice|rockcrevice}}
{{EncPrompt|Your nose leads you to a small crevice in a rock.}}
{{EncPrompt|Your nose leads you to a small crevice in a rock.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Check it out
Check it out
<div class="logContainer">
<div class="logButton" aria-label="Found in a crevice...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="Found in a crevice...">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Poking around with your snout, you find nothing but dust.
Poking around with your snout, you find nothing but dust.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Nearby Garden|nearbygarden}}
{{EncHeader|Nearby Garden|nearbygarden}}
{{EncPrompt|While exploring a nearby garden, you catch sight of something glinting in the soil.}}
{{EncPrompt|While exploring a nearby garden, you catch sight of something glinting in the soil.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Dig it out
Dig it out
<div class="logContainer">
<div class="logButton" aria-label="Dug up from the earth...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="Dug up from the earth">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Digging gently, you uncover only pebbles.
Digging gently, you uncover only pebbles.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Small Mound of Earth|smallmoundofearth}}
{{EncHeader|Small Mound of Earth|smallmoundofearth}}
{{EncPrompt|Your instincts guide you to a small mound of earth. Hmm...}}
{{EncPrompt|Your instincts guide you to a small mound of earth. Hmm...}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Inspect
Inspect
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
After some digging, you triumphantly find nothing at all.
After some digging, you triumphantly find nothing at all.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Large Rock|largerock}}
{{EncHeader|Large Rock|largerock}}
{{EncPrompt|You scramble up onto a large rock, where something catches your eye.}}
{{EncPrompt|You scramble up onto a large rock, where something catches your eye.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Look closer
Look closer
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Pressed into a crack, you find only dirt and twigs.
Pressed into a crack, you find only dirt and twigs.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Picnic Area|picnicarea}}
{{EncHeader|Picnic Area|picnicarea}}
{{EncPrompt|Wandering near a picnic area, you spot an unattended basket.}}
{{EncPrompt|Wandering near a picnic area, you spot an unattended basket.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Take a peek
Take a peek
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
A quick look inside reveals nothing of interest. Damn!
A quick look inside reveals nothing of interest. Damn!
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</tr>
</tr>
</table>
</table>


{{EncHeader|Dirt Scrabble|dirtscrabble}}
{{EncHeader|Dirt Scrabble|dirtscrabble}}
{{EncPrompt|Your paws scrabble at the dirt, sensing something beneath. Hmm...}}
{{EncPrompt|Your paws scrabble at the dirt, sensing something beneath. Hmm...}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Dig!
Dig!
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Though you give it your best few digs, there doesn't seem to be anything there. Ah well.
Though you give it your best few digs, there doesn't seem to be anything there. Ah well.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Forest Floor|forestfloor}}
{{EncHeader|Forest Floor|forestfloor}}
{{EncPrompt|While investigating the forest floor, you feel something unusual under your paws.}}
{{EncPrompt|While investigating the forest floor, you feel something unusual under your paws.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Investigate
Investigate
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
You begin to dig and... Ew! It was just a wriggly earthworm! You watch as it slithers away.
You begin to dig and... Ew! It was just a wriggly earthworm! You watch as it slithers away.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Different Ground|differentground}}
{{EncHeader|Different Ground|differentground}}
{{EncPrompt|The ground feels different here.}}
{{EncPrompt|The ground feels different here.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Dig!
Dig!
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Curious, you dig and soon discover something nestled in the dirt... Except it's just a rock! Darn it!
Curious, you dig and soon discover something nestled in the dirt... Except it's just a rock! Darn it!
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</tr>
</tr>
</table>
</table>


{{EncHeader|Unusual Scent|unusualscent}}
{{EncHeader|Unusual Scent|unusualscent}}
{{EncPrompt|As you sniff around the forest floor, your keen nose picks up an unusual scent.}}
{{EncPrompt|As you sniff around the forest floor, your keen nose picks up an unusual scent.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Dig!
Dig!
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Awww... There was nothing there. Huh, maybe next time.
Awww... There was nothing there. Huh, maybe next time.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Underbrush|underbrush}}
{{EncHeader|Underbrush|underbrush}}
{{EncPrompt|While prowling through the underbrush, you catch a whiff of something interesting just underneath your paws.}}
{{EncPrompt|While prowling through the underbrush, you catch a whiff of something interesting just underneath your paws.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Dig!
Dig!
<div class="logContainer">
<div class="logButton" aria-label="Dug up from the earth...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="Dug up from the earth...">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
You dig and dig but... It's empty. There's nothing to be found.
You dig and dig but... It's empty. There's nothing to be found.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Peculiar Scent|peculiarscent}}
{{EncHeader|Peculiar Scent|peculiarscent}}
{{EncPrompt|Exploring the forest, your nose twitches as you detect a peculiar scent coming from just beneath you.}}
{{EncPrompt|Exploring the forest, your nose twitches as you detect a peculiar scent coming from just beneath you.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Dig!
Dig!
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
You dig and dig and... Find nothing. Ugh!
You dig and dig and... Find nothing. Ugh!
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</tr>
</tr>
</table>
</table>


{{EncHeader|Disturbed Earth|disturbedearth}}
{{EncHeader|Disturbed Earth|disturbedearth}}
{{EncPrompt|Your nose leads you to a patch of disturbed earth. You wonder what it could be hiding...}}
{{EncPrompt|Your nose leads you to a patch of disturbed earth. You wonder what it could be hiding...}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Investigate
Investigate
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
With a few strategic digs, you uncover... Just some more dirt. You assume whatever was here before is gone now.
With a few strategic digs, you uncover... Just some more dirt. You assume whatever was here before is gone now.
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</tr>
</tr>
</table>
</table>


{{EncHeader|Surface of the Water|surfaceofthewater}}
{{EncHeader|Surface of the Water|surfaceofthewater}}
{{EncPrompt|You sense something hidden just beneath the surface of the water.}}
{{EncPrompt|You sense something hidden just beneath the surface of the water.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=3>
Try to fish it out
Try to fish it out
<div class="logContainer">
<div class="logButton" aria-label="Fished out of some water">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult" rowspan=2>
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
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</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<td class="encResult">
Though you make your best attempt, whatever it was you saw has slipped away.
</td>
<td class="encReward">
No reward
</td>
</tr>
</table>
 
{{EncHeader|Scattered Leaves|scatteredleaves}}
{{EncPrompt|Text needed}}
<tr>
<th class="encOption" rowspan=3>
Check it out
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="User log needed">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
You dig it out and find something!
</td>
<td class="encReward">
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</tr>
<tr>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]
</td>
</tr>
<tr>
<td class="encResult">
<td class="encResult">
Though you make your best attempt, whatever it was you saw has slipped away.
Text needed
</td>
</td>
<td class="encReward">
<td class="encReward">
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</tr>
</tr>
</table>
</table>


{{EncImg-Springtide-All|Anxious Gardening Wolf|anxiousgardeningwolf|day}}
{{EncImg-Springtide-All|Anxious Gardening Wolf|anxiousgardeningwolf|day}}
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<th class="encOption">
<th class="encOption">
Advise
Advise
<div class="logContainer">
<div class="logButton" aria-label="Advised an anxious gardening wolf">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
The wolf stops pacing as you approach and give them some tips. They seem less anxious as you explain when to water the plant and how to be patient. With a sigh of relief, the wolf thanks you and goes back to waiting patiently.
The wolf stops pacing as you approach and give them some tips. They seem less anxious as you explain when to water the plant and how to be patient. With a sigh of relief, the wolf thanks you and goes back to waiting patiently.
</td>
</td>
<td class="encReward" rowspan=2>
<td class="encReward">
+2-3 GP [[File:icon-glowpetal.png]]
+2-3 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
{{EncUserLog|Advised an anxious gardening wolf}}
<tr>
<tr>
<th class="encOption">
<th class="encOption" rowspan=2>
Laugh
Laugh
<div class="logContainer">
<div class="logButton" aria-label="Laughed at an anxious gardening wolf...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
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</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="Laughed at an anxious gardening wolf...">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
What a loser! They can't even grow a simple plant? They hear your snort of laughter, and with a snarl, they rip up the plant and stomp away in a huff. Oops?  
What a loser! They can't even grow a simple plant? They hear your snort of laughter, and with a snarl, they rip up the plant and stomp away in a huff. Oops?  
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</table>
</table>


 
<table class="enc" id="fertilizer">
{{EncImg-Springtide-All|Berry Fox|berryfox|day}}
{{EncPrompt|You see a fox munching on some berries that someone has carefully planted. What a clever fellow!}}
<tr>
<tr>
<th class="encOption">
<th class="encHeader" colspan=3>
Share with me!
Fertilizer
</th>
</th>
<td class="encResult">
Frowning, the fox looks at you as if they'd like to tell you to bug off, but you're much bigger and the fox backs away with a sigh. You help yourself, and make sure to leave something for the fox, too.
</td>
<td class="encReward">
+1 random Fruit Seed<br>
+2 GP [[File:icon-glowpetal.png]]
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog" rowspan=2>
<td class="encImage" colspan=3>
<div class="encContainer">
<html>
<select class="encDropdown" id="fertilizerVariants" onchange="selectEncImg('fertilizer')">
<option>Select a variant from the list below</option>
<option>Together</option>
<option>Apart</option>
</select>
<div id="fertilizerDefault" class="fertilizerSelectedImg">
<img src="/images/3/33/fertilizerday.png" id="fertilizer" link="" loading="lazy">
<div class="encTimeParameters">
<div class="timeParameter" aria-label="Available during dawn" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizerdawn.png"'>
<img src="/images/f/f5/Icon-time-dawn.png"></button>
</div>
<div class="timeParameter" aria-label="Available during day" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizerday.png"'><img src="/images/8/84/Icon-time-day.png">
</div>
<div class="timeParameter" aria-label="Available during dusk" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizerdusk.png"'><img src="/images/4/4a/Icon-time-dusk.png">
</div>
<div class="timeParameter" aria-label="Available during night" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizernight.png"'><img src="/images/f/ff/Icon-time-night.png">
</div>
</div>
</div></html>
<div id="fertilizerApart" style="display: none;">
{{EncImg-Complex|fertilizerapart|fertilizer}}
</div>
<div id="fertilizerTogether" style="display: none;">
{{EncImg-Complex|fertilizertogether|fertilizer-1}}
</div>
</div>
</div>
</tr>
{{EncPrompt|It smells like shit here! Quite literally, you realize, as you notice two wolves paw-deep in some stinky piles of what can only be poop. They seem to be testing which is better to use as fertilizer.}}
<tr>
<th class="encOption" rowspan=3>
Help them
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Asked a berry eating fox to share...">
<div class="logButton" aria-label="Helped some wolves trying out fertilizer">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
The fox backs away with wide eyes and lets you investigate. Some seeds have fallen from the plant during the fox's snack time! Sweet!
You approach and offer to help them. They look at you warily at first but accept your help after some hesitation. You chat about your gardening successes and exchange tips. The work goes quickly and the wolves thank you for your help with a small gift before you head on your way.
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Fruit Seed<br>
+1 GP [[File:icon-glowpetal.png]]
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<td class="encResult">
The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end, and they give you a useful seed in thanks for your hard work!
</td>
<td class="encReward">
+1 random non-mutated Flower Seed (excluding Tulip and Rose)<br>
+5% energy
</td>
</tr>
<tr>
<td class="encResult">
The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end.
</td>
<td class="encReward">
<td class="encReward">
(When seed/produce stock full):<br>
(When seed/produce stock full):<br>
+1 GP [[File:icon-glowpetal.png]]
+5% energy
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=2>
Chase away
Ask for advice
<div class="logContainer">
<div class="logButton" aria-label="Asked for advice from some wolves trying out fertilizer">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
The fox scampers away when you move toward it with a snarl. Better luck next time, pal! It looks like there's plenty of berries left for you to enjoy. They're very refreshing, and you make note to let your herbalist know that these berries might be useful for the pack.
You wag your tail as you approach, asking them if they've had any luck and if they have any tips to share. They eye you warily and mutter something about it being too soon to tell which fertilizer works best. Thanking them, you turn and head on your way, disappointed.
</td>
</td>
<td class="encReward">
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]<br>
+2 GP [[File:icon-glowpetal.png]]
+10 HP
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<td class="encResult">
<td class="encResult">
Time to tell this clever fox to bugger off! They're no match for you, and they know it. You nip at their heels and they take off without looking back. The berries are all yours now! Delicious!
Padding up in a friendly manner, you ask if they've had any luck and which fertilizer works best. They stare at you coldly, and you eventually turn away when they don't say a word. Fine then!  
</td>
</td>
<td class="encReward">
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]<br>
No reward
+5 HP
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Happy Flower Wolf|happyflowerwolf|day}}
{{EncPrompt|A flower-loving wolf trots by with the most beautiful basket of flowers. They nod in greeting and a flower falls out of the basket as they head on their way, unnoticed.}}
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=3>
Keep it
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Chased away a berry eating fox...">
<div class="logButton" aria-label="Kept a flower...">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
You may be bigger, but the fox isn't intimidated. It slips from your grasp as you pounce, landing a bite to your ankle as it darts out of range and disappears. Bastard!
You sniff the flower, but the other wolf turns and spots you. They hurry over and offer you some petals in exchange for leaving their flowers alone. Score!
</td>
<td class="encReward">
+3 GP [[File:icon-glowpetal.png]]
</td>
</tr>
<tr>
<td class="encResult">
Surely they won't mind? They've got so many, after all!
</td>
<td class="encReward">
+1 random non-mutated Flower (excluding Tulip and Rose)
</td>
</tr>
<tr>
<td class="encResult">
Just as you go to leave with the flower, the other wolf turns and spots you, and races over to retrieve it. Oops...
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]
(When seed/produce stock full):<br>
-1 HP
No reward
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Bunny Garden|bunnygarden|day}}
{{EncPrompt|A group of fluff balls has wreaked havoc on this poor garden! Its gardener is nowhere in sight.}}
<tr>
<tr>
<th class="encOption">
<th class="encOption">
Shoo
Give it back
<div class="logContainer">
<div class="logButton" aria-label="Gave back a flower to a wolf...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
With a growl you leap at them, swiping your paws at them to get them away from the plants. Just as the lad rabbit disappears, the gardener appears. Grateful that you were able to save some of the plants, they reward your efforts.
You call out to the wolf and they stop, looking at you with a grateful smile as you gently pick the flower up with your teeth and put it back in their basket. They give you something in return for your kindness!
</td>
</td>
<td class="encReward" rowspan=2>
<td class="encReward">
+1-3 GP [[File:icon-glowpetal.png]]
+3-5 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
{{EncUserLog|Shooed some flower eating bunnies}}
</table>
 
