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#REDIRECT [[Illnesses and Herbalism]]
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| class="mtocl1" | [[Herbalism#Herbalists|Herbalists]]
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| class="mtocl2" | [[Herbalism#Foraging|Foraging]]
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| class="mtocl2" | [[Herbalism#Mixing_Medicine|Mixing Medicine]]
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| class="mtocl2" | [[Herbalism#All_Medicines|All Medicines]]
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| class="mtocl2" | [[Herbalism#Diagnosing Illnesses|Diagnosing Illnesses]]
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| class="mtocl1" | [[Herbalism#Herbs|Herbs]]
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| class="mtocl2" | [[Herbalism#Herbs_Not_Used_in_Herbalism|Herbs Not Used in Herbalism]]
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Herbalism is a mechanic unlocked on your '''4th rollover''', following a new unique quest: Sickness and Health! In addition to opening your pack up to the possibility of catching a variety of [[illnesses]], herbalism also allows a new Herbalist role in your pack and gives you the opportunity to collect and craft with herbs!
 
 
{{SectionToggles}}
<h2 class="c-header active">Herbalists</h2>
<div class="c-content" style="display: block;">
 
== Herbalists ==
Herbalist is a role that you can assign to a pack wolf. The herbalist can complete a variety of tasks related to herbs, medicine, and illnesses, alongside the friendly herbalist bear, Herbert.
 
 
{{NPCProfile|Herbert|Bear|[[File:herbnpc.png]]|He/Him|Herbert the herbalist knows everything you need about medicine. He'll help your pack's herbalist craft, cure, and diagnose! When he's not working, Herb might be found hanging out with his cubs!|[[File:herbonhalloweendawn.png]][[File:herbonhalloweenday.png]][[File:herbonhalloweendusk.png]][[File:herbonhalloweennight.png]]}}
 
 
'''You can have one herbalist total''' and you are stuck with just one, there is no way to increase the amount of herbalists you can have. When you switch the herbalist role from one wolf to another, whether that be because the previous herbalist died or just because you want a new one, your wolves will '''forget up to three medicine recipes'''. You will have to relearn these recipes normally with your new herbalist. It does not tell you when you switch herbalists that recipes have been lost. You have to check your user log to see which ones were forgotten. Restoring the same herbalist to the position will not restore the recipes.
 
<h3 class="c-header active">Foraging</h3>
<div class="c-content" style="display: block;">
=== Foraging ===
You can send your herbalist foraging from the [https://www.wolvden.com/herbalist Herbalist page]. This task will allow them to collect one to three herbs native to your pack's home biome. Every herb and its native biome is listed a bit further down on this page.
 
 
<center>[[File:foraging_image.png|800px]]</center>
 
 
The amount of time it takes for your herbalist to forage depends on their proficiency and level. A Level 20 wolf with 100% proficiency will be able to forage in 30 minutes time, while beginner herbalists will take 60 minutes. Each foraging trip takes 20% energy.
 
 
Completing a foraging trip will reward your herbalist with experience alongside the herb(s) that they collect. '''Proficiency gain is not guaranteed when you send an herbalist foraging.''' Only half of the time will your herbalist earn +1 proficiency from completing a foraging trip.
 
 
</div>
 
<h3 class="c-header active">Mixing Medicine</h3>
<div class="c-content" style="display: block;">
 
=== Mixing Medicine ===
In addition to foraging, herbalists can gain experience by mixing medicines. Mixing medicines is also an important step in curing any illnesses that your wolves contract. The first time a herbalist crafts a medicine, they must use collected herbs to research it. This can be done from the Research Medicine tab. The researching will result in a 1-use version of the cure, and will add the cure to your Medicines Known tab. The ingredients used to learn to create a cure are the same ingredients that are used to create them each subsequent time.
 
 
Medicines crafted from the Medicines Known tab (with the exception of the Cure-for-All) will have full potency, 2 uses instead of 1. '''At 80% proficiency or higher, any Medicine: Healing Salve or Medicine: Rich Healing Salve that your herbalist crafts will be 3 uses instead of 2'''. This applies only to the Healing Salves and no other medicine.
 
