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Base Genetics
{{TalkPage|https://grousehouse.wiki/Talk:Bases}}
- overview
{| class="mw-collapsible mobiletoc"
- headshot list of bases sorted by genetics
! Table of Contents
|-
| class="disclaimer | ''Links not working? Sections must be expanded to jump to a subheader within them!''
|-
| class="mtocl1" | [[Base_Genetics#Base_Attributes|Base Attributes]]
|-
| class="mtocl2" | [[Base_Genetics#Color|Color]]
|-
| class="mtocl2" | [[Base_Genetics#Shade|Shade]]
|-
| class="mtocl2" | [[Base_Genetics#Rarity_Tier|Rarity Tier]]
|-
| class="mtocl1" | [[Base_Genetics#Special_Bases|Special Bases]]
|-
| class="mtocl1" | [[Base_Genetics#Base_Breeding|Base Breeding]]
|-
| class="mtocl2" | [[Base_Genetics#Breeding_Bases_with_Matching_Categories|Breeding Bases with Matching Categories]]
|-
| class="mtocl1" | [[Base_Genetics#Base_Catalogue|Base Catalogue]]
|}
 
 
Bases make up a large part of your wolf's appearance! This is the color of their fur underneath any markings, mutations, or decorations. There are many possible bases, each sorted into categories called genetics. These genetics determine how the bases interact with each other when breeding!
 
 
{{SectionToggles}}
<h2 class="c-header active">Base Attributes</h2>
<div class="c-content" style="display: block;">
== Base Attributes ==
 
 
Every base, with the exception of Special bases, has three categories of genetics: Color, Shade, and Rarity. Special bases only have a Color and Shade, and not a Rarity. You can view a wolf's base and base genetics under the Looks section of their page. Here, their base color will be listed above their base genetics. '''Each base has set associated genetics that cannot be changed.''' For example, the Onyx base will always have the Monochrome Dark II genetics, and will never be Cool Medium I or anything else.
 
 
<center>[[File:genetics_lookssection.png|400px]]</center>
 
 
In the example above, "Muted Dark II" is the base genetics of the base, Pecan. This is the base's full genetics, read in the order of Color Shade Rarity. The percentage in parentheses next to the wolf's base name is the percentage of wolves in the game that also have that base. So, in this screenshot, 0.36% of all wolves in the game have the Pecan base.
 
 
'''Breeding bases is not a matter of "this base x this base = that base".''' In breeding, all three of the genetics categories act independently of one another to provide a '''pool of possible base results'''. You will never be guaranteed exactly one or two bases when breeding, only one or more genetics groups, such as Cool Dark I or Monochrome Medium III. The base of the pup is pulled randomly from a genetics group resulting from the interaction between the parents' base genetics.
 
 
<h3 class="c-header active">Color</h3>
<div class="c-content" style="display: block;">
=== Color ===
 
 
The first category of base genetics is the Color. This categorization refers to the general appearance of the base. Most bases will be sorted into one of four options: '''Cool, Muted, Warm, or Monochrome'''. An additional category, '''Special''', is used only for applicator bases from events, which will be given the Special label even if another category applies to them as well. If the base is cool-toned, it will fall in the Cool category, while warm-toned bases will fall in the Warm category. Black, gray, or white bases will be classified as Monochrome. Generally, brown or beige bases will be sorted in the Muted category. However, Muted bases can also encompass softer versions of some warm tones.
 
 
Breeding similar colors together will help make breeding outcomes more predictable. For example, breeding a Cool base with another Cool base will guarantee Cool-based offspring. Each color combination interacts uniquely in breeding to produce a variety of results.
 
 
<table class="tableA">
<tr><th>Parent Color Groups</th><th>Possible Offspring Outcomes</th></tr>
<tr><th>Cool + Cool</th><td>Cool</td></tr>
<tr><th>Cool + Muted</th><td>Cool, Muted, and Monochrome</td></tr>
<tr><th>Cool + Warm</th><td>Cool, Muted, Warm, and Monochrome</td></tr>
<tr><th>Cool + Monochrome</th><td>Cool and Monochrome</td></tr>
<tr><th>Muted + Muted</th><td>Cool, Muted, Warm, and Monochrome</td></tr>
<tr><th>Muted + Warm</th><td>Muted, Warm, and Monochrome</td></tr>
<tr><th>Muted + Monochrome</th><td>Muted and Monochrome</td></tr>
<tr><th>Warm + Warm</th><td>Warm</td></tr>
<tr><th>Warm + Monochrome</th><td>Muted, Warm, and Monochrome</td></tr>
<tr><th>Monochrome + Monochrome</th><td>Monochrome</td></tr>
</table>
 
 
</div>
 
<h3 class="c-header active">Shade</h3>
<div class="c-content" style="display: block;">
=== Shade ===
 
The second category of a base's genetics is its shade. This refers to how vibrant the base is between the options of '''Light, Medium, and Dark'''. Each color group has bases of each shade, such as Cool Medium or Warm Light bases. Shades interact with each other in breeding to provide one or more possible base shade results.
 