{{EncImg-Springtide-All|Wolves Arguing|wolvesarguing|day}}
{{EncPrompt|Snarls and sharp barks sound from up ahead, and you come across two wolves with teeth bared. They are carrying on about the contest and which of them is better. Should you intervene?}}
<tr>
<tr>
<th class="encOption">
<th class="encOption" rowspan=2>
Dinner time
Stay back
<div class="logContainer">
<div class="logButton" aria-label="Stayed back from some arguing wolves">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
An easy meal? Hell yeah! You manage to catch a few of the rabbits and enjoy filling your belly. A shout makes you raise your head, and you look up to see the gardener standing in front of you with a scowl. Looks like you left a mess of blood and trampled flowers. Oops.
You stay back, waiting patiently for them to stop squabbling. They eventually part ways, and you're able to sniff around and find something they left behind!
</td>
</td>
<td class="encReward" rowspan=2>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+1-4 GP [[File:icon-glowpetal.png]]
+10% hunger
</td>
</td>
</tr>
</tr>
{{EncUserLog|Ate some flower eating bunnies}}
<tr>
<tr>
<tr>
<th class="encOption">
Save the last remaining flower
</th>
<td class="encResult">
<td class="encResult">
With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! Taking it gently in your teeth you make a smooth getaway, ignoring the shouts of the gardener behind you.
It's best to let them sort it out themselves. No use getting involved in petty squabbles.  
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed<br>
No reward
+1 random Common Flower<br>
-1% energy
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=2>
Break it up
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Saved the last flower from some flower eating bunnies...">
<div class="logButton" aria-label="Tried to break up a fight between some arguing wolves">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! As you attempt to take it from the garden, the plant crumbles and breaks apart in your mouth, leaving you without anything at all. Damn!
You leap between them, hackles raised. Offended by your interruption, one of them bites at your leg, causing a deep gash. You turn on them, but they run into the bushes before you can get a hold of them. You're left alone in the clearing, and decide to lay down for a while to tend to your wound.
</td>
<td class="encReward">
+8% energy<br>
-5 HP
</td>
</tr>
<tr>
<td class="encResult">
You step in between them, telling them to cut it out and that they're disturbing the peace. They snap at you in anger and slink off in different directions, looking embarrassed.
</td>
</td>
<td class="encReward">
<td class="encReward">
Line 699: Line 762:
</table>
</table>


 
{{EncImg-Springtide-All|Dog Carrying a Basket|dogcarryingabasket|day}}
{{EncImg-Springtide-Day|Butterfly|butterfly|day}}
{{EncPrompt|A golden blur of fluff can be seen up ahead. You've never seen such luxurious fur! It's a happy dog carrying a basket of flowers without a care in the world. Where is it heading?}}
{{EncPrompt|Bright and beautiful, this butterfly is quite a sight! You've noticed so many lately. With so many flowers growing, it's no wonder they've been congregating around.}}
<tr>
<tr>
<th class="encOption" rowspan=2>
<th class="encOption" rowspan=2>
Compliment
What have you got there?
<div class="logContainer">
<div class="logButton" aria-label="Received from a dog">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. It gives you a seed it found on its way, telling you to cultivate it carefully.
The dog turns and somehow manages to smile around the basket. Her long tongue lolls and her tail wags rapidly as she shoves the basket under your nose. It seems like she's inviting you to take something!
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed
+1 Strawberry Seeds<br>
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<td class="encResult">
<td class="encResult">
The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. It gives you a seed it found on its way, telling you to cultivate it carefully. Sadly, you have too many, so you can't take it with you.
The dog's ears tighten back and it suddenly picks up the pace, breaking out into a run to get away from you, and fast! Hey...  
</td>
</td>
<td class="encReward">
<td class="encReward">
(When seed/produce stock full):<br>
No reward
No reward
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=2>
Wait for me!
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="Received from a dog">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. How sweet.
You run after the happy dog, wagging your tail in a friendly manner. She greets you excitedly, the basket swaying side to side. Some seeds fall out, but she doesn't seem to care and bids you farewell as she trots off. What a nice lady!
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
+1 Red Rose Seeds<br>
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Cat in Seeds|catinseeds|day}}
{{EncPrompt|A squeaking meow sounds, and you watch as a small cat rolls around on the ground happily. Something must smell good! It jumps to its paws as you approach it, and you notice its pelt is covered in dirt and seeds.}}
<tr>
<tr>
<th class="encOption">
Greet
</th>
<td class="encResult">
<td class="encResult">
Approaching slowly, you try to show the cat you mean no harm. They eye you but stand tall, sniffing at the air. After a long moment of staring, the cat shakes vigorously and sends seeds flying before strutting out of sight.The cat may not want the seeds, but you do!
You run after the happy dog, wagging your tail in a friendly manner. The dog immediately lets out a yelp and speeds off, supposedly worried you're out to take her wares. You're left alone with nothing!
</td>
</td>
<td class="encReward">
<td class="encReward">
+2 random Common Seeds
No reward
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Berry Fox|berryfox|day}}
{{EncPrompt|You see a fox munching on some berries that someone has carefully planted. What a clever fellow!}}
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=3>
Share with me!
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="Asked a berry eating fox to share...">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Woofing softly at the cat, you pad up to them in a friendly manner. They hiss and poof out their fur, defensive at your approach. Before you can utter a word, it disappears into the bushes.
Frowning, the fox looks at you as if they'd like to tell you to bug off, but you're much bigger and the fox backs away with a sigh. You help yourself, and make sure to leave something for the fox, too.  
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
+1 random non-mutated Fruit Seed<br>
+2 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="encOption">
<td class="encResult" rowspan=2>
Roll in the dirt
The fox backs away with wide eyes and lets you investigate. Some seeds have fallen from the plant during the fox's snack time! Sweet!
</th>
</td>
<td class="encResult">
<td class="encReward">
Seeds are scattered everywhere from where the cat rolled, and you wonder if maybe you can pick up seeds in your fur, too! Rolling happily, you manage to pick up some seeds and other things in your fur. The cat is gone by the time you finish, but it doesn't matter. Your roll was good for more than one thing!
+1 random non-mutated Fruit Seed<br>
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
<tr>
<td class="encReward">
<td class="encReward">
+1 random Common Seed<br>
(When seed/produce stock full):<br>
+1 GP [[File:icon-glowpetal.png]]
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=3>
Chase away
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="Chased away a berry eating fox...">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Deciding to join in on the fun, you begin to roll in the dirt where the cat had rolled just moments before. It watches you silently and by the time you finish with your dirt bath, the cat has disappeared.  
The fox scampers away when you move toward it with a snarl. Better luck next time, pal! It looks like there's plenty of berries left for you to enjoy. They're very refreshing, and you make note to let your herbalist know that these berries might be useful for the pack.
</td>
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]<br>
+10 HP
</td>
</tr>
<tr>
<td class="encResult">
Time to tell this clever fox to bugger off! They're no match for you, and they know it. You nip at their heels and they take off without looking back. The berries are all yours now! Delicious!
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
+2 GP [[File:icon-glowpetal.png]]<br>
+5 HP
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Dog Carrying a Basket|dogcarryingabasket|day}}
{{EncPrompt|A golden blur of fluff can be seen up ahead. You've never seen such luxurious fur! It's a happy dog carrying a basket of flowers without a care in the world. Where is it heading?}}
<tr>
<tr>
<th class="encOption">
What have you got there?
</th>
<td class="encResult">
<td class="encResult">
The dog turns and somehow manages to smile around the basket. Her long tongue lolls and her tail wags rapidly as she shoves the basket under your nose. It seems like she's inviting you to take something!
You may be bigger, but the fox isn't intimidated. It slips from your grasp as you pounce, landing a bite to your ankle as it darts out of range and disappears. Bastard!  
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 Strawberry Seeds<br>
+1 GP [[File:icon-glowpetal.png]]
+1 GP [[File:icon-glowpetal.png]]
-1 HP
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Gray Fox Dig|grayfoxdig|day}}
{{EncPrompt|A gray fox is ahead of you, busily digging a small hole. It's hard to tell - are they burying something, or unearthing a hidden treasure? The longer you watch, the more uncertain you become. There's only one way to find out...}}
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=2>
Approach
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Received from a dog">
<div class="logButton" aria-label="Approached a gray fox">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
The dog's ears tighten back and it suddenly picks up the pace, breaking out into a run to get away from you, and fast! Hey...  
You step forward with no ill intent, just curiousity about the hole and what might be inside. As soon as you open your mouth to start a friendly conversation, the fox snatches up everything in sight and bolts out of there. Feeling disheartened, you decide to investigate the spot anyway.
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="encOption">
Wait for me!
</th>
<td class="encResult">
<td class="encResult">
You run after the happy dog, wagging your tail in a friendly manner. She greets you excitedly, the basket swaying side to side. Some seeds fall out, but she doesn't seem to care and bids you farewell as she trots off. What a nice lady!
You approach carefully, doing your best not to startle the fox. Sure, you may look intimidating, but your presence is peaceful. The fox seems to sense this and - after an initial wary retreat - it inches back toward the hole, settling down as you explain yourself. Eventually, it opens up, telling you about its repeated failures trying to grow fruit. With a sigh, the fox offers you one of its seeds - on the condition that if you manage to grow one, you'll return and teach him how!
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 Red Rose Seeds<br>
+1 Salmonberry Seeds<br>
+1 GP [[File:icon-glowpetal.png]]
+5% energy
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption">
Chase away
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
You run after the happy dog, wagging your tail in a friendly manner. The dog immediately lets out a yelp and speeds off, supposedly worried you're out to take her wares. You're left alone with nothing!
There's no contest when it comes to pure strength - which you make clear with a deep, threatening growl as you approach. The fox is petrified, and hurries to leave, having no choice but to abandon its belongings. You can hear it cursing you and your entire bloodline as it scurries away, but you pay no mind. The treasure is yours!
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
+1 Native Fruit Seed
</td>
</td>
</tr>
</tr>
</table>
</table>


