Base Genetics: Difference between revisions

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Each base has its own genetics that determine how it passes through breeding. Bases are given three categorizations based on its appearance and rarity. You can view the genetics of a wolf's base on their page, under the Looks section.
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| class="mtocl1" | [[Base_Genetics#Base_Attributes|Base Attributes]]
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| class="mtocl2" | [[Base_Genetics#Color|Color]]
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| class="mtocl2" | [[Base_Genetics#Shade|Shade]]
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| class="mtocl2" | [[Base_Genetics#Rarity_Tier|Rarity Tier]]
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| class="mtocl1" | [[Base_Genetics#Base_Breeding|Base Breeding]]
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| class="mtocl2" | [[Base_Genetics#Special_Bases|Special Bases]]
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| class="mtocl2" | [[Base_Genetics#Combo_Bases|Combo Bases]]
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| class="mtocl2" | [[Base_Genetics#Breeding_Bases_with_Matching_Categories|Breeding Bases with Matching Categories]]
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| class="mtocl1" | [[Base_Genetics#Base_Catalogue|Base Catalogue]]
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<center><div style="width: 45%;">[[File:Genetics lookssection.png]]<i>The Looks section of a wolf's page.</i></div></center>
Bases make up a large part of your wolf's appearance! This is the color of their fur underneath any markings, mutations, or decorations. There are many possible bases, each sorted into categories called genetics. These genetics determine how the bases interact with each other when breeding!
</div>
 
 
{{SectionToggles}}
<h2 class="c-header hidden">Base Attributes</h2>
<div class="c-content" style="display: none;">
== Base Attributes ==




"Muted Dark II" is the base genetics of the base displayed above, Pecan. These are the three categories that the base was assigned, and they can be read in the order of Color, Shade, Rarity. The percentage in parentheses next to the wolf's base name is the percentage of wolves in the game that also have that base. So, in this screenshot, 0.36% of all wolves in the game have the Pecan base.
Every base, with the exception of Special bases, has three categories of genetics: Color, Shade, and Rarity. Special bases only have a Color and Shade, and not a Rarity. You can view a wolf's base and base genetics under the Looks section of their page. Here, their base color will be listed above their base genetics. '''Each base has set associated genetics that cannot be changed.''' For example, the Onyx base will always have the Monochrome Dark II genetics, and will never be Cool Medium I or anything else.




<center>[[File:genetics_lookssection.png|400px]]</center>


There are four main '''color groups''' which most bases will be assigned -- Cool, Muted, Warm, and Monochrome. The categorization is based on the general appearance of the base. There are also Special color bases, which are categorized as such due to their extra rarity rather than their actual color. (More details about Special bases are available later in this guide.) Breeding similar colors together will help make breeding outcomes more predictable. For example, breeding a Cool base with another Cool base will guarantee that all pups from the breeding will also have Cool bases.


In the example above, "Muted Dark II" is the base genetics of the base, Pecan. This is the base's full genetics, read in the order of Color Shade Rarity. If the base is a [[Base Genetics#Combo Bases|combo base]], detailed later in this page, it will be indicated next to the base's genetics.


In addition to colors, bases come in three different '''shades''' -- Light, Medium, and Dark. This is based on how "bright" the base appears.


The percentage in parentheses next to the wolf's base name is the percentage of wolves in the game that also have that base. So, in this screenshot, 0.36% of all wolves in the game have the Pecan base.


The final categorization, '''rarity''', is either I, II, or III. This value shows how difficult the base is to obtain. A rarity of I means that it is very common, while a rarity of III means that it is very rare. '''Special bases do not have rarities in genetics, so their rarity is instead represented by *.''' Tier I bases are the easiest to breed, and Tier III bases are the most difficult to breed.


'''Breeding bases is not a matter of "this base x this base = that base".''' In breeding, all three of the genetics categories act independently of one another to provide a '''pool of possible base results'''. You will never be guaranteed exactly one or two bases when breeding, only one or more bases from a pool generated based on the parents' base genetics. You will be guaranteed a random base in one or more genetics categories, such as Cool Light I, with the exact categories possible being dependent on the parents' base genetics. Every breeding also provides the chance for a pup to get the parent's exact base, except for in combo base breeding, detailed later in this page.


<h3 class="c-header active">Base Pass Rates</h3>
<div class="c-content" style="display: block;">
=== Base Pass Rates ===


'''When considering the pass rates of bases, it's important to note that base genetics is not a matter of "this base x this base = that base". Rather, the bases that are produced from a breeding are determined by the genetics of the base (the color group, shade, and rarity) instead of the base itself.'''
<h3 class="c-header hidden">Color</h3>
<div class="c-content" style="display: none;">
=== Color ===




When crossed, some color groups are less compatible with each other, and end up producing less predictable outcomes. If you would like to have a guaranteed chance to get a certain color group or shade, make sure to pair wolves together that will produce only those categories.
The first category of base genetics is the Color. This categorization refers to the general appearance of the base. Most bases will be sorted into one of four options: '''Cool, Muted, Warm, or Monochrome'''. An additional category, '''Special''', is used only for applicator bases from events, which will be given the Special label even if another category applies to them as well. If the base is cool-toned, it will fall in the Cool category, while warm-toned bases will fall in the Warm category. Black, gray, or white bases will be classified as Monochrome. Generally, brown or beige bases will be sorted in the Muted category. However, Muted bases can also encompass softer versions of some warm tones.




