Lunar Event

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Revision as of 06:35, 19 January 2024 by Mel (talk | contribs) (→‎Schedule)

You lie down, letting the moon bask your muzzle in its blue light. Closing your eyes, you begin to doze off, feeling your body slowly relaxing. You start to feel as though you're falling down, losing your grasp on gravity with the ground crumbling away beneath your body. With a startled gasp, you open your eyes, looking at everything around you. You feel hazy, and everything appears to be covered in blue fog, glowing lights, and dissolving darkness. Are you dreaming? What is this mystical world? [1]




The Lunar Event is a recurring mini-event taking place every month! The event begins at 00:00 on the third Friday of every month, and ends at 23:59 on the following Thursday.


Event Basics

Schedule

The Lunar Event is a recurring event that lasts for one week every month. The event begins at 00:00 on the third Friday of every month, and ends at 23:59 on the following Thursday.

This event will occur simultaneously with other, month-long events. For example, during the month of November, the Lunar Event will occur on the third Friday alongside the Coigreach event - neither event will be interrupted or paused during this time, and players will be able to experience both events together.

Below is a listed of all upcoming Lunar Event dates, followed by a list of all past dates.

Upcoming Lunar Event Dates
2024
Date
Date

Currency

The Lunar Event has two "currencies" that you will use to participate in the event and purchase items from the shop.

Lunar Essence

In order to participate in this event, you must collect Lunar Essence (LE), which will grant you access into the Dreamlands. Each 1 Lunar Essence counts for 1 explore step in the Dreamlands.


 


Lunar Essence can be gathered while exploring normally during dawn, day, or dusk. It cannot be obtained while exploring in the night time.

     

Each explore step during the right times of day has a chance of dropping 3 to 5 LE. All biomes have an equal chance of dropping Lunar Essence -- you do not have a higher chance of getting essence in your home biome or in challenging biomes.

Every day, you can earn up to 100 Lunar Essence from exploring. You can keep track of how much you've collected with the progress bar on the Event page.

 

Every rollover, you will be given an extra 25 Lunar Essence. This does not count towards your 100 daily total, meaning you can use a grand total of 125 Lunar Essence every day. This is in terms of real life days/rollovers, not Wolvden days.

Unused Lunar Essence will carry over between rollovers and between events.

Lunar Tears

 

Lunar Tears (LT) are the event's main currency, used to purchase items from the event shoppe. Lunar Tears are collected by exploring in the Dreamlands at night using Lunar Essence. Every encounter in the Dreamlands will provide the opportunity to gain at least one Lunar Tear, and you are also awarded some Lunar Tears when you win battles in the Dreamlands.

 

The best way to earn Lunar Tears during the event is to battle every opponent you come across in the Dreamlands, as each enemy will drop 1 or 2 Tears depending on their level. Battling in the Dreamlands does not expend any extra Essence.

The maximum amount of Lunar Tears that one can earn in one day is 250, though this requires perfect luck and is highly improbable.

You can see how many Lunar Tears you currently have by visiting the Event Shoppe or checking your event currency card in the website's sidebar. You can see how many Lunar Tears you have while the event isn't running by clicking on your SC or GC amounts to go to your currency log.

Night Time

As soon as night falls, you will have access to a special new explore map -- the Dreamlands. This nighttime is based on Wolvden time, visible next to your lead wolf portrait in the side bar.

  This icon, as well as any other moon icon, represents that it's currently night time on Wolvden.

The Dreamlands are accessible through the normal explore page, by pressing the "Fall Asleep" button that will appear in the top right of the page. This button will only appear during the nighttime during the Lunar Event.

 

You can also access the Dreamlands by clicking on this button on the [Event] page during the nighttime.

 

You can see Wolvden's day cycle, and when time change will occur, on the Cooldowns page. The cooldowns page can be accessed at the top of the page under the dropdown menu that says "Welcome back, Y/N".

The Dreamlands

Once you've fallen asleep, you will be taken to an alternate, but familiar, version of the explore map. The images below showcase the special map and how it changes through the seasons.

       

You can only access biomes in the Dreamlands which you have access to in normal exploring. If you have a scout currently rescouting a biome, you also cannot explore in this biome in the Dreamlands.