 
{{EncImg-Springtide-All|American Badger|americanbadger|day}}
<table class="enc" id="{{{2}}}">
{{EncPrompt|You notice a badger holding something between its paws. It immediately uses its body to cover its treasure as it spots you, flashing you with an unwelcoming stare.}}
<tr>
<tr>
<th class="encHeader" colspan=3>
<th class="encOption" rowspan=2>
Fertilizer
Steal
<div class="logContainer">
<div class="logButton" aria-label="Tried to steal from an american badger">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
The badger seems fixated on its stash, and you figure a careful ambush might be enough to catch it off guard. Step by step, you close the distance... but just as you're a single pounce away, the badger turns around and launches itself straight at your head with a fearless snarl. The sudden attack catches you off guard, and you end up with a painful scratch for your trouble. Still, in all the commotion, something was left behind...
</td>
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]<br>
-5 HP
</td>
</tr>
<tr>
<td class="encResult">
The badger is absorbed in its treasure, leaving it open for a surprise attack. You creep forward slowly and quietly, with not even your breath audible. Yet, somehow, the badger senses your presence and spins round. It scrambles to scoop up its hoard and bolts before you can catch it. You let out a loud, frustrated growl, which seems to frighten the badger, causing it to drop something in its haste to get away!
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]
</td>
</tr>
</tr>
<tr>
<tr>
<td class="encImage" colspan=3>
<th class="encOption">
<div class="encContainer">
Greet
<html>
<div class="logContainer">
<select class="encDropdown" id="fertilizerVariants" onchange="selectEncImg('fertilizer')">
<div class="logButton" aria-label="Greeted an american badger">
<option>Select a variant from the list below</option>
[[File:Userlogbutton.png|link=]]
<option>Together</option>
<option>Apart</option>
</select>
<div id="fertilizerDefault" class="fertilizerSelectedImg">
<img src="/images/3/33/fertilizerday.png" id="fertilizer" link="" loading="lazy">
<div class="encTimeParameters">
<div class="timeParameter" aria-label="Available during dawn" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizerdawn.png"'>
<img src="/images/f/f5/Icon-time-dawn.png"></button>
</div>
</div>
<div class="timeParameter" aria-label="Available during day" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizerday.png"'><img src="/images/8/84/Icon-time-day.png">
</div>
<div class="timeParameter" aria-label="Available during dusk" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizerdusk.png"'><img src="/images/4/4a/Icon-time-dusk.png">
</div>
<div class="timeParameter" aria-label="Available during night" onclick='document.getElementById("fertilizer").src = "/images/3/33/fertilizernight.png"'><img src="/images/f/ff/Icon-time-night.png">
</div>
</div>
</div></html>
<div id="fertilizerApart" style="display: none;">
{{EncImg-Complex|fertilizerapart|fertilizer}}
</div>
<div id="fertilizerTogether" style="display: none;">
{{EncImg-Complex|fertilizertogether|fertilizer-1}}
</div>
</div>
</th>
<td class="encResult">
With nothing to lose, you offer the badger a friendly greeting, pretending to take interest in its wellbeing. Surprisingly, it seems to believe you, relaxing a little and lowering its guard. You had every intention of striking when the moment felt right, but you find yourself genuinely enjoying the interaction. Suddenly, the badger stretches and stands up, before casually offering you a handful of seeds.
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+1 Corn: Field Seeds<br>
[[File:crop_corn-field.png]]
</td>
</tr>
<tr>
<th class="encOption">
Wait
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</tr>
{{EncPrompt|It smells like shit here! Quite literally, you realize, as you notice two wolves paw-deep in some stinky piles of what can only be poop. They seem to be testing which is better to use as fertilizer.}}
<tr>
<th class="encOption" rowspan=2>
Help them
</th>
</th>
<td class="encResult">
<td class="encResult">
You approach and offer to help them. They look at you warily at first but accept your help after some hesitation. You chat about your gardening successes and exchange tips. The work goes quickly and the wolves thank you for your help with a small gift before you head on your way.
You decide to wait for the perfect moment to distract the badger - or challenge it if it wouldn't give up its treasures willingly. However, as the minutes tick by, your eyelids grow heavy, and you close your eyes for just a moment. When you open them, the badger is nowhere to be seen... but you feel a little refreshed. Were you out that long?
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]
+5% energy
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Raccoon Trade|raccoontrade|day}}
{{EncPrompt|A friendly looking raccoon tries to get your attention and offers you to take a look at its items. You wouldn't miss an opportunity for a good deal, especially at this time of year!}}
<tr>
<tr>
<th class="encOption">
Look through the wares
<div class="logContainer">
<div class="logButton" aria-label="Looked through a raccoon trader's wares">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end, and they give you a useful seed in thanks for your hard work!
You browse through the raccoon's collection - everything looks oddly fascinating, but you have nothing to trade. Sensing your hesitation, the raccoon smiles and pushes an item toward you, commenting that you look like a good pupper. Whether it's just friendly talk to secure a future customer or genuine politeness, you feel a strong desire to return another time!
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Seed<br>
+1 GP [[File:icon-glowpetal.png]]<br>
+5% energy
+1 Massive Pinecone<br>
[[File:massivepinecone.png]]
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Bunny Garden|bunnygarden|day}}
{{EncPrompt|A group of fluff balls has wreaked havoc on this poor garden! Its gardener is nowhere in sight.}}
<tr>
<tr>
<th class="optionLog">
<th class="encOption">
Shoo
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Helped some wolves trying out fertilizer">
<div class="logButton" aria-label="Shooed some flower eating bunnies...">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end.  
With a growl you leap at them, swiping your paws at them to get them away from the plants. Just as the lad rabbit disappears, the gardener appears. Grateful that you were able to save some of the plants, they reward your efforts.
</td>
</td>
<td class="encReward">
<td class="encReward">
(When seed/produce stock full):<br>
+1-3 GP [[File:icon-glowpetal.png]]
+5% energy
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="encOption">
<th class="encOption">
Ask for advice
Dinner time
<div class="logContainer">
<div class="logButton" aria-label="Ate some flower eating bunnies...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
You wag your tail as you approach, asking them if they've had any luck and if they have any tips to share. They eye you warily and mutter something about it being too soon to tell which fertilizer works best. Thanking them, you turn and head on your way, disappointed.
An easy meal? Hell yeah! You manage to catch a few of the rabbits and enjoy filling your belly. A shout makes you raise your head, and you look up to see the gardener standing in front of you with a scowl. Looks like you left a mess of blood and trampled flowers. Oops.
</td>
</td>
<td class="encReward">
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]
+1 GP [[File:icon-glowpetal.png]]<br>
+10% hunger
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<tr>
<th class="encOption" rowspan=2>
Save the last remaining flower
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Asked for advice from some wolves trying out fertilizer">
<div class="logButton" aria-label="Saved the last flower from some flower eating bunnies...">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Padding up in a friendly manner, you ask if they've had any luck and which fertilizer works best. They stare at you coldly, and you eventually turn away when they don't say a word. Fine then!  
With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! Taking it gently in your teeth you make a smooth getaway, ignoring the shouts of the gardener behind you.
</td>
<td class="encReward">
+1 random non-mutated Flower Seed (excluding Tulip and Rose)<br>
+1 random non-mutated Flower (excluding Tulip and Rose)<br>
-1% energy
</td>
</tr>
<tr>
<td class="encResult">
With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! As you attempt to take it from the garden, the plant crumbles and breaks apart in your mouth, leaving you without anything at all. Damn!  
</td>
</td>
<td class="encReward">
<td class="encReward">
Line 959: Line 1,080:
</tr>
</tr>
</table>
</table>


{{EncImg-Springtide-All|Groundhogs|groundhogs|day}}
{{EncImg-Springtide-All|Groundhogs|groundhogs|day}}
{{EncPrompt|Groundhogs scurry back and forth, carrying things and stashing them for later. What are they preparing for?}}
{{EncPrompt|Groundhogs scurry back and forth, carrying things and stashing them for later. What are they preparing for?}}
<tr>
<tr>
<th class="encOption" rowspan=3>
<th class="encOption" rowspan=4>
Help them out
Help them out
<div class="logContainer">
<div class="logButton" aria-label="Helped out some groundhogs">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Grateful for the help, the groundhogs shove things at you to help them carry. They squeak excitedly about a garden and you're impressed with how much they've gathered. When everything has been moved, they begin to sort through the pile and offer you a seed, saying that it's not a fruit they like but maybe you will. A ground hog's trash is a wolf's treasure!  
Grateful for the help, the groundhogs shove things at you to help them carry. They squeak excitedly about a garden, and you're impressed with how much they've gathered. When everything has been moved, they begin to sort through the pile and offer you a seed, saying that it's not a fruit they like but maybe you will. A groundhog's trash is a wolf's treasure!
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Fruit Seed<br>
+1 random Fruit Seed<br>
+2-3 GP [[File:icon-glowpetal.png]]
+2-4 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
Line 993: Line 1,118:
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="Helped out some groundhogs">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
You can carry far more than these little creatures can! You offer your strong paws and the groundhogs eagerly accept your help. As you move various seeds, plants, and brush, they explain that they are getting ready to start a garden of their own! Strictly for groundhogs, of course. When you finish they thank you profusely and give you a small reward.
You can carry far more than these little creatures can! You offer your strong paws and the groundhogs eagerly accept your help. As you move various seeds, plants, and brush, they explain that they are getting ready to start a garden of their own! Strictly for groundhogs, of course. When you finish they thank you profusely and give you a small reward.
Line 1,010: Line 1,128:
<th class="encOption">
<th class="encOption">
Sit with them
Sit with them
<div class="logContainer">
<div class="logButton" aria-label="Sat with some groundhogs">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
Not wanting to disrupt them, you sit nearby and watch them in fascination. They don't seem to mind your company, and strike up a conversation about how their groundhog garden is going to be the grandest thing. Even better than your garden! You let them chatter for a while and enjoy relaxing. A brief respite, but needed! You head on your way once they scurry off with their supplies.
Not wanting to disrupt them, you sit nearby and watch them in fascination. They don't seem to mind your company, and strike up a conversation about how their groundhog garden is going to be the grandest thing. Even better than your garden! You let them chatter for a while and enjoy relaxing. A brief respite, but needed! You head on your way once they scurry off with their supplies.
</td>
</td>
<td class="encReward" rowspan=2>
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]<br>
+2 GP [[File:icon-glowpetal.png]]<br>
+6 HP
+6 HP
</td>
</td>
</tr>
</tr>
{{EncUserLog|Sat with some groundhogs}}
</table>
</table>