Below are outlines of the possible outcomes of certain category combinations. The separate categories do not affect each other and are all calculated separately. For example, a parent having a Warm base will not affect the base ''shade'' of the offspring. These tables do not include specific probabilities of getting each outcome, because specifics have not been revealed by developers.
Breeding similar colors together will help make breeding outcomes more predictable. For example, breeding a Cool base with another Cool base will guarantee Cool-based offspring. Each color combination interacts uniquely in breeding to produce a variety of results.




<table class="rowlist" style="border: 1px solid black;">
<table class="tableA">
<tr style="border: 1px solid black;">
<tr><th>Parent Color Groups</th><th>Possible Offspring Outcomes</th></tr>
<td style="background-color:#808080; text-align: center; padding: 5px 0; color:#ffffff" colspan=2><b>Color</b></td></tr>
<tr><th>Cool + Cool</th><td>Cool</td></tr>
<tr style="border: 1px solid black;">
<tr><th>Cool + Muted</th><td>Cool, Muted, and Monochrome</td></tr>
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Cool + Cool'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Cool</td>
<tr><th>Cool + Warm</th><td>Cool, Muted, Warm, and Monochrome</td></tr>
</tr>
<tr><th>Cool + Monochrome</th><td>Cool and Monochrome</td></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<tr><th>Muted + Muted</th><td>Cool, Muted, Warm, and Monochrome</td></tr>
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Cool + Muted'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Cool, Muted, Monochrome</td>
<tr><th>Muted + Warm</th><td>Muted, Warm, and Monochrome</td></tr>
</tr>
<tr><th>Muted + Monochrome</th><td>Muted and Monochrome</td></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<tr><th>Warm + Warm</th><td>Warm</td></tr>
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Cool + Warm'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Cool, Muted, Warm, Monochrome</td>
<tr><th>Warm + Monochrome</th><td>Muted, Warm, and Monochrome</td></tr>
</tr>
<tr><th>Monochrome + Monochrome</th><td>Monochrome</td></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Cool + Monochrome'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Cool, Monochrome</td>
</tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Muted + Muted'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Cool, Muted, Warm, Monochrome</td>
</tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Muted + Warm'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Muted, Warm, Monochrome</td>
</tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Muted + Monochrome'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Muted, Monochrome</td>
</tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Warm + Warm'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Warm</td>
</tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Warm + Monochrome'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Muted, Warm, Monochrome</td>
</tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Monochrome + Monochrome'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Monochrome</td>
</tr>
</table>
</table>




<table class="rowlist" style="border: 1px solid black;">
</div>
<tr style="border: 1px solid black;">
 
<td style="background-color:#808080; text-align: center; padding: 5px 0; color:#ffffff" colspan=2><b>Shade</b></td></tr>
<h3 class="c-header hidden">Shade</h3>
<tr style="border: 1px solid black;">
<div class="c-content" style="display: none;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Light + Light'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Light</td>
=== Shade ===
</tr>
 
<tr style="border: 1px solid black; padding: 5px 0;">
The second category of a base's genetics is its shade. This refers to how vibrant the base is between the options of '''Light, Medium, and Dark'''. Each color group has bases of each shade, such as Cool Medium or Warm Light bases. Shades interact with each other in breeding to provide one or more possible base shade results.
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Light + Medium'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Light, Medium</td>
 
</tr>
 
<tr style="border: 1px solid black; padding: 5px 0;">
 
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Light + Dark'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Light, Medium, Dark</td>
<table class="tableA">
</tr>
<tr><th>Parent Shade Groups</th><th>Possible Offspring Outcomes</th></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<tr><th>Light + Light</th><td>Light</td></tr>
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Medium + Medium'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Light, Medium, Dark</td>
<tr><th>Light + Medium</th><td>Light and Medium</td></tr>
</tr>
<tr><th>Light + Dark</th><td>Light, Medium, and Dark</td></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<tr><th>Medium + Medium</th><td>Light, Medium, and Dark</td></tr>
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Medium + Dark'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Medium, Dark</td>
<tr><th>Medium + Dark</th><td>Medium and Dark</td></tr>
</tr>
<tr><th>Dark + Dark</th><td>Dark</td></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''Dark + Dark'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">Dark</td>
</tr>
</table>
</table>




<table class="rowlist" style="border: 1px solid black;">
</div>
<tr style="border: 1px solid black;">
 
<td style="background-color:#808080; text-align: center; padding: 5px 0; color:#ffffff" colspan=2><b>Rarity</b></td></tr>
<h3 class="c-header hidden">Rarity Tier</h3>
<tr style="border: 1px solid black;">
<div class="c-content" style="display: none;">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''I + I'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">I</td>
=== Rarity Tier ===
</tr>
 
<tr style="border: 1px solid black; padding: 5px 0;">
The final category of a base's genetics is its rarity tier. Every base has a tier besides Special bases, which will have a * in place of a tier number to represent that it does not have a rarity. The rarity tier reflects how difficult the base is to breed. A tier of I means that it is common and easy to breed, while a tier of III means that it is rare and difficult to breed.
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''I + II'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">I, II</td>
 
</tr>
 
<tr style="border: 1px solid black; padding: 5px 0;">
'''It is not possible to breed a base higher than the rarity tiers of the parents'''. For example, two tier II parents cannot produce a tier III child.
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''I + III'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">I, II, III</td>
 