 
<center>[[File:researchmedicine_image.png]]</center>
 
 
The time it takes to craft/research a medicine is dependent on the herbalist's level, and each medicine takes 20% energy. The higher the level, the shorter the crafting/research time. You can have up to 5 medicines queued for crafting/researching at a time, assuming your herbalist started with 100% energy.
 
 
Once an herbalist has researched all 19 medicines, one for each illness as well as the Healing Salve, you will unlock two additional craftable medicines, the Rich Healing Salve and Cure-for-All.
 
 
<table style="width: 100%; text-align: center;" class="tableB">
<tr>
<th style="width: 25%;">Medicine
</th>
<th style="width: 40%;">Use
</th>
<th style="width: 35%;">Recipe
</th>
</tr>
<tr>
<td style="text-align:center;">[[File:rich_healing_salve.png]]<br><b>Rich Healing Salve</b>
</td>
<td>Restores 50 HP and gives illness immunity for 3 rollovers.
</td>
<td>Aloe (1)<br>Buffaloberry (1)<br>Burning Bush (1)<br>Chaparral (1)<br>Charcoal (1)
</td>
</tr>
<tr>
<td style="text-center">[[File:medicine_cureall.png]]<br><b>Cure-for-All</b>
</td>
<td>Cures any illness and gives illness immunity for 3 rollovers.
</td>
<td>Aloe (1)<br>Arnica (1)<br>Boneset (1)<br>Carrionflower (1)<br>Cedar Bark (1)<br>Ginger (1)<br>Mullein (1)<br>Spoonwood (1)<br>Tansy (1)<br>Turmeric (1)
</td>
</tr></table>
 
 
</div>
 
<h3 class="c-header active">All Medicines</h3>
<div class="c-content" style="display: block;">
 
=== All Medicines ===
There are 21 total medicines that your herbalist is able to mix. Most of these medicines cure one specific medicine. However, Cure-for-Alls can cure any illnesses, and healing salves restore HP instead of cure illnesses.
 