 
{{EncImg-Springtide-All|Rat Seeds|ratseeds|day}}
{{EncImg-Springtide-All|Happy Flower Wolf|happyflowerwolf|day}}
{{EncPrompt|A plump little rat glares at you on top of a pile of seeds. There's so many! Maybe he can be bribed to share?}}
{{EncPrompt|A flower-loving wolf trots by with the most beautiful basket of flowers. They nod in greeting and a flower falls out of the basket as they head on their way, unnoticed.}}
<tr>
<tr>
<th class="encOption">
<th class="encOption">
Keep it
Pester it
<div class="logContainer">
<div class="logButton" aria-label="Pestered a rat hoarding seeds">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Surely they won't mind? They've got so many, after all!
Prodding at the rat with a paw, you make it squeak until it nearly nips your toe. It agrees to give you something if you leave it alone. It's not much, but it's something.
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Flower
+1-5 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=4>
Raid the stash
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Kept a flower...">
<div class="logButton" aria-label="Raised a rat seed stash">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
There's bound to be something useful in here! Not quite as much as you hoped, but the rat sure seems angry when you decide to take it anyway. Snooze you lose!
</td>
<td class="encReward">
+1 SC [[File:icon-sc.png]]<br>
+1 Acorn<br>
[[File:acorn.png]]
</td>
</tr>
<tr>
<td class="encReward">
+1 Acorn<br>
[[File:acorn.png]]
</td>
</tr>
<tr>
<td class="encResult">
This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden!
</td>
<td class="encReward">
+1 random non-mutated Flower Seed (excluding Tulip and Rose)
</td>
</tr>
<tr>
<td class="encResult">
<td class="encResult">
Just as you go to leave with the flower, the other wolf turns and spots you, and races over to retrieve it. Oops...
This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden! Except... You don't have the space for another, so you're forced to leave it behind!
</td>
</td>
<td class="encReward">
<td class="encReward">
Line 1,052: Line 1,203:
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Cat in Seeds|catinseeds|day}}
{{EncPrompt|A squeaking meow sounds, and you watch as a small cat rolls around on the ground happily. Something must smell good! It jumps to its paws as you approach it, and you notice its pelt is covered in dirt and seeds.}}
<tr>
<tr>
<th class="encOption">
<th class="encOption" rowspan=2>
Give it back
Greet
<div class="logContainer">
<div class="logButton" aria-label="No user log entry">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
You call out to the wolf and they stop, looking at you with a grateful smile as you gently pick the flower up with your teeth and put it back in their basket. They give you something in return for your kindness!
Approaching slowly, you try to show the cat you mean no harm. They eye you but stand tall, sniffing at the air. After a long moment of staring, the cat shakes vigorously and sends seeds flying before strutting out of sight.The cat may not want the seeds, but you do!
</td>
</td>
<td class="encReward" rowspan=2>
<td class="encReward">
+3-5 GP [[File:icon-glowpetal.png]]
+2 random non-mutated Flower Seeds (excluding Tulip and Rose)
</td>
</td>
</tr>
</tr>
{{EncUserLog|Gave back a flower to a wolf}}
</table>
{{EncImg-Springtide-Night|Moth|moth|night}}
{{EncPrompt|A beautiful moth flutters above a flower. You notice it's dusted in yellow pollen and wonder how many flowers it has visited tonight.}}
<tr>
<tr>
<th class="encOption">
Approach
</th>
<td class="encResult">
<td class="encResult">
When you approach, the moth waves its antennae and flutters away. In its place rests a special type of seed. A gift!
Woofing softly at the cat, you pad up to them in a friendly manner. They hiss and poof out their fur, defensive at your approach. Before you can utter a word, it disappears into the bushes.
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Rare Seed
No reward
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=2>
Roll in the dirt
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
When you approach, the moth waves its antennae and flutters away. Pretty!
Seeds are scattered everywhere from where the cat rolled, and you wonder if maybe you can pick up seeds in your fur, too! Rolling happily, you manage to pick up some seeds and other things in your fur. The cat is gone by the time you finish, but it doesn't matter. Your roll was good for more than one thing!
</td>
<td class="encReward">
+1 random non-mutated Flower Seed (excluding Tulip and Rose)<br>
+1 GP [[File:icon-glowpetal.png]]
</td>
</tr>
<tr>
<td class="encResult">
Deciding to join in on the fun, you begin to roll in the dirt where the cat had rolled just moments before. It watches you silently and by the time you finish with your dirt bath, the cat has disappeared.  
</td>
</td>
<td class="encReward">
<td class="encReward">
Line 1,096: Line 1,257:
</tr>
</tr>
</table>
</table>


{{EncImg-Springtide-DawnDuskNight|Pollinator Bat|pollinatorbat|dusk}}
{{EncImg-Springtide-DawnDuskNight|Pollinator Bat|pollinatorbat|dusk}}
{{EncPrompt|A fuzzy bat clings to a large flower, its furry face covered in yellow. It must be pollinating!}}
{{EncPrompt|A fuzzy bat clings to a large flower, its furry face covered in yellow. It must be pollinating!}}
<tr>
<tr>
<th class="encOption">
<th class="encOption" rowspan=2>
Chat
Chat
<div class="logContainer">
<div class="logButton" aria-label="Chatted to a pollinator bat...">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Line 1,108: Line 1,273:
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Flower<br>
+1 random non-mutated Flower (excluding Tulip and Rose)<br>
+1 GP [[File:icon-glowpetal.png]]
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<td class="encResult">
You strike up a conversation with the bat, asking how the pollinating is going and if it's come across any interesting plants. It excitedly tells you of a unique flower it saw, but nothing more.
</td>
<td class="encReward">
No reward
</td>
</tr>
<tr>
<th class="encOption" rowspan=2>
Lead to another flower
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="Chatted to a pollinator bat...">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
You strike up a conversation with the bat, asking how the pollinating is going and if it's come across any interesting plants. It excitedly tells you of a unique flower it saw, but nothing more.
Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take them to it. As soon as it sees the flower it gets to work. Finding a seed as it burrows its face in the center, it offers it to you with a tiny paw and a squeak of thanks.
</td>
<td class="encReward">
+1 random Night Flower Seed<br>
</td>
</tr>
<tr>
<td class="encResult">
Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take the bat to it. As soon as it sees the flower it gets to work, not even acknowledging you. At least it's happy?
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
No reward
</td>
</tr>
</table>
{{EncImg-Springtide-All|Raven Trade|raventrade|day}}
{{EncPrompt|Looking far too intelligent for its own good, a Raven ruffles its feathers and peers at you. It squawks something about a trade if you have what it wants.}}
<tr>
<th class="encOption">
Offer Black Rose Seed
<div class="logContainer">
<div class="logButton" aria-label="User log missing">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
Text
</td>
<td class="encReward">
Result
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="encOption">
<th class="encOption">
Lead to another flower
Offer Small Meat Chunks
<div class="logContainer">
<div class="logButton" aria-label="User log missing">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take them to it. As soon as it sees the flower it gets to work. Finding a seed as it burrows its face in the center, it offers it to you with a tiny paw and a squeak of thanks.
With a happy squawk, the hungry bird takes your offering before flying off and leaves something behind for you.
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Rare Seed<br>
+1 Raspberry Seeds<br>
+2 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption">
Offer Acorn
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="User log missing">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take the bat to it. As soon as it sees the flower it gets to work, not even acknowledging you. At least it's happy?
You have no use for the acorn, but the raven does. He gives you something much better in return.
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
+1 Prickly Pear Seeds<br>
+3 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
</table>
</table>


 
{{EncImg-Springtide-All|Rock Dove|rockdove|day}}
{{EncImg-Springtide-All|Rat Seeds|ratseeds|day}}
{{EncPrompt|You notice a dove focused on pecking through a small pile of seeds. It would be only natural for the bird to eat them, but it looks like they have another purpose... or could be more valuable than they appear. You need to know more!}}
{{EncPrompt|A plump little rat glares at you on top of a pile of seeds. There's so many! Maybe he can be bribed to share?}}
<tr>
<th class="encOption">
Chase
<div class="logContainer">
<div class="logButton" aria-label="Chased a rock dove">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
Of course, you could be nice and just ask about everything, but who has time for such nonsense? You snap at the bird and chase it away from the seed pile. The dove should be grateful that you let it go so easily, and the seeds are surely a small price to pay for your generosity! Now you can check if there's something left for you...
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+1 Tulip: Orange Seeds
</td>
</tr>
<tr>
<tr>
<th class="encOption">
<th class="encOption">
Pester it
Compliment
<div class="logContainer">
<div class="logButton" aria-label="Complimented a rock dove">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
Prodding at the rat with a paw, you make it squeak until it nearly nips your toe. It agrees to give you something if you leave it alone. It's not much, but it's something.
You put on a friendly smile and greet the bird as if it was an old friend. You compliment its smooth feathers and perfect shape, convincing it that it deserves more respect in the bird world. Your flattery seems to pay off, as the bird nudges a seed towards you. Success! Everyone is a bit vain, after all. Proud of yourself, you stop to rest for a while. You deserve it!
</td>
</td>
<td class="encReward" rowspan=2>
<td class="encReward">
+1-5 GP [[File:icon-glowpetal.png]]
+1 random non-mutated Tulip Seeds<br>
+10 HP
</td>
</td>
</tr>
</tr>
{{EncUserLog|Pestered a rat hoarding seeds}}
</table>
 
{{EncImg-Springtide-All|Ruby-Throated Hummingbird|rubythroatedhummingbird|day}}
{{EncPrompt|A buzzing sound catches your attention, but instead of an insect, you spot a tiny hummingbird hovering over a fragrant flower, feeding on its nectar. You tilt your head and watch the bird, curious by the way it flies and feeds. You stare for a bit longer than you should, and after a while, the bird notices you.}}
<tr>
<tr>
<th class="encOption" rowspan=3>
<th class="encOption">
Raid the stash
Sniff the bird
<div class="logContainer">
<div class="logButton" aria-label="Sniffed a hummingbird">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
There's bound to be something useful in here! Not quite as much as you hoped, but the rat sure seems angry when you decide to take it anyway. Snooze you lose!
You try to be gentle and soft, but your size alone is enough to make the tiny bird nervous. It flies away, but as it disappears between the leaves, you hear something small fall to the ground behind it.
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 SC [[File:icon-sc.png]]<br>
+1 Acorn<br>
+1 Acorn<br>
+1 Fleabane Seeds OR +1 Water Lily Seeds<br>
[[File:acorn.png]]
[[File:acorn.png]]
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="encOption">
Sniff the flower
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
You approach the flower, step by step, and take a deep sniff - so deep that the petals stick to your nose. The sight amuses the hummingbird, who flutters nearby, attempting to teach you the delicate art of collecting nectar. You try your best, but end up destroying two flowers and eating the other. The bird sighs and mutters something about you turning your attention to destroying the insects first, but the rest of their lecture is interrupted by your loud sneezes. Despite the chaos, you both enjoy the moment, and the bird lets you watch in peace as it finishes its meal with grace.
</td>
<td class="encReward">
<td class="encReward">
+1 Acorn<br>
+1 GP [[File:icon-glowpetal.png]]<br>
[[File:acorn.png]]
+4 HP
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Black-Capped Chickadee|blackcappedchickadee|day}}
{{EncPrompt|A tiny bird sits on a thin branch of a nearby tree, low enough for you to reach if you wanted to. Normally it would be fun to chase it around, but you notice a seed in its beak...}}
<tr>
<tr>
<th class="encOption">
Catch
<div class="logContainer">
<div class="logButton" aria-label="Dropped by a black capped chickadee">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden!
With a short bark, you leap at the bird but miss it by a whisker! To your surprise, the bird must have dropped the seed in the commotion, as you find it nearby on the ground afterwards! A partial success... But you make a mental note to brush up on your hunting skills next time.
</td>
</td>
<td class="encReward">
<td class="encReward">
+1 random Common Flower
+1 Native Fruit Seeds
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption">
Approach
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="Dropped by a black capped chickadee">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden! Except... You don't have the space for another, so you're forced to leave it behind!
You try to get closer, but the bird is extra cautious and notices you before you can decide what to do next. You bark after it in frustration, but it's already gone, along with its seed. All is not lost, though, as you notice that the bird left something behind!
</td>
</td>
<td class="encReward">
<td class="encReward">
(When seed/produce stock full):<br>
+1 GP [[File:icon-glowpetal.png]]
No reward
</td>
</td>
</tr>
</tr>
</table>
</table>