</tr>
 
<tr style="border: 1px solid black; padding: 5px 0;">
<table class="tableA">
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''II + II'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">I, II</td>
<tr><th>Parent Rarity Tiers</th><th>Possible Offspring Outcomes</th></tr>
</tr>
<tr><th>I + I</th><td>I</td></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<tr><th>I + II</th><td>I and II</td></tr>
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''II + III'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">I, II, III</td>
<tr><th>I + III</th><td>I, II, and III</td></tr>
</tr>
<tr><th>II + II</th><td>I and II</td></tr>
<tr style="border: 1px solid black; padding: 5px 0;">
<tr><th>II + III</th><td>I, II, and III</td></tr>
<td style="width:25%; background-color:#BCBCBC; border-right: 1px solid black; text-align: center; padding: 5px 0;">'''III + III'''</td><td style="width: 25%; border-right: 1px solid black; text-align: center;">I, II, III</td>
<tr><th>III + III</th><td>I, II, and III</td></tr>
</tr>
</table>
</table>
</div>
</div>
</div>
</div>


<h3 class="c-header active">Special Circumstances</h3>
<h2 class="c-header hidden">Base Breeding</h2>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">
=== Special Circumstances ===
=== Base Breeding ===


'''Breeding Bases with Matching Categories'''
The most important concept to remember when breeding bases together is that, with the exception of combo and special bases, a base's genetics is the only thing that affects breeding. Breeding bases together is not a matter of "this base x this base = that base". Rather, it's "these genetics + these genetics = those genetics". There are minor exceptions to this rule present while breeding Special and Combo bases which require a parent to have a specific base in order for the base to be passed down. However, outside of being able to pass itself, a Special or Combo base's genetics will still be the only contributing factor for what else is possible from the breeding.


On top of the chances presented with normal genetics, breeding bases with matching categories -- being the same color group, shade, and rarity -- result in those specific bases having an additional 25% chance of passing directly to the pup. If the bases bred have the same color group and shade, but not the same rarity, the additional chance drops based on how far the rarities are apart. If the rarities are one step apart, the additional chance will be 5%, while if the rarities are two steps apart, the chance will be dropped to 0.5%.


Bases do not have "fail" colors like eyes do, since breeding outcomes are determined by the interaction of their genetics and not by the base color itself. Any result from breeding two bases together will be randomized from a pool generated based on the interaction between each parent's base genetics.


For example, if you breed a Warm Medium I base to a Warm Medium III base, there will be an additional 0.5% chance on top of normal pass rates that the pup produced will have the same base as one of their parents. If you breed a Warm Medium II base to a Warm Medium III base, there will be an additional 5% chance for either base to pass directly to the pup. Finally, if you breed two Warm Medium IIIs together, there is an additional 25% chance for the pup to get either of the parents' bases.


The pass rates of most base combinations is a mystery, never revealed by developers. Generally speaking, higher tier bases and Special bases are the most difficult bases to breed and have very low pass rates. There are some confirmed values that we can share detailed below.


This information was originally detailed in a [https://wolvden.tumblr.com/post/187358419969/genetics-p1 Wolvden Tumblr post] about genetics.


<h3 class="c-header hidden">Special Bases</h3>
<div class="c-content" style="display: none;">


'''Special Bases'''
== Special Bases ==


Unlike other bases, Special bases can only be obtained through breeding if one of the parents has the same specific Special base. A wolf with a Special base cannot produce any Special base other than its own. '''Do note that Special bases do not have a rarity, and are not a tier, hence their tier being represented by a *.''' When this guide refers to "any tier", Special bases are excluded from this. Special bases are completely separate from each other and do not share any overall tier category.
Unlike other bases, '''Special bases can only be obtained through breeding if one of the parents has the same specific Special base'''. A wolf with a Special base cannot produce any Special base other than its own. '''Do note that Special bases do not have a rarity, and are not a tier, hence their tier being represented by a *.''' When this page refers to "any tier", Special bases are excluded from this. Special bases are completely separate from each other and do not share any overall tier category.




Breeding two different Special bases together has the chance to fail to any color group and rarity, though the shades of the Special bases are taken into consideration when determining which bases can be produced.
Breeding two different Special bases together has the chance to fail to any color group and rarity, though the shades of the Special bases are taken into consideration when determining which bases can be produced. A Special base bred to a base of a different color group has the chance to either produce that Special base, or any base within the color group of the other parent. For example, a Special x Cool pairing will fail to Cool bases only.




A Special base bred to a base of a different color group has the chance to either produce that Special base, or any base within the color group of the other parent. For example, a Special x Cool pairing will fail to Cool bases only.
<b>When breeding two Special bases together, there is a 5% chance that a pup will get a Special base</b>. If the parents have the same Special base, the pup has a 5% chance to get that same Special base. If the parents have different Special bases, the pup has a 5% chance to get either the mom’s base or the dad’s base.




