Base Genetics: Difference between revisions

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| class="mtocl2" | [[Base_Genetics#Rarity_Tier|Rarity Tier]]
| class="mtocl2" | [[Base_Genetics#Rarity_Tier|Rarity Tier]]
|-
|-
| class="mtocl1" | [[Base_Genetics#Special_Bases|Special Bases]]
| class="mtocl1" | [[Base_Genetics#Base_Breeding|Base Breeding]]
|-
|-
| class="mtocl1" | [[Base_Genetics#Combo_Bases|Combo Bases]]
| class="mtocl2" | [[Base_Genetics#Special_Bases|Special Bases]]
|-
|-
| class="mtocl1" | [[Base_Genetics#Base_Breeding|Base Breeding]]
| class="mtocl2" | [[Base_Genetics#Combo_Bases|Combo Bases]]
|-
|-
| class="mtocl2" | [[Base_Genetics#Breeding_Bases_with_Matching_Categories|Breeding Bases with Matching Categories]]
| class="mtocl2" | [[Base_Genetics#Breeding_Bases_with_Matching_Categories|Breeding Bases with Matching Categories]]
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{{SectionToggles}}
{{SectionToggles}}
<h2 class="c-header active">Base Attributes</h2>
<h2 class="c-header hidden">Base Attributes</h2>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">
== Base Attributes ==
== Base Attributes ==


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<h3 class="c-header active">Color</h3>
<h3 class="c-header hidden">Color</h3>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">
=== Color ===
=== Color ===


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</div>
</div>


<h3 class="c-header active">Shade</h3>
<h3 class="c-header hidden">Shade</h3>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">
=== Shade ===
=== Shade ===


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</div>
</div>


<h3 class="c-header active">Rarity Tier</h3>
<h3 class="c-header hidden">Rarity Tier</h3>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">
=== Rarity Tier ===
=== Rarity Tier ===


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</div>
</div>
</div>
</div>
</div>
<h2 class="c-header hidden">Base Breeding</h2>
<div class="c-content" style="display: none;">
=== Base Breeding ===
The most important concept to remember when breeding bases together is that, with the exception of combo and special bases, a base's genetics is the only thing that affects breeding. Breeding bases together is not a matter of "this base x this base = that base". Rather, it's "these genetics + these genetics = those genetics". There are minor exceptions to this rule present while breeding Special and Combo bases which require a parent to have a specific base in order for the base to be passed down. However, outside of being able to pass itself, a Special or Combo base's genetics will still be the only contributing factor for what else is possible from the breeding.
Bases do not have "fail" colors like eyes do, since breeding outcomes are determined by the interaction of their genetics and not by the base color itself. Any result from breeding two bases together will be randomized from a pool generated based on the interaction between each parent's base genetics.
The pass rates of most base combinations is a mystery, never revealed by developers. Generally speaking, higher tier bases and Special bases are the most difficult bases to breed and have very low pass rates. There are some confirmed values that we can share detailed below.


<h2 class="c-header active">Special Bases</h2>
<h3 class="c-header hidden">Special Bases</h3>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">


== Special Bases ==
== Special Bases ==
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Breeding two different Special bases together has the chance to fail to any color group and rarity, though the shades of the Special bases are taken into consideration when determining which bases can be produced. A Special base bred to a base of a different color group has the chance to either produce that Special base, or any base within the color group of the other parent. For example, a Special x Cool pairing will fail to Cool bases only.
Breeding two different Special bases together has the chance to fail to any color group and rarity, though the shades of the Special bases are taken into consideration when determining which bases can be produced. A Special base bred to a base of a different color group has the chance to either produce that Special base, or any base within the color group of the other parent. For example, a Special x Cool pairing will fail to Cool bases only.
<b>When breeding two Special bases together, there is a 5% chance that a pup will get a Special base</b>. If the parents have the same Special base, the pup has a 5% chance to get that same Special base. If the parents have different Special bases, the pup has a 5% chance to get either the mom’s base or the dad’s base.




