Lunar Event: Difference between revisions
From Grouse House Wiki
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<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 cave-building material</td></tr> | <td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 cave-building material</td></tr> | ||
<tr class="encounter_options"> | <tr class="encounter_options"> | ||
<td style="width: 20%;">Chase</td> | <td style="width: 20%;" rowspan=2>Chase</td> | ||
<td style="width: 50%; background-color: #d1d1d1;">''Information missing''</td> | |||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 Medicine: Healing Salve</td></tr> | |||
<tr class="encounter_options"> | |||
<td style="width: 50%; background-color: #d1d1d1;">Without hesitation, you run after the dragonflies. You don't want to lose them out of your sight as they gracefully dance in the air. They're so fast! You slow down after a while, watching them from a distance. After they disappear behind the trees, you continue to see something glowing in the corner of your eye. You come closer and discover a shiny spark in the grass.</td> | <td style="width: 50%; background-color: #d1d1d1;">Without hesitation, you run after the dragonflies. You don't want to lose them out of your sight as they gracefully dance in the air. They're so fast! You slow down after a while, watching them from a distance. After they disappear behind the trees, you continue to see something glowing in the corner of your eye. You come closer and discover a shiny spark in the grass.</td> | ||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | <td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | ||
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<tr><td colspan=3>Visibly in pain, a kingfisher unsuccessfully tries to remove something from its wing.</td></tr> | <tr><td colspan=3>Visibly in pain, a kingfisher unsuccessfully tries to remove something from its wing.</td></tr> | ||
<tr class="encounter_options"> | <tr class="encounter_options"> | ||
<td style="width: 20%;">Offer your help</td> | <td style="width: 20%;" rowspan=3>Offer your help</td> | ||
<td style="width: 50%; background-color: #d1d1d1;">You try to convince the kingfisher to let you check out his wing, but his eyes are full of distrust. You can see a large thorn stuck between the feathers, just out of the bird's reach. When you take a step closer, he flies away, clearly struggling. He lands on a higher branch and tries to deal with the problem himself. Well, you tried. You decide to rest under the tree and plan your next move. | |||
</td> | |||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+15% energy</td></tr> | |||
<tr class="encounter_options"> | |||
<td style="width: 50%; background-color: #d1d1d1;">You notice a large thorn among the glowing feathers. It takes some time to convince the bird you really aren't hungry, and eventually he realises there's no way he can deal with this thorn alone. When you remove the thorn, the bird thanks you, though cautiously moves to a higher branch... just to be safe. After a moment, when you're about to leave, he playfully throws a shiny spark at you and tries to start up a casual conversation asking about your world. You're not in any hurry to leave, so you sit and answer a few questions. It was certainly a nice break, and you feel refreshed.</td> | <td style="width: 50%; background-color: #d1d1d1;">You notice a large thorn among the glowing feathers. It takes some time to convince the bird you really aren't hungry, and eventually he realises there's no way he can deal with this thorn alone. When you remove the thorn, the bird thanks you, though cautiously moves to a higher branch... just to be safe. After a moment, when you're about to leave, he playfully throws a shiny spark at you and tries to start up a casual conversation asking about your world. You're not in any hurry to leave, so you sit and answer a few questions. It was certainly a nice break, and you feel refreshed.</td> | ||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | |||
<tr class="encounter_options"> | |||
<td style="width: 50%; background-color: #d1d1d1;">You move closer and ask the bird about the situation. Though he is hesitant at first, his pain is clearly stronger than his fear. You notice a large thorn in his wing, just out of the bird's reach. You gently remove it, to the surprise of the kingfisher who thought you were surely going to eat him. Relieved and grateful, the bird insists you accept a small reward. | |||
</td> | |||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | <td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | ||
</table> | </table> | ||
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<tr class="encounter_options"> | <tr class="encounter_options"> | ||
<td style="width: 20%;">Offer Acorn***</td> | <td style="width: 20%;">Offer Acorn***</td> | ||