 
 
<table class="tableA">
<tr><th>Parent Shade Groups</th><th>Possible Offspring Outcomes</th></tr>
<tr><th>Light + Light</th><td>Light</td></tr>
<tr><th>Light + Medium</th><td>Light and Medium</td></tr>
<tr><th>Light + Dark</th><td>Light, Medium, and Dark</td></tr>
<tr><th>Medium + Medium</th><td>Light, Medium, and Dark</td></tr>
<tr><th>Medium + Dark</th><td>Medium and Dark</td></tr>
<tr><th>Dark + Dark</th><td>Dark</td></tr>
</table>
 
 
</div>
 
<h3 class="c-header active">Rarity Tier</h3>
<div class="c-content" style="display: block;">
=== Rarity Tier ===
 
The final category of a base's genetics is its rarity tier. Every base has a tier besides Special bases, which will have a * in place of a tier number to represent that it does not have a rarity. The rarity tier reflects how difficult the base is to breed. A tier of I means that it is common and easy to breed, while a tier of III means that it is rare and difficult to breed.
 
 
'''It is not possible to breed a base higher than the rarity tiers of the parents'''. For example, two tier II parents cannot produce a tier III child.
 
 
<table class="tableA">
<tr><th>Parent Rarity Tiers</th><th>Possible Offspring Outcomes</th></tr>
<tr><th>I + I</th><td>I</td></tr>
<tr><th>I + II</th><td>I and II</td></tr>
<tr><th>I + III</th><td>I, II, and III</td></tr>
<tr><th>II + II</th><td>I and II</td></tr>
<tr><th>II + III</th><td>I, II, and III</td></tr>
<tr><th>III + III</th><td>I, II, and III</td></tr>
</table>
 
 
</div>
</div>
 
<h2 class="c-header active">Special Bases</h2>
<div class="c-content" style="display: block;">
== Special Bases ==
 
Unlike other bases, '''Special bases can only be obtained through breeding if one of the parents has the same specific Special base'''. A wolf with a Special base cannot produce any Special base other than its own. '''Do note that Special bases do not have a rarity, and are not a tier, hence their tier being represented by a *.''' When this page refers to "any tier", Special bases are excluded from this. Special bases are completely separate from each other and do not share any overall tier category.
 
 
Breeding two different Special bases together has the chance to fail to any color group and rarity, though the shades of the Special bases are taken into consideration when determining which bases can be produced. A Special base bred to a base of a different color group has the chance to either produce that Special base, or any base within the color group of the other parent. For example, a Special x Cool pairing will fail to Cool bases only.
 
 
<table class="tableA">
<tr><th colspan=2>Examples of Special Base Breedings</th></tr>
<tr><th>Special Light + Special Light</th><td>Any Light base from any category besides Special, with the exception of the parents' bases</td></tr>
<tr><th>Special Light + Special Dark</th><td>Any base in game besides Special, with the exception of the parents' bases</td></tr>
<tr><th>Special Light + Warm Light I</th><td>Any Warm Light base, and the parent's Special base</td></tr>
<tr><th>Special Dark + Monochrome Medium II</th><td>Any Monochrome Medium or Monochrome Dark base, and the parent's Special base</td></tr>
</table>
 
 
You cannot breed any normal bases together to get a Special base. For example, you cannot breed two Tier III bases together to get a Special base. In order to breed a specific Special base, one of the parents must have that specific base.
 
 
The only Special bases currently available are obtainable using applicators purchased or obtained during events. You can view all Special bases on the [[Applicator Bases]] page.
 
 
<center><html><img src="/images/9/98/base_losna_preview.png"></html></center>
 
 
</div>
</div>
 
<h2 class="c-header active">Base Breeding</h2>
<div class="c-content" style="display: block;">
=== Base Breeding ===
 
The most important concept to remember when breeding bases together is that, with the exception of Special bases, a base's genetics is the only thing that affects breeding. Breeding bases together is not a matter of "this base x this base = that base". Rather, it's "these genetics + these genetics = those genetics". The only time an actual base is considered in breeding is when the base is Special, in which case it will only be able to pass itself and not other Special bases. However, if the base is not Special, it will pass other bases according to its genetics.
 
 
The pass rates of most base combinations is a mystery, never revealed by developers. Generally speaking, higher tier bases and Special bases are the most difficult bases to breed and have very low pass rates. There are some confirmed values that we can share detailed below.
 
 
<h3 class="c-header active">Breeding Bases with Matching Categories</h3>
<div class="c-content" style="display: block;">
=== Breeding Bases with Matching Categories ===
 
Breeding bases with matching categories, being the same color group, shade, and rarity, result in those specific bases having an additional 25% chance, on top of the chances presented with normal genetics, of passing directly to the pup. If the bases bred have the same color group and shade, but not the same rarity, the additional chance drops based on how far the rarities are apart. If the rarities are one step apart, the additional chance will be 5%, while if the rarities are two steps apart, the chance will be dropped to 0.5%.
 