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</div>
</div>
</div>


<h2 class="c-header active">Base Breeding</h2>
<h3 class="c-header hidden">Combo Bases</h3>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">
=== Base Breeding ===
 
== Combo Bases ==
 
Combo bases are an extra-rare category of Special base which have very specific requirements to be bred. '''These bases must be bred using specific bases, called "factors"''', which combine to form the combo, similar to combo markings. They cannot be bred with similar genetics like regular bases can-they must be bred using factors!
 
 
You can tell if a base is a combo base by looking at its genetics on a wolf. So far, there are only four combo bases originating from the [[Lunar Event]]: Diaelum, Glownoise, Moonloss, and Selunia.
 
 
<center>[[File:basegeneticscombo.png|400px]]</center>
 
 
On top of having a very small chance of being bred, combo bases originating from the Lunar Event may only be bred at night. If you breed two factors together during any other time of day on Wolvden, a combo base will not be possible!
 
 
When being bred regularly, <b>combo bases use the same genetics rules as any other base</b>. For example, if a combo base is a Special Dark base, it will breed the same way as any other Special Dark base. However, <b>it may only pass itself if it is being bred to itself or one of its factor bases</b>. Below are some examples of combo base breedings.


The most important concept to remember when breeding bases together is that, with the exception of combo and special bases, a base's genetics is the only thing that affects breeding. Breeding bases together is not a matter of "this base x this base = that base". Rather, it's "these genetics + these genetics = those genetics". There are minor exceptions to this rule present while breeding Special and Combo bases which require a parent to have a specific base in order for the base to be passed down. However, outside of being able to pass itself, a Special or Combo base's genetics will still be the only contributing factor for what else is possible from the breeding.


<table class="tableA">
<tr><th colspan=2>Examples of Combo Base Breedings</th></tr>
<tr><th>Factor Base + Factor Base</th><td>Typical results based on each parent's genetics, very small chance for combo base</td></tr>
<tr><th>Combo Base + Factor Base</th><td>Typical results based on each parent's genetics, very small chance for combo base</td></tr>
<tr><th>Combo Base + Non-Factor Base</th><td>Typical results based on each parent's genetics, NO chance for combo base</td></tr>
</table>


Bases do not have "fail" colors like eyes do, since breeding outcomes are determined by the interaction of their genetics and not by the base color itself.


You can learn more about combo bases on the designated [[Combo Bases]] page.


The pass rates of most base combinations is a mystery, never revealed by developers. Generally speaking, higher tier bases and Special bases are the most difficult bases to breed and have very low pass rates. There are some confirmed values that we can share detailed below.


</div>


<h3 class="c-header active">Breeding Bases with Matching Categories</h3>
<h3 class="c-header hidden">Breeding Bases with Matching Categories</h3>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">


=== Breeding Bases with Matching Categories ===
=== Breeding Bases with Matching Categories ===
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</div>
</div>


<h2 class="c-header active">Base Catalogue</h2>
<h2 class="c-header hidden">Base Catalogue</h2>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: none;">


== Base Catalogue ==
== Base Catalogue ==
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<center><b>Current Base Total: 198</b></center>
<center><b>Current Base Total: 224</b></center>