 
<table style="width: 100%; text-align: center;" class="tableB">
<tr>
<th style="width: 25%;">Medicine
</th>
<th style="width: 40%;">Use
</th>
<th style="width: 35%;">Recipe
</th>
</tr>
<tr>
<td style="text-align:center;">[[File:medicine_antidote.png]]<br><b>Antidote</b>
</td>
<td>Cures Poison
</td>
<td>
Chaparral (3)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_cure_constipation.png]]<br><b>Constipation Cure</b>
</td>
<td>Cures Constipation
</td>
<td>
Bearberry (1)<br>Buffaloberry (1)<br>Burning Bush (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_cure_cough.png]]<br><b>Cough Cure</b>
</td>
<td>Cures Cough
</td>
<td>
Goldenseal (1)<br>Kava (1)<br>Pineapple Leaf (1)
</td>
</tr>
<tr>
<td style="text-center">[[File:medicine_cureall.png]]<br><b>Cure-for-All</b>
</td>
<td>Cures any illness and gives illness immunity for 3 rollovers.
</td>
<td>Aloe (1)<br>Arnica (1)<br>Boneset (1)<br>Carrionflower (1)<br>Cedar Bark (1)<br>Ginger (1)<br>Mullein (1)<br>Spoonwood (1)<br>Tansy (1)<br>Turmeric (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_cure_cystitis.png]]<br><b>Cystitis Cure</b>
</td>
<td>Cures Cystitis
</td>
<td>
Dandelion (1)<br>Kava (1)<br>Redwood Sorrel (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_cure_diarrhea.png]]<br><b>Diarrhea Cure</b>
</td>
<td>Cures Diarrhea
</td>
<td>
Charcoal (3)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_cure_distemper.png]]<br><b>Distemper Cure</b>
</td>
<td>Cures Distemper
</td>
<td>
Goldenseal (1)<br>Guaiacum (1)<br>Mullein (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_ointment_earmites.png]]<br><b>Ear Mites Ointment</b>
</td>
<td>Cures Ear Mites
</td>
<td>
Carrionflower (1)<br>Tobacco (1)<br>Winterfat (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_remedy_fleas.png]]<br><b>Fleas Remedy</b>
</td>
<td>Cures Fleas
</td>
<td>
Tobacco (3)
</td>
</tr>
<tr>
<td style="text-center">
[[File:healingsalve.png]]<br><b>Healing Salves</b>
</td>
<td>Restores 20 HP
</td>
<td>
Charcoal (1)<br>Dandelion (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_remedy_heatstroke.png]]<br><b>Heatstroke Remedy</b>
</td>
<td>Cures Heatstroke
</td>
<td>
Feverfew (1)<br>Ginger (1)<br>Winterfat (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_cure_hepatitis.png]]<br><b>Hepatitis Cure</b>
</td>
<td>Cures Hepatitis
</td>
<td>
Boneset (1)<br>Dandelion (1)<br>Spoonwood (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_balm_infection.png]]<br><b>Infection Balm</b>
</td>
<td>Cures Infection
</td>
<td>
Feverfew (1)<br>Oregano (1)<br>St. John's Wort (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_cure_influenza.png]]<br><b>Influenza Cure</b>
</td>
<td>Cures Influenza
</td>
<td>
Guaiacum (2)<br>Pineapple Leaf (2)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_salve_mange.png]]<br><b>Mange Salve</b>
</td>
<td>Cures Mange
</td>
<td>
Arnica (1)<br>Tobacco (1)<br>Yarrow (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_salve_openwound.png]]<br><b>Open Wound Salve</b>
</td>
<td>Cures Open Wound
</td>
<td>
St. John's Owrt (1)<br>Winterfat (1)<br>Yarrow (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_balm_pox.png]]<br><b>Pox Balm</b>
</td>
<td>Cures Pox
</td>
<td>
Oregano (1)<br>Redwood Sorrel (1)<br>Yarrow (1)
</td>
</tr>
<tr>
<td style="text-align:center;">[[File:rich_healing_salve.png]]<br><b>Rich Healing Salve</b>
</td>
<td>Restores 50 HP
</td>
<td>Aloe (3)<br>Buffaloberry (3)<br>Burning Bush (3)<br>Chaparral (3)<br>Charcoal (3)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_salve_ringworm.png]]<br><b>Ringworm Salve</b>
</td>
<td>Cures Ringworm
</td>
<td>
Aloe (1)<br>Oregano (1)<br>Turmeric (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_remedy_tapeworm.png]]<br><b>Tapeworm Remedy</b>
</td>
<td>Cures Tapeworm
</td>
<td>
Bearberry (1)<br>Garlic (1)<br>Tansy (1)
</td>
</tr>
<tr>
<td style="text-center">
[[File:medicine_remedy_ticks.png]]<br><b>Tick Remedy</b>
</td>
<td>Cures Ticks
</td>
<td>
Cedar Bark (1)<br>Garlic (1)<br>Tobacco (1)
</td>
</tr>
</table>
 
 
</div>
 
<h3 class="c-header active">Diagnosing Illnesses</h3>
<div class="c-content" style="display: block;">
 
=== Diagnosing Illnesses ===
Herbalists may also gain experience from diagnosing illnesses. Diagnosis is required before you are able to cure an illness, but having an herbalist is not required to complete it. If you do not have an herbalist, Herbert will help you diagnose your wolf's illness instead.
 
 
Diagnosing an illness can be done from the Sick Wolves tab of the Herbalist page, and requires [[File:icon-sc.png]] Silver Cones to complete. The amount of SC required to diagnose a wolf's illness is tied to your herbalist's proficiency, with higher proficiency correlating to cheaper diagnosis costs. At 80 proficiency, your herbalist is able to diagnose illnesses for free. After a wolf has been diagnosed, you can cure them from the same place you diagnosed them if you have a cure on hand.
 