 
For example, if you breed a Warm Medium I base to a Warm Medium III base, there will be an additional 0.5% chance on top of normal pass rates that the pup produced will have the same base as one of their parents. If you breed a Warm Medium II base to a Warm Medium III base, there will be an additional 5% chance for either base to pass directly to the pup. Finally, if you breed two Warm Medium IIIs together, there is an additional 25% chance for the pup to get either of the parents' bases.
 
 
This information was originally detailed in a [https://wolvden.tumblr.com/post/187358419969/genetics-p1 Wolvden Tumblr post] about genetics.
 
 
</div>
</div>
 
<h2 class="c-header active">Base Catalogue</h2>
<div class="c-content" style="display: block;">
== Base Catalogue ==
 
 
Each base below has its source labeled in the bottom right of the image. Here's a quick run-down of what each term means! '''Every base can be obtained through breeding the right bases together''', so we won't list Breeding as a source for all bases, but just keep in mind that it's implied! You can view these bases sorted by method of obtention and with full-body previews on the [[Base Catalogue]] page.
 
 
<center><b>Current Base Total: 195</b></center>
 
 
<table class="tableA">
<tr><th>Label</th><th>Definition</th></tr>
<tr><th>Custom</th><td>This base can be obtained through Base Changers or the Wolf Customiser</td></tr>
<tr><th>NBW</th><td>This base can be found on basic befriended wolves, as well as through Base Changers or the Wolf Customiser</td></tr>
<tr><th>Breed-Only</th><td>This base can only be obtained through breeding</td></tr>
<tr><th>Combo</th><td>This base can only be bred through combining specific factors</td></tr>
<tr><th>Special NBW</th><td>This base can be found on [https://grousehouse.wiki/Chased_and_Special_Befriended_Wolves#Special_Befriendable_Wolves special befriended wolves]</td></tr>
<tr><th>Applicator</th><td>This base can be applied using an [[Applicator Bases|applicator]]</td></tr>
</table>
 
 
Interested in one of the bases marked as "Breed-Only"? While a breeding isn't guaranteed to result in an exact base, there's some ways that you can increase your chance of getting the one you're looking for. Try to match the base's genetics when breeding as closely as possible. If you're aiming to breed a Breed-Only Warm Medium II base, try pairing other wolves with Warm Medium II or Warm Medium III bases.
 