{{EncImg-Springtide-All|American Goldfinch|americangoldfinch|day}}
{{EncPrompt|Two small birds chatter away on a nearby branch, completely absorbed in their excitable conversation. You manage to get quite close before they finally notice you. They look slightly different from each other, but you can tell they are a pair of the same species. They look at you with a stern expression, making it clear that they would enjoy the moment more without you there.}}
<tr>
<th class="encOption">
Talk to the male
<div class="logContainer">
<div class="logButton" aria-label="Spoke to a male goldfinch">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
You approach the birds gently, hoping to strike up conversation – but bird small talk isn’t your specialty, and you make the moment awkward. The male of the pair seems more open to teaching you some of their common greetings, and you listen carefully as he sings.
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+3% energy
</td>
</tr>
<tr>
<th class="encOption">
Talk to the female
<div class="logContainer">
<div class="logButton" aria-label="Spoke to a female goldfinch">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
The female goldfinch seems shy and hesitant to speak at first, but quickly you win her over with your friendly expression, and she starts to chat away. Before long, you have had all the latest gossip from the area shared with you, including all of the affairs of her friends. When the topic changes to food, you immediately become more interested, and respond in kind with your own preferences - but carefully leave out any mention of how birds taste. Once she learns about your experience with plants, her eyes brighten, and she offers you a small gift.
</td>
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]<br>
+1 random non-mutated Tulip Seeds
</td>
</tr>
</table>


{{EncImg-Springtide-All|Raven Trade|raventrade|day}}
{{EncImg-Springtide-All|Pine Grosbeak|pinegrosbeak|day}}
{{EncPrompt|Looking far too intelligent for its own good, a Raven ruffles its feathers and peers at you. It squawks something about a trade if you have what it wants.}}
{{EncPrompt|A subtle movement catches your attention as you pass. A pine grosbeak - very busy with its current task - doesn't notice you at all, but you get a clear view of it. With a seed clutched in its beak and seeming to hesitate, an opportunity for you opens...}}
<tr>
<th class="encOption" rowspan=2>
Friendly Approach
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
You approach slowly, wagging your tail gently. The bird prepares to fly away, but you somehow persuade it to stay. Though you have vastly different lives, you find an unexpected common ground in conversation. It's enough to make you promise yourself not to eat this bird - if you ever recognize it again, that is!
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]
</td>
</tr>
<tr>
<td class="encResult">
Though wary at first, the bird begins to relax when you stop smiling - covering up your teeth seems to help ease the tension. When you ask about the seed, the bird puffs out its chest with pride, and boasts about the rose garden it's been tending, and how it hopes to impress a future fiance. Moments later, the bird casually drops the seed, and tells you that you should try growing one too!
</td>
<td class="encReward">
+1 Silver Rose Seeds
</td>
</tr>
</table>
</table>


 
{{EncImg-Springtide-Day|Butterfly|butterfly|day}}
{{EncImg-Springtide-All|Wolves Arguing|wolvesarguing|day}}
{{EncPrompt|Bright and beautiful, this butterfly is quite a sight! You've noticed so many lately. With so many flowers growing, it's no wonder they've been congregating around.}}
{{EncPrompt|Snarls and sharp barks sound from up ahead, and you come across two wolves with teeth bared. They are carrying on about the contest and which of them is better. Should you intervene?}}
<tr>
<tr>
<th class="encOption">
<th class="encOption" rowspan=3>
Stay back
Compliment
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
You stay back, waiting patiently for them to stop squabbling. They eventually part ways, and you're able to sniff around and find something they left behind!
The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. It gives you a seed it found on its way, telling you to cultivate it carefully.
</td>
<td class="encReward">
+1 random non-mutated Seed
</td>
</tr>
<tr>
<td class="encResult">
The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. It gives you a seed it found on its way, telling you to cultivate it carefully. Sadly, you have too many, so you can't take it with you.
</td>
<td class="encReward">
(When seed/produce stock full):<br>
No reward
</td>
</tr>
<tr>
<td class="encResult">
The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. How sweet.
</td>
</td>
<td class="encReward">
<td class="encReward">
+1-4 GP [[File:icon-glowpetal.png]]
No reward
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-Night|Moth|moth|night}}
{{EncPrompt|A beautiful moth flutters above a flower. You notice it's dusted in yellow pollen and wonder how many flowers it has visited tonight.}}
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=2>
Approach
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
It's best to let them sort it out themselves. No use getting involved in petty squabbles.  
When you approach, the moth waves its antennae and flutters away. In its place rests a special type of seed. A gift!
</td>
<td class="encReward">
+1 random Night Flower Seed
</td>
</tr>
<tr>
<td class="encResult">
When you approach, the moth waves its antennae and flutters away. Pretty!
</td>
</td>
<td class="encReward">
<td class="encReward">
Line 1,249: Line 1,607:
</td>
</td>
</tr>
</tr>
</table>
{{EncImg-Springtide-All|Person Quad|personquad|day}}
{{EncPrompt|A loud, four-wheeled monster roars past, with a human clinging to the top of it. It's not something you can fight, and your instinct tells you it's always better to avoid humans when you can, but you can't look away this time. Humans are unpredictable, after all... Sometimes they throw food, sometimes they scream and flee, and sometimes they drop things. What will happen this time?}}
<tr>
<tr>
<th class="encOption">
<th class="encOption" rowspan=2>
Break it up
Run
<div class="logContainer">
<div class="logButton" aria-label="Ran after a human with a machine">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
You leap between them, hackles raised. Offended by your interruption, one of them bites at your leg, causing a deep gash. You turn on them, but they run into the bushes before you can get a hold of them. You're left alone in the clearing, and decide to lay down for a while to tend to your wound.
You run after the human with all your might, grinning as you catch up to it and see its face twist into the classic fearful expression: wide eyes and an opened mouth. Unfortunately, you forgot one crucial detail - the roaring monster beneath the human is mechanical and incredibly heavy. The moment you clip its side, pain shoots through you, and you hit the ground hard. Thankfully, nothing's broken, but it was a painful reminder of just how dangerous humans and their machines can be. You limp back along the trail, and spot something half-buried in the dirt. Worth it after all?
</td>
<td class="encReward">
+3 GP [[File:icon-glowpetal.png]]<br>
+1 Snowdrop Seeds OR +1 Scarlet Creeper Seeds<br>
-10 HP
</td>
</tr>
<tr>
<td class="encResult">
With a burst of speed, you close the distance, close enough so that you catch a glimpse of the human's face. It's everything you hoped for: mouth open, eyes wide in terror - hilarious! Unfortunately, the moment is short lived, and the mechanical monster lets out a roar and speeds up, leaving you behind. Disappointed that you cannot keep up, you turn around, sniffing after the tracks the human left behind. Not far along the trail, you find something small and intriguing left behind.
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+1 random Native or Universal Flower Seed
</td>
</tr>
</table>
 
{{EncImg-Springtide-All|Old Pickup Truck|oldpickuptruck|day}}
{{EncPrompt|A large human vehicle blocks your path, unmoving and silent. There’s no human scent, only the sharp tang of the rusty metal, old paint, and... something edible. The most interesting smell comes from the wooden boxes stacked on the platform at the back of the truth, which feels like an invitation.}}
<tr>
<th class="encOption" rowspan=2>
Sniff around
<div class="logContainer">
<div class="logButton" aria-label="Sniffed around an old pickup truck">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult" rowspan=2>
It's better to be cautious, so you decide to inspect the vehicle from the outside. Who knows what kind of traps the humans might have left behind? You manage to find something useful anyway, so you swipe it and leave.
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+1 Pepper: Poblano Seeds OR Cherry Tomato Seeds
</td>
</td>
</tr>
<tr>
<td class="encReward">
<td class="encReward">
+8% energy<br>
+1 GP [[File:icon-glowpetal.png]]<br>
-5 HP
+1 Bell Pepper
</td>
</td>
</tr>
</tr>
<tr>
<tr>
<th class="optionLog">
<th class="encOption" rowspan=3>
Investigate
<div class="logContainer">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
<div class="logButton" aria-label="Investigated an old pickup truck">
[[File:Userlogbutton.png]]
[[File:Userlogbutton.png|link=]]
</div>
</div>
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
You step in between them, telling them to cut it out and that they're disturbing the peace. They snap at you in anger and slink off in different directions, looking embarrassed.
The vehicle is filled with fascinating scents, but once you manage to get inside of it, you are disappointed to realise it has nothing useful or edible. There's not even anything here to take back as a trophy! Before you leave, you manage to sniff out something shiny, tucked away in a small pouch in the back.
</td>
<td class="encReward">
+2 GP [[File:icon-glowpetal.png]]
</td>
</tr>
<tr>
<td class="encResult">
You climb into the vehicle, nose guided by all those tempting scents. After helping yourself to what you want, you roll around in the vegetables and even swipe one of those human tools. This trophy will be an impressive thing to boast about!
</td>
<td class="encReward">
+1 Rusty Pickaxe<br>
+1 Potato: Gold Seeds<br>
[[File:rustypickaxe.png]]
</td>
</tr>
<tr>
<td class="encResult">
Checking the inside of the vehicle is more entertaining than you thought! All of the rotten vegetables are excellent for rolling around in, and the humans were even kind enough to leave behind some old tools as chew toys. Before leaving, you grab a toy to take back with you to your pack.
</td>
</td>
<td class="encReward">
<td class="encReward">
No reward
+1 Shoe<br>
+1 Cherry Tomato Seeds OR +1 Pumpkin: Sugar Seeds OR +1 Bell Pepper OR Potato: Gold Seeds<br>
[[File:shoe.png]]
</td>
</td>
</tr>
</tr>
</table>
</table>