 
<table style="width: 50%; margin:auto;" class="tableB">
<tr>
<th style="width: 60%;">Proficiency</th><th style="width: 40%;">Cost</th>
</tr>
<tr><td>0% - 3%</td><td>20 [[File:icon-sc.png]] SC</td></tr>
<tr><td>4% - 7%</td><td>19 [[File:icon-sc.png]] SC</td></tr>
<tr><td>8% - 11%</td><td>18 [[File:icon-sc.png]] SC</td></tr>
<tr><td>12% - 15%</td><td>17 [[File:icon-sc.png]] SC</td></tr>
<tr><td>16% - 19%</td><td>16 [[File:icon-sc.png]] SC</td></tr>
<tr><td>20% - 23%</td><td>15 [[File:icon-sc.png]] SC</td></tr>
<tr><td>24% - 27%</td><td>14 [[File:icon-sc.png]] SC</td></tr>
<tr><td>28% - 31%</td><td>13 [[File:icon-sc.png]] SC</td></tr>
<tr><td>32% - 35%</td><td>12 [[File:icon-sc.png]] SC</td></tr>
<tr><td>36% - 39%</td><td>11 [[File:icon-sc.png]] SC</td></tr>
<tr><td>40% - 43%</td><td>10 [[File:icon-sc.png]] SC</td></tr>
<tr><td>44% - 47%</td><td>9 [[File:icon-sc.png]] SC</td></tr>
<tr><td>48% - 51%</td><td>8 [[File:icon-sc.png]] SC</td></tr>
<tr><td>52% - 55%</td><td>7 [[File:icon-sc.png]] SC</td></tr>
<tr><td>56% - 59%</td><td>6 [[File:icon-sc.png]] SC</td></tr>
<tr><td>60% - 63%</td><td>5 [[File:icon-sc.png]] SC</td></tr>
<tr><td>64% - 67%</td><td>4 [[File:icon-sc.png]] SC</td></tr>
<tr><td>68% - 71%</td><td>3 [[File:icon-sc.png]] SC</td></tr>
<tr><td>72% - 75%</td><td>2 [[File:icon-sc.png]] SC</td></tr>
<tr><td>76% - 79%</td><td>1 [[File:icon-sc.png]] SC</td></tr>
<tr><td>80% - 100%</td><td>Free</td></tr>
</td>
</tr>
</table>
 
 
</div>
</div>
 
<h2 class="c-header active">Herbs</h2>
<div class="c-content" style="display: block;">
 
== Herbs ==
Herbs are used to craft medicines for your wolves. They are also used in crafting recipes for decors and backgrounds, and can be used to craft Nesting Materials as well! Herbalists can bring home herbs from foraging. You can also find herbs randomly while exploring. The herbs that you can find are based on the biome your pack territory is in, with the exception of a few explore encounters.
 
 
If you need a specific herb but don't have the biome unlocked to find it, '''you can exchange herbs at the bottom of the herbalist page'''. Trading in 3 of one herb you have will give you 1 of any herb of your choice.
 
 
<center>[[File:herbexchange_image.png|600px]]</center>
 
 
Below is a table of every herb, including what they are used for and where you can find them. '''When an herb is listed as being in a certain biome, this means that it can both be foraged there as well as found there while exploring normally'''. There are a few explore encounters, such as the raven, which can give you herbs from any biome regardless of what their native biome is.
 