 
<table class="flexTable">
<tr><th style="background: #3D85C6;">Cool</th></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Aquamarine|[[File:base_aquamarine_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Glaucous|[[File:base_glaucous_headshot.png]]|NBW}}
{{BaseHeadshot|Honeydew|[[File:base_honeydew_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Chrysoberyl|[[File:base_chrysoberyl_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lavender|[[File:base_lavender_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pale|[[File:base_pale_headshot.png]]|Custom}}
{{BaseHeadshot|Sky|[[File:base_sky_headshot.png]]|Special NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Larimar|[[File:base_larimar_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Opal|[[File:base_opal_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Squid|[[File:base_squid_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Beryl|[[File:base_beryl_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Blue|[[File:base_blue_headshot.png]]|Custom}}
{{BaseHeadshot|Khaki|[[File:base_khaki_headshot.png]]|NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Diorite|[[File:base_diorite_headshot.png]]|Special NBW}}
{{BaseHeadshot|Galena|[[File:base_galena_headshot.png]]|Custom}}
{{BaseHeadshot|Malachite|[[File:base_malachite_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Maltese|[[File:base_maltese_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Grulla|[[File:base_grulla_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Megalodon|[[File:base_megalodon_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Topaz|[[File:base_topaz_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Diopside|[[File:base_diopside_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Marengo|[[File:base_marengo_headshot.png]]|NBW}}
{{BaseHeadshot|Skarn|[[File:base_skarn_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Coot|[[File:base_coot_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Denim|[[File:base_denim_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lilac|[[File:base_lilac_headshot.png]]|Custom}}
{{BaseHeadshot|Nocturne|[[File:base_nocturne_headshot.png]]|Special NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Apex|[[File:base_apex_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Blueschist|[[File:base_blueschist_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Serpentine|[[File:base_serpentine_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #8F817A;">Muted</th></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Apricot|[[File:base_apricot_headshot.png]]|Custom}}
{{BaseHeadshot|Aspen|[[File:base_aspen_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Beige|[[File:base_beige_headshot.png]]|NBW}}
{{BaseHeadshot|Cream Lighter|[[File:base_creamlighter_headshot.png]]|NBW}}
{{BaseHeadshot|Shell|[[File:base_shell_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Almond|[[File:base_almond_headshot.png]]|Custom}}
{{BaseHeadshot|Buff|[[File:base_buff_headshot.png]]|Custom}}
{{BaseHeadshot|Feldspar|[[File:base_feldspar_headshot.png]]|Special NBW}}
{{BaseHeadshot|Greisen|[[File:base_greisen_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Isabel|[[File:base_isabel_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Peach|[[File:base_peach_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Teardrop|[[File:base_teardrop_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Zircon|[[File:base_zircon_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Cream|[[File:base_cream_headshot.png]]|NBW}}
{{BaseHeadshot|Cream Darker|[[File:base_creamdarker_headshot.png]]|NBW}}
{{BaseHeadshot|Fawn|[[File:base_fawn_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Honey|[[File:base_honey_headshot.png]]|Custom}}
{{BaseHeadshot|Willow|[[File:base_willow_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Antler|[[File:base_antler_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Blonde|[[File:base_blonde_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Corrosion|[[File:base_corrosion_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sandy|[[File:base_sandy_headshot.png]]|Custom}}
{{BaseHeadshot|Tuff|[[File:base_tuff_headshot.png]]|Special NBW}}
{{BaseHeadshot|Vanilla|[[File:base_vanilla_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Badger|[[File:base_badger_headshot.png]]|Applicator}}
{{BaseHeadshot|Lily|[[File:base_lily_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pearl|[[File:base_pearl_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Caramel|[[File:base_caramel_headshot.png]]|NBW}}
{{BaseHeadshot|Chestnut|[[File:base_chestnut_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chocolate|[[File:base_chocolate_headshot.png]]|Custom}}
{{BaseHeadshot|Dark Brown|[[File:base_darkbrown_headshot.png]]|NBW}}
{{BaseHeadshot|Dark Fawn|[[File:base_darkfawn_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Cocoa|[[File:base_cocoa_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Ebony|[[File:base_ebony_headshot.png]]|Special NBW}}
{{BaseHeadshot|Lupin|[[File:base_lupin_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Oroide|[[File:base_oroide_headshot.png]]|Custom}}
{{BaseHeadshot|Pecan|[[File:base_pecan_headshot.png]]|Custom}}
{{BaseHeadshot|Sepia|[[File:base_sepia_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Bronze|[[File:base_bronze_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Hornfels|[[File:base_hornfels_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Seal|[[File:base_seal_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #E69138;">Warm</th></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Coquina|[[File:base_coquina_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Gold Lighter|[[File:base_goldlighter_headshot.png]]|NBW}}
{{BaseHeadshot|Goldenrod|[[File:base_goldenrod_headshot.png]]|NBW}}
{{BaseHeadshot|Magnolia|[[File:base_magnolia_headshot.png]]|Custom}}
{{BaseHeadshot|Tumbleweed|[[File:base_tumbleweed_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Arkose|[[File:base_arkose_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Calcite|[[File:base_calcite_headshot.png]]|Custom}}
{{BaseHeadshot|Ducat|[[File:base_ducat_headshot.png]]|Custom}}
{{BaseHeadshot|Grossular|[[File:base_grossular_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Jacinthe|[[File:base_jacinthe_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Yellow|[[File:base_yellow_headshot.png]]|Special NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Piasa|[[File:base_piasa_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Tombac|[[File:base_tombac_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Brass|[[File:base_brass_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Cedar|[[File:base_cedar_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Gold|[[File:base_gold_headshot.png]]|NBW}}
{{BaseHeadshot|Gold Darker|[[File:base_golddarker_headshot.png]]|NBW}}
{{BaseHeadshot|Red|[[File:base_red_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Doubloon|[[File:base_doubloon_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Rust|[[File:base_rust_headshot.png]]|Special NBW}}
{{BaseHeadshot|Saffron|[[File:base_saffron_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sulphur|[[File:base_sulphur_headshot.png]]|Custom}}
{{BaseHeadshot|Tawny|[[File:base_tawny_headshot.png]]|Custom}}
{{BaseHeadshot|Xanthic|[[File:base_xanthic_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Fox|[[File:base_fox_headshot.png]]|Applicator}}
{{BaseHeadshot|Mojave|[[File:base_mojave_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Wulfenite|[[File:base_wulfenite_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Amber|[[File:base_amber_headshot.png]]|NBW}}
