Halloween Spectacle Explore Encounters: Difference between revisions
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| class="mtocl1" | [[Halloween Spectacle Explore_Encounters#Encounters_in_Every_Biome|Encounters in Every Biome]] | | class="mtocl1" | [[Halloween Spectacle Explore_Encounters#Encounters_in_Every_Biome|Encounters in Every Biome]] | ||
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| class="mtocl1" | [[Explore_Encounters#Encounters_in_Multiple_Biomes|Encounters in Multiple Biomes]] | | class="mtocl1" | [[Halloween Spectacle Explore_Encounters#Encounters_in_Multiple_Biomes|Encounters in Multiple Biomes]] | ||
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| class="mtocl1" | [[Halloween Spectacle Explore_Encounters#Biome-Exclusive_Encounters|Biome-Exclusive Encounters]] | | class="mtocl1" | [[Halloween Spectacle Explore_Encounters#Biome-Exclusive_Encounters|Biome-Exclusive Encounters]] | ||
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This page contains a list of every explore encounter available to find in explore during the month-long Halloween event. This page has a lot of content to load, so please be patient! | This page contains a list of every explore encounter available to find in explore during the month-long [[Halloween Spectacle]] event. This page has a lot of content to load, so please be patient! | ||
'''Click on the time of day icons to view the encounter during different times of day.''' | '''Click on the time of day icons to view the encounter during different times of day.''' | ||
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{{TimedEncounter| | {{TimedEncounter|deepholeblood|/7/77/deepholeblooddawn.png|/7/77/deepholebloodday.png|/7/77/deepholeblooddusk.png|/7/77/deepholebloodnight.png}}<tr><td colspan=3>You warily approach a deep hole, pelt prickling. The water inside this hole has a reddish tone and appears oddly dense...just like blood. Is it even possible for water to look like blood? Even the hole itself doesn't appear entirely natural, and more like someone dug it. You're almost certain you notice movement right beneath the surface, too.</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Hunt | |||
<td style='width: 50%; background-color:#d1d1d1'>It takes a while and a good bit of patience, but when the strange shadow apears near the surface again, you catch it quickly. However, as you scoop it out with a paw, it stops moving completely and you notice some missing body parts. This fish shouldn't be alive in the first place, much less able to swim around | <tr class='encounter_options'><td style='width: 20%;' >Hunt | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 50%; background-color:#d1d1d1' >It takes a while and a good bit of patience, but when the strange shadow apears near the surface again, you catch it quickly. However, as you scoop it out with a paw, it stops moving completely and you notice some missing body parts. This fish shouldn't be alive in the first place, much less able to swim around | ||
<br>+1 Dead Fish</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 Dead Fish</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=3>Investigate | <tr class='encounter_options'><td style='width: 20%;' rowspan=3>Investigate | ||
<td style='width: 50%; background-color:#d1d1d1' rowspan=2>Whatever dwells in this water can't be edible. You decide to sniff around the area instead. You catch an unfamiliar scent and notice pawprints on the ground, much smaller than yours. They lead to a small hiding spot, covered with pebbles. | <td style='width: 50%; background-color:#d1d1d1' rowspan='2'>Whatever dwells in this water can't be edible. You decide to sniff around the area instead. You catch an unfamiliar scent and notice pawprints on the ground, much smaller than yours. They lead to a small hiding spot, covered with pebbles. | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+1 Random Herb<br>+1 Random Skull</td></tr> | ||
<br>+1 Random Herb | |||
<br>+1 Random Skull</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 Random 8-Use Carcass</td></tr> | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | |||
<br>+1 Random 8-Use Carcass</td></tr> | <td style='width: 50%; background-color:#d1d1d1' >You're not really interested in the water; its smell is strange, and you feel sick at the mere thought of eating anything that lives there. The surrounding area, however, is worth checking out. You notice claw marks on the ground and the bony remains of someone's meal. There's something else here as well. | ||
<td style='width: 50%; background-color:#d1d1d1'>You're not really interested in the water; its smell is strange, and you feel sick at the mere thought of eating anything that lives there. The surrounding area, however, is worth checking out. You notice claw marks on the ground and the bony remains of someone's meal. There's something else here as well. | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME<br>+2 Random Herbs</td></tr> | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME | |||