<td style="width: 50%; background-color: #d1d1d1;">' | <td style="width: 50%; background-color: #d1d1d1;">This is a peculiar creature indeed, even in this land! The raccoon looks so graceful that, for a brief moment, you forgot what it was that you came here for. Ah, yes, the trade! You exchange an acorn for a shiny spark and a nice, long toy that looks like a Cnitharian tendril. It's very realistic, and it appears to have a glow, too. The pups in your den will be surprised! | ||
</td> | |||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 Cnitharian Tuggy Tendril</td></tr> | <td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 Cnitharian Tuggy Tendril</td></tr> | ||
<tr><td style="background: #b4b4b4;" colspan=3>* This option will only appear if you have at least 3x Quail Eggs in your Hoard<br>** This option will only appear if you have at least 20 [[File:icon-sc.png]] Silver Cones on hand<br>*** This option will only appear if you have at least 1 Acorn in your Hoard</td></tr> | <tr><td style="background: #b4b4b4;" colspan=3>* This option will only appear if you have at least 3x Quail Eggs in your Hoard<br>** This option will only appear if you have at least 20 [[File:icon-sc.png]] Silver Cones on hand<br>*** This option will only appear if you have at least 1 Acorn in your Hoard</td></tr> | ||
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<tr><td colspan=3>A large branch waves through the air in front of you, causing you to stop abrupty and stare. What on earth? It comes closer, and you realize it's being held by a muskrat lumbering along without a care in the world.</td></tr> | <tr><td colspan=3>A large branch waves through the air in front of you, causing you to stop abrupty and stare. What on earth? It comes closer, and you realize it's being held by a muskrat lumbering along without a care in the world.</td></tr> | ||
<tr class="encounter_options"> | <tr class="encounter_options"> | ||
<td style="width: 20%;" rowspan= | <td style="width: 20%;" rowspan=3>Find a fallen tree</td> | ||
<td style="width: 50%; background-color: #d1d1d1;">''Information missing''</td> | |||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 Large Rock</td></tr> | |||
<tr class="encounter_options"> | |||
<td style="width: 50%; background-color: #d1d1d1;">The muskrat must be building itself a shelter! You let it go on its way, following a bit behind to see if it will lead you somewhere. After a bit, you come upon what looks to be an in-progress building project tucked against a fallen tree. Branches and other foilage are scattered about, some halfway plastered together while others sit on the ground, unused. You wait for the muskrat to drop the branch off and hurry away again before moving in. There's a plethora of useful things here! You take something that looks to have been discarded so that you don't mess up its project.</td> | <td style="width: 50%; background-color: #d1d1d1;">The muskrat must be building itself a shelter! You let it go on its way, following a bit behind to see if it will lead you somewhere. After a bit, you come upon what looks to be an in-progress building project tucked against a fallen tree. Branches and other foilage are scattered about, some halfway plastered together while others sit on the ground, unused. You wait for the muskrat to drop the branch off and hurry away again before moving in. There's a plethora of useful things here! You take something that looks to have been discarded so that you don't mess up its project.</td> | ||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | <td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | ||
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<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | <td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear</td></tr> | ||
<tr class="encounter_options"> | <tr class="encounter_options"> | ||
<td style="width: 20%;">Pounce</td> | <td style="width: 20%;" rowspan=2>Pounce</td> | ||
<td style="width: 50%; background-color: #d1d1d1;">The muskrat will be such easy prey that even a pup could succeed! You lunge, but the muskrat sensed your intentions before you made a move and quickly throws the branch your way and races away. It smacks you on the head with a thunk and you're left dazed. Did a muskrat just beat you up?</td> | <td style="width: 50%; background-color: #d1d1d1;">The muskrat will be such easy prey that even a pup could succeed! You lunge, but the muskrat sensed your intentions before you made a move and quickly throws the branch your way and races away. It smacks you on the head with a thunk and you're left dazed. Did a muskrat just beat you up?</td> | ||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+4 HP</td></tr> | <td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+4 HP</td></tr> | ||
<tr class="encounter_options"> | |||
<td style="width: 50%; background-color: #d1d1d1;">''Information missing''</td> | |||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 Muskrat Carcass</td></tr> | |||
</table> | </table> | ||
