Battle Enemies: Difference between revisions

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{{ComingSoon}}
{{ComingSoon}}


<table class="enemy variantenemy">
 
<tr>
<h2 class="c-header active">Basic Enemies</h2>
<td class="enemyname">African Rock Python</td>
<div class="c-content" style="display: block;">
<td class="icons">{{NormalEnemyIcons|link}}</td>
== Basic Enemies ==
</tr>
 
<tr><td rowspan=5 class="enemyimage">
</div>
<html>
 
</td></tr>
 
</td><td class="enemylevels">Level Range: 17 - 18</td>
<h2 class="c-header active">Basic Boss Enemies</h2>
<tr><td class="enemymodifiers"><div class="tableflex">
<div class="c-content" style="display: block;">
<div class="modifier">[[File:modifier_fearless.png]]<br>Fearless</div>
== Basic Boss Enemies ==
<div class="modifier">[[File:modifier_slow.png]]<br>Slow</div>
 
<div class="modifier">[[File:modifier_thickskin.png]]<br>Thick Skin</div></div></td></tr>
</div>
</td><td class="enemylevels">Most Effective Moves</td>
 
<tr><td class="enemymoves">
 
<p><b>Rest/Wait:</b> +1/-1 dice roll modifier<br>
<h2 class="c-header active">Lunar Enemies</h2>
<b>Shear:</b> -1 dice roll modifier</p></td></tr>
<div class="c-content" style="display: block;">
<tr><td class="enemybiomes"><div class="tableflex">
== Lunar Enemies ==
<div class="biome">Swamp</div></div></td>
 
<td class="enemystats"><div class="tableflex">
</div>
<div class="stat">Strength</div>
 
<div class="stat">Smarts</div>
 
<div class="stat">Wisdom</div></div></td></tr></table>
<h2 class="c-header active">Cryptid Enemies</h2>
<table class="enemydrops">
<div class="c-content" style="display: block;">
<tr><td colspan=2 class="trophies"><div class="tableflex"></td></tr>
== Cryptid Enemies ==
<tr><td class="recipeheader"><div class="recipe">[[File:Recipe_ornaments.png]]</div></td><td class="recipes"><div class="tableflex"></div></td></tr>
 
</table>
</div>


<table class="enemy variantenemy">
<table class="enemy variantenemy">
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</table>
</table>


<div class=“noscript”>Cant show table</div>
 
<table class="enemy variantenemy">
<tr>
<td class="enemyname">African Rock Python</td>
<td class="icons">{{NormalEnemyIcons|link}}</td>
</tr>
<tr><td rowspan=5 class="enemyimage">
<html>
</td></tr>
</td><td class="enemylevels">Level Range: 17 - 18</td>
<tr><td class="enemymodifiers"><div class="tableflex">
<div class="modifier">[[File:modifier_fearless.png]]<br>Fearless</div>
<div class="modifier">[[File:modifier_slow.png]]<br>Slow</div>
<div class="modifier">[[File:modifier_thickskin.png]]<br>Thick Skin</div></div></td></tr>
</td><td class="enemylevels">Most Effective Moves</td>
<tr><td class="enemymoves">
<p><b>Rest/Wait:</b> +1/-1 dice roll modifier<br>
<b>Shear:</b> -1 dice roll modifier</p></td></tr>
<tr><td class="enemybiomes"><div class="tableflex">
<div class="biome">Swamp</div></div></td>
<td class="enemystats"><div class="tableflex">
<div class="stat">Strength</div>
<div class="stat">Smarts</div>
<div class="stat">Wisdom</div></div></td></tr></table>
<table class="enemydrops">
<tr><td colspan=2 class="trophies"><div class="tableflex"></td></tr>
<tr><td class="recipeheader"><div class="recipe">[[File:Recipe_ornaments.png]]</div></td><td class="recipes"><div class="tableflex"></div></td></tr>
</table>

Revision as of 06:15, 19 February 2024

Excuse the mess...
This article is currently in development. We'll post on the main page when it's complete. Check back later!


Basic Enemies

Basic Enemies


Basic Boss Enemies

Basic Boss Enemies


Lunar Enemies

Lunar Enemies


Cryptid Enemies

Cryptid Enemies

Peary Caribou


Level Range: 1 - 25

Modifier

Modifier

Modifier

Modifier
Most Effective Moves

Rest/Wait: +1 dice roll modifier
Chase: +2 dice roll modifier

Biome
Biome
Biome
Biome
Biome
Biome
Biome
Biome
Biome
Biome
Biome
Biome
Stat
Stat
Stat
Stat
Stat

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Canine Fang

Wolf Trophy Tail Necklace [White]

Wolf Trophy Tail Necklace [White]

Wolf Trophy Tail Necklace [White]

Wolf Trophy Tail Necklace [White]

Wolf Trophy Tail Necklace [White]

Wolf Trophy Tail Necklace [White]


African Rock Python

<html>

Level Range: 17 - 18

Fearless

Slow

Thick Skin
Most Effective Moves

Rest/Wait: +1/-1 dice roll modifier
Shear: -1 dice roll modifier

Swamp
Strength
Smarts
Wisdom