Below are some other examples of Special base breedings that are possible.
<table class="tableA">
<ul>
<tr><th colspan=2>Examples of Special Base Breedings</th></tr>
<li>Special Light (Selene) x Special Light (Selene) = Any Light base (any tier or color), or Selene</li>
<tr><th>Special Light + Special Light</th><td>Any Light base from any category besides Special, with the exception of the parents' bases</td></tr>
<li>Special Light (Selene) x Special Dark (Losna) = Any base (any tier, shade, or color), or Selene or Losna</li>
<tr><th>Special Light + Special Dark</th><td>Any base in game besides Special, with the exception of the parents' bases</td></tr>
<li>Special Light (Selene) x Warm Light III = Any Warm Light base or Selene</li>
<tr><th>Special Light + Warm Light I</th><td>Any Warm Light base, and the parent's Special base</td></tr>
<li>Special Medium (Luna) x any Tier I or Tier II base = Any Tier base from the non-special base's colour group, or Luna</li>
<tr><th>Special Dark + Monochrome Medium II</th><td>Any Monochrome Medium or Monochrome Dark base, and the parent's Special base</td></tr>
</ul>
</table>




Line 154: Line 161:




The only Special bases currently available are obtainable using applicators purchased or obtained during events.
The only Special bases currently available are obtainable using applicators purchased or obtained during events. You can view all Special bases on the [[Applicator Bases]] page.
 
 
<center><html><img src="/images/9/98/base_losna_preview.png"></html></center>
 
 
</div>
 
<h3 class="c-header hidden">Combo Bases</h3>
<div class="c-content" style="display: none;">
 
== Combo Bases ==
 
Combo bases are an extra-rare category of Special base which have very specific requirements to be bred. '''These bases must be bred using specific bases, called "factors"''', which combine to form the combo, similar to combo markings. They cannot be bred with similar genetics like regular bases can-they must be bred using factors!
 
 
You can tell if a base is a combo base by looking at its genetics on a wolf. So far, there are only four combo bases originating from the [[Lunar Event]]: Diaelum, Glownoise, Moonloss, and Selunia.
 
 
<center>[[File:basegeneticscombo.png|400px]]</center>
 
 
On top of having a very small chance of being bred, combo bases originating from the Lunar Event may only be bred at night. If you breed two factors together during any other time of day on Wolvden, a combo base will not be possible!
 
 
When being bred regularly, <b>combo bases use the same genetics rules as any other base</b>. For example, if a combo base is a Special Dark base, it will breed the same way as any other Special Dark base. However, <b>it may only pass itself if it is being bred to itself or one of its factor bases</b>. Below are some examples of combo base breedings.
 
 
<table class="tableA">
<tr><th colspan=2>Examples of Combo Base Breedings</th></tr>
<tr><th>Factor Base + Factor Base</th><td>Typical results based on each parent's genetics, very small chance for combo base</td></tr>
<tr><th>Combo Base + Factor Base</th><td>Typical results based on each parent's genetics, very small chance for combo base</td></tr>
<tr><th>Combo Base + Non-Factor Base</th><td>Typical results based on each parent's genetics, NO chance for combo base</td></tr>
</table>
 
 
You can learn more about combo bases on the designated [[Combo Bases]] page.
 
 
</div>
 
<h3 class="c-header hidden">Breeding Bases with Matching Categories</h3>
<div class="c-content" style="display: none;">
 
=== Breeding Bases with Matching Categories ===
 
Breeding bases with '''matching categories''', being the same color group, shade, and rarity, result in those specific bases having an '''additional 25% chance''', on top of the chances presented with normal genetics, of passing directly to the pup. If the bases bred have the same color group and shade, but not the same rarity, the additional chance drops based on how far the rarities are apart. If the rarities are one step apart, the additional chance will be 5%, while if the rarities are two steps apart, the chance will be dropped to 0.5%.


<center><div style="width:40%">[[File:Base losna preview.png]]


''Losna, a special base.''</div></center>
For example, if you breed a Warm Medium I base to a Warm Medium III base, there will be an additional 0.5% chance on top of normal pass rates that the pup produced will have the same base as one of their parents. If you breed a Warm Medium II base to a Warm Medium III base, there will be an additional 5% chance for either base to pass directly to the pup. Finally, if you breed two Warm Medium IIIs together, there is an additional 25% chance for the pup to get either of the parents' bases.
 
 
This information was originally detailed in a [https://wolvden.tumblr.com/post/187358419969/genetics-p1 Wolvden Tumblr post] about genetics.
 
 
</div>
</div>
</div>


<h3 class="c-header active">Base Catalogue</h3>
<h2 class="c-header hidden">Base Catalogue</h2>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">
 
== Base Catalogue ==
 


=== Base Catalogue ===
Each base below has its source labeled in the bottom right of the image. Here's a quick run-down of what each term means! '''Every base can be obtained through breeding the right bases together''', so we won't list Breeding as a source for all bases, but just keep in mind that it's implied! You can view these bases sorted by method of obtention and with full-body previews on the [[Base Catalogue]] page.