<table class="explore_encounter"><tr><td colspan=3 style="background:white;">[[File:eelgrebenight.png]]</td></tr> | <table class="explore_encounter"><tr><td colspan=3 style="background:white;">[[File:eelgrebenight.png]]</td></tr> | ||
<tr><td colspan=3>''Information missing''</td></tr> | <tr><td colspan=3>Ah! From a distance, you thought this creature was an eel, but up close it resembles a grebe. It slithers its long, slimy neck into the water to grab some shiny fish. | ||
</td></tr> | |||
<tr class="encounter_options"> | |||
<td style="width: 20%;">Pounce</td> | |||
<td style="width: 50%; background-color: #d1d1d1;">It takes you a while to get used to the sight of this creature. Its form is odd, but the smell is pleasantly familiar and makes you hungrier than ever. You can't decide if the creature is a bird or a fish, so tasting it would certainly tell you more. You jump into the cold water with a loud splash, taking the creature by surprise. The meat ends up tasting both birdy and fishy at the same time, giving you no answers at all, but it sure is delicious either way!</td> | |||
<td style="width: 30%;">+1 [[File:icon-lunartear.png]] Lunar Tear<br>+1 Meat Chunks [Small]</td></tr> | |||
<tr class="encounter_options"> | |||
<td style="width: 20%;">Dive</td> | |||
<td style="width: 50%; background-color: #d1d1d1;">''Information missing'' | |||
</td> | |||
<td style="width: 30%;">''Information missing''</td></tr> | |||
</table> | </table> | ||
<br><br> | <br><br> | ||
==== Prairie-exclusive Encounters ==== | ==== Prairie-exclusive Encounters ==== | ||
<br><br> | <br><br> |
Revision as of 21:58, 22 January 2024
You lie down, letting the moon bask your muzzle in its blue light. Closing your eyes, you begin to doze off, feeling your body slowly relaxing. You start to feel as though you're falling down, losing your grasp on gravity with the ground crumbling away beneath your body. With a startled gasp, you open your eyes, looking at everything around you. You feel hazy, and everything appears to be covered in blue fog, glowing lights, and dissolving darkness. Are you dreaming? What is this mystical world? [1]
The Lunar Event is a recurring mini-event taking place every month! The event begins at 00:00 on the third Friday of every month, and ends at 23:59 on the following Thursday.
Event Basics
The Lunar Event focuses around exploring and battling in a special, new Dreamlands explore location. During night time in Wolvden, players can access the Dreamlands through the Events or Explore pages, and enjoy event-exclusive encounters in all biomes.
Unlike monthly events, the Lunar Event does not have community goals or tiers to unlock—instead, all event content is available immediately and throughout the whole event.
Lunar Tears are the currency collectable and useable throughout the event, and can be gained through exploring and battling in the Dreamlands. In order to explore in the Dreamlands, you must expend Lunar Essence, which can be gathered in regular explore.
Schedule
The Lunar Event is a recurring event that lasts for one week every month. The event begins at 00:00 on the third Friday of every month, and ends at 23:59 on the following Thursday.
This event will occur simultaneously with month-long events. For example, during the month of November, the Lunar Event will occur on the third Friday alongside the Coigreach event - neither event will be interrupted or paused during this time, and players will be able to experience both events together.
Upcoming Lunar Event Dates |
---|
2024 |
Lunar Event #36: January 19th through January 25th |
Lunar Event #37: February 16th through February 22nd |
Lunar Event #38: March 15th through March 21st |
Lunar Event #39: April 19th through April 25th -- Special Lunar Event |
Lunar Event #40: May 17th through May 23rd |
Lunar Event #41: June 21st through June 27th |
Lunar Event #42: July 19th through July 25th |
Lunar Event #43: August 16th through August 22nd |
Lunar Event #44: September 20th through September 26th |
Lunar Event #45: October 18th through October 24th |
Previous Lunar Event Dates |
---|
2021 |
Lunar Event #1: February 27th through March 4th |
Lunar Event #2: March 19th through March 25th |
Lunar Event #3: April 16th through April 22nd |
Lunar Event #4: May 21st through May 27th |
Lunar Event #5: June 18th through June 24th |
Lunar Event #6: July 16th through July 22nd |
Lunar Event #7: August 20th through August 22nd -- Special Lunar Event |
Lunar Event #8: September 17th through September 23rd |
Lunar Event #9: October 15th through October 21st |
Lunar Event #10: November 19th through November 25th |
Lunar Event #11: December 17th through December 23rd -- Special Lunar Event |
2022 |
Lunar Event #12: January 21st through January 27th |
Lunar Event #13: February 18th through February 24th |
Lunar Event #14: March 18th through March 24th |
Lunar Event #15: April 15th through April 21st |
Lunar Event #16: May 20th through May 26th -- Special Lunar Event |