 
<table style="width: 100%;" class="tableB">
<tr style="background: #3a5f70; color: #fff; text-align:center;">
<th style="width: 25%;">Herb</th>
<th style="width: 35%;">Uses</th>
<th style="width: 40%;">Biomes</th>
</tr>
<tr>
<td style="text-align:center;">[[File:aloe.png]]<br><b>Aloe</b></td>
<td style="text-align:left;"><ul>
<li>Ringworm Salve (1)</li>
<li>Cure-For-All (1)</li>
<li>Rich Healing Salve (3)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Desert</li>
<li>Swamp</li>
<li>Rainforest</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:arnica.png]]<br><b>Arnica</b></td>
<td style="text-align:left;"><ul>
<li>Mange Salve (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>All Biomes</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:bearberry.png]]<br><b>Bearberry</b></td>
<td style="text-align:left;"><ul>
<li>Constipation Cure (1)</li>
<li>Tapeworm Remedy (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Taiga</li>
<li>Tundra</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:boneset.png]]<br><b>Boneset</b></td>
<td style="text-align:left;"><ul>
<li>Hepatitis Cure (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Taiga</li>
<li>Swamp</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:buffaloberry.png]]<br><b>Buffaloberry</b></td>
<td style="text-align:left;"><ul>
<li>Constipation Cure (1)</li>
<li>Rich Healing Salve (3)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Taiga</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:burningbush.png]]<br><b>Burning Bush</b></td>
<td style="text-align:left;"><ul>
<li>Constipation Cure (1)</li>
<li>Rich Healing Salve (3)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:carrionflower.png]]<br><b>Carrionflower</b></td>
<td style="text-align:left;"><ul>
<li>Ear Mites Ointment (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Riparian Woodland</li>
<li>Taiga</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:cedarbark.png]]<br><b>Cedar Bark</b></td>
<td style="text-align:left;"><ul>
<li>Tick Remedy (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Coniferous Forest</li>
<li>Mountains</li>
<li>Grasslands</li>
<li>Deciduous Forest</li>
<li>Riparian Woodland</li>
<li>Prairie</li>
<li>Desert</li>
<li>Swamp</li>
<li>Rainforest</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:chaparral.png]]<br><b>Chaparral</b></td>
<td style="text-align:left;"><ul>
<li>Antidote (3)</li>
<li>Rich Healing Salve (3)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Desert</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:charcoal.png]]<br><b>Charcoal</b></td>
<td style="text-align:left;"><ul>
<li>Diarrhea Cure (3)</li>
<li>Healing Salve (1)</li>
<li>Rich Healing Salve (3)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>All Biomes</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:dandelion.png]]<br><b>Dandelion</b></td>
<td style="text-align:left;"><ul>
<li>Cystitis Cure (1)</li>
<li>Healing Salve (1)</li>
<li>Hepatitis Cure (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>All Biomes</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:feverfew.png]]<br><b>Feverfew</b></td>
<td style="text-align:left;"><ul>
<li>Heatstroke Remedy (1)</li>
<li>Infection Balm (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Rainforest</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:garlic.png]]<br><b>Garlic</b></td>
<td style="text-align:left;"><ul>
<li>Tapeworm Remedy (1)</li>
<li>Tick Remedy (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Swamp</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:ginger.png]]<br><b>Ginger</b></td>
<td style="text-align:left;"><ul>
<li>Heatstroke Remedy (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Taiga</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:goldenseal.png]]<br><b>Goldenseal</b></td>
<td style="text-align:left;"><ul>
<li>Cough Cure (1)</li>
<li>Distemper Cure (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Coniferous Forest</li>
<li>Riparian Woodland</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:guaiacum.png]]<br><b>Guaiacum</b></td>
<td style="text-align:left;"><ul>
<li>Distemper Cure (1)</li>
<li>Influenza Cure (2)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Swamp</li>
<li>Rainforest</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:kava.png]]<br><b>Kava</b></td>
<td style="text-align:left;"><ul>
<li>Cough Cure (1)</li>
<li>Cystitis Cure (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Rainforest</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:mullein.png]]<br><b>Mullein</b></td>
<td style="text-align:left;"><ul>
<li>Distemper Cure (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Desert</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:oregano.png]]<br><b>Oregano</b></td>
<td style="text-align:left;"><ul>
<li>Infection Balm (1)</li>
<li>Pox Balm (1)</li>
<li>Ringworm Salve (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Mountains</li>
<li>Prairie</li>
<li>Desert</li>
<li>Swamp</li>
<li>Rainforest</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:pineappleleaf.png]]<br><b>Pineapple Leaf</b></td>
<td style="text-align:left;"><ul>
<li>Cough Cure (1)</li>
<li>Influenza Cure (2)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Rainforest</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:redwoodsorrel.png]]<br><b>Redwood Sorrel</b></td>
<td style="text-align:left;"><ul>
<li>Cystitis Cure (1)</li>
<li>Pox Palm (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Swamp</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:spoonwood.png]]<br><b>Spoonwood</b></td>
<td style="text-align:left;"><ul>
<li>Hepatitis Cure (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Riparian Woodland</li>
<li>Swamp</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:stjohnswort.png]]<br><b>St. John's Wort</b></td>
<td style="text-align:left;"><ul>
<li>Infection Balm (1)</li>
<li>Open Wound Salve (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Deciduous Forest</li>
<li>Grasslands</li>
<li>Mountains</li>
<li>Coniferous Forest</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Swamp</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:tansy.png]]<br><b>Tansy</b></td>
<td style="text-align:left;"><ul>
<li>Tapeworm Remedy (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Grasslands</li>
<li>Deciduous Forest</li>
<li>Mountains</li>
<li>Prairie</li>
<li>Riparian Woodland</li>
<li>Coniferous Forest</li>
<li>Desert</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:tobacco.png]]<br><b>Tobacco</b></td>
<td style="text-align:left;"><ul>
<li>Ear Mites Ointment (1)</li>
<li>Fleas Remedy (3)</li>
<li>Mange Salve (1)</li>
<li>Tick Remedy (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Mountains</li>
<li>Prairie</li>
<li>Desert</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:turmeric.png]]<br><b>Turmeric</b></td>
<td style="text-align:left;"><ul>
<li>Ringworm Salve (1)</li>
<li>Cure-For-All (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Swamp</li>
<li>Rainforest</li>
</ul></td>
</tr>
<tr>
<td style="text-align:center;">[[File:winterfat.png]]<br><b>Winterfat</b></td>
<td style="text-align:left;"><ul>
<li>Ear Mites Ointment (1)</li>
<li>Heatstroke Remedy (1)</li>
<li>Open Wound Salve (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>Mountains</li>
<li>Prairie</li>
<li>Desert</li>
</ul></td>
</tr>
<tr style="background: #ebebeb;">
<td style="text-align:center;">[[File:yarrow.png]]<br><b>Yarrow</b></td>
<td style="text-align:left;"><ul>
<li>Mange Salve (1)</li>
<li>Open Wound Salve (1)</li>
<li>Pox Balm (1)</li>
</ul></td>
<td style="text-align:left;"><ul>
<li>All Biomes</li>
</ul></td>
</tr>
</table>
 