{{EncImg-Springtide-All|Picnic Basket|picnicbasket|day}}
{{EncPrompt|An abandoned basket lies nearby, looking as though it was dropped only moments ago. The wooden frame smells fresh and new, but what really catches your attention is what's inside!}}
<tr>
<th class="encOption" rowspan=2>
Sniff Around
<div class="logContainer">
<div class="logButton" aria-label="Sniffed around a picnic basket">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
You circle the basket carefully, but resist the urge to look inside. You don't trust humans not to leave traps behind, and though the scents are tempting, you won't risk it! Still, your caution pays off. You find something useful just beside the basket, and snatch it up quickly.
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+1 Cherry Tomato Seeds OR +1 Pumpkin: Sugar Seeds OR +1 Bell Pepper
</td>
</tr>
<tr>
<td class="encResult">
The basket is tempting, but you know humans are cunning and leave traps for unsuspecting animals. You give the basket a cautious surface check, careful to keep your distance. As you nudge it with your nose, something falls out.
</td>
<td class="encReward">
+1 Carrot<br>
[[File:carrot.png]]
</td>
</tr>
<tr>
<th class="encOption" rowspan=3>
Shove your nose inside
<div class="logContainer">
<div class="logButton" aria-label="Shoved your nose inside a picnic basket">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
<td class="encResult">
You don't think twice. A mouthwatering scent wafting from the basket forces you to plunge your head into the basket - and boy, is it worth it! The chicken inside is juicy, with a crispy skin.
</td>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]<br>
+1 Chicken Roast<br>
[[File:chickenroast.png]]
</td>
</tr>
<tr>
<td class="encResult">
You planned to approach the basket carefully, but the rich scent of meat overwhelms your senses. You dip your head inside the basket, which tips and slides down over your shoulders. Panicking, you lift your head and try to shake it off, before staggering around and spilling the items out onto the ground. Eventually, it falls off, with something very tasty landing just in front of you.</td>
<td class="encReward">
+1 Squash: Straightneck Seeds OR Bean: Runner Seeds<br>
+1 Sausage<br>
[[File:sausage.png]]
</td>
</tr>
<tr>
<td class="encResult">
You stick your nose deep into the basket, chasing the irresistable scents, but are disappointed to find that it's nearly empty! Someone else beat you to the feast, and just a single seed lies in the corner.
</td>
<td class="encReward">
+1 Tomatillo
</td>
</tr>
</table>


{{EncHeader|Lunar Plant|lunarplant}}
{{EncHeader|Lunar Plant|lunarplant}}
{{EncPrompt|You spot a strange glowing plant resembling crops you've grown in your garden. Is this a special variety?}}
{{EncPrompt|You spot a strange glowing plant resembling crops you've grown in your garden. Is this a special variety?}}
<tr>
<tr>
<th class="encOption">
<th class="encOption" rowspan=2>
Try to harvest
Try to harvest
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult">
<td class="encResult">
Line 1,292: Line 1,786:
</td>
</td>
</tr>
</tr>
<th class="optionLog">
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png]]
</div>
</div>
</th>
<td class="encResult">
<td class="encResult">
Well if it looks like one, surely it can be harvested? You try to harvest it gently, but the plant crumbles into a glowing pile when you touch it. Damn!
Well if it looks like one, surely it can be harvested? You try to harvest it gently, but the plant crumbles into a glowing pile when you touch it. Damn!
Line 1,309: Line 1,796:
<th class="encOption">
<th class="encOption">
Study
Study
<div class="logContainer">
<div class="logButton" aria-label="User log unknown">
[[File:Userlogbutton.png|link=]]
</div>
</div>
</th>
</th>
<td class="encResult" rowspan=2>
<td class="encResult">
A rare sight! You should learn as much about it as you can. You sniff it and watch how it glows under the moonlight. When a cloud passes over the moon, the plant dulls. It begins to glow again when the moon reappears, and it makes you wonder...can these plants only be harvested under the light of the moon?
A rare sight! You should learn as much about it as you can. You sniff it and watch how it glows under the moonlight. When a cloud passes over the moon, the plant dulls. It begins to glow again when the moon reappears, and it makes you wonder...can these plants only be harvested under the light of the moon?
</td>
</td>
<td class="encReward" rowspan=2>
<td class="encReward">
+1 GP [[File:icon-glowpetal.png]]
+1 GP [[File:icon-glowpetal.png]]
</td>
</td>
</tr>
</tr>
{{EncUserLog|User log unknown}}
{{EncNote|• This encounter '''only appears during the April [[Lunar Event]]''' while exploring in the '''Lunar Dreamlands'''.<br>
{{EncNote|• This encounter '''only appears during the April [[Lunar Event]]''' while exploring in the '''Lunar Dreamlands'''.<br>
• '''The specific Lunar Seed acquired depends on the biome you are exploring in'''. Glowing Moonwort Plant Seeds will drop in cold biomes (Mountains, Taiga, Tundra, Glacier). Lunar Orchid Seeds will drop in warm biomes (Desert, Swamp, Rainforest, Prairie). Flickering Lunar Violet Seeds will drop in temperate biomes (Grasslands, Deciduous Forest, Coniferous Forest, Riparian Woodland).}}
• '''The specific Lunar Seed acquired depends on the biome you are exploring in'''. Glowing Moonwort Plant Seeds will drop in cold biomes (Mountains, Taiga, Tundra, Glacier). Lunar Orchid Seeds will drop in warm biomes (Desert, Swamp, Rainforest, Prairie). Flickering Lunar Violet Seeds will drop in temperate biomes (Grasslands, Deciduous Forest, Coniferous Forest, Riparian Woodland).}}

Latest revision as of 01:32, 20 May 2025

Warning: Crowdsourcing!
This article is created largely with the help of crowdsourcing. Due to this, some information may be incomplete or not yet verified. If you find an error or missing information, feel free to submit a Contribution!



This page contains a list of every explore encounter available to find in explore during April's Springtide Howl Fayre event. Every encounter listed is available in every biome.


Click on the time of day icons to view the encounter during different times of day. If a time of day isn't visible, the encounter is not available during that time period.

Hover over the three lines in the bottom left of an option to view the option's associated user log entry to use when searching your own user log.

If rewards text is blue, click on it to view all possible rewards, as a part of a pool of rewards.


Bird Poop

You feel a sudden splat, accompanied by a pungent smell and a gummy feeling on your fur. Ewww! A bird just splashed you with some poop!

Lick it

In amongst the poop, which tastes disgusting by the way, you do find a seed.

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

The poop was smothering a Glow Petal! Score!

+1 GP

Why would you lick it?!

No reward

Rock Crevice

Your nose leads you to a small crevice in a rock.

Check it out

Poking around with your snout, you find something wedged inside!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Poking around with your snout, you find nothing but dust.

No reward

Nearby Garden

While exploring a nearby garden, you catch sight of something glinting in the soil.

Dig it out

Digging gently, you uncover something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Digging gently, you uncover only pebbles.

No reward

Small Mound of Earth

Your instincts guide you to a small mound of earth. Hmm...

Inspect

After some digging, you triumphantly unearth something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

After some digging, you triumphantly find nothing at all.

No reward

Large Rock

You scramble up onto a large rock, where something catches your eye.

Look closer

Pressed into a crack, you find something wedged inside!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Pressed into a crack, you find only dirt and twigs.

No reward

Picnic Area

Wandering near a picnic area, you spot an unattended basket.

Take a peek

A quick look inside reveals something among the items!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

A quick look inside reveals nothing of interest. Damn!

No reward

Dirt Scrabble

Your paws scrabble at the dirt, sensing something beneath. Hmm...

Dig!

After a moment, you discover something hidden there!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Though you give it your best few digs, there doesn't seem to be anything there. Ah well.

No reward

Forest Floor

While investigating the forest floor, you feel something unusual under your paws.

Investigate

You dig it up and find something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

You begin to dig and... Ew! It was just a wriggly earthworm! You watch as it slithers away.

No reward

Different Ground

The ground feels different here.

Dig!

Curious, you dig and soon discover something nestled in the dirt.

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Curious, you dig and soon discover something nestled in the dirt... Except it's just a rock! Darn it!

No reward

Unusual Scent

As you sniff around the forest floor, your keen nose picks up an unusual scent.

Dig!

You knew there was something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Awww... There was nothing there. Huh, maybe next time.

No reward

Underbrush

While prowling through the underbrush, you catch a whiff of something interesting just underneath your paws.

Dig!

With a few careful digs, you uncover something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

You dig and dig but... It's empty. There's nothing to be found.

No reward

Peculiar Scent

Exploring the forest, your nose twitches as you detect a peculiar scent coming from just beneath you.

Dig!

A bit of digging reveals something hidden in the soil!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

You dig and dig and... Find nothing. Ugh!

No reward

Disturbed Earth

Your nose leads you to a patch of disturbed earth. You wonder what it could be hiding...

Investigate

With a few strategic digs, you uncover something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

With a few strategic digs, you uncover... Just some more dirt. You assume whatever was here before is gone now.

No reward

Surface of the Water

You sense something hidden just beneath the surface of the water.

Try to fish it out

With a few swift paw movements, you reveal something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Though you make your best attempt, whatever it was you saw has slipped away.

No reward

Scattered Leaves

Text needed

Check it out

You dig it out and find something!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

+1 GP

Text needed

No reward

Anxious Gardening Wolf

Distressed whining can be heard up ahead, and a very anxious wolf paces around a plant, muttering something about it not growing properly.

Advise

The wolf stops pacing as you approach and give them some tips. They seem less anxious as you explain when to water the plant and how to be patient. With a sigh of relief, the wolf thanks you and goes back to waiting patiently.

+2-3 GP

Laugh

What a loser! They can't even grow a simple plant? They hear your snort of laughter, and with a snarl, they rip up the plant and stomp away in a huff. Oops? But hey, there's a seed here!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

What a loser! They can't even grow a simple plant? They hear your snort of laughter, and with a snarl, they rip up the plant and stomp away in a huff. Oops?

No reward

Fertilizer

It smells like shit here! Quite literally, you realize, as you notice two wolves paw-deep in some stinky piles of what can only be poop. They seem to be testing which is better to use as fertilizer.

Help them

You approach and offer to help them. They look at you warily at first but accept your help after some hesitation. You chat about your gardening successes and exchange tips. The work goes quickly and the wolves thank you for your help with a small gift before you head on your way.

+1 GP

The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end, and they give you a useful seed in thanks for your hard work!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)
+5% energy

The wolves look at you warily, but nod when you ask if they want some help. Your paws stink by the end, but at least it's done. After you sit with the wolves for a while and exchange gardening talk. You feel refreshed by the end.

(When seed/produce stock full):
+5% energy

Ask for advice

You wag your tail as you approach, asking them if they've had any luck and if they have any tips to share. They eye you warily and mutter something about it being too soon to tell which fertilizer works best. Thanking them, you turn and head on your way, disappointed.

+2 GP

Padding up in a friendly manner, you ask if they've had any luck and which fertilizer works best. They stare at you coldly, and you eventually turn away when they don't say a word. Fine then!

No reward

Happy Flower Wolf

A flower-loving wolf trots by with the most beautiful basket of flowers. They nod in greeting and a flower falls out of the basket as they head on their way, unnoticed.

Keep it

You sniff the flower, but the other wolf turns and spots you. They hurry over and offer you some petals in exchange for leaving their flowers alone. Score!

+3 GP

Surely they won't mind? They've got so many, after all!

+1 random non-mutated Flower (excluding Tulip and Rose)

Just as you go to leave with the flower, the other wolf turns and spots you, and races over to retrieve it. Oops...

(When seed/produce stock full):
No reward

Give it back

You call out to the wolf and they stop, looking at you with a grateful smile as you gently pick the flower up with your teeth and put it back in their basket. They give you something in return for your kindness!

+3-5 GP

Wolves Arguing

Snarls and sharp barks sound from up ahead, and you come across two wolves with teeth bared. They are carrying on about the contest and which of them is better. Should you intervene?

Stay back

You stay back, waiting patiently for them to stop squabbling. They eventually part ways, and you're able to sniff around and find something they left behind!

+1-4 GP

It's best to let them sort it out themselves. No use getting involved in petty squabbles.

No reward

Break it up

You leap between them, hackles raised. Offended by your interruption, one of them bites at your leg, causing a deep gash. You turn on them, but they run into the bushes before you can get a hold of them. You're left alone in the clearing, and decide to lay down for a while to tend to your wound.