Lunar Event #17: June 17th through June 23th |
Lunar Event #18: July 15th through July 21th |
Lunar Event #19: August 19th through August 25th |
Lunar Event #20: September 16th through September 22nd |
Lunar Event #21: October 21st through October 27th |
Lunar Event #22: November 18th through November 24th -- Special Lunar Event |
Lunar Event #23: December 16th through December 22nd |
2023 |
Lunar Event #24: January 20th through January 26th |
Lunar Event #25: February 17th through February 23rd |
Lunar Event #26: March 17th through March 23rd |
Lunar Event #27: April 21st through April 27th -- Special Lunar Event |
Lunar Event #28: May 19th through May 25th |
Lunar Event #29: June 16th through June 22nd |
Lunar Event #30: July 21st through July 27th |
Lunar Event #31: August 18th through August 24th -- Special Lunar Event |
Lunar Event #32: September 15th through September 21st |
Lunar Event #33: October 20th through October 26th |
Lunar Event #34: November 17th through November 23rd |
Lunar Event #35: December 15th through December 21st |
Special Lunar Events
The Lunar Event has a unique method of releasing applicators, which you can learn more about in the #Applicators section of this page. Simply, applicators are only available for one or two months before they're retired from the event shop and replaced with new applicators. Luckily, there is a way to get old applicators you might have missed out on!
Sometimes, when a rare, moon-related event occurs in real life (life a blue moon or lunar eclipse), almost all previous applicators will appear in the Lunar Shoppe all at once!
Every base, marking, and accent applicator released in all previous, non-Special events will be available to purchase again for the same price they originally debuted at. Note that there is one exception to this rule-the Total Eclipse eye applicator is extra special, and will only return when the special Lunar Event is total lunar eclipse-themed.
Each of these special events has brought limited-time decors and/or backgrounds which were only available for that month. These items may return in the future for additional special events. It has also been teased that special Lunar Variant applicators will be released with these rare events sometime in the future.
The Dreamlands
The Lunar Dreamlands are a special new explore map full of event encounters.
You can only access this map during night time on Wolvden while the Lunar Event is occurring. Note that the current server time and your own device's time do not affect your access to the Dreamlands.
The time of day on Wolvden cycles every 30-100 minutes and the length of each time of day depends on the current season. When it's Winter on Wolvden, nights are longer and days are shorter. When it's Summer, days are longer and nights are shorter. During Spring and Autumn, the times of day are equal in length. You can see how long there is until the next time of day change by visiting the Cooldowns page, which you can find under your Username menu at the top of the website.
Once it's night time, you can visit the Events page to access the Dreamlands. You will be able to find a Fall Asleep button on any explore page which will take you there, as well!
Lunar Essence
In order to explore in the Dreamlands, you must collect Lunar Essence (LE). Taking one explore step in the Dreamlands requires 1 Lunar Essence. So, if you have 50 Lunar Essence, you will be able to take 50 steps in the Dreamlands.
Lunar Essence can be gathered while exploring normally during dawn, day, or dusk. It cannot be obtained while exploring in the night time.
Each explore step during the right times of day has a chance of dropping 3 to 5 LE. All biomes have an equal chance of dropping Lunar Essence-you do not have a higher chance of getting essence in your home biome or in challenging biomes.
Every day, you can earn up to 100 Lunar Essence from exploring. You can keep track of how much you've collected with the indicator on the Events page.
Every rollover, you will be given an extra 25 Lunar Essence. This does not count towards your 100 daily total, meaning you can use a grand total of 125 Lunar Essence every day. This is in terms of real life days/rollovers, not Wolvden days. It's important to keep in mind that you will only be granted the full 25 Lunar Essence if you do not have more than 75 Lunar Essence on hand. If you have 85 Lunar Essence going into rollover, for example, you will only get a 15 LE rollover bonus instead of 25.
In the case that you do not use all of your Lunar Essence one day or one event, it will carry between rollovers and between events.
Lunar Tears
Lunar Tears (LT) are the event's main currency, used to purchase items from the event shoppe. Lunar Tears are collected by exploring in the Dreamlands at night using Lunar Essence. Every encounter in the Dreamlands will provide the opportunity to gain at least one Lunar Tear, and you are also awarded some Lunar Tears when you win battles in the Dreamlands.