 
<h3 class="c-header active">Herbs Not Used in Herbalism</h3>
<div class="c-content" style="display: block;">
=== Herbs Not Used in Herbalism ===
The following herbs can only be obtained through foraging and exploring during the month of November as a part of the [[Coigreach]] event. They can be used to exchange for other herbs on the herbalist page, but cannot be exchanged for themselves. They currently have no use besides crafting nesting material.
 
 
<table style="width: 100%;" class="tableC">
<tr style="background: white !important;">
<td>[[File:elder.png]]<br><b>Elder</b></td>
<td>[[File:elfwort.png]]<br><b>Elfwort</b></td>
<td>[[File:englishmarigold.png]]<br><b>English Marigold</b></td>
<td>[[File:eveningprimrose.png]]<br><b>Evening Primrose</b></td>
<td>[[File:meadowsweet.png]]<br><b>Meadowsweet</b></td>
</tr>
<tr>
<td>[[File:nettle.png]]<br><b>Nettle Leaves</b></td>
<td>[[File:vervain.png]]<br><b>Vervain</b></td>
<td>[[File:whiteclover.png]]<br><b>White Clover</b></td>
<td>[[File:woad.png]]<br><b>Woad</b></td>
<td>[[File:woodbetony.png]]<br><b>Wood Betony</b></td>
</tr>
</table>
 
 
</div>
</div>
 
[[Category:Beginner Information]]
[[Category:Herbalism]]
[[Category:NPCs]]

Latest revision as of 03:52, 24 December 2025