+8% energy
-5 HP

You step in between them, telling them to cut it out and that they're disturbing the peace. They snap at you in anger and slink off in different directions, looking embarrassed.

No reward

Dog Carrying a Basket

A golden blur of fluff can be seen up ahead. You've never seen such luxurious fur! It's a happy dog carrying a basket of flowers without a care in the world. Where is it heading?

What have you got there?

The dog turns and somehow manages to smile around the basket. Her long tongue lolls and her tail wags rapidly as she shoves the basket under your nose. It seems like she's inviting you to take something!

+1 Strawberry Seeds
+1 GP

The dog's ears tighten back and it suddenly picks up the pace, breaking out into a run to get away from you, and fast! Hey...

No reward

Wait for me!

You run after the happy dog, wagging your tail in a friendly manner. She greets you excitedly, the basket swaying side to side. Some seeds fall out, but she doesn't seem to care and bids you farewell as she trots off. What a nice lady!

+1 Red Rose Seeds
+1 GP

You run after the happy dog, wagging your tail in a friendly manner. The dog immediately lets out a yelp and speeds off, supposedly worried you're out to take her wares. You're left alone with nothing!

No reward

Berry Fox

You see a fox munching on some berries that someone has carefully planted. What a clever fellow!

Share with me!

Frowning, the fox looks at you as if they'd like to tell you to bug off, but you're much bigger and the fox backs away with a sigh. You help yourself, and make sure to leave something for the fox, too.

+1 random non-mutated Fruit Seed
+2 GP

The fox backs away with wide eyes and lets you investigate. Some seeds have fallen from the plant during the fox's snack time! Sweet!

+1 random non-mutated Fruit Seed
+1 GP

(When seed/produce stock full):
+1 GP

Chase away

The fox scampers away when you move toward it with a snarl. Better luck next time, pal! It looks like there's plenty of berries left for you to enjoy. They're very refreshing, and you make note to let your herbalist know that these berries might be useful for the pack.

+2 GP
+10 HP

Time to tell this clever fox to bugger off! They're no match for you, and they know it. You nip at their heels and they take off without looking back. The berries are all yours now! Delicious!

+2 GP
+5 HP

You may be bigger, but the fox isn't intimidated. It slips from your grasp as you pounce, landing a bite to your ankle as it darts out of range and disappears. Bastard!

+1 GP -1 HP

Gray Fox Dig

A gray fox is ahead of you, busily digging a small hole. It's hard to tell - are they burying something, or unearthing a hidden treasure? The longer you watch, the more uncertain you become. There's only one way to find out...

Approach

You step forward with no ill intent, just curiousity about the hole and what might be inside. As soon as you open your mouth to start a friendly conversation, the fox snatches up everything in sight and bolts out of there. Feeling disheartened, you decide to investigate the spot anyway.

+1 GP

You approach carefully, doing your best not to startle the fox. Sure, you may look intimidating, but your presence is peaceful. The fox seems to sense this and - after an initial wary retreat - it inches back toward the hole, settling down as you explain yourself. Eventually, it opens up, telling you about its repeated failures trying to grow fruit. With a sigh, the fox offers you one of its seeds - on the condition that if you manage to grow one, you'll return and teach him how!

+1 Salmonberry Seeds
+5% energy

Chase away

There's no contest when it comes to pure strength - which you make clear with a deep, threatening growl as you approach. The fox is petrified, and hurries to leave, having no choice but to abandon its belongings. You can hear it cursing you and your entire bloodline as it scurries away, but you pay no mind. The treasure is yours!

+1 Native Fruit Seed

American Badger

You notice a badger holding something between its paws. It immediately uses its body to cover its treasure as it spots you, flashing you with an unwelcoming stare.

Steal

The badger seems fixated on its stash, and you figure a careful ambush might be enough to catch it off guard. Step by step, you close the distance... but just as you're a single pounce away, the badger turns around and launches itself straight at your head with a fearless snarl. The sudden attack catches you off guard, and you end up with a painful scratch for your trouble. Still, in all the commotion, something was left behind...

+2 GP
-5 HP

The badger is absorbed in its treasure, leaving it open for a surprise attack. You creep forward slowly and quietly, with not even your breath audible. Yet, somehow, the badger senses your presence and spins round. It scrambles to scoop up its hoard and bolts before you can catch it. You let out a loud, frustrated growl, which seems to frighten the badger, causing it to drop something in its haste to get away!

+1 GP

Greet

With nothing to lose, you offer the badger a friendly greeting, pretending to take interest in its wellbeing. Surprisingly, it seems to believe you, relaxing a little and lowering its guard. You had every intention of striking when the moment felt right, but you find yourself genuinely enjoying the interaction. Suddenly, the badger stretches and stands up, before casually offering you a handful of seeds.

+1 GP
+1 Corn: Field Seeds

Wait

You decide to wait for the perfect moment to distract the badger - or challenge it if it wouldn't give up its treasures willingly. However, as the minutes tick by, your eyelids grow heavy, and you close your eyes for just a moment. When you open them, the badger is nowhere to be seen... but you feel a little refreshed. Were you out that long?

+5% energy

Raccoon Trade

A friendly looking raccoon tries to get your attention and offers you to take a look at its items. You wouldn't miss an opportunity for a good deal, especially at this time of year!

Look through the wares

You browse through the raccoon's collection - everything looks oddly fascinating, but you have nothing to trade. Sensing your hesitation, the raccoon smiles and pushes an item toward you, commenting that you look like a good pupper. Whether it's just friendly talk to secure a future customer or genuine politeness, you feel a strong desire to return another time!

+1 GP
+1 Massive Pinecone

Bunny Garden

A group of fluff balls has wreaked havoc on this poor garden! Its gardener is nowhere in sight.

Shoo

With a growl you leap at them, swiping your paws at them to get them away from the plants. Just as the lad rabbit disappears, the gardener appears. Grateful that you were able to save some of the plants, they reward your efforts.

+1-3 GP

Dinner time

An easy meal? Hell yeah! You manage to catch a few of the rabbits and enjoy filling your belly. A shout makes you raise your head, and you look up to see the gardener standing in front of you with a scowl. Looks like you left a mess of blood and trampled flowers. Oops.

+1 GP
+10% hunger

Save the last remaining flower

With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! Taking it gently in your teeth you make a smooth getaway, ignoring the shouts of the gardener behind you.

+1 random non-mutated Flower Seed (excluding Tulip and Rose)
+1 random non-mutated Flower (excluding Tulip and Rose)
-1% energy

With a bark, the rabbits scatter as you chase them off from the last remaining flower. It's yours now! As you attempt to take it from the garden, the plant crumbles and breaks apart in your mouth, leaving you without anything at all. Damn!

No reward

Groundhogs

Groundhogs scurry back and forth, carrying things and stashing them for later. What are they preparing for?

Help them out

Grateful for the help, the groundhogs shove things at you to help them carry. They squeak excitedly about a garden, and you're impressed with how much they've gathered. When everything has been moved, they begin to sort through the pile and offer you a seed, saying that it's not a fruit they like but maybe you will. A groundhog's trash is a wolf's treasure!

+1 random Fruit Seed
+2-4 GP

With your helpful paws, their work is done in no time at all. You stay with them for a short while, asking just what they're doing. One of them goes into great detail about their groundhog garden that they can't wait to show off. They offer you a small piece of produce, encouraging you to try it in appreciation of your hard work.

+1 Oregon Grape seeds
+1 GP
+2% energy

(When seed/produce stock full): +1 GP
+2% energy

You can carry far more than these little creatures can! You offer your strong paws and the groundhogs eagerly accept your help. As you move various seeds, plants, and brush, they explain that they are getting ready to start a garden of their own! Strictly for groundhogs, of course. When you finish they thank you profusely and give you a small reward.

+1-3 GP

Sit with them

Not wanting to disrupt them, you sit nearby and watch them in fascination. They don't seem to mind your company, and strike up a conversation about how their groundhog garden is going to be the grandest thing. Even better than your garden! You let them chatter for a while and enjoy relaxing. A brief respite, but needed! You head on your way once they scurry off with their supplies.

+2 GP
+6 HP

Rat Seeds

A plump little rat glares at you on top of a pile of seeds. There's so many! Maybe he can be bribed to share?

Pester it

Prodding at the rat with a paw, you make it squeak until it nearly nips your toe. It agrees to give you something if you leave it alone. It's not much, but it's something.

+1-5 GP

Raid the stash

There's bound to be something useful in here! Not quite as much as you hoped, but the rat sure seems angry when you decide to take it anyway. Snooze you lose!

+1 SC
+1 Acorn

+1 Acorn

This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)

This rat won't stand in your way! You swat it aside and pick through the pile eagerly. This will be perfect for your garden! Except... You don't have the space for another, so you're forced to leave it behind!

(When seed/produce stock full):
No reward

Cat in Seeds

A squeaking meow sounds, and you watch as a small cat rolls around on the ground happily. Something must smell good! It jumps to its paws as you approach it, and you notice its pelt is covered in dirt and seeds.

Greet

Approaching slowly, you try to show the cat you mean no harm. They eye you but stand tall, sniffing at the air. After a long moment of staring, the cat shakes vigorously and sends seeds flying before strutting out of sight.The cat may not want the seeds, but you do!

+2 random non-mutated Flower Seeds (excluding Tulip and Rose)

Woofing softly at the cat, you pad up to them in a friendly manner. They hiss and poof out their fur, defensive at your approach. Before you can utter a word, it disappears into the bushes.

No reward

Roll in the dirt

Seeds are scattered everywhere from where the cat rolled, and you wonder if maybe you can pick up seeds in your fur, too! Rolling happily, you manage to pick up some seeds and other things in your fur. The cat is gone by the time you finish, but it doesn't matter. Your roll was good for more than one thing!

+1 random non-mutated Flower Seed (excluding Tulip and Rose)
+1 GP

Deciding to join in on the fun, you begin to roll in the dirt where the cat had rolled just moments before. It watches you silently and by the time you finish with your dirt bath, the cat has disappeared.

No reward

Pollinator Bat

A fuzzy bat clings to a large flower, its furry face covered in yellow. It must be pollinating!

Chat

You strike up a conversation with the bat, asking how the pollinating is going and if it's come across any interesting plants. It excitedly tells you of a unique flower it saw and offers you a tiny seed. It has no use for it, but maybe you can grow a flower just as beautiful as the one it saw!

+1 random non-mutated Flower (excluding Tulip and Rose)
+1 GP

You strike up a conversation with the bat, asking how the pollinating is going and if it's come across any interesting plants. It excitedly tells you of a unique flower it saw, but nothing more.

No reward

Lead to another flower

Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take them to it. As soon as it sees the flower it gets to work. Finding a seed as it burrows its face in the center, it offers it to you with a tiny paw and a squeak of thanks.

+1 random Night Flower Seed

Nudging the bat with your nose, it blinks at you curiously as you tell it about a lovely flower you just passed. Its ears twitch excitedly and you offer to take the bat to it. As soon as it sees the flower it gets to work, not even acknowledging you. At least it's happy?

No reward

Raven Trade

Looking far too intelligent for its own good, a Raven ruffles its feathers and peers at you. It squawks something about a trade if you have what it wants.

Offer Black Rose Seed

Text

Result

Offer Small Meat Chunks

With a happy squawk, the hungry bird takes your offering before flying off and leaves something behind for you.

+1 Raspberry Seeds
+2 GP

Offer Acorn

You have no use for the acorn, but the raven does. He gives you something much better in return.

+1 Prickly Pear Seeds
+3 GP

Rock Dove

You notice a dove focused on pecking through a small pile of seeds. It would be only natural for the bird to eat them, but it looks like they have another purpose... or could be more valuable than they appear. You need to know more!