The best way to earn Lunar Tears during the event is to battle every opponent you come across in the Dreamlands, as each enemy will drop 1 or 2 Tears depending on their level. Battling in the Dreamlands does not expend any extra Essence.
The maximum amount of Lunar Tears that one can earn in one day is 250, though this requires perfect luck and is highly improbable.
You can see how many Lunar Tears you currently have by visiting the Event Shoppe or checking your event currency card in the website's sidebar. You can see how many Lunar Tears you have while the event isn't running by clicking on your SC or GC amounts to go to your currency log.
Dreamlands Visuals
Once you've fallen asleep, you will be taken to an alternate, but familiar, version of the explore map. The biomes you'll be able to explore remain the same-you cannot access any lunar biome which you do not have access to in regular explore-but they will all have special backgrounds and brand new encounters! If your scout is actively rescouting a biome, it is also unavailable in the Dreamlands until your scout returns.
You'll notice while exploring in the Dreamlands that your explore UI will have some fancy new accents! This is a purely aesthetic change, and you can still access your Healing Salves through the medicine pouch underneath the Map button. Like in regular explore, the explore eyes will match your lead wolf's!
Lore & Easter Eggs
This event's lore is first introduced in the Lunar Event News post. The Lunar Dreamlands are full of unique creatures, characters, and species, each with their own distinct personalities and traits. The lore is invented completely by the developers, not based on any real-world mythology.
The developers intend to build upon the world slowly, thought it's always intended to be a background to the player's own stories, lore, and ideas! While the Dreamlands currently doesn't have a storyline or occurrences for the player to follow, through encounters it's easy to see how the world reacts to you, how it behaves when you aren't around, and how the local creatures function and face their own struggles.
There's a very wide range of creatures local to the Dreamlands, from those which look almost normal, to others which possess twisted and unique qualities. All creatures require essence to survive, and the moon's influence on them is strong.
Creatures
Pherris
Pherris creatures inhabit the northern areas of the world, and they have aggressive temperaments. Their fur is long to fight the cold and a reddish color based on iron, which they specialize in smithing by using lunar essence. It's not difficult to find evidence of the Pherris' smithing throughout the Dreamlands. The Pherris venture into the Volukros territory to claim more land, fit with battle paints and their own creatures. Per the developers, their name derives from the English word for "iron" or "ruddy."
Volukros
Volukros creatures are masters of stealth, covered in feathered growths and darker tones to help them blend in with the environment. They inhabit the warm, southern parts of the world. Their search for lunar essence often puts them at odds with the Pherris, as their ventures lead them to the more northern territories. The Volukros name was inspired by French words for "flying" and "plunder".
Cnitharian
Cnitharian creatures are visually distinct with their jellyfish-like tendrils, glowing patterns of light, and other various mutations. The Cnitharian are peaceful and neutral, inhabiting all of the Lunar Dreamlands alongside the Pherris and Volukros. They specialize in trading, music, and dancing, and you will often come across Cnitharian creatures interested in offering their wares. In fact, the shopkeepers for the event are Cnitharian themselves! Their name was derived from the Latin name for the phylum of jellyfish that inspired the designs.
Easter Eggs
In addition to established lore, the Lunar Event has commonly been used to emphasize some Wolvden community Easter Eggs.
Nobaby
Nobaby first appeared during Wolvden beta testing, when one tester ran into a befriendable pup while exploring. Pups aren't supposed to be befriendable -- it seems as though the wolf that was meant to be in the pup's place did not load correctly, thus defaulting to the pup stage and brown base. During testing, this befriended pup was affectionately referred to as "Broken".
Nobaby popped up again during Wolvden Early Access, when many more users befriended these broken puppies. It was during this time that they gained the name 'Nobaby', as well as their large fanbase. After the bug that caused this was fixed, all broken puppies were wiped.
Since Nobaby's first appearance, she's popped up occasionally but the bugs are always fixed very quickly and all Nobabys wiped from the game.
The Nobaby lunar event encounter was inspired in part by this comic page by Kiaz (#7002), as stated by Wolvden head artist Xylax in this post.
