Cataclysms: Difference between revisions

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{{CustomNotice|Coming Soon!|We're working hard to get this page set up before August... stay tuned!}}
{{CustomNotice|Coming Soon!|We're working hard to get this page set up before August... stay tuned!}}
''The land you know is changing drastically, devastated by daily disasters. Fear is palpable in every animal that inhabits this place along with you...and strange creatures have emerged from the havoc, intentions unclear.''
{{SectionToggles}}
<h2 class="c-header active">All Cryptids</h2>
<div class="c-content" style="display: block;">
== All Cryptids ==
{{CryptidIndependent
|Hugag
|[[File:hugag.png]]
|At first, you nearly mistake this creature for a moose; but this is no ordinary mammal. The jointless legs appear to limit the creature's movements, and its unusual muzzle looks like it would be hard to eat anything with.
The stiff movements of the creature make you realize what an easy target it would be for any hungry wolf here. It must possess some hidden power that keeps potential danger away. Its long lip moves slightly, but you don't know if it's an attempt to smile or a grimace of dislike.
|"Do not disturb me and go back to where you came from. Unless... unless you agree to help me, then you may stay."
|The stiff-legged silhouette blends rather well with the surrounding trees and it's not easy to find it. You realize that the creature is unable to lie down but it somehow manages to survive just fine standing up, which is definitely a thing to admire.
|"Ready to do something else? The sooner we finish, the better. I like my own company over you nosy wolves."
|• Complete 1× Scouting Mission<br>
• Give 5x Large Leaves<br>
• Give 2x Healing Salves
}}
<table class="enemy cryptid">
<td rowspan=4 class="enemyimage">
{{ComplexEnemyVariant|hugag|a/a0/Hugagdawn.png|a/a9/Hugagday.png|2/21/Hugagdusk.png|1/16/Hugagnight.png}}
</td>
<th class="enemylevels sub" style="font-weight: normal;">This enemy will never be more than 3 levels above or below your lead wolf's level.</th>
</tr><tr>
<td class="enemymodifiers">
<div class="tableflex">
{{ModifierLPrey}}
{{ModifierPrey}}
</div>
</td>
</tr><tr>
<th class="enemylevels sub">Modifier Effects</th>
</tr><tr>
<td class="enemymoves">
{{MoveLargePreyPrey}}
</td>
</tr><tr>
<td colspan=2 class="enemystats">
<div class="tableflex">
{{StatStrength}}
{{StatSpeed}}
{{StatWisdom}}
</div></td>
</tr></table>
</div>

Revision as of 19:59, 7 July 2024

Coming Soon!
We're working hard to get this page set up before August... stay tuned!


The land you know is changing drastically, devastated by daily disasters. Fear is palpable in every animal that inhabits this place along with you...and strange creatures have emerged from the havoc, intentions unclear.


All Cryptids

All Cryptids

Hugag

Hugag Independent

At first, you nearly mistake this creature for a moose; but this is no ordinary mammal. The jointless legs appear to limit the creature's movements, and its unusual muzzle looks like it would be hard to eat anything with.

The stiff movements of the creature make you realize what an easy target it would be for any hungry wolf here. It must possess some hidden power that keeps potential danger away. Its long lip moves slightly, but you don't know if it's an attempt to smile or a grimace of dislike.


"Do not disturb me and go back to where you came from. Unless... unless you agree to help me, then you may stay."

Questing
The stiff-legged silhouette blends rather well with the surrounding trees and it's not easy to find it. You realize that the creature is unable to lie down but it somehow manages to survive just fine standing up, which is definitely a thing to admire.

"Ready to do something else? The sooner we finish, the better. I like my own company over you nosy wolves."

• Complete 1× Scouting Mission

• Give 5x Large Leaves
• Give 2x Healing Salves

{{{9}}}

{{{11}}}

{{{8}}} {{{10}}} {{{12}}}

{{{13}}}

Battle Information


This enemy will never be more than 3 levels above or below your lead wolf's level.

Large Prey

Prey
Modifier Effects

Positive Modifiers
Chase (opening move): +2
Rest/Wait: +1
Retreat: +2
Snarl (opening move): +1

Strength
Speed
Wisdom