<br>+2 Random Herbs</td></tr> | <tr class='encounter_options'><td style='width: 20%;' rowspan=3>Drink | ||
<td style='width: 50%; background-color:#d1d1d1' >You lower your head to try the strange liquid. To your surprise, it doesn't taste as awful as it looks. In fact, the taste is quite normal, and you even start to feel better. How is that possible? | |||
<td style='width: 30%; background-color:#d1d1d1'>+5% Energy<br>+5 HP</td></tr> | |||
<td style='width: 50%; background-color:#d1d1d1' rowspan='2'>The bitter taste makes you sneeze and take a few steps back. You regret touching this cursed liquid, and you can already tell that you'll regret that sip later. | |||
<td style='width: 30%; background-color:#d1d1d1'>Illness: Diarrhea</td></tr> | |||
<td style='width: 30%; background-color:#d1d1d1'><i>(not recorded)</i></td></tr> | |||
</table> | |||
<td style='width: 30%; background-color:#d1d1d1'> | |||
< | |||
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{{TimedEncounter| | {{TimedEncounter|giantspiderhuman|/7/77/giantspiderhumandawn.png|/7/77/giantspiderhumanday.png|/7/77/giantspiderhumandusk.png|/7/77/giantspiderhumannight.png}}<tr><td colspan=3>The creature in front of you appears to be just a giant spider. As you look closer, you realize its head resembles a human skull, emitting a constant, unsettling hissing sound. What a nightmare! There is no way to go forward without catching its attention. </td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan= | |||
<td style='width: 50%; background-color:#d1d1d1'>You decide to kill the creepy thing. If you had fire, you'd kill it with fire, but teeth and claws will have to do! One good chomp at the web and few strong poundings and the disgusting creature is dead. It twitches grossly as it dies and you look away. You notice something on the ground, having fallen from the destroyed web. How did it get there? | <tr class='encounter_options'><td style='width: 20%;' rowspan=4>Attack | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 50%; background-color:#d1d1d1' >You decide to kill the creepy thing. If you had fire, you'd kill it with fire, but teeth and claws will have to do! One good chomp at the web and few strong poundings and the disgusting creature is dead. It twitches grossly as it dies and you look away. You notice something on the ground, having fallen from the destroyed web. How did it get there? | ||
<br>+1 Random 4-Use Carcass</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>+1 Random 4-Use Carcass</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You shiver, and the hair on your neck stands stiff when you crunch down on the spider in order to kill it. It fights back, wiggling so much it bites you on the muzzle! Disgusted and scared you let it go with dismay. It looks like something fell off of the trembling web, at least. | |||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME | <td style='width: 50%; background-color:#d1d1d1' >You shiver, and the hair on your neck stands stiff when you crunch down on the spider in order to kill it. It fights back, wiggling so much it bites you on the muzzle! Disgusted and scared you let it go with dismay. It looks like something fell off of the trembling web, at least. | ||
<br>-3 HP</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>-3 HP</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You swallow your disgust and approach the spider to kill it swiftly with one good chomp of your jaws, but it's much quicker than you. You feel a painful sting on your nose and the world swirls around you for a bit. The bastard poisoned you! | |||
<td style='width: 30%; background-color:#d1d1d1'>Illness: Infection | <td style='width: 50%; background-color:#d1d1d1' rowspan='2'>You swallow your disgust and approach the spider to kill it swiftly with one good chomp of your jaws, but it's much quicker than you. You feel a painful sting on your nose and the world swirls around you for a bit. The bastard poisoned you! | ||
< | <td style='width: 30%; background-color:#d1d1d1'>Illness: Infection</td></tr> | ||
<td style='width: 30%; background-color:#d1d1d1'><i>(not recorded)</i></td></tr> | |||
</table> | |||
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{{TimedEncounter| | {{TimedEncounter|herbonhalloween|/7/77/herbonhalloweendawn.png|/7/77/herbonhalloweenday.png|/7/77/herbonhalloweendusk.png|/7/77/herbonhalloweennight.png}}<tr><td colspan=3>The familiar silhouette of a bear appears in front of you. It's Herb with his cubs, enjoying a special night together. While he looks a bit tired, his cubs are more than eager to trick or treat with you, trying to appear scary with their costumes. However, no matter what they do, they are just incredibly cute.</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Trick | |||