A memorial and discussion post regarding Nobaby can be found here. Additionally, if you look closely in this news post, you might be able to make out Nobaby haunting the new announcements.
Beta Testing Groups
Some users speculate that there are lunar battle encounters for every testing group that was formed during beta testing. This theory is supported by the fact that there are porcupine and beaver encounters, which don't exist normally outside the event. Each testing team and the encounter that may be associated with them are listed below.
Alligators
Bears
Beavers
Elk
Porcupines
Pronghorns
Whitetails
Grouse House Lunar Grouse
Hold on... that sounds familiar! The lunar grouse encounter or 'Grouse House' encounter is simply an encounter of a grouse building a house appropriate for a grouse. The encounter is based on us, a small community of data collectors and guide makers, that has been around since Wolvden's private beta!
Event-Exclusive Explore Encounters
Encounters in Every Biome
Encounters in Multiple (but not all) Biomes
Grasslands-exclusive Encounters
Deciduous Forest-exclusive Encounters
Mountains-exclusive Encounters
Riparian Woodland-exclusive Encounters
Prairie-exclusive Encounters
Coniferous Forest-exclusive Encounters
Desert-exclusive Encounters
Taiga-exclusive Encounters
Information missing |
Swamp-exclusive Encounters
Information missing |
Tundra-exclusive Encounters
Information missing |
Rainforest-exclusive Encounters
Information missing | ||
Snarl | Information missing | +1 Lunar Tear +1 Venom Gland +2% energy |
Wag tail | Information missing | +1 Lunar Tear +1 Growth Chunk +1 Growth Root |
Glacier-exclusive Encounters
Information missing |
Dreamlands Battling
The Lunar Dreamlands are full of unique creatures, startled by your appearance and looking for a fight!
Battling opponents in the Dreamlands still requires Energy and HP, but it does not take any extra Lunar Essence than normal encounters. Lunar battle encounters also heal you more often than normal battle encounters.
Every single battle in the Dreamlands drops at least 1 Lunar Tear when won, regardless of the level of the opponent. Opponents that are Level 15 or higher will drop 2 Lunar Tears if you beat them!
In addition to normal lunar opponents, there are also bosses which appear when you are at a high level. These bosses are more difficult to defeat, but may drop better rewards. Every Charged opponent is considered a boss opponent, as well as some other assorted, rare creatures.
Every lunar opponent has a chance to drop an assortment of trophy items, some unique to the Lunar Event and others also found during typical battles!
Event-Specific Items & Trophies
There are many unique items which can only be obtained during the Lunar Event, and which can be used for crafting event recipes, feeding and playing with your wolves, or making money through trading. Some of the items serve no purpose at all, but it could be a good idea to hang on to them in case they're added to a crafting recipe in the future. Other items can also be exchanged with animals in the Dreamlands exploring for rewards!
Lunar Shoppe
The Lunar Shoppe, found on the Events page, opens with the Lunar Event. Here, you can exchange your hard-earned Lunar Tears for decorations, backgrounds, and applicators! There are no special requirements for entering the shop-anyone can visit at any time, as long as the Lunar Event is running. After the event ends, the shop will not be available until the next month's Lunar Event.
Lunar Shopkeepers | |
You walk into a large cave converted by crafty and skilled paws into an impressive marketplace adorned with many crystals and trinkets. There are quite a few wolves just like yourself wandering around, browsing the wares displayed on rocky shelves, hanging strings, and curled tree roots. In the darkness, everything is illuminated by the lunar essence. Its blue light creates a water-like ripple effect on the cave's stone walls.
In the most visible area, you find two Cnitharian wolves who are busy organising and trading. It's safe to assume these ladies are in charge of this place. "Hello! Let us know if you're interested in purchasing anything. We accept all Lunar Tears, as long as they aren't cracked!" The wolf's excited voice makes you feel very welcomed. "We just might accept coyote tears, too," adds the other wolf, chuckling gently as she combs her jellyfish-like veils. |
Since the Lunar Shoppe returns every month, it has a lot of content. This shop is also unique in that some items are not available each time the event returns. Most decorations and backgrounds remain in the shop each event and do not retire or switch out with each rerun. Each biome has a variety of items exclusive to just that biome. In addition, some decorations and backgrounds can only be found under specific weather conditions, times of day, or seasons. While most of these items remain consistent, some special decorations and backgrounds might be released during unique Lunar Events which are only available when specific conditions are met. If an item is limited like this, it will be noted in the item catalogue below.