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{{BaseHeadshot|Glaucous|[[File:base_glaucous_headshot.png]]|NBW}}
{{BaseHeadshot|Glaucous|[[File:base_glaucous_headshot.png]]|NBW}}
{{BaseHeadshot|Honeydew|[[File:base_honeydew_headshot.png]]|Custom}}
{{BaseHeadshot|Honeydew|[[File:base_honeydew_headshot.png]]|Custom}}
{{BaseHeadshot|Mirage|[[File:base_mirage_headshot.png]]|NBW}}
{{BaseHeadshot|Mist|[[File:base_mist_headshot.png]]|Breed-Only}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light II</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light II</td></tr>
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{{BaseHeadshot|Lavender|[[File:base_lavender_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lavender|[[File:base_lavender_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pale|[[File:base_pale_headshot.png]]|Custom}}
{{BaseHeadshot|Pale|[[File:base_pale_headshot.png]]|Custom}}
{{BaseHeadshot|Rain|[[File:base_rain_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Sky|[[File:base_sky_headshot.png]]|Special NBW}}
{{BaseHeadshot|Sky|[[File:base_sky_headshot.png]]|Special NBW}}
{{BaseHeadshot|Vapor|[[File:base_vapor_headshot.png]]|Breed-Only}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light III</td></tr>
<tr><td class="flexSubheader" style="background: #CFE2F3;">Light III</td></tr>
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{{BaseHeadshot|Beryl|[[File:base_beryl_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Beryl|[[File:base_beryl_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Blue|[[File:base_blue_headshot.png]]|Custom}}
{{BaseHeadshot|Blue|[[File:base_blue_headshot.png]]|Custom}}
{{BaseHeadshot|Cerulean|[[File:base_cerulean_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Khaki|[[File:base_khaki_headshot.png]]|NBW}}
{{BaseHeadshot|Khaki|[[File:base_khaki_headshot.png]]|NBW}}
{{BaseHeadshot|Snakeroot|[[File:base_snakeroot_headshot.png]]|NBW}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium II</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium II</td></tr>
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{{BaseHeadshot|Malachite|[[File:base_malachite_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Malachite|[[File:base_malachite_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Maltese|[[File:base_maltese_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Maltese|[[File:base_maltese_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Tungsten|[[File:base_tungsten_headshot.png]]|Custom}}
{{BaseHeadshot|Tide|[[File:base_tide_headshot.png]]|Breed-Only}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium III</td></tr>
<tr><td class="flexSubheader" style="background: #9FC5E8;">Medium III</td></tr>
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{{BaseHeadshot|Grulla|[[File:base_grulla_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Grulla|[[File:base_grulla_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Megalodon|[[File:base_megalodon_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Megalodon|[[File:base_megalodon_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Narwhal|[[File:base_narwhal_headshot.png]]|Applicator}}
{{BaseHeadshot|Topaz|[[File:base_topaz_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Topaz|[[File:base_topaz_headshot.png]]|Breed-Only}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark I</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark I</td></tr>
<tr><td class="flexGroup">
<tr><td class="flexGroup">
{{BaseHeadshot|Agave|[[File:base_agave_headshot.png]]|NBW}}
{{BaseHeadshot|Diopside|[[File:base_diopside_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Diopside|[[File:base_diopside_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Marengo|[[File:base_marengo_headshot.png]]|NBW}}
{{BaseHeadshot|Marengo|[[File:base_marengo_headshot.png]]|NBW}}
{{BaseHeadshot|Skarn|[[File:base_skarn_headshot.png]]|Custom}}
{{BaseHeadshot|Skarn|[[File:base_skarn_headshot.png]]|Custom}}
