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{{ComingSoon}}
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<h2 class="c-header active">Information</h2>
 
<h2 class="c-header active">Basic Enemies</h2>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: block;">
== Basic Enemies ==
== Information ==
While exploring in Wolvden, you'll frequently come across enemies you can battle! Winning battles against these enemies will reward prizes, but losing can have negative consequences. In addition to enemies that appear in basic explore during all times of day and year, some enemies are only available to battle during specific events.


</div>


There are A LOT of enemies that you can battle! So many that we cannot fit them all on one page. Instead, you'll find these enemies separated into multiple categories on separate pages below. Basic battle enemies appear in explore all year and are not influenced by monthly event. The remaining battle enemy pages are event-specific: these enemies will only appear when their associated event is running!


<h2 class="c-header active">Basic Boss Enemies</h2>
<div class="c-content" style="display: block;">
== Basic Boss Enemies ==


</div>
<table class="tableB" style="width: 50%;margin:auto;">
<th>Battle Enemy Pages</th>
<tr><td>[[Basic_Battle_Enemies|Basic Enemies]]</td></tr>
<tr><td>[[Lunar Battle Enemies|Lunar Enemies]]</td></tr>
<tr><td>[[Cataclysms Battle Enemies|Cataclysms Enemies]]</td></tr>
<tr><td>[[Halloween Spectacle Battle Enemies|Halloween Spectacle Enemies]]</td></tr>
<tr><td>[[Coigreach Battle Enemies|Coigreach Enemies]]</td></tr>
</table>




<h2 class="c-header active">Lunar Enemies</h2>
<h3 class="c-header active">Key</h3>
<div class="c-content" style="display: block;">
<div class="c-content" style="display: block;">
== Lunar Enemies ==
=== Key ===
 
Battle enemies on the pages above will be presented in the form of a graphic, explained below. For more specific information about modifiers, trophy drops, and more, check out the [[Battling]] page!
</div>




<h2 class="c-header active">Cryptid Enemies</h2>
<center>[[File:enemygraphickey.png]]</center>
<div class="c-content" style="display: block;">
== Cryptid Enemies ==


</div>


<table class="enemy variantenemy">
<tr>
<td class="enemyname">Peary Caribou</td>
<td class="icons">{{NormalEnemyIcons|link}}</td>
</tr>
<tr><td rowspan=5 class="enemyimage">
<html>
<select class="variantDropdown" id="pearyCaribouVariants" onchange="selectVariant('pearyCaribou', 'Spring', 'Summer', 'Autumn', 'Winter')">
<option>Select a variant from the list below</option>
<option>Spring</option>
<option>Summer</option>
<option>Autumn</option>
<option>Winter</option>
</select>
<input type="text" id="pearyCaribouChosenVariant" value="pearyCaribouSummer" style="display: none;"></html>
<div id="pearyCaribouSpring" style="display: none;">
{{ComplexEnemyVariant|pearyCaribouSpringImages|9/93/Pearycaribouspringdawn.png|9/99/Pearycaribouspringday.png|e/eb/Pearycaribouspringdusk.png|2/2a/Pearycaribouspringnight.png}}
</div>
</div>
<div id="pearyCaribouSummer" style="display: block;">
{{ComplexEnemyVariant|pearyCaribouSummerImages|d/da/Pearycaribousummerdawn.png|8/80/Pearycaribousummerday.png|f/f2/Pearycaribousummerdusk.png|5/51/Pearycaribousummernight.png}}
</div>
</div>
<div id="pearyCaribouAutumn" style="display: none;">
{{ComplexEnemyVariant|pearyCaribouAutumnImages|4/46/Pearycaribouautumndawn.png|4/4f/Pearycaribouautumnday.png|5/57/Pearycaribouautumndusk.png|d/d1/Pearycaribouautumnnight.png}}
</div>
<div id="pearyCaribouWinter" style="display: none;">
{{ComplexEnemyVariant|pearyCaribouWinterImages|d/dc/Pearycaribouwinterdawn.png|7/76/Pearycaribouwinterday.png|6/6f/Pearycaribouwinterdusk.png|2/27/Pearycaribouwinternight.png}}
</div>
</td></tr>
</td><td class="enemylevels">Level Range: 1 - 25</td>
<tr><td class="enemymodifiers"><div class="tableflex">
<div class="modifier">[[File:modifier_fearless.png]]<br>Modifier</div>
<div class="modifier">[[File:modifier_fearless.png]]<br>Modifier</div>
<div class="modifier">[[File:modifier_fearless.png]]<br>Modifier</div>
<div class="modifier">[[File:modifier_fearless.png]]<br>Modifier</div></div></td></tr>
</td><td class="enemylevels">Most Effective Moves</td>
<tr><td class="enemymoves">
<p><b>Rest/Wait:</b> +1 dice roll modifier<br>
<b>Chase:</b> +2 dice roll modifier</p></td></tr>
<tr><td class="enemybiomes"><div class="tableflex">
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div>
<div class="biome">Biome</div></div></td>
<td class="enemystats"><div class="tableflex">
<div class="stat">Stat</div>
<div class="stat">Stat</div>
<div class="stat">Stat</div>
<div class="stat">Stat</div>
<div class="stat">Stat</div></div></td></tr></table>
<table class="enemydrops">
<tr><td colspan=2 class="trophies"><div class="tableflex"><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div><div class="trophy">[[File:fangs_canine.png]]<br>Canine Fang</div></td></tr>
<tr><td class="recipeheader"><div class="recipe">[[File:Recipe_ornaments.png]]</div></td><td class="recipes"><div class="tableflex"><div class="recipe">[[File:Wolftrophytailnecklacewhite.png]]<br>Wolf Trophy Tail Necklace [White]</div><div class="recipe">[[File:Wolftrophytailnecklacewhite.png]]<br>Wolf Trophy Tail Necklace [White]</div><div class="recipe">[[File:Wolftrophytailnecklacewhite.png]]<br>Wolf Trophy Tail Necklace [White]</div><div class="recipe">[[File:Wolftrophytailnecklacewhite.png]]<br>Wolf Trophy Tail Necklace [White]</div><div class="recipe">[[File:Wolftrophytailnecklacewhite.png]]<br>Wolf Trophy Tail Necklace [White]</div><div class="recipe">[[File:Wolftrophytailnecklacewhite.png]]<br>Wolf Trophy Tail Necklace [White]</div></div></td></tr>
</table>