Each base below has its source labeled in the bottom right of the image. Here's a quick run-down of what each term means! You can view these bases sorted by method of obtention on the [[Base Catalogue]] page.
<center><b>Current Base Total: 224</b></center>




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<tr><th>Label</th><th>Definition</th></tr>
<tr><th>Label</th><th>Definition</th></tr>
<tr><th>Custom</th><td>This base can be obtained through Base Changers or the Wolf Customiser</td></tr>
<tr><th>Custom</th><td>This base can be obtained through Base Changers or the Wolf Customiser</td></tr>
<tr><th>NBW</th><td>This base can be found on basic befriended wolves</td></tr>
<tr><th>NBW</th><td>This base can be found on basic befriended wolves, as well as through Base Changers or the Wolf Customiser</td></tr>
<tr><th>Breed-only</th><td>This base can only be obtained through breeding</td></tr>
<tr><th>Breed-Only</th><td>This base can only be obtained through breeding</td></tr>
<tr><th>Combo</th><td>This base can only be bred through combining specific factors</td></tr>
<tr><th>Special NBW</th><td>This base can be found on [https://grousehouse.wiki/Chased_and_Special_Befriended_Wolves#Special_Befriendable_Wolves special befriended wolves]</td></tr>
<tr><th>Special NBW</th><td>This base can be found on [https://grousehouse.wiki/Chased_and_Special_Befriended_Wolves#Special_Befriendable_Wolves special befriended wolves]</td></tr>
<tr><th>Applicator</th><td>This base can be applied using an applicator</td></tr>
<tr><th>Applicator</th><td>This base can be applied using an [[Applicator Bases|applicator]]</td></tr>
</table>
</table>
Interested in one of the bases marked as "Breed-Only"? While a breeding isn't guaranteed to result in an exact base, there's some ways that you can increase your chance of getting the one you're looking for. Try to match the base's genetics when breeding as closely as possible. If you're aiming to breed a Breed-Only Warm Medium II base, try pairing other wolves with Warm Medium II or Warm Medium III bases.