{{BaseHeadshot|Tobacco|[[File:base_tobacco_headshot.png]]|Breed-Only}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark II</td></tr>
<tr><td class="flexSubheader" style="background: #6FA8DC;">Dark II</td></tr>
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{{BaseHeadshot|Denim|[[File:base_denim_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Denim|[[File:base_denim_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lilac|[[File:base_lilac_headshot.png]]|Custom}}
{{BaseHeadshot|Lilac|[[File:base_lilac_headshot.png]]|Custom}}
{{BaseHeadshot|Marsh|[[File:base_marsh_headshot.png]]|Custom}}
{{BaseHeadshot|Nightshade|[[File:base_nightshade_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Nocturne|[[File:base_nocturne_headshot.png]]|Special NBW}}
{{BaseHeadshot|Nocturne|[[File:base_nocturne_headshot.png]]|Special NBW}}
</td></tr>
</td></tr>
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<tr><td class="flexGroup">
<tr><td class="flexGroup">
{{BaseHeadshot|Piasa|[[File:base_piasa_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Piasa|[[File:base_piasa_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Skull|[[File:base_skull_headshot.png]]|Applicator}}
{{BaseHeadshot|Tombac|[[File:base_tombac_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Tombac|[[File:base_tombac_headshot.png]]|Breed-Only}}
</td></tr>
</td></tr>
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<tr><td class="flexSubheader" style="background: #F6B26B;">Dark III</td></tr>
<tr><td class="flexSubheader" style="background: #F6B26B;">Dark III</td></tr>
<tr><td class="flexGroup">
<tr><td class="flexGroup">
{{BaseHeadshot|Corrundum|[[File:base_corrundum_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Corundum|[[File:base_corrundum_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pyrope|[[File:base_pyrope_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Pyrope|[[File:base_pyrope_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Realgar|[[File:base_realgar_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Realgar|[[File:base_realgar_headshot.png]]|Breed-Only}}
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{{BaseHeadshot|Argent|[[File:base_argent_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Argent|[[File:base_argent_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chromium|[[File:base_chromium_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Chromium|[[File:base_chromium_headshot.png]]|Breed-Only}}
{{BaseHeadshot|Lynx|[[File:base_lynx_headshot.png]]|Applicator}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium I</td></tr>
<tr><td class="flexSubheader" style="background: #D9D9D9;">Medium I</td></tr>
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{{BaseHeadshot|Achilles|[[File:base_achilles_headshot.png]]|Applicator}}
{{BaseHeadshot|Achilles|[[File:base_achilles_headshot.png]]|Applicator}}
{{BaseHeadshot|Antumbra|[[File:base_antumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Antumbra|[[File:base_antumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Aotrom|[[File:base_aotrom_headshot.png]]|Applicator}}
{{BaseHeadshot|Crystal|[[File:base_crystal_headshot.png]]|Applicator}}
{{BaseHeadshot|Crystal|[[File:base_crystal_headshot.png]]|Applicator}}
{{BaseHeadshot|Diana|[[File:base_diana_headshot.png]]|Applicator}}
{{BaseHeadshot|Diana|[[File:base_diana_headshot.png]]|Applicator}}
{{BaseHeadshot|Diaelum|[[File:base_diaelum_headshot.png]]|Combo}}
{{BaseHeadshot|Fenestra|[[File:base_fenestra_headshot.png]]|Applicator}}
{{BaseHeadshot|Fenestra|[[File:base_fenestra_headshot.png]]|Applicator}}
{{BaseHeadshot|Ghost|[[File:base_ghost_headshot.png]]|Applicator}}
{{BaseHeadshot|Ghost|[[File:base_ghost_headshot.png]]|Applicator}}
{{BaseHeadshot|Gwyrdd|[[File:base_gwyrdd_headshot.png]]|Applicator}}
{{BaseHeadshot|Gwyrdd|[[File:base_gwyrdd_headshot.png]]|Applicator}}
{{BaseHeadshot|Leucippus|[[File:base_leucippus_headshot.png]]|Applicator}}
{{BaseHeadshot|Leucippus|[[File:base_leucippus_headshot.png]]|Applicator}}
{{BaseHeadshot|Moondust|[[File:base_moondust_headshot.png]]|Applicator}}