<table class="enemy variantenemy">
[[Category:Battling]]
<tr>
[[Category:Battle Enemies]]
<td class="enemyname">African Rock Python</td>
<td class="icons">{{NormalEnemyIcons|link}}</td>
</tr>
<tr><td rowspan=5 class="enemyimage">
<html>
</td></tr>
</td><td class="enemylevels">Level Range: 17 - 18</td>
<tr><td class="enemymodifiers"><div class="tableflex">
<div class="modifier">[[File:modifier_fearless.png]]<br>Fearless</div>
<div class="modifier">[[File:modifier_slow.png]]<br>Slow</div>
<div class="modifier">[[File:modifier_thickskin.png]]<br>Thick Skin</div></div></td></tr>
</td><td class="enemylevels">Most Effective Moves</td>
<tr><td class="enemymoves">
<p><b>Rest/Wait:</b> +1/-1 dice roll modifier<br>
<b>Shear:</b> -1 dice roll modifier</p></td></tr>
<tr><td class="enemybiomes"><div class="tableflex">
<div class="biome">Swamp</div></div></td>
<td class="enemystats"><div class="tableflex">
<div class="stat">Strength</div>
<div class="stat">Smarts</div>
<div class="stat">Wisdom</div></div></td></tr></table>
<table class="enemydrops">
<tr><td colspan=2 class="trophies"><div class="tableflex"></td></tr>
<tr><td class="recipeheader"><div class="recipe">[[File:Recipe_ornaments.png]]</div></td><td class="recipes"><div class="tableflex"></div></td></tr>
</table>

Latest revision as of 06:19, 12 October 2024

Information

Information

While exploring in Wolvden, you'll frequently come across enemies you can battle! Winning battles against these enemies will reward prizes, but losing can have negative consequences. In addition to enemies that appear in basic explore during all times of day and year, some enemies are only available to battle during specific events.


There are A LOT of enemies that you can battle! So many that we cannot fit them all on one page. Instead, you'll find these enemies separated into multiple categories on separate pages below. Basic battle enemies appear in explore all year and are not influenced by monthly event. The remaining battle enemy pages are event-specific: these enemies will only appear when their associated event is running!


Battle Enemy Pages
Basic Enemies
Lunar Enemies
Cataclysms Enemies
Halloween Spectacle Enemies
Coigreach Enemies


Key

Key

Battle enemies on the pages above will be presented in the form of a graphic, explained below. For more specific information about modifiers, trophy drops, and more, check out the Battling page!