<td style='width: 50%; background-color:#d1d1d1'>You don't have anything to offer but you still want to play with the cubs, so you pretend to be deathly afraid of them. The cubs waste no time, and their 'trick' turns out to be quite simple. They pounce on you, knocking you down and nipping at you playfully. In that moment, you begin to understand the weariness in their father's tired eyes. | <tr class='encounter_options'><td style='width: 20%;' >Trick | ||
<td style='width: 50%; background-color:#d1d1d1' >You don't have anything to offer but you still want to play with the cubs, so you pretend to be deathly afraid of them. The cubs waste no time, and their 'trick' turns out to be quite simple. They pounce on you, knocking you down and nipping at you playfully. In that moment, you begin to understand the weariness in their father's tired eyes. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Treat | <tr class='encounter_options'><td style='width: 20%;' >Treat* | ||
<td style='width: 50%; background-color:#d1d1d1'>You approach the cubs with a convincingly scared expression, engaged in their game. You offer them a delicious treat of a(n) [Critter Carcass] from your hoard, smiling as they almost dance with joy. | <td style='width: 50%; background-color:#d1d1d1' >You approach the cubs with a convincingly scared expression, engaged in their game. You offer them a delicious treat of a(n) [Critter Carcass] from your hoard, smiling as they almost dance with joy. | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr></table> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | ||
<tr><td style='background: #b4b4b4;' colspan=3>Notes</td></tr> | |||
<tr><td style='background: #d1d1d1;' colspan=3>* This option only appears if you have food in your hoard. Option takes one food item from your hoard, with the lowest uses and soonest-to-rotting time.<br></td></tr></td></tr></table> | |||
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{{TimedEncounter| | {{TimedEncounter|smalleffigy|/7/77/smalleffigydawn.png|/7/77/smalleffigyday.png|/7/77/smalleffigydusk.png|/7/77/smalleffigynight.png}}<tr><td colspan=3>An intricate construction is impaled on a rock in a sturdy way. It's not that big--perhaps you could even detach it? Or decorate it more?</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;'>Add a piece | <tr class='encounter_options'><td style='width: 20%;' >Add a piece* | ||
<td style='width: 50%; background-color:#d1d1d1'>You decide to add the coolest, most twisted piece of wood from your collection and attach it at the base. Now the effigy looks even cooler! When you step back, you notice something on the ground, as if your offering has been accepted and you have been rewarded. But that's absurd, right? | <td style='width: 50%; background-color:#d1d1d1' >You decide to add the coolest, most twisted piece of wood from your collection and attach it at the base. Now the effigy looks even cooler! When you step back, you notice something on the ground, as if your offering has been accepted and you have been rewarded. But that's absurd, right? | ||
<td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+3 [[File:icon-effigy.png]] ME</td></tr> | ||
<tr class='encounter_options'><td style='width: 20%;' rowspan=2>Steal it | <tr class='encounter_options'><td style='width: 20%;' rowspan=2>Steal it | ||
<td style='width: 50%; background-color:#d1d1d1'>You decide to steal the effigy. It's just too pretty! It crumbles into pieces but you walk away with the coolest bits! | <td style='width: 50%; background-color:#d1d1d1' >You decide to steal the effigy. It's just too pretty! It crumbles into pieces but you walk away with the coolest bits! | ||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | <td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | ||
<td style='width: 50%; background-color:#d1d1d1'>You gently grab a piece in your front teeth and... something stings your palate! Looks like the construct has some pieces that are dangerous for wolves like you... you take what fell off and leave the rest untouched. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME | <td style='width: 50%; background-color:#d1d1d1' >You gently grab a piece in your front teeth and... something stings your palate! Looks like the construct has some pieces that are dangerous for wolves like you... you take what fell off and leave the rest untouched. | ||
<br>-4 HP</td></tr></table> | <td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>-4 HP</td></tr> | ||
<tr><td style='background: #b4b4b4;' colspan=3>Notes</td></tr> | |||
<tr><td style='background: #d1d1d1;' colspan=3>* This option only appears if you have a large branch in your hoard.<br></td></tr></td></tr></table> | |||