{{BaseHeadshot|Nightchill|[[File:base_nightchill_headshot.png]]|Applicator}}
{{BaseHeadshot|Nightchill|[[File:base_nightchill_headshot.png]]|Applicator}}
{{BaseHeadshot|Sappho|[[File:base_sappho_headshot.png]]|Applicator}}
{{BaseHeadshot|Sappho|[[File:base_sappho_headshot.png]]|Applicator}}
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<tr><td class="flexGroup">
<tr><td class="flexGroup">
{{BaseHeadshot|Akhlut|[[File:base_akhlut_headshot.png]]|Applicator}}
{{BaseHeadshot|Akhlut|[[File:base_akhlut_headshot.png]]|Applicator}}
{{BaseHeadshot|Amaroq|[[File:base_amaroq_headshot.png]]|Applicator}}
{{BaseHeadshot|Amor|[[File:base_amor_headshot.png]]|Applicator}}
{{BaseHeadshot|Amor|[[File:base_amor_headshot.png]]|Applicator}}
{{BaseHeadshot|Biform|[[File:base_biform_headshot.png]]|Applicator}}
{{BaseHeadshot|Biform|[[File:base_biform_headshot.png]]|Applicator}}
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{{BaseHeadshot|Clover|[[File:base_clover_headshot.png]]|Applicator}}
{{BaseHeadshot|Clover|[[File:base_clover_headshot.png]]|Applicator}}
{{BaseHeadshot|Fuath|[[File:base_fuath_headshot.png]]|Applicator}}
{{BaseHeadshot|Fuath|[[File:base_fuath_headshot.png]]|Applicator}}
{{BaseHeadshot|Gaelach|[[File:base_gaelach_headshot.png]]|Applicator}}
{{BaseHeadshot|Glownoise|[[File:base_glownoise_headshot.png]]|Combo}}
{{BaseHeadshot|Hurricane|[[File:base_hurricane_headshot.png]]|Applicator}}
{{BaseHeadshot|Hurricane|[[File:base_hurricane_headshot.png]]|Applicator}}
{{BaseHeadshot|Kin|[[File:base_kin_headshot.png]]|Applicator}}
{{BaseHeadshot|Kin|[[File:base_kin_headshot.png]]|Applicator}}
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{{BaseHeadshot|Monster|[[File:base_monster_headshot.png]]|Applicator}}
{{BaseHeadshot|Monster|[[File:base_monster_headshot.png]]|Applicator}}
{{BaseHeadshot|Moonlight|[[File:base_moonlight_headshot.png]]|Applicator}}
{{BaseHeadshot|Moonlight|[[File:base_moonlight_headshot.png]]|Applicator}}
{{BaseHeadshot|Odium|[[File:base_odium_headshot.png]]|Applicator}}
{{BaseHeadshot|Penumbra|[[File:base_penumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Penumbra|[[File:base_penumbra_headshot.png]]|Applicator}}
{{BaseHeadshot|Reef|[[File:base_reef_headshot.png]]|Applicator}}
{{BaseHeadshot|Spore|[[File:base_spore_headshot.png]]|Applicator}}
{{BaseHeadshot|Spore|[[File:base_spore_headshot.png]]|Applicator}}
{{BaseHeadshot|Storm|[[File:base_storm_headshot.png]]|Applicator}}
{{BaseHeadshot|Storm|[[File:base_storm_headshot.png]]|Applicator}}
{{BaseHeadshot|Windstorm|[[File:base_windstorm_headshot.png]]|Applicator}}
</td></tr>
</td></tr>
<tr><td class="flexSubheader" style="background: #A78696;">Dark</td></tr>
<tr><td class="flexSubheader" style="background: #A78696;">Dark</td></tr>
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{{BaseHeadshot|Cynthia|[[File:base_cynthia_headshot.png]]|Applicator}}
{{BaseHeadshot|Cynthia|[[File:base_cynthia_headshot.png]]|Applicator}}
{{BaseHeadshot|Faelcu|[[File:base_faelcu_headshot.png]]|Applicator}}
{{BaseHeadshot|Faelcu|[[File:base_faelcu_headshot.png]]|Applicator}}
{{BaseHeadshot|Hadal|[[File:base_hadal_headshot.png]]|Applicator}}
{{BaseHeadshot|Hecate|[[File:base_hecate_headshot.png]]|Applicator}}
{{BaseHeadshot|Hydrangea|[[File:base_hydrangea_headshot.png]]|Applicator}}
{{BaseHeadshot|Hydrangea|[[File:base_hydrangea_headshot.png]]|Applicator}}
{{BaseHeadshot|Losna|[[File:base_losna_headshot.png]]|Applicator}}
{{BaseHeadshot|Losna|[[File:base_losna_headshot.png]]|Applicator}}

Latest revision as of 19:15, 2 January 2026

Table of Contents
Links not working? Sections must be expanded to jump to a subheader within them!
Base Attributes
Color
Shade
Rarity Tier
Base Breeding
Special Bases
Combo Bases
Breeding Bases with Matching Categories
Base Catalogue


Bases make up a large part of your wolf's appearance! This is the color of their fur underneath any markings, mutations, or decorations. There are many possible bases, each sorted into categories called genetics. These genetics determine how the bases interact with each other when breeding!