Line 184: Line 249:
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light I</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light I</td></tr>
<tr><td class="flexGroup">
<tr><td class="flexGroup">
{{BaseHeadshot|Aquamarine|[[File:base_aquamarine_headshot.png]]|Custom}}
{{BaseHeadshot|Aquamarine|[[File:base_aquamarine_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Aquamarine|[[File:base_aquamarine_headshot.png]]|NBW}}
{{BaseHeadshot|Glaucous|[[File:base_glaucous_headshot.png]]|NBW}}
{{BaseHeadshot|Aquamarine|[[File:base_aquamarine_headshot.png]]|Breed-only}}
{{BaseHeadshot|Honeydew|[[File:base_honeydew_headshot.png]]|Custom}}
{{BaseHeadshot|Aquamarine|[[File:base_aquamarine_headshot.png]]|Special NBW}}
{{BaseHeadshot|Mirage|[[File:base_mirage_headshot.png]]|NBW}}
{{BaseHeadshot|Aquamarine|[[File:base_aquamarine_headshot.png]]|Applicator}}
{{BaseHeadshot|Mist|[[File:base_mist_headshot.png]]|Breed-Only}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light II</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Chrysoberyl|[[File:base_chrysoberyl_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lavender|[[File:base_lavender_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pale|[[File:base_pale_headshot.png]]|Custom}}
{{BaseHeadshot|Rain|[[File:base_rain_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sky|[[File:base_sky_headshot.png]]|Special NBW}}
{{BaseHeadshot|Vapor|[[File:base_vapor_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light III</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Larimar|[[File:base_larimar_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Opal|[[File:base_opal_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Squid|[[File:base_squid_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium I</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Beryl|[[File:base_beryl_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Blue|[[File:base_blue_headshot.png]]|Custom}}
{{BaseHeadshot|Cerulean|[[File:base_cerulean_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Khaki|[[File:base_khaki_headshot.png]]|NBW}}
{{BaseHeadshot|Snakeroot|[[File:base_snakeroot_headshot.png]]|NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium II</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Diorite|[[File:base_diorite_headshot.png]]|Special NBW}}
{{BaseHeadshot|Galena|[[File:base_galena_headshot.png]]|Custom}}
{{BaseHeadshot|Malachite|[[File:base_malachite_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Maltese|[[File:base_maltese_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Tungsten|[[File:base_tungsten_headshot.png]]|Custom}}
{{BaseHeadshot|Tide|[[File:base_tide_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium III</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Grulla|[[File:base_grulla_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Megalodon|[[File:base_megalodon_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Narwhal|[[File:base_narwhal_headshot.png]]|Applicator}}
{{BaseHeadshot|Topaz|[[File:base_topaz_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark I</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Agave|[[File:base_agave_headshot.png]]|NBW}}
{{BaseHeadshot|Diopside|[[File:base_diopside_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Marengo|[[File:base_marengo_headshot.png]]|NBW}}
{{BaseHeadshot|Skarn|[[File:base_skarn_headshot.png]]|Custom}}
{{BaseHeadshot|Tobacco|[[File:base_tobacco_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark II</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Coot|[[File:base_coot_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Denim|[[File:base_denim_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lilac|[[File:base_lilac_headshot.png]]|Custom}}
{{BaseHeadshot|Marsh|[[File:base_marsh_headshot.png]]|Custom}}
{{BaseHeadshot|Nightshade|[[File:base_nightshade_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Nocturne|[[File:base_nocturne_headshot.png]]|Special NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark III</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Apex|[[File:base_apex_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Blueschist|[[File:base_blueschist_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Serpentine|[[File:base_serpentine_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #8F817A;">Muted</th></tr>
<tr><th style="background: #8F817A;">Muted</th></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light I</td></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Apricot|[[File:base_apricot_headshot.png]]|Custom}}
{{BaseHeadshot|Aspen|[[File:base_aspen_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Beige|[[File:base_beige_headshot.png]]|NBW}}
{{BaseHeadshot|Cream Lighter|[[File:base_creamlighter_headshot.png]]|NBW}}
{{BaseHeadshot|Shell|[[File:base_shell_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light II</td></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Almond|[[File:base_almond_headshot.png]]|Custom}}
{{BaseHeadshot|Buff|[[File:base_buff_headshot.png]]|Custom}}
{{BaseHeadshot|Feldspar|[[File:base_feldspar_headshot.png]]|Special NBW}}
{{BaseHeadshot|Greisen|[[File:base_greisen_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Isabel|[[File:base_isabel_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Peach|[[File:base_peach_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light III</td></tr>
<tr><td class="flexSubheader" style="background: #E4CFC4;">Light III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Teardrop|[[File:base_teardrop_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Zircon|[[File:base_zircon_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium I</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Cream|[[File:base_cream_headshot.png]]|NBW}}
{{BaseHeadshot|Cream Darker|[[File:base_creamdarker_headshot.png]]|NBW}}
{{BaseHeadshot|Fawn|[[File:base_fawn_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Honey|[[File:base_honey_headshot.png]]|Custom}}
{{BaseHeadshot|Willow|[[File:base_willow_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium II</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Antler|[[File:base_antler_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Blonde|[[File:base_blonde_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Corrosion|[[File:base_corrosion_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sandy|[[File:base_sandy_headshot.png]]|Custom}}
{{BaseHeadshot|Tuff|[[File:base_tuff_headshot.png]]|Special NBW}}
{{BaseHeadshot|Vanilla|[[File:base_vanilla_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium III</td></tr>
<tr><td class="flexSubheader" style="background: #CFBDB3;">Medium III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Badger|[[File:base_badger_headshot.png]]|Applicator}}
{{BaseHeadshot|Lily|[[File:base_lily_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pearl|[[File:base_pearl_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark I</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Caramel|[[File:base_caramel_headshot.png]]|NBW}}
{{BaseHeadshot|Chestnut|[[File:base_chestnut_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chocolate|[[File:base_chocolate_headshot.png]]|Custom}}