Decorations
Backgrounds
Limited-time Decorations and Backgrounds
Applicators
Unlike decorations and backgrounds, Lunar Event applicators have a consistent schedule of retirement. Applicators are distributed through this event in two-month phases. Some applicators will be available for the whole two months, while other applicators will only be available for one month before they are retired.
So, how do you tell which applicators will be available in a certain Lunar Event?
Base Applicators are released every other month and are in the event shop for two months at a time. For example, if a base is released in the February event, it will be available for purchase during the February and the March events.
Each base applicator has a corresponding set of markings, claws, and leathers (skins and noses). The first month that a base applicator is released, the claw and leather applicators will accompany it. Claw and leather applicators will be available for two months alongside the base applicator. The second month that the base is available, the corresponding marking applicator is released. The marking applicator will only be available for one month.
Eye applicators are separate from the base applicator set. Each eye applicator is only available for one month before it is retired.
An example schedule of applicator releases is outlined below.
Month 1: New base applicator, new claw applicator, new skin applicator, new nose applicator, new eye applicator.
Month 2: Same base applicator, same claw applicator, same skin applicator, same nose applicator, new eye applicator, new marking applicator
Month 3: New base applicator, new claw applicator, new skin applicator, new nose applicator, new eye applicator
After the applicators have been in the lunar shoppe for their month or couple of months, they will be retired and they will not show up in normal event shoppes in the future.
All Previous Applicators
February 2021 | |||
Base Applicator [Selene] 500 LT | Claw Applicator [Selenite] 80 LT | Nose Applicator [Selenite] 80 LT | Skin Applicator [Selene] 80 LT |
Eye Applicator [Violet] 200 LT |
March 2021 | |||
Markings Applicator [Selene] 250 LT | Eye Applicator [Indigo] 200 LT |
April 2021 | |||
Base Applicator [Luna] 500 LT | Claw Applicator [Lunar] 80 LT | Nose Applicator [Lunar] 80 LT | Skin Applicator [Lunar] 80 LT |
Eye Applicator [Purple] 200 LT |
May 2021 | |||
Markings Applicator [Luna] 250 LT | Eye Applicator [Azure] 200 LT |
June 2021 | |||
Base Applicator [Losna] 500 LT | Claw Applicator [Lusxnei] 80 LT | Nose Applicator [Lusxnei] 80 LT | Skin Applicator [Lusxnei] 80 LT |
Eye Applicator [Lux] 200 LT |
July 2021 | |||
Markings Applicator [Losna] 250 LT | Eye Applicator [Lumino] 200 LT |
August 2021 | |||
During this Special Lunar Event, every previous applicator returned, so only an eye applicator was introduced. | |||
Eye Applicator [Saeculorum] 200 LT |
September 2021 | |||
Base Applicator [Moonlight] 500 LT | Claw Applicator [Noctiluca] 80 LT | Nose Applicator [Noctiluca] 80 LT | Skin Applicator [Noctiluca] 80 LT |
Eye Applicator [Nightglow] 200 LT |
October 2021 | |||
Markings Applicator [Moonlight] 250 LT | Eye Applicator [Bioluminescent Indigo] 200 LT |
November 2021 | |||
Base Applicator [Turquoise] 500 LT | Claw Applicator [Verdigris] 80 LT | Nose Applicator [Verdigris] 80 LT | Skin Applicator [Verdigris] 80 LT |
Eye Applicator [Biomluminescent Teal] 200 LT |
December 2021 | |||
During this Special Lunar Event, every previous applicator returned, so only an eye applicator was introduced. | |||
Eye Applicator [Bioluminescent Blue] 200 LT |
January 2022 | |||