{{BaseHeadshot|Brown|[[File:base_brown_headshot.png]]|NBW}}
{{BaseHeadshot|Henna|[[File:base_henna_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Liver|[[File:base_liver_headshot.png]]|Custom}}
{{BaseHeadshot|Walnut|[[File:base_walnut_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Auburn|[[File:base_auburn_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Dinar|[[File:base_dinar_headshot.png]]|Custom}}
{{BaseHeadshot|Dravite|[[File:base_dravite_headshot.png]]|Special NBW}}
{{BaseHeadshot|Rufous|[[File:base_rufous_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Russet|[[File:base_russet_headshot.png]]|Custom}}
{{BaseHeadshot|Sarder|[[File:base_sarder_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Corrundum|[[File:base_corrundum_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pyrope|[[File:base_pyrope_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Realgar|[[File:base_realgar_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #999999;">Monochrome</th></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Dust|[[File:base_dust_headshot.png]]|Custom}}
{{BaseHeadshot|Mineral|[[File:base_mineral_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Quartz|[[File:base_quartz_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Snow|[[File:base_snow_headshot.png]]|NBW}}
{{BaseHeadshot|White|[[File:base_white_headshot.png]]|NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Melchior|[[File:base_melchior_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Nepheline|[[File:base_nepheline_headshot.png]]|Special NBW}}
{{BaseHeadshot|Rime|[[File:base_rime_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Salt|[[File:base_salt_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Siqoq|[[File:base_siqoq_headshot.png]]|Custom}}
{{BaseHeadshot|Titanium|[[File:base_titanium_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Argent|[[File:base_argent_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chromium|[[File:base_chromium_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Ashen|[[File:base_ashen_headshot.png]]|NBW}}
{{BaseHeadshot|Birch|[[File:base_birch_headshot.png]]|NBW}}
{{BaseHeadshot|Gravel|[[File:base_gravel_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Gray Lighter|[[File:base_graylighter_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Howlite|[[File:base_howlite_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Acanthite|[[File:base_acanthite_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chert|[[File:base_chert_headshot.png]]|Custom}}
{{BaseHeadshot|Marble|[[File:base_marble_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Silver|[[File:base_silver_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Steele|[[File:base_steele_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sterling|[[File:base_sterling_headshot.png]]|Special NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Caribou|[[File:base_caribou_headshot.png]]|Applicator}}
{{BaseHeadshot|Flint|[[File:base_flint_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Striped Flint|[[File:base_stripedflint_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark I</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Black|[[File:base_black_headshot.png]]|NBW}}
{{BaseHeadshot|Gray|[[File:base_gray_headshot.png]]|NBW}}
{{BaseHeadshot|Gray Darker|[[File:base_graydarker_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Jet|[[File:base_jet_headshot.png]]|Custom}}
{{BaseHeadshot|Pumice|[[File:base_pumice_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark II</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Bedrock|[[File:base_bedrock_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Biotite|[[File:base_biotite_headshot.png]]|Special NBW}}
{{BaseHeadshot|Obsidian|[[File:base_obsidian_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Onyx|[[File:base_onyx_headshot.png]]|Custom}}
{{BaseHeadshot|Pewter|[[File:base_pewter_headshot.png]]|Custom}}
{{BaseHeadshot|Sphalerite|[[File:base_sphalerite_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark III</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Iridium|[[File:base_iridium_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Iron|[[File:base_iron_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Slate|[[File:base_slate_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #644E59;">Special</th></tr>
<tr><td class="flexSubheader" style="background: #DDBCCC;">Light</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Achilles|[[File:base_achilles_headshot.png]]|Applicator}}
{{BaseHeadshot|Antumbra|[[File:base_antumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Crystal|[[File:base_crystal_headshot.png]]|Applicator}}
{{BaseHeadshot|Diana|[[File:base_diana_headshot.png]]|Applicator}}
{{BaseHeadshot|Ghost|[[File:base_ghost_headshot.png]]|Applicator}}
{{BaseHeadshot|Gwyrdd|[[File:base_gwyrdd_headshot.png]]|Applicator}}
{{BaseHeadshot|Nightchill|[[File:base_nightchill_headshot.png]]|Applicator}}
{{BaseHeadshot|Sappho|[[File:base_sappho_headshot.png]]|Applicator}}
{{BaseHeadshot|Selene|[[File:base_selene_headshot.png]]|Applicator}}
{{BaseHeadshot|Selunia|[[File:base_selunia_headshot.png]]|Combo}}
{{BaseHeadshot|Turquoise|[[File:base_turquoise_headshot.png]]|Applicator}}
{{BaseHeadshot|Wisp|[[File:base_wisp_headshot.png]]|Applicator}}
</td></tr>
<tr><td class="flexSubheader" style="background: #C29DAF;">Medium</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Akhlut|[[File:base_akhlut_headshot.png]]|Applicator}}
{{BaseHeadshot|Amor|[[File:base_amor_headshot.png]]|Applicator}}
{{BaseHeadshot|Biform|[[File:base_biform_headshot.png]]|Applicator}}
{{BaseHeadshot|Caelum|[[File:base_caelum_headshot.png]]|Applicator}}
{{BaseHeadshot|Clover|[[File:base_clover_headshot.png]]|Applicator}}
{{BaseHeadshot|Fuath|[[File:base_fuath_headshot.png]]|Applicator}}
{{BaseHeadshot|Hurricane|[[File:base_hurricane_headshot.png]]|Applicator}}
{{BaseHeadshot|Kin|[[File:base_kin_headshot.png]]|Applicator}}
{{BaseHeadshot|Luna|[[File:base_luna_headshot.png]]|Applicator}}
{{BaseHeadshot|Merged|[[File:base_merged_headshot.png]]|Applicator}}
{{BaseHeadshot|Monster|[[File:base_monster_headshot.png]]|Applicator}}
{{BaseHeadshot|Moonlight|[[File:base_moonlight_headshot.png]]|Applicator}}
{{BaseHeadshot|Penumbra|[[File:base_penumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Spore|[[File:base_spore_headshot.png]]|Applicator}}
{{BaseHeadshot|Storm|[[File:base_storm_headshot.png]]|Applicator}}
</td></tr>
<tr><td class="flexSubheader" style="background: #A78696;">Dark</td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Abyssal|[[File:base_abyssal_headshot.png]]|Applicator}}
{{BaseHeadshot|Abomination|[[File:base_abomination_headshot.png]]|Applicator}}
{{BaseHeadshot|Airglow|[[File:base_airglow_headshot.png]]|Applicator}}
{{BaseHeadshot|Annwn|[[File:base_annwn_headshot.png]]|Applicator}}
{{BaseHeadshot|Artemis|[[File:base_artemis_headshot.png]]|Applicator}}
{{BaseHeadshot|Beast|[[File:base_beast_headshot.png]]|Applicator}}
{{BaseHeadshot|Corrupt|[[File:base_corrupt_headshot.png]]|Applicator}}
{{BaseHeadshot|Cynthia|[[File:base_cynthia_headshot.png]]|Applicator}}
{{BaseHeadshot|Faelcu|[[File:base_faelcu_headshot.png]]|Applicator}}
{{BaseHeadshot|Hydrangea|[[File:base_hydrangea_headshot.png]]|Applicator}}
{{BaseHeadshot|Losna|[[File:base_losna_headshot.png]]|Applicator}}
{{BaseHeadshot|Moss|[[File:base_moss_headshot.png]]|Applicator}}
{{BaseHeadshot|Sidhe|[[File:base_sidhe_headshot.png]]|Applicator}}
{{BaseHeadshot|Tempest|[[File:base_tempest_headshot.png]]|Applicator}}
{{BaseHeadshot|Umbra|[[File:base_umbra_headshot.png]]|Applicator}}
</td></tr>
</table>
 