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<br>-2% Energy | <br>-2% Energy | ||
<br>+1 Healing Salve</td></tr></table> | <br>+1 Healing Salve</td></tr></table> | ||
{{TimedEncounter|headlesshorseman|/7/77/headlesshorsemandawn.png|/7/77/headlesshorsemanday.png|/7/77/headlesshorsemandusk.png|/7/77/headlesshorsemannight.png}}<tr><td colspan=3>A shadowy figure looms up ahead, and as it moves closer you can see it's a human riding a horse! Yet then you realize...it has no head. You get an odd feeling in your stomach. The rider is holding a large pumpkin with glowing eyes, and you wonder if that's how it sees the world.</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Bark | |||
<td style='width: 50%; background-color:#d1d1d1' >You are about to chase the mysterious rider, but change your mind at the last moment. To avoid looking like a coward, you bark loudly as the horse passes you by. The rider seems unfazed, but the horse neighs and changes direction slightly. You notice something fall out of the rider's coat. | |||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Chase | |||
<td style='width: 50%; background-color:#d1d1d1' >You run after the horse to take a closer look and to judge for yourself if this being is potentially dangerous to your pack. The horse is faster than any other animal you've ever chased. When you start getting closer, the eyes of the pumpkin in the rider's hand glow stronger, and you feel a strange sensation run down your spine. It's a weird mix of tiredness and tingling that eventually forces you to stop. Your body aches as if you're injured, and it will definitely take time to heal. | |||
<td style='width: 30%; background-color:#d1d1d1'>+10% energy<br>−15 HP</td></tr> | |||
</table> | |||
<table class="explore_encounter"> | |||
<tr><td colspan=3> | |||
<html> | |||
<select class="variantDropdown" id="merwolfVariants" onchange="selectVariant('merwolf', 'Cold', 'Warm')"> | |||
<option>Select a variant from the list below</option> | |||
<option>Cold</option> | |||
<option>Warm</option> | |||
</select> | |||
<input type="text" id="merwolfChosenVariant" value="merwolfWarm" style="display: none;"> | |||
</html> | |||
<div id="merwolfCold" style="display: none;"> | |||
{{ComplexEnemyVariant|merwolfColdImages|7/77/glaciertundramerwolfdawn.png|7/77/glaciertundramerwolfday.png|7/77/glaciertundramerwolfdusk.png|7/77/glaciertundramerwolfnight.png}} | |||
</div> | |||
<div id="merwolfWarm" style="display: block;"> | |||
{{ComplexEnemyVariant|merwolfWarmImages|7/77/merwolfdawn.png|7/77/merwolfday.png|7/77/merwolfdusk.png|7/77/merwolfnight.png}} | |||
</div> | |||
</div></td></tr><tr><td colspan=3>You can't seem to wrap your head around this hybrid of a wolf and a fish. How does it exist and adapt to both surface and aquatic environments? The creature seems to be thriving, looking at you without any fear.</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Chase away | |||
<td style='width: 50%; background-color:#d1d1d1' >The longer you stare at this fish-wolf, the more unnatural and unsettling it seems. A growl rises in your throat and you bare your teeth. The creature is well aware that it doesn't stand a chance against you while on land. It quickly escapes into the water, but its angry stare makes it clear that if you happen to fall into the cold waves of its domain, it might end badly for you. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+1 Oar<br>+1 Crab Leg</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Approach with curiosity | |||
<td style='width: 50%; background-color:#d1d1d1' >While the unnatural and unsettling vibe around this creature is strong, it's not enough to deter your curiosity. Step by step, you approach the merwolf with your gaze fixed on its eyes. When you're close enough to feel its fish-like breath, it mistakes your slow movements for hostility and quickly dives back into the sea before you can convince it to stay. With a sigh of disappointment, you notice that the fishy scent hasn't disappeared, and it's even stronger under the thin layer of snow close to you. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+3 Dead Fish</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Play | |||
<td style='width: 50%; background-color:#d1d1d1' >Your playful nature wins over any cautious approach. The front part of this being is a wolf, right? If so, it can still do most wolf-like things, regardless of what the rest of its body looks like. Wagging your tail, you approach the creature, which seems as open and curious as you. Rolling around in the snow and sniffing each other is a great substitute for running or jumping. You feel energized and happy. After some time, the merwolf decides to dive back into the sea, but leaves you a small gift. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+5% energy<br>+1 Medicine: Healing Salve<br>+5 HP</td></tr> | |||
</table> | |||