After you've chosen a biome to explore in, you will notice that everything looks a bit different than usual! Your explore UI will have some fancy new accents. All of the biomes have nice new backgrounds and encounters to explore. You can also purchase these backgrounds from the Lunar shop if your pack is located in the biome!

 

Lore & Easter Eggs

This event's lore is first introduced in the Lunar Event News post. The Lunar Dreamlands are full of unique creatures, characters, and species, each with their own distinct personalities and traits. The lore is invented completely by the developers, not based on any real-world mythology.

The developers intend to build upon the world slowly, thought it's always intended to be a background to the player's own stories, lore, and ideas! While the Dreamlands currently doesn't have a storyline or occurrences for the player to follow, through encounters it's easy to see how the world reacts to you, how it behaves when you aren't around, and how the local creatures function and face their own struggles.

There's a very wide range of creatures local to the Dreamlands, from those which look almost normal, to others which possess twisted and unique qualities. All creatures require the essence to survive, and the moon's influence on them is strong.

 

Creatures

Pherris

Pherris creatures inhabit the northern areas of the world, and they have aggressive temperaments. Their fur is long to fight the cold and a reddish color based on iron, which they specialize in smithing by using lunar essence.

 

It's not difficult to find evidence of the Pherris' smithing throughout the Dreamlands.

 

The Pherris venture into the Volukros territory to claim more land, fit with battle paints and their own creatures.

Per the developers, their name derives from the English word for "iron" or "ruddy."

Volukros

Volukros creatures are masters of stealth, covered in feathered growths and darker tones to help them blend in with the environment.

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They inhabit the warm, southern parts of the world.

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Their search for lunar essence often puts them at odds with the Pherris, as their ventures lead them to the more northern territories.

The Volukros name was inspired by French words for "flying" and "plunder".

Cnitharian

Cnitharian creatures are visually distinct with their jellyfish-like tendrils, glowing patterns of light, and other various mutations.

 

The Cnitharian are peaceful and neutral, inhabiting all of the Lunar Dreamlands alongside the Pherris and Volukros. They specialize in trading, music, and dancing, and you will often come across Cnitharian creatures interested in offering their wares. In fact, the shopkeepers for the event are Cnitharian themselves!

 

Their name was derived from the Latin name for the phylum of jellyfish that inspired the designs.

Easter Eggs

In addition to established lore, the Lunar Event has commonly been used to emphasize some Wolvden community Easter Eggs.

Nobaby

 

Nobaby first appeared during Wolvden beta testing, when one tester ran into a befriendable pup while exploring. Pups aren't supposed to be befriendable -- it seems as though the wolf that was meant to be in the pup's place did not load correctly, thus defaulting to the pup stage and brown base. During testing, this befriended pup was affectionately referred to as "Broken".

 

Nobaby popped up again during Wolvden Early Access, when many more users befriended these broken puppies. It was during this time that they gained the name 'Nobaby', as well as their large fanbase. After the bug that caused this was fixed, all broken puppies were wiped.

Since Nobaby's first appearance, she's popped up occasionally but the bugs are always fixed very quickly and all Nobabys wiped from the game.

The Nobaby lunar event encounter was inspired in part by this comic page by Kiaz (#7002), as stated by Wolvden head artist Xylax in this post.

A memorial and discussion post regarding Nobaby can be found here. Additionally, if you look closely in this news post, you might be able to make out Nobaby haunting the new announcements.

Beta Testing Groups

Some users speculate that there are lunar battle encounters for every testing group that was formed during beta testing. This theory is supported by the fact that there are porcupine and beaver encounters, which don't exist normally outside the event. Each testing team and the encounter that may be associated with them are listed below.

             

Grouse House Lunar Grouse

 

The lunar grouse encounter or 'Grouse House' encounter is simply an encounter of a grouse building a house appropriate for a grouse. The encounter is based on us, small community of data collectors, and guide makers, that has been around since Wolvden's private beta!

Currency & Shop

Decorations

Backgrounds

Limited-time Decorations and Backgrounds

Applicators

Applicator Cycle

All Previous Applicators

Dreamlands Battling

Event-Specific Items & Trophies

Event-Exclusive Explore Encounters

Lunar Crafting Recipes

Notes

  1. "Lunar Event News", 26 Feb. 2021, https://www.wolvden.com/chatter/topic/357390