Markings Applicator [Turquoise] 250 LT | Eye Applicator [Sapphire] 200 LT |
February 2022 | |||
Base Applicator [Airglow] 500 LT | Claw Applicator [Moonbow] 80 LT | Nose Applicator [Moonbow] 80 LT | Skin Applicator [Moonbow] 80 LT |
Eye Applicator [Moonglow] 200 LT |
March 2022 | |||
Markings Applicator [Airglow] 250 LT | Eye Applicator [Somnium] 200 LT |
April 2022 | |||
Base Applicator [Caelum] 500 LT | Claw Applicator [Sacer] 80 LT | Nose Applicator [Sacer] 80 LT | Skin Applicator [Sacer] 80 LT |
Eye Applicator [Insomnium] 200 LT |
May 2022 | |||
During this Special Lunar Event, every previous applicator returned, so only an eye applicator was introduced. | |||
Eye Applicator [Selenelion] 200 LT |
June 2022 | |||
Markings Applicator [Caelum] 250 LT | Eye Applicator [Saros] 200 LT |
July 2022 | |||
Base Applicator [Artemis] 500 LT | Claw Applicator [Apollo] 80 LT | Nose Applicator [Apollo] 80 LT | Skin Applicator [Apollo] 80 LT |
Eye Applicator [Electric Blue] 200 LT |
August 2022 | |||
Markings Applicator [Artemis] 250 LT | Eye Applicator [Moonshine] 200 LT |
September 2022 | |||
Base Applicator [Diana] 500 LT | Claw Applicator [Dius] 80 LT | Nose Applicator [Dius] 80 LT | Skin Applicator [Dius] 80 LT |
Eye Applicator [Electric Pink] 200 LT |
October 2022 | |||
Markings Applicator [Diana] 250 LT | Eye Applicator [Moonlight] 200 LT |
November 2022 | |||
During this Special Lunar Event, an extra unique eye applicator was added, which will only return when another Total Lunar Eclipse occurs. | |||
Eye Applicator [Total Eclipse] 200 LT |
December 2022 | |||
Base Applicator [Nightchill] 500 LT | Claw Applicator [Chill] 80 LT | Nose Applicator [Chill] 80 LT | Skin Applicator [Chill] 80 LT |
Eye Applicator [Cold] 200 LT |
January 2023 | |||
Markings Applicator [Nightchill] 250 LT | Eye Applicator [Frost] 200 LT |
February 2023 | |||
Base Applicator [Cynthia] 500 LT | Claw Applicator [Cynthius] 80 LT | Nose Applicator [Cynthius] 80 LT | Skin Applicator [Cynthius] 80 LT |
Eye Applicator [Electric Green] 200 LT |
March 2023 | |||
Markings Applicator [Cynthia] 250 LT | Eye Applicator [Nox] 200 LT |
April 2023 | |||
No new applicators were released during this Special Lunar Event. |
May 2023 | |||
Base Applicator [Biform] 500 LT | Claw Applicator [Duorum] 80 LT | Nose Applicator [Duorum] 80 LT | Skin Applicator [Duorum] 80 LT |
Eye Applicator [Electric White] 200 LT |
June 2023 | |||
Markings Applicator [Biform] 250 LT | Eye Applicator [Lunisolar] 200 LT |
July 2023 | |||
Base Applicator [Penumbra] 500 LT | Claw Applicator [Penumbral] 80 LT | Nose Applicator [Penumbral] 80 LT | Skin Applicator [Penumbral] 80 LT |
Eye Applicator [Astrum] 200 LT |
August 2022 | |||
During this Special Lunar Event, every previous applicator returned, so only an eye applicator was introduced. | |||
Eye Applicator [Blue Moon] 200 LT |
September 2023 | |||
Markings Applicator [Penumbra] 250 LT | Eye Applicator [Halo] 200 LT |
October 2023 | |||
Base Applicator [Umbra] 500 LT | Claw Applicator [Umbral] 80 LT | Nose Applicator [Umbral] 80 LT | Skin Applicator [Umbral] 80 LT |
Eye Applicator [Vision] 200 LT |
November 2023 | |||
Markings Applicator [Umbra] 250 LT | Eye Applicator [Horizon] 200 LT |
December 2023 | |||
Base Applicator [Antumbra] 500 LT | Claw Applicator [Antumbral] 80 LT | Nose Applicator [Antumbral] 80 LT | Skin Applicator [Antumbral] 80 LT |
Eye Applicator [Moonbeam] 200 LT |
January 2024 | |||
Markings Applicator [Antumbra] 250 LT | Eye Applicator [Stellaris] 200 LT |
Lunar Crafting Recipes
Notes
- ↑ "Lunar Event News", 26 Feb. 2021, https://www.wolvden.com/chatter/topic/357390