{{BaseHeadshot|Dark Brown|[[File:base_darkbrown_headshot.png]]|NBW}}
{{BaseHeadshot|Dark Fawn|[[File:base_darkfawn_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark II</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Cocoa|[[File:base_cocoa_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Ebony|[[File:base_ebony_headshot.png]]|Special NBW}}
{{BaseHeadshot|Lupin|[[File:base_lupin_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Oroide|[[File:base_oroide_headshot.png]]|Custom}}
{{BaseHeadshot|Pecan|[[File:base_pecan_headshot.png]]|Custom}}
{{BaseHeadshot|Sepia|[[File:base_sepia_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark III</td></tr>
<tr><td class="flexSubheader" style="background: #AD9D95;">Dark III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Bronze|[[File:base_bronze_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Hornfels|[[File:base_hornfels_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Seal|[[File:base_seal_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #E69138;">Warm</th></tr>
<tr><th style="background: #E69138;">Warm</th></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light I</td></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Coquina|[[File:base_coquina_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Gold Lighter|[[File:base_goldlighter_headshot.png]]|NBW}}
{{BaseHeadshot|Goldenrod|[[File:base_goldenrod_headshot.png]]|NBW}}
{{BaseHeadshot|Magnolia|[[File:base_magnolia_headshot.png]]|Custom}}
{{BaseHeadshot|Tumbleweed|[[File:base_tumbleweed_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light II</td></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Arkose|[[File:base_arkose_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Calcite|[[File:base_calcite_headshot.png]]|Custom}}
{{BaseHeadshot|Ducat|[[File:base_ducat_headshot.png]]|Custom}}
{{BaseHeadshot|Grossular|[[File:base_grossular_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Jacinthe|[[File:base_jacinthe_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Yellow|[[File:base_yellow_headshot.png]]|Special NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light III</td></tr>
<tr><td class="flexSubheader" style="background: #FCE5CD;">Light III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Piasa|[[File:base_piasa_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Skull|[[File:base_skull_headshot.png]]|Applicator}}
{{BaseHeadshot|Tombac|[[File:base_tombac_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium I</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Brass|[[File:base_brass_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Cedar|[[File:base_cedar_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Gold|[[File:base_gold_headshot.png]]|NBW}}
{{BaseHeadshot|Gold Darker|[[File:base_golddarker_headshot.png]]|NBW}}
{{BaseHeadshot|Red|[[File:base_red_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium II</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Doubloon|[[File:base_doubloon_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Rust|[[File:base_rust_headshot.png]]|Special NBW}}
{{BaseHeadshot|Saffron|[[File:base_saffron_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sulphur|[[File:base_sulphur_headshot.png]]|Custom}}
{{BaseHeadshot|Tawny|[[File:base_tawny_headshot.png]]|Custom}}
{{BaseHeadshot|Xanthic|[[File:base_xanthic_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium III</td></tr>
<tr><td class="flexSubheader" style="background: #F9CB9C;">Medium III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Fox|[[File:base_fox_headshot.png]]|Applicator}}
{{BaseHeadshot|Mojave|[[File:base_mojave_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Wulfenite|[[File:base_wulfenite_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark I</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Amber|[[File:base_amber_headshot.png]]|NBW}}
{{BaseHeadshot|Brown|[[File:base_brown_headshot.png]]|NBW}}
{{BaseHeadshot|Henna|[[File:base_henna_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Liver|[[File:base_liver_headshot.png]]|Custom}}
{{BaseHeadshot|Walnut|[[File:base_walnut_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark II</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Auburn|[[File:base_auburn_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Dinar|[[File:base_dinar_headshot.png]]|Custom}}
{{BaseHeadshot|Dravite|[[File:base_dravite_headshot.png]]|Special NBW}}
{{BaseHeadshot|Rufous|[[File:base_rufous_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Russet|[[File:base_russet_headshot.png]]|Custom}}
{{BaseHeadshot|Sarder|[[File:base_sarder_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark III</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Corundum|[[File:base_corrundum_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pyrope|[[File:base_pyrope_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Realgar|[[File:base_realgar_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #999999;">Monochrome</th></tr>
<tr><th style="background: #999999;">Monochrome</th></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light I</td></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Dust|[[File:base_dust_headshot.png]]|Custom}}
{{BaseHeadshot|Mineral|[[File:base_mineral_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Quartz|[[File:base_quartz_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Snow|[[File:base_snow_headshot.png]]|NBW}}
{{BaseHeadshot|White|[[File:base_white_headshot.png]]|NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light II</td></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Melchior|[[File:base_melchior_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Nepheline|[[File:base_nepheline_headshot.png]]|Special NBW}}
{{BaseHeadshot|Rime|[[File:base_rime_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Salt|[[File:base_salt_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Siqoq|[[File:base_siqoq_headshot.png]]|Custom}}
{{BaseHeadshot|Titanium|[[File:base_titanium_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light III</td></tr>
<tr><td class="flexSubheader" style="background: #EFEFEF;">Light III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Argent|[[File:base_argent_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chromium|[[File:base_chromium_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lynx|[[File:base_lynx_headshot.png]]|Applicator}}
</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium I</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Ashen|[[File:base_ashen_headshot.png]]|NBW}}
{{BaseHeadshot|Birch|[[File:base_birch_headshot.png]]|NBW}}
{{BaseHeadshot|Gravel|[[File:base_gravel_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Gray Lighter|[[File:base_graylighter_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Howlite|[[File:base_howlite_headshot.png]]|Custom}}
</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium II</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Acanthite|[[File:base_acanthite_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chert|[[File:base_chert_headshot.png]]|Custom}}