{{TimedEncounter|skulkingwerewolf|/7/77/skulkingwerewolfdawn.png|/7/77/skulkingwerewolfday.png|/7/77/skulkingwerewolfdusk.png|/7/77/skulkingwerewolfnight.png}}<tr><td colspan=3>From afar, this creature reminds you of an unusually large wolf, but as you look at it more closely, you notice its strange proportions. Its weirdly shaped front paws resemble human hands, and the hind legs are unusually long. It has to be a hybrid of some sort, and the torn clothing on its rump is a sign that whatever happened, happened rapidly. It's best to be cautious.</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Hunt together | |||
<td style='width: 50%; background-color:#d1d1d1' >This is probably a once in a life time opportunity to hunt alongside such a creature. It seems wolfish enough to understand you, yet different enough for you to learn from its methods. You join forces and patrol the area together, understanding each other with surprising ease. The creature seems stronger and more flexible than you, but at the same time, it's less graceful and louder. You seem to work well as a team. You find yourself wishing it could join your pack as an honorary member. No wolf would dare to mark your territory with this creature by your side. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Approach | |||
<td style='width: 50%; background-color:#d1d1d1' >While some wolves would call you a fool for attempting to get closer to such a weird hybrid, you just can't wrap your head around these mixed scents and decide to get closer. The werewolf doesn't seem hostile towards you, sniffing you as an ordinary wolf would. This encourages you to spend some time with it and you learn that its human-like hands are extremely useful for using tools and stroking your fur. After some time, you decide to part ways, but you start to doubt yourself. Could the state of being a werewolf be contagious if you're already a wolf? Could you become... werehuman? Gross! | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME</td></tr> | |||
<tr><td style='background: #b4b4b4;' colspan=3>Notes</td></tr> | |||
<tr><td style='background: #d1d1d1;' colspan=3>* Only appears during the full moon<br></td></tr></td></tr></table> | |||
{{TimedEncounter|albinowitchwolf|/7/77/albinowitchwolfdawn.png|/7/77/albinowitchwolfday.png|/7/77/albinowitchwolfdusk.png|/7/77/albinowitchwolfnight.png}}<tr><td colspan=3>This majestic white wolf has an aura of both danger and mystery. Its white cloak adorned with bones clinks ominously. Contact with the witches is a risk, but you'll never know what you could gain if you don't try.</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Greet with respect | |||
<td style='width: 50%; background-color:#d1d1d1' >There is nothing worse than disrespecting a witch. You might end up turning into a frog or getting a nasty rash. You bow your head slightly, wishing the witch all the best in achieving her goals. She smiles slightly, pleased with your attitude. She suddenly appears warm and cheerful, but you are well aware that it might be an effect of her magic. You are gifted with a small snack and a warm goodbye as if you have been friends for years, but it's best not to be fooled by that. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+1 Squirrel Carcass</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Greet casually | |||
<td style='width: 50%; background-color:#d1d1d1' >At first, you want to approach the witch, but you are suddenly overcome with fear and want to escape. Unfortunately, she notices you, and it's too late to pretend you haven't seen her. Frazzled, you greet her casually, but you know even before you finish the sentence that this is not the way to behave around witches. She gives you a condescending look and snorts, moving along as if you aren't worth her attention. You feel a sudden wave of tiredness. Of all the punishments you could receive, this isn't the worst. | |||
<td style='width: 30%; background-color:#d1d1d1'>+2 [[File:icon-effigy.png]] ME<br>−5% energy</td></tr> | |||
</table> | |||
{{TimedEncounter|blindwitchwolf|/7/77/blindwitchwolfdawn.png|/7/77/blindwitchwolfday.png|/7/77/blindwitchwolfdusk.png|/7/77/blindwitchwolfnight.png}}<tr><td colspan=3>You see a witch wolf following a raven. After watching them for a few moments, you realize that the bird serves as her eyes, guiding her wherever she needs to go. For some reason, you feel uneasy. Legends about blind ones being able to sense the spirit world much better hover in the back of your mind.</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' rowspan=3>Follow | |||
<td style='width: 50%; background-color:#d1d1d1' rowspan='3'>Knowing well that any place a witch wants to visit must be special, you decide to follow her, trying to stay far enough behind not to alarm the raven. However, you underestimate how well the witch can hear your steps behind her, and how much the magic aids them both. She stops mid-step with a growl, cursing you and demanding that you leave her alone. A strange force holds you in place until the witch disappears from sight. As soon as you are able to move again, you start to feel unwell. | |||
<td style='width: 30%; background-color:#d1d1d1'>+4 [[File:icon-effigy.png]] ME<br>Illness: Cough</td></tr> | |||
<td style='width: 30%; background-color:#d1d1d1'>Already sick: 4 [[File:icon-effigy.png]] ME</td></tr> | |||
<td style='width: 30%; background-color:#d1d1d1'>If immune: 4 [[File:icon-effigy.png]] ME</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Approach | |||
<td style='width: 50%; background-color:#d1d1d1' >You run after the witch without trying to hide your presence. This is a rare opportunity to ask for advice or something else that could improve your life. You are well aware that contact with a witch comes with some risks, but you don't have any malicious intent, right? However, the raven alerts the witch before you can interrupt her. She turns her blind gaze towards you and tells you sternly not to disturb her, as she has no time for you right now. She is not hostile, however, and gives you a small gift imbued with her scent to help you locate her in the future. Despite receiving a gift, you feel a dull pain in your body, as if you have been injured. You take this as a warning not to interfere with anything supernatural without preparation. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+1% energy<br>−2 HP</td></tr> | |||
</table> | |||
{{TimedEncounter|hoodedwitchwolf|/7/77/hoodedwitchwolfdawn.png|/7/77/hoodedwitchwolfday.png|/7/77/hoodedwitchwolfdusk.png|/7/77/hoodedwitchwolfnight.png}}<tr><td colspan=3>A witch wolf in a dark cloak stares at you from beneath her hood. You cannot clearly read her expression, but she appears to be waiting for you. The sudden urge to get closer is irresistible. You know you're risking a lot; the witches don't give anything for free.</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Ask for magical help | |||
<td style='width: 50%; background-color:#d1d1d1' >Tempted by all the stories you have heard about the effects of magic, you approach her with a wishlist in your mind. You ask for something that will help you become a well-respected leader. You want to be strong and unbeatable. You have some more ideas, but the witch stops you mid-sentence. Your casual manner likely came across as rude, as she growls at you before answering. You are punished for your arrogance with a sharp pain in your body, but the witch leaves you with something else, too. | |||
<td style='width: 30%; background-color:#d1d1d1'>+4 [[File:icon-effigy.png]] ME<br>−10 HP</td></tr> | |||
<tr class='encounter_options'><td style='width: 20%;' >Greet | |||
<td style='width: 50%; background-color:#d1d1d1' >You approach the witch, looking down respectfully as you greet her. You're curious about her, but you're too scared to cross any boundaries she might have. She notices your attitude and smiles slightly, encouraging you to ask your questions. You have learned that, on top of their knowledge about the supernatural world, almost all witches are also skilled herbalists and scouts, so you decide to ask her for advice. Pleased with your genuine curiosity, the witch leaves you some small but useful gifts, and you are no longer afraid. | |||
<td style='width: 30%; background-color:#d1d1d1'>+1 [[File:icon-effigy.png]] ME<br>+1 random herb<br>+1 random carcass</td></tr> | |||
</table> | |||
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<h2 class="c-header active">Encounters in Multiple Biomes</h2> | <h2 class="c-header active">Encounters in Multiple Biomes</h2> | ||
<div class="c-content" style="display: block;"> | <div class="c-content" style="display: block;"> | ||
== Encounters in Multiple Biomes == | == Encounters in Multiple Biomes == | ||
Latest revision as of 19:49, 25 October 2025
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| Table of Contents |
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| Encounters in Every Biome |
| Encounters in Multiple Biomes |
| Biome-Exclusive Encounters |
This page contains a list of every explore encounter available to find in explore during the month-long Halloween Spectacle event. This page has a lot of content to load, so please be patient!
Click on the time of day icons to view the encounter during different times of day.
Encounters in Every Biome
Encounters in Every Biome
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| Whoa! If death could walk, it would be this thing… and it's locked on you! | ||
| Battle | N/A | Automatic battle encounter with Corrupted Abomination |
Encounters in Multiple Biomes
Encounters in Multiple Biomes
Biome-Exclusive Encounters
Biome-Exclusive Encounters




























