Chase

Of course, you could be nice and just ask about everything, but who has time for such nonsense? You snap at the bird and chase it away from the seed pile. The dove should be grateful that you let it go so easily, and the seeds are surely a small price to pay for your generosity! Now you can check if there's something left for you...

+1 GP
+1 Tulip: Orange Seeds

Compliment

You put on a friendly smile and greet the bird as if it was an old friend. You compliment its smooth feathers and perfect shape, convincing it that it deserves more respect in the bird world. Your flattery seems to pay off, as the bird nudges a seed towards you. Success! Everyone is a bit vain, after all. Proud of yourself, you stop to rest for a while. You deserve it!

+1 random non-mutated Tulip Seeds
+10 HP

Ruby-Throated Hummingbird

A buzzing sound catches your attention, but instead of an insect, you spot a tiny hummingbird hovering over a fragrant flower, feeding on its nectar. You tilt your head and watch the bird, curious by the way it flies and feeds. You stare for a bit longer than you should, and after a while, the bird notices you.

Sniff the bird

You try to be gentle and soft, but your size alone is enough to make the tiny bird nervous. It flies away, but as it disappears between the leaves, you hear something small fall to the ground behind it.

+1 Acorn
+1 Fleabane Seeds OR +1 Water Lily Seeds

Sniff the flower

You approach the flower, step by step, and take a deep sniff - so deep that the petals stick to your nose. The sight amuses the hummingbird, who flutters nearby, attempting to teach you the delicate art of collecting nectar. You try your best, but end up destroying two flowers and eating the other. The bird sighs and mutters something about you turning your attention to destroying the insects first, but the rest of their lecture is interrupted by your loud sneezes. Despite the chaos, you both enjoy the moment, and the bird lets you watch in peace as it finishes its meal with grace.

+1 GP
+4 HP

Black-Capped Chickadee

A tiny bird sits on a thin branch of a nearby tree, low enough for you to reach if you wanted to. Normally it would be fun to chase it around, but you notice a seed in its beak...

Catch

With a short bark, you leap at the bird but miss it by a whisker! To your surprise, the bird must have dropped the seed in the commotion, as you find it nearby on the ground afterwards! A partial success... But you make a mental note to brush up on your hunting skills next time.

+1 Native Fruit Seeds

Approach

You try to get closer, but the bird is extra cautious and notices you before you can decide what to do next. You bark after it in frustration, but it's already gone, along with its seed. All is not lost, though, as you notice that the bird left something behind!

+1 GP

American Goldfinch

Two small birds chatter away on a nearby branch, completely absorbed in their excitable conversation. You manage to get quite close before they finally notice you. They look slightly different from each other, but you can tell they are a pair of the same species. They look at you with a stern expression, making it clear that they would enjoy the moment more without you there.

Talk to the male

You approach the birds gently, hoping to strike up conversation – but bird small talk isn’t your specialty, and you make the moment awkward. The male of the pair seems more open to teaching you some of their common greetings, and you listen carefully as he sings.

+1 GP
+3% energy

Talk to the female

The female goldfinch seems shy and hesitant to speak at first, but quickly you win her over with your friendly expression, and she starts to chat away. Before long, you have had all the latest gossip from the area shared with you, including all of the affairs of her friends. When the topic changes to food, you immediately become more interested, and respond in kind with your own preferences - but carefully leave out any mention of how birds taste. Once she learns about your experience with plants, her eyes brighten, and she offers you a small gift.

+2 GP
+1 random non-mutated Tulip Seeds

Pine Grosbeak

A subtle movement catches your attention as you pass. A pine grosbeak - very busy with its current task - doesn't notice you at all, but you get a clear view of it. With a seed clutched in its beak and seeming to hesitate, an opportunity for you opens...

Friendly Approach

You approach slowly, wagging your tail gently. The bird prepares to fly away, but you somehow persuade it to stay. Though you have vastly different lives, you find an unexpected common ground in conversation. It's enough to make you promise yourself not to eat this bird - if you ever recognize it again, that is!

+1 GP

Though wary at first, the bird begins to relax when you stop smiling - covering up your teeth seems to help ease the tension. When you ask about the seed, the bird puffs out its chest with pride, and boasts about the rose garden it's been tending, and how it hopes to impress a future fiance. Moments later, the bird casually drops the seed, and tells you that you should try growing one too!

+1 Silver Rose Seeds

Butterfly

Bright and beautiful, this butterfly is quite a sight! You've noticed so many lately. With so many flowers growing, it's no wonder they've been congregating around.

Compliment

The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. It gives you a seed it found on its way, telling you to cultivate it carefully.

+1 random non-mutated Seed

The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. It gives you a seed it found on its way, telling you to cultivate it carefully. Sadly, you have too many, so you can't take it with you.

(When seed/produce stock full):
No reward

The butterfly is so lovely that you can't help but compliment them. If butterflies can blush, this one sure would have. How sweet.

No reward

Moth

A beautiful moth flutters above a flower. You notice it's dusted in yellow pollen and wonder how many flowers it has visited tonight.

Approach

When you approach, the moth waves its antennae and flutters away. In its place rests a special type of seed. A gift!

+1 random Night Flower Seed

When you approach, the moth waves its antennae and flutters away. Pretty!

No reward

Person Quad

A loud, four-wheeled monster roars past, with a human clinging to the top of it. It's not something you can fight, and your instinct tells you it's always better to avoid humans when you can, but you can't look away this time. Humans are unpredictable, after all... Sometimes they throw food, sometimes they scream and flee, and sometimes they drop things. What will happen this time?

Run

You run after the human with all your might, grinning as you catch up to it and see its face twist into the classic fearful expression: wide eyes and an opened mouth. Unfortunately, you forgot one crucial detail - the roaring monster beneath the human is mechanical and incredibly heavy. The moment you clip its side, pain shoots through you, and you hit the ground hard. Thankfully, nothing's broken, but it was a painful reminder of just how dangerous humans and their machines can be. You limp back along the trail, and spot something half-buried in the dirt. Worth it after all?

+3 GP
+1 Snowdrop Seeds OR +1 Scarlet Creeper Seeds
-10 HP

With a burst of speed, you close the distance, close enough so that you catch a glimpse of the human's face. It's everything you hoped for: mouth open, eyes wide in terror - hilarious! Unfortunately, the moment is short lived, and the mechanical monster lets out a roar and speeds up, leaving you behind. Disappointed that you cannot keep up, you turn around, sniffing after the tracks the human left behind. Not far along the trail, you find something small and intriguing left behind.

+1 GP
+1 random Native or Universal Flower Seed

Old Pickup Truck

A large human vehicle blocks your path, unmoving and silent. There’s no human scent, only the sharp tang of the rusty metal, old paint, and... something edible. The most interesting smell comes from the wooden boxes stacked on the platform at the back of the truth, which feels like an invitation.

Sniff around

It's better to be cautious, so you decide to inspect the vehicle from the outside. Who knows what kind of traps the humans might have left behind? You manage to find something useful anyway, so you swipe it and leave.

+1 GP
+1 Pepper: Poblano Seeds OR Cherry Tomato Seeds

+1 GP
+1 Bell Pepper

Investigate

The vehicle is filled with fascinating scents, but once you manage to get inside of it, you are disappointed to realise it has nothing useful or edible. There's not even anything here to take back as a trophy! Before you leave, you manage to sniff out something shiny, tucked away in a small pouch in the back.

+2 GP

You climb into the vehicle, nose guided by all those tempting scents. After helping yourself to what you want, you roll around in the vegetables and even swipe one of those human tools. This trophy will be an impressive thing to boast about!

+1 Rusty Pickaxe
+1 Potato: Gold Seeds

Checking the inside of the vehicle is more entertaining than you thought! All of the rotten vegetables are excellent for rolling around in, and the humans were even kind enough to leave behind some old tools as chew toys. Before leaving, you grab a toy to take back with you to your pack.

+1 Shoe
+1 Cherry Tomato Seeds OR +1 Pumpkin: Sugar Seeds OR +1 Bell Pepper OR Potato: Gold Seeds

Picnic Basket

An abandoned basket lies nearby, looking as though it was dropped only moments ago. The wooden frame smells fresh and new, but what really catches your attention is what's inside!

Sniff Around

You circle the basket carefully, but resist the urge to look inside. You don't trust humans not to leave traps behind, and though the scents are tempting, you won't risk it! Still, your caution pays off. You find something useful just beside the basket, and snatch it up quickly.

+1 GP
+1 Cherry Tomato Seeds OR +1 Pumpkin: Sugar Seeds OR +1 Bell Pepper

The basket is tempting, but you know humans are cunning and leave traps for unsuspecting animals. You give the basket a cautious surface check, careful to keep your distance. As you nudge it with your nose, something falls out.

+1 Carrot

Shove your nose inside

You don't think twice. A mouthwatering scent wafting from the basket forces you to plunge your head into the basket - and boy, is it worth it! The chicken inside is juicy, with a crispy skin.

+1 GP
+1 Chicken Roast

You planned to approach the basket carefully, but the rich scent of meat overwhelms your senses. You dip your head inside the basket, which tips and slides down over your shoulders. Panicking, you lift your head and try to shake it off, before staggering around and spilling the items out onto the ground. Eventually, it falls off, with something very tasty landing just in front of you.

+1 Squash: Straightneck Seeds OR Bean: Runner Seeds
+1 Sausage

You stick your nose deep into the basket, chasing the irresistable scents, but are disappointed to find that it's nearly empty! Someone else beat you to the feast, and just a single seed lies in the corner.

+1 Tomatillo

Lunar Plant

You spot a strange glowing plant resembling crops you've grown in your garden. Is this a special variety?

Try to harvest

Well if it looks like one, surely it can be harvested? You try to gently harvest it, and manage to trap just one seed before the plant crumbles into lunar dust.

+1 Lunar Seed

Well if it looks like one, surely it can be harvested? You try to harvest it gently, but the plant crumbles into a glowing pile when you touch it. Damn!

No reward

Study

A rare sight! You should learn as much about it as you can. You sniff it and watch how it glows under the moonlight. When a cloud passes over the moon, the plant dulls. It begins to glow again when the moon reappears, and it makes you wonder...can these plants only be harvested under the light of the moon?

+1 GP

• This encounter only appears during the April Lunar Event while exploring in the Lunar Dreamlands.
The specific Lunar Seed acquired depends on the biome you are exploring in. Glowing Moonwort Plant Seeds will drop in cold biomes (Mountains, Taiga, Tundra, Glacier). Lunar Orchid Seeds will drop in warm biomes (Desert, Swamp, Rainforest, Prairie). Flickering Lunar Violet Seeds will drop in temperate biomes (Grasslands, Deciduous Forest, Coniferous Forest, Riparian Woodland).


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Items possible from this pool...

This encounter will grant a random scar from the below pool, each with five uses. Pool Here
This encounter will grant a single-use recipe to craft one of the below items.


Bone Decor

Scattered Bones
This encounter will grant a single-use recipe to craft one of the below items.


Blinded Sphinx

Brown Longtail

Canyon Rubyspot

Diana Fritillary

Fiery Skipper

Giant Swallowtail

Gulf Fritillary

Uhler\'s Arctic

White Peacock
This encounter will grant a food item out of the options below, all with one base use.


Bat Carcass

Carrot

Chicken Egg

Dead Fish

Delicate Meat

Duck Egg

Ground Squirrel Carcass

Lemming Carcass

Quail Egg

Rat Carcass

Small Bird Meat

Turkey Egg

Weasel Carcass

Woodpecker Carcass