{{BaseHeadshot|Marble|[[File:base_marble_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Silver|[[File:base_silver_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Steele|[[File:base_steele_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sterling|[[File:base_sterling_headshot.png]]|Special NBW}}
</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium III</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Caribou|[[File:base_caribou_headshot.png]]|Applicator}}
{{BaseHeadshot|Flint|[[File:base_flint_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Striped Flint|[[File:base_stripedflint_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark I</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark I</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Black|[[File:base_black_headshot.png]]|NBW}}
{{BaseHeadshot|Gray|[[File:base_gray_headshot.png]]|NBW}}
{{BaseHeadshot|Gray Darker|[[File:base_graydarker_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Jet|[[File:base_jet_headshot.png]]|Custom}}
{{BaseHeadshot|Pumice|[[File:base_pumice_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark II</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark II</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Bedrock|[[File:base_bedrock_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Biotite|[[File:base_biotite_headshot.png]]|Special NBW}}
{{BaseHeadshot|Obsidian|[[File:base_obsidian_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Onyx|[[File:base_onyx_headshot.png]]|Custom}}
{{BaseHeadshot|Pewter|[[File:base_pewter_headshot.png]]|Custom}}
{{BaseHeadshot|Sphalerite|[[File:base_sphalerite_headshot.png]]|Breed-Only}}
</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark III</td></tr>
<tr><td class="flexSubheader" style="background: #CCCCCC;">Dark III</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Iridium|[[File:base_iridium_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Iron|[[File:base_iron_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Slate|[[File:base_slate_headshot.png]]|Breed-Only}}
</td></tr>
<tr><th style="background: #644E59;">Special</th></tr>
<tr><th style="background: #644E59;">Special</th></tr>
<tr><td class="flexSubheader" style="background: #DDBCCC;">Light</td></tr>
<tr><td class="flexSubheader" style="background: #DDBCCC;">Light</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Achilles|[[File:base_achilles_headshot.png]]|Applicator}}
{{BaseHeadshot|Antumbra|[[File:base_antumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Aotrom|[[File:base_aotrom_headshot.png]]|Applicator}}
{{BaseHeadshot|Crystal|[[File:base_crystal_headshot.png]]|Applicator}}
{{BaseHeadshot|Diana|[[File:base_diana_headshot.png]]|Applicator}}
{{BaseHeadshot|Diaelum|[[File:base_diaelum_headshot.png]]|Combo}}
{{BaseHeadshot|Fenestra|[[File:base_fenestra_headshot.png]]|Applicator}}
{{BaseHeadshot|Ghost|[[File:base_ghost_headshot.png]]|Applicator}}
{{BaseHeadshot|Gwyrdd|[[File:base_gwyrdd_headshot.png]]|Applicator}}
{{BaseHeadshot|Leucippus|[[File:base_leucippus_headshot.png]]|Applicator}}
{{BaseHeadshot|Moondust|[[File:base_moondust_headshot.png]]|Applicator}}
{{BaseHeadshot|Nightchill|[[File:base_nightchill_headshot.png]]|Applicator}}
{{BaseHeadshot|Sappho|[[File:base_sappho_headshot.png]]|Applicator}}
{{BaseHeadshot|Selene|[[File:base_selene_headshot.png]]|Applicator}}
{{BaseHeadshot|Selunia|[[File:base_selunia_headshot.png]]|Combo}}
{{BaseHeadshot|Turquoise|[[File:base_turquoise_headshot.png]]|Applicator}}
{{BaseHeadshot|Wisp|[[File:base_wisp_headshot.png]]|Applicator}}
</td></tr>
<tr><td class="flexSubheader" style="background: #C29DAF;">Medium</td></tr>
<tr><td class="flexSubheader" style="background: #C29DAF;">Medium</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Akhlut|[[File:base_akhlut_headshot.png]]|Applicator}}
{{BaseHeadshot|Amaroq|[[File:base_amaroq_headshot.png]]|Applicator}}
{{BaseHeadshot|Amor|[[File:base_amor_headshot.png]]|Applicator}}
{{BaseHeadshot|Biform|[[File:base_biform_headshot.png]]|Applicator}}
{{BaseHeadshot|Caelum|[[File:base_caelum_headshot.png]]|Applicator}}
{{BaseHeadshot|Clover|[[File:base_clover_headshot.png]]|Applicator}}
{{BaseHeadshot|Fuath|[[File:base_fuath_headshot.png]]|Applicator}}
{{BaseHeadshot|Gaelach|[[File:base_gaelach_headshot.png]]|Applicator}}
{{BaseHeadshot|Glownoise|[[File:base_glownoise_headshot.png]]|Combo}}
{{BaseHeadshot|Hurricane|[[File:base_hurricane_headshot.png]]|Applicator}}
{{BaseHeadshot|Kin|[[File:base_kin_headshot.png]]|Applicator}}
{{BaseHeadshot|Luna|[[File:base_luna_headshot.png]]|Applicator}}
{{BaseHeadshot|Merged|[[File:base_merged_headshot.png]]|Applicator}}
{{BaseHeadshot|Monster|[[File:base_monster_headshot.png]]|Applicator}}
{{BaseHeadshot|Moonlight|[[File:base_moonlight_headshot.png]]|Applicator}}
{{BaseHeadshot|Odium|[[File:base_odium_headshot.png]]|Applicator}}
{{BaseHeadshot|Penumbra|[[File:base_penumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Reef|[[File:base_reef_headshot.png]]|Applicator}}
{{BaseHeadshot|Spore|[[File:base_spore_headshot.png]]|Applicator}}
{{BaseHeadshot|Storm|[[File:base_storm_headshot.png]]|Applicator}}
{{BaseHeadshot|Windstorm|[[File:base_windstorm_headshot.png]]|Applicator}}
</td></tr>
<tr><td class="flexSubheader" style="background: #A78696;">Dark</td></tr>
<tr><td class="flexSubheader" style="background: #A78696;">Dark</td></tr>
<tr><td class="flexGroup"></td></tr>
<tr><td class="flexGroup">
{{BaseHeadshot|Abyssal|[[File:base_abyssal_headshot.png]]|Applicator}}
{{BaseHeadshot|Abomination|[[File:base_abomination_headshot.png]]|Applicator}}
{{BaseHeadshot|Airglow|[[File:base_airglow_headshot.png]]|Applicator}}
{{BaseHeadshot|Annwn|[[File:base_annwn_headshot.png]]|Applicator}}
{{BaseHeadshot|Artemis|[[File:base_artemis_headshot.png]]|Applicator}}
{{BaseHeadshot|Beast|[[File:base_beast_headshot.png]]|Applicator}}
{{BaseHeadshot|Corrupt|[[File:base_corrupt_headshot.png]]|Applicator}}
{{BaseHeadshot|Cynthia|[[File:base_cynthia_headshot.png]]|Applicator}}
{{BaseHeadshot|Faelcu|[[File:base_faelcu_headshot.png]]|Applicator}}
{{BaseHeadshot|Hadal|[[File:base_hadal_headshot.png]]|Applicator}}
{{BaseHeadshot|Hecate|[[File:base_hecate_headshot.png]]|Applicator}}
{{BaseHeadshot|Hydrangea|[[File:base_hydrangea_headshot.png]]|Applicator}}
{{BaseHeadshot|Losna|[[File:base_losna_headshot.png]]|Applicator}}
{{BaseHeadshot|Moonloss|[[File:base_moonloss_headshot.png]]|Combo}}
{{BaseHeadshot|Moss|[[File:base_moss_headshot.png]]|Applicator}}
{{BaseHeadshot|Sidhe|[[File:base_sidhe_headshot.png]]|Applicator}}
{{BaseHeadshot|Tempest|[[File:base_tempest_headshot.png]]|Applicator}}
{{BaseHeadshot|Umbra|[[File:base_umbra_headshot.png]]|Applicator}}
</td></tr>
</table>
</table>
[[Category:Genetics]]
[[Category:Bases]]

Latest revision as of 19:15, 2 January 2026

Table of Contents
Links not working? Sections must be expanded to jump to a subheader within them!
Base Attributes
Color
Shade
Rarity Tier
Base Breeding
Special Bases
Combo Bases
Breeding Bases with Matching Categories
Base Catalogue


Bases make up a large part of your wolf's appearance! This is the color of their fur underneath any markings, mutations, or decorations. There are many possible bases, each sorted into categories called genetics. These genetics determine how the bases interact with each other when breeding!