[[Category:Genetics]]
[[Category:Bases]]

Latest revision as of 07:13, 21 November 2024

Table of Contents
Links not working? Sections must be expanded to jump to a subheader within them!
Base Attributes
Color
Shade
Rarity Tier
Special Bases
Base Breeding
Breeding Bases with Matching Categories
Base Catalogue


Bases make up a large part of your wolf's appearance! This is the color of their fur underneath any markings, mutations, or decorations. There are many possible bases, each sorted into categories called genetics. These genetics determine how the bases interact with each other when breeding!


Base Attributes

Base Attributes

Every base, with the exception of Special bases, has three categories of genetics: Color, Shade, and Rarity. Special bases only have a Color and Shade, and not a Rarity. You can view a wolf's base and base genetics under the Looks section of their page. Here, their base color will be listed above their base genetics. Each base has set associated genetics that cannot be changed. For example, the Onyx base will always have the Monochrome Dark II genetics, and will never be Cool Medium I or anything else.



In the example above, "Muted Dark II" is the base genetics of the base, Pecan. This is the base's full genetics, read in the order of Color Shade Rarity. The percentage in parentheses next to the wolf's base name is the percentage of wolves in the game that also have that base. So, in this screenshot, 0.36% of all wolves in the game have the Pecan base.


Breeding bases is not a matter of "this base x this base = that base". In breeding, all three of the genetics categories act independently of one another to provide a pool of possible base results. You will never be guaranteed exactly one or two bases when breeding, only one or more genetics groups, such as Cool Dark I or Monochrome Medium III. The base of the pup is pulled randomly from a genetics group resulting from the interaction between the parents' base genetics.


Color

Color

The first category of base genetics is the Color. This categorization refers to the general appearance of the base. Most bases will be sorted into one of four options: Cool, Muted, Warm, or Monochrome. An additional category, Special, is used only for applicator bases from events, which will be given the Special label even if another category applies to them as well. If the base is cool-toned, it will fall in the Cool category, while warm-toned bases will fall in the Warm category. Black, gray, or white bases will be classified as Monochrome. Generally, brown or beige bases will be sorted in the Muted category. However, Muted bases can also encompass softer versions of some warm tones.


Breeding similar colors together will help make breeding outcomes more predictable. For example, breeding a Cool base with another Cool base will guarantee Cool-based offspring. Each color combination interacts uniquely in breeding to produce a variety of results.


Parent Color GroupsPossible Offspring Outcomes
Cool + CoolCool
Cool + MutedCool, Muted, and Monochrome
Cool + WarmCool, Muted, Warm, and Monochrome
Cool + MonochromeCool and Monochrome
Muted + MutedCool, Muted, Warm, and Monochrome
Muted + WarmMuted, Warm, and Monochrome
Muted + MonochromeMuted and Monochrome
Warm + WarmWarm
Warm + MonochromeMuted, Warm, and Monochrome
Monochrome + MonochromeMonochrome


Shade

Shade

The second category of a base's genetics is its shade. This refers to how vibrant the base is between the options of Light, Medium, and Dark. Each color group has bases of each shade, such as Cool Medium or Warm Light bases. Shades interact with each other in breeding to provide one or more possible base shade results.


Parent Shade GroupsPossible Offspring Outcomes
Light + LightLight
Light + MediumLight and Medium
Light + DarkLight, Medium, and Dark
Medium + MediumLight, Medium, and Dark
Medium + DarkMedium and Dark
Dark + DarkDark


Rarity Tier

Rarity Tier

The final category of a base's genetics is its rarity tier. Every base has a tier besides Special bases, which will have a * in place of a tier number to represent that it does not have a rarity. The rarity tier reflects how difficult the base is to breed. A tier of I means that it is common and easy to breed, while a tier of III means that it is rare and difficult to breed.


It is not possible to breed a base higher than the rarity tiers of the parents. For example, two tier II parents cannot produce a tier III child.


Parent Rarity TiersPossible Offspring Outcomes
I + II
I + III and II
I + IIII, II, and III
II + III and II
II + IIII, II, and III
III + IIII, II, and III


Special Bases

Special Bases

Unlike other bases, Special bases can only be obtained through breeding if one of the parents has the same specific Special base. A wolf with a Special base cannot produce any Special base other than its own. Do note that Special bases do not have a rarity, and are not a tier, hence their tier being represented by a *. When this page refers to "any tier", Special bases are excluded from this. Special bases are completely separate from each other and do not share any overall tier category.


Breeding two different Special bases together has the chance to fail to any color group and rarity, though the shades of the Special bases are taken into consideration when determining which bases can be produced. A Special base bred to a base of a different color group has the chance to either produce that Special base, or any base within the color group of the other parent. For example, a Special x Cool pairing will fail to Cool bases only.


Examples of Special Base Breedings
Special Light + Special LightAny Light base from any category besides Special, with the exception of the parents' bases
Special Light + Special DarkAny base in game besides Special, with the exception of the parents' bases
Special Light + Warm Light IAny Warm Light base, and the parent's Special base
Special Dark + Monochrome Medium IIAny Monochrome Medium or Monochrome Dark base, and the parent's Special base


You cannot breed any normal bases together to get a Special base. For example, you cannot breed two Tier III bases together to get a Special base. In order to breed a specific Special base, one of the parents must have that specific base.


The only Special bases currently available are obtainable using applicators purchased or obtained during events. You can view all Special bases on the Applicator Bases page.



Base Breeding

Base Breeding

The most important concept to remember when breeding bases together is that, with the exception of Special bases, a base's genetics is the only thing that affects breeding. Breeding bases together is not a matter of "this base x this base = that base". Rather, it's "these genetics + these genetics = those genetics". The only time an actual base is considered in breeding is when the base is Special, in which case it will only be able to pass itself and not other Special bases. However, if the base is not Special, it will pass other bases according to its genetics.


The pass rates of most base combinations is a mystery, never revealed by developers. Generally speaking, higher tier bases and Special bases are the most difficult bases to breed and have very low pass rates. There are some confirmed values that we can share detailed below.


Breeding Bases with Matching Categories

Breeding Bases with Matching Categories

Breeding bases with matching categories, being the same color group, shade, and rarity, result in those specific bases having an additional 25% chance, on top of the chances presented with normal genetics, of passing directly to the pup. If the bases bred have the same color group and shade, but not the same rarity, the additional chance drops based on how far the rarities are apart. If the rarities are one step apart, the additional chance will be 5%, while if the rarities are two steps apart, the chance will be dropped to 0.5%.


For example, if you breed a Warm Medium I base to a Warm Medium III base, there will be an additional 0.5% chance on top of normal pass rates that the pup produced will have the same base as one of their parents. If you breed a Warm Medium II base to a Warm Medium III base, there will be an additional 5% chance for either base to pass directly to the pup. Finally, if you breed two Warm Medium IIIs together, there is an additional 25% chance for the pup to get either of the parents' bases.


This information was originally detailed in a Wolvden Tumblr post about genetics.


Base Catalogue

Base Catalogue

Each base below has its source labeled in the bottom right of the image. Here's a quick run-down of what each term means! Every base can be obtained through breeding the right bases together, so we won't list Breeding as a source for all bases, but just keep in mind that it's implied! You can view these bases sorted by method of obtention and with full-body previews on the Base Catalogue page.


Current Base Total: 195


LabelDefinition
CustomThis base can be obtained through Base Changers or the Wolf Customiser
NBWThis base can be found on basic befriended wolves, as well as through Base Changers or the Wolf Customiser
Breed-OnlyThis base can only be obtained through breeding
ComboThis base can only be bred through combining specific factors
Special NBWThis base can be found on special befriended wolves
ApplicatorThis base can be applied using an applicator


Interested in one of the bases marked as "Breed-Only"? While a breeding isn't guaranteed to result in an exact base, there's some ways that you can increase your chance of getting the one you're looking for. Try to match the base's genetics when breeding as closely as possible. If you're aiming to breed a Breed-Only Warm Medium II base, try pairing other wolves with Warm Medium II or Warm Medium III bases.


Cool
Light I
Aquamarine
Breed-Only
Glaucous
NBW
Honeydew
Custom
Light II
Chrysoberyl
Breed-Only
Lavender
Breed-Only
Pale
Custom
Sky
Special NBW
Light III
Larimar
Breed-Only
Opal
Breed-Only
Squid
Breed-Only
Medium I
Beryl
Breed-Only
Blue
Custom
Khaki
NBW
Medium II
Diorite
Special NBW
Galena
Custom
Malachite
Breed-Only
Maltese
Breed-Only
Medium III
Grulla
Breed-Only
Megalodon
Breed-Only
Topaz
Breed-Only
Dark I
Diopside
Breed-Only
Marengo
NBW
Skarn
Custom
Dark II
Coot
Breed-Only
Denim
Breed-Only
Lilac
Custom
Nocturne
Special NBW
Dark III
Apex
Breed-Only
Blueschist
Breed-Only
Serpentine
Breed-Only
Muted
Light I
Apricot
Custom
Aspen
Breed-Only
Beige
NBW
Cream Lighter
NBW
Shell
Breed-Only
Light II
Almond
Custom
Buff
Custom
Feldspar
Special NBW
Greisen
Breed-Only
Isabel
Breed-Only
Peach
Breed-Only
Light III
Teardrop
Breed-Only
Zircon
Breed-Only
Medium I
Cream
NBW
Cream Darker
NBW
Fawn
Breed-Only
Honey
Custom
Willow
Breed-Only
Medium II
Antler
Breed-Only
Blonde
Breed-Only
Corrosion
Breed-Only
Sandy
Custom
Tuff
Special NBW
Vanilla
Custom
Medium III
Badger
Applicator
Lily
Breed-Only
Pearl
Breed-Only
Dark I
Caramel
NBW
Chestnut
Breed-Only
Chocolate
Custom
Dark Brown
NBW
Dark Fawn
Breed-Only
Dark II
Cocoa
Breed-Only
Ebony
Special NBW
Lupin
Breed-Only
Oroide
Custom
Pecan
Custom
Sepia
Breed-Only
Dark III
Bronze
Breed-Only
Hornfels
Breed-Only
Seal
Breed-Only
Warm
Light I
Coquina
Breed-Only
Gold Lighter
NBW
Goldenrod
NBW
Magnolia
Custom
Tumbleweed
Breed-Only
Light II
Arkose
Breed-Only
Calcite
Custom
Ducat
Custom
Grossular
Breed-Only
Jacinthe
Breed-Only
Yellow
Special NBW
Light III
Piasa
Breed-Only
Tombac
Breed-Only
Medium I
Brass
Breed-Only
Cedar
Breed-Only
Gold
NBW
Gold Darker
NBW
Red
Custom
Medium II
Doubloon
Breed-Only
Rust
Special NBW
Saffron
Breed-Only
Sulphur
Custom
Tawny
Custom
Xanthic
Breed-Only
Medium III
Fox
Applicator
Mojave
Breed-Only
Wulfenite
Breed-Only
Dark I
Amber
NBW
Brown
NBW
Henna
Breed-Only
Liver
Custom
Walnut
Breed-Only
Dark II
Auburn
Breed-Only
Dinar
Custom
Dravite
Special NBW
Rufous
Breed-Only
Russet
Custom
Sarder
Breed-Only
Dark III
Corrundum
Breed-Only
Pyrope
Breed-Only
Realgar
Breed-Only
Monochrome
Light I
Dust
Custom
Mineral
Breed-Only
Quartz
Breed-Only
Snow
NBW
White
NBW
Light II
Melchior
Breed-Only
Nepheline
Special NBW
Rime
Breed-Only
Salt
Breed-Only
Siqoq
Custom
Titanium
Breed-Only
Light III
Argent
Breed-Only
Chromium
Breed-Only
Medium I
Ashen
NBW
Birch
NBW
Gravel
Breed-Only
Gray Lighter
Breed-Only
Howlite
Custom
Medium II
Acanthite
Breed-Only
Chert
Custom
Marble
Breed-Only
Silver
Breed-Only
Steele
Breed-Only
Sterling
Special NBW
Medium III
Caribou
Applicator
Flint
Breed-Only
Striped Flint
Breed-Only
Dark I
Black
NBW
Gray
NBW
Gray Darker
Breed-Only
Jet
Custom
Pumice
Breed-Only
Dark II
Bedrock
Breed-Only
Biotite
Special NBW
Obsidian
Breed-Only
Onyx
Custom
Pewter
Custom
Sphalerite
Breed-Only
Dark III
Iridium
Breed-Only
Iron
Breed-Only
Slate
Breed-Only
Special
Light
Achilles
Applicator
Antumbra
Applicator
Crystal
Applicator
Diana
Applicator
Ghost
Applicator
Gwyrdd
Applicator
Nightchill
Applicator
Sappho
Applicator
Selene
Applicator
Selunia
Combo
Turquoise
Applicator
Wisp
Applicator
Medium
Akhlut
Applicator
Amor
Applicator
Biform
Applicator
Caelum
Applicator
Clover
Applicator
Fuath
Applicator
Hurricane
Applicator
Kin
Applicator
Luna
Applicator
Merged
Applicator
Monster
Applicator
Moonlight
Applicator
Penumbra
Applicator
Spore
Applicator
Storm
Applicator
Dark
Abyssal
Applicator
Abomination
Applicator
Airglow
Applicator
Annwn
Applicator
Artemis
Applicator
Beast
Applicator
Corrupt
Applicator
Cynthia
Applicator
Faelcu
Applicator
Hydrangea
Applicator
Losna
Applicator
Moss
Applicator
Sidhe
Applicator
Tempest
Applicator
